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Triple-C/app/src/hooks/useFileManager.ts
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import { useCallback, useRef, useState } from "react";
import type { FileEntry } from "../lib/types";
import * as commands from "../lib/tauri-commands";
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import { useAppState } from "../store/appState";
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import { errorText, readableRefusal } from "../lib/refusalText";
import { formatBytes } from "../lib/formatBytes";
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/**
* ## Where failures are reported
*
* Two audiences, two places, and the split is deliberate.
*
* The **initial listing** failure stays in `error`, rendered inline above the
* (empty) grid. It is on screen, it is in context, it explains why there are
* no rows, and it is not transient — it stands until the directory lists.
*
* Every **transient operation** failure — rename, create folder, upload, save
* to host — goes to `ToastHost` instead. Those used to land in the same inline `error` div, which
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* is the first child of the *scrolling* list: three hundred rows down, a
* refused rename produced no visible change at all, just a rename box that
* stayed open for no stated reason. The toast host is a persistent `aria-live`
* region at `z-[60]`, i.e. the one place in the app that is above a modal and
* does not scroll away.
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*
* ## Where the current directory lives
*
* `currentPath` is state (the UI renders it) *and* a ref (async work reads it
* after an await). Every long operation captures the directory it targets at
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* the start and compares it against the ref at the end: a slow rename in
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* `/workspace` must not drag the pane back out of `src/` because that is where
* the closure happened to be created. The ref moves at the *start* of a
* navigation rather than when the listing lands, because the question being
* asked is "where is the user going", not "what is on screen right now" — and
* it is put back if that navigation fails.
*/
export function useFileManager(projectId: string) {
const [currentPath, setCurrentPath] = useState("/workspace");
const [entries, setEntries] = useState<FileEntry[]>([]);
const [loading, setLoading] = useState(false);
const [error, setError] = useState<string | null>(null);
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/**
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* What just finished, for the live region — a rename or a new folder is a
* change a sighted user sees in the grid and a screen reader user does not.
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*/
const [completed, setCompleted] = useState<string | null>(null);
/**
* Which host transfers are in flight.
*
* Both actions open an OS dialog and can then run for a long time on a large
* file, with nothing on screen to say so. Without this the buttons stay live:
* a second click opens a second dialog and runs a second concurrent exec
* against the same file, and a multi-gigabyte save is indistinguishable from
* a click that did nothing.
*
* `savingPaths` is a **set**, not one path. Keeping only the row being
* disabled is what makes the pane usable during a big transfer — and that is
* precisely what makes a *second* save startable, so the state has to be able
* to hold two. As a scalar it could not: starting a save on `notes.txt` while
* `big.bin` was still streaming overwrote it, so `big.bin`'s button went live
* again mid-transfer; and whichever save finished first cleared the flag for
* both. Dismissing the second dialog was enough to do it.
*
* Paths are unique within a listing, so a path is a usable key — `FilesTab`
* relies on the same fact for its row keys.
*/
const [uploading, setUploading] = useState(false);
const [savingPaths, setSavingPaths] = useState<ReadonlySet<string>>(new Set());
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const currentPathRef = useRef(currentPath);
/**
* A slow listing can land after a newer one and set both the rows and the
* breadcrumb back to a directory the user already left. Same generation
* guard `useContainerMigration` uses: every async write
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* checks it is still the newest before it lands.
*/
const navGeneration = useRef(0);
/**
* Report a failed operation, given the headline this hook would write and the
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* raw failure behind it.
*
* The headline is what the *hook* knows ("Could not rename …"); it is a
* category, not an explanation. Some backend refusals are already a finished
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* sentence written for the person reading it — a container path outside the
* roots this panel may change, a name it will not create — and those used to
* arrive as the toast's `detail`, which `ToastHost` renders as collapsed
* monospace behind a "Details" button. So the sentence that said what was
* wrong and what to do about it was hidden under a headline that said
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* neither. When there is such a sentence it becomes the headline, and there
* is nothing left to hide.
*/
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const report = useCallback((message: string, cause: unknown) => {
const promoted = readableRefusal(cause);
useAppState.getState().pushToast({
kind: "error",
message: promoted ?? message,
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detail: promoted ? undefined : errorText(cause),
});
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}, []);
const navigate = useCallback(
async (path: string) => {
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const mine = ++navGeneration.current;
const previous = currentPathRef.current;
currentPathRef.current = path;
setLoading(true);
setError(null);
try {
const result = await commands.listContainerFiles(projectId, path);
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if (navGeneration.current !== mine) return;
setEntries(result);
setCurrentPath(path);
} catch (e) {
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if (navGeneration.current !== mine) return;
// The move did not happen, so the pane is still where it was — the ref
// has to agree with the breadcrumb or the next operation will decide
// it targeted a directory nobody is looking at.
currentPathRef.current = previous;
setError(String(e));
} finally {
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if (navGeneration.current === mine) setLoading(false);
}
},
[projectId],
);
const goUp = useCallback(() => {
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const here = currentPathRef.current;
if (here === "/") return;
const parent = here.replace(/\/[^/]+$/, "") || "/";
navigate(parent);
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}, [navigate]);
const refresh = useCallback(() => {
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navigate(currentPathRef.current);
}, [navigate]);
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/**
* Rename in place. `newName` is a bare name — Rust rejects anything with a
* `/` in it, so this can never turn into a move. Resolves true on success so
* the caller knows whether to leave edit mode.
*/
const renameEntry = useCallback(
async (entry: FileEntry, newName: string) => {
const trimmed = newName.trim();
if (!trimmed || trimmed === entry.name) return true;
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const target = currentPathRef.current;
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try {
await commands.renameContainerPath(projectId, entry.path, trimmed);
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setCompleted(`Renamed "${entry.name}" to "${trimmed}".`);
if (currentPathRef.current === target) await navigate(target);
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return true;
} catch (e) {
report(`Could not rename "${entry.name}"`, e);
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return false;
}
},
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[projectId, navigate, report],
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);
const createFolder = useCallback(
async (name: string) => {
const trimmed = name.trim();
if (!trimmed) return true;
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const target = currentPathRef.current;
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try {
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await commands.createContainerDirectory(projectId, target, trimmed);
setCompleted(`Created "${trimmed}".`);
if (currentPathRef.current === target) await navigate(target);
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return true;
} catch (e) {
report(`Could not create "${trimmed}"`, e);
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return false;
}
},
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[projectId, navigate, report],
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);
/**
* Copy host files into the directory on screen.
*
* The picker is opened by **Rust**, not here — `upload_files_to_container`
* shows it, reads what the user chose and never lets a host path near IPC.
* So this passes a directory and gets back an outcome; `null` means the user
* dismissed the dialog, which is not a failure and says nothing.
*
* One dialog can select several files and they need not agree, hence two
* lists. Every failure is reported, because "3 of 5 uploaded" without saying
* which two is not a report. The listing is refreshed once, at the end, and
* only if the user is still looking at the directory that was targeted.
*/
const uploadFiles = useCallback(async () => {
const target = currentPathRef.current;
setUploading(true);
try {
let outcome;
try {
outcome = await commands.uploadFilesToContainer(projectId, target);
} catch (e) {
// A failure *before* the picker: no container, not running, or a
// directory this pane may not write to. One toast, not one per file.
report("Could not upload", e);
return;
}
if (!outcome) return;
for (const failure of outcome.failures) {
useAppState.getState().pushToast({ kind: "error", message: failure });
}
if (outcome.uploaded.length === 0) return;
// The directory is named, not implied. `target` is captured at click time
// and the picker is a modal OS dialog — the user has all the time in the
// world to browse somewhere else while it is open, and the files land
// where they started. "Uploaded 2 files." in front of a grid that does
// not contain them is a worse answer than no message at all.
const count = outcome.uploaded.length;
setCompleted(
`Uploaded ${count === 1 ? "1 file" : `${count} files`} to ${target}.`,
);
if (currentPathRef.current === target) await navigate(target);
} finally {
// Around the *whole* body, refresh included. Clearing it the moment the
// command settled put the button back before the re-listing had run, so
// a second click landed mid-refresh on a grid that was still the old one.
setUploading(false);
}
}, [projectId, navigate, report]);
/**
* Save one file out to the host, with Rust opening the save dialog.
*
* No refresh: nothing in the container changed. The save dialog is also what
* asks about overwriting an existing host file, which is why the backend has
* no collision handling of its own to get wrong. `null` is a dismissal.
*/
const saveToHost = useCallback(
async (entry: FileEntry) => {
setSavingPaths((live) => new Set(live).add(entry.path));
try {
const bytes = await commands.downloadContainerFile(projectId, entry.path);
// `0` is a real answer — an empty file saved is a success — so this
// tests for the dismissal sentinel, not for falsiness.
if (bytes === null) return;
setCompleted(`Saved "${entry.name}" (${formatBytes(bytes)}).`);
} catch (e) {
report(`Could not save "${entry.name}"`, e);
} finally {
// Remove only this one. A save that finishes while another is still
// streaming must not re-enable the other's row.
setSavingPaths((live) => {
const next = new Set(live);
next.delete(entry.path);
return next;
});
}
},
[projectId, report],
);
return {
currentPath,
entries,
loading,
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/** Inline, in-context: why the listing on screen is empty. */
error,
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/** What the last operation finished doing, for the live region. */
completed,
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setError,
navigate,
goUp,
refresh,
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renameEntry,
createFolder,
uploadFiles,
saveToHost,
/** A host transfer is in flight — see the state declarations above. */
uploading,
savingPaths,
};
}