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Triple-C/app/src-tauri/src/web_terminal/ws_handler.rs
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use std::sync::Arc;
use axum::extract::ws::{Message, WebSocket};
use base64::engine::general_purpose::STANDARD as BASE64;
use base64::Engine;
use futures_util::{SinkExt, StreamExt};
use serde::{Deserialize, Serialize};
use tokio::sync::mpsc;
use crate::commands::aws_commands;
use crate::models::{Backend, BedrockAuthMethod, Project, ProjectStatus};
use super::server::WebTerminalState;
// ── Wire protocol types ──────────────────────────────────────────────
#[derive(Deserialize)]
#[serde(tag = "type", rename_all = "snake_case")]
enum ClientMessage {
ListProjects,
Open {
project_id: String,
session_type: Option<String>,
},
Input {
session_id: String,
data: String, // base64
},
Resize {
session_id: String,
cols: u16,
rows: u16,
},
Close {
session_id: String,
},
Ping,
}
#[derive(Serialize)]
#[serde(tag = "type", rename_all = "snake_case")]
enum ServerMessage {
Projects {
projects: Vec<ProjectEntry>,
},
Opened {
session_id: String,
project_name: String,
},
Output {
session_id: String,
data: String, // base64
},
Exit {
session_id: String,
},
Error {
message: String,
},
Pong,
}
#[derive(Serialize)]
struct ProjectEntry {
id: String,
name: String,
status: String,
}
// ── Connection handler ───────────────────────────────────────────────
pub async fn handle_connection(socket: WebSocket, state: Arc<WebTerminalState>) {
let (mut ws_tx, mut ws_rx) = socket.split();
// Channel for sending messages from session output tasks → WS writer
let (out_tx, mut out_rx) = mpsc::unbounded_channel::<ServerMessage>();
// Track session IDs owned by this connection for cleanup
let owned_sessions: Arc<tokio::sync::Mutex<Vec<String>>> =
Arc::new(tokio::sync::Mutex::new(Vec::new()));
// Writer task: serializes ServerMessages and sends as WS text frames
let writer_handle = tokio::spawn(async move {
while let Some(msg) = out_rx.recv().await {
if let Ok(json) = serde_json::to_string(&msg) {
if ws_tx.send(Message::Text(json.into())).await.is_err() {
break;
}
}
}
});
// Reader loop: parse incoming messages and dispatch
while let Some(Ok(msg)) = ws_rx.next().await {
let text = match &msg {
Message::Text(t) => t.to_string(),
Message::Close(_) => break,
_ => continue,
};
let client_msg: ClientMessage = match serde_json::from_str(&text) {
Ok(m) => m,
Err(e) => {
let _ = out_tx.send(ServerMessage::Error {
message: format!("Invalid message: {}", e),
});
continue;
}
};
match client_msg {
ClientMessage::Ping => {
let _ = out_tx.send(ServerMessage::Pong);
}
ClientMessage::ListProjects => {
let projects = state.projects_store.list();
let entries: Vec<ProjectEntry> = projects
.into_iter()
.map(|p| ProjectEntry {
id: p.id,
name: p.name,
status: serde_json::to_value(&p.status)
.ok()
.and_then(|v| v.as_str().map(|s| s.to_string()))
.unwrap_or_else(|| "unknown".to_string()),
})
.collect();
let _ = out_tx.send(ServerMessage::Projects { projects: entries });
}
ClientMessage::Open {
project_id,
session_type,
} => {
let result = handle_open(
&state,
&project_id,
session_type.as_deref(),
&out_tx,
&owned_sessions,
)
.await;
if let Err(e) = result {
let _ = out_tx.send(ServerMessage::Error { message: e });
}
}
ClientMessage::Input { session_id, data } => {
match BASE64.decode(&data) {
Ok(bytes) => {
if let Err(e) = state.exec_manager.send_input(&session_id, bytes).await {
let _ = out_tx.send(ServerMessage::Error {
message: format!("Input error: {}", e),
});
}
}
Err(e) => {
let _ = out_tx.send(ServerMessage::Error {
message: format!("Base64 decode error: {}", e),
});
}
}
}
ClientMessage::Resize {
session_id,
cols,
rows,
} => {
if let Err(e) = state.exec_manager.resize(&session_id, cols, rows).await {
let _ = out_tx.send(ServerMessage::Error {
message: format!("Resize error: {}", e),
});
}
}
ClientMessage::Close { session_id } => {
state.exec_manager.close_session(&session_id).await;
// Remove from owned list
owned_sessions
.lock()
.await
.retain(|id| id != &session_id);
}
}
}
// Connection closed — clean up all owned sessions
log::info!("Web terminal WebSocket disconnected, cleaning up sessions");
let sessions = owned_sessions.lock().await.clone();
for session_id in sessions {
state.exec_manager.close_session(&session_id).await;
}
writer_handle.abort();
}
/// Build the command for a terminal session, mirroring terminal_commands.rs logic.
fn build_terminal_cmd(project: &Project, settings_store: &crate::storage::settings_store::SettingsStore) -> Vec<String> {
let is_bedrock_profile = project.backend == Backend::Bedrock
&& project
.bedrock_config
.as_ref()
.map(|b| b.auth_method == BedrockAuthMethod::Profile)
.unwrap_or(false);
if !is_bedrock_profile {
let mut cmd = vec!["claude".to_string()];
if project.full_permissions {
cmd.push("--dangerously-skip-permissions".to_string());
}
return cmd;
}
let profile = aws_commands::resolve_profile_for_project(
project,
settings_store.get().global_aws.aws_profile.as_deref(),
);
let claude_cmd = if project.full_permissions {
"exec claude --dangerously-skip-permissions"
} else {
"exec claude"
};
let script = format!(
r#"
echo "Validating AWS session for profile '{profile}'..."
if aws sts get-caller-identity --profile '{profile}' >/dev/null 2>&1; then
echo "AWS session valid."
else
echo "AWS session expired or invalid."
if aws configure get sso_start_url --profile '{profile}' >/dev/null 2>&1 || \
aws configure get sso_session --profile '{profile}' >/dev/null 2>&1; then
echo "Starting SSO login..."
echo ""
triple-c-sso-refresh
if [ $? -ne 0 ]; then
echo ""
echo "SSO login failed or was cancelled. Starting Claude anyway..."
echo "You may see authentication errors."
echo ""
fi
else
echo "Profile '{profile}' does not use SSO. Check your AWS credentials."
echo "Starting Claude anyway..."
echo ""
fi
fi
{claude_cmd}
"#,
profile = profile,
claude_cmd = claude_cmd
);
vec!["bash".to_string(), "-c".to_string(), script]
}
/// Open a new terminal session for a project.
async fn handle_open(
state: &WebTerminalState,
project_id: &str,
session_type: Option<&str>,
out_tx: &mpsc::UnboundedSender<ServerMessage>,
owned_sessions: &Arc<tokio::sync::Mutex<Vec<String>>>,
) -> Result<(), String> {
let project = state
.projects_store
.get(project_id)
.ok_or_else(|| format!("Project {} not found", project_id))?;
if project.status != ProjectStatus::Running {
return Err(format!("Project '{}' is not running", project.name));
}
let container_id = project
.container_id
.as_ref()
.ok_or_else(|| "Container not running".to_string())?;
let cmd = match session_type {
Some("bash") => vec!["bash".to_string(), "-l".to_string()],
_ => build_terminal_cmd(&project, &state.settings_store),
};
let session_id = uuid::Uuid::new_v4().to_string();
let project_name = project.name.clone();
// Set up output routing through the WS channel
let out_tx_output = out_tx.clone();
let session_id_output = session_id.clone();
let on_output = move |data: Vec<u8>| {
let encoded = BASE64.encode(&data);
let _ = out_tx_output.send(ServerMessage::Output {
session_id: session_id_output.clone(),
data: encoded,
});
};
let out_tx_exit = out_tx.clone();
let session_id_exit = session_id.clone();
let on_exit = Box::new(move || {
let _ = out_tx_exit.send(ServerMessage::Exit {
session_id: session_id_exit,
});
});
state
.exec_manager
.create_session(container_id, &session_id, cmd, on_output, on_exit)
.await?;
// Track this session for cleanup on disconnect
owned_sessions.lock().await.push(session_id.clone());
let _ = out_tx.send(ServerMessage::Opened {
session_id,
project_name,
});
Ok(())
}