Let a project turn a globally-enabled Claude Code setting back off

The six boolean settings were plain `bool`s merged with
`if p.x { true } else { g.x }`, so a project could only ever add to the
global set. There was no project value that produced `false` — turning a
switch off at project level simply fell through to the global value and
the control did nothing.

Widen them to `Option<bool>`. `None` means "not set at this level":
inherit the global on a project, leave Claude Code's own default alone
globally. `Some(false)` is a deliberate off and wins outright.

The fingerprint now formats with `{:?}` rather than `{}` — `None` and
`Some(false)` mean different things, and conflating them would leave the
container un-recreated when a project switched from inherit to off.

The project editor grows a third "Global" state per switch; the global
editor has nothing to inherit from, so it stays a plain toggle and keeps
collapsing to null at the default. Its three existing tests passed
unchanged and caught a first attempt that rendered unset as off, which
would have told every user their session recap was disabled.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GBq2rGum6GX7xXgsas1fDc
This commit is contained in:
2026-08-23 09:05:39 -07:00
co-authored by Claude Opus 5
parent bb41275cea
commit 0a022dfcf0
6 changed files with 268 additions and 73 deletions
@@ -3,10 +3,18 @@ import { render, screen, fireEvent } from "@testing-library/react";
import ClaudeCodeSettingsEditor, { CLAUDE_CODE_DEFAULTS } from "./ClaudeCodeSettingsEditor";
import type { ClaudeCodeSettings } from "../../lib/types";
function renderEditor(settings: ClaudeCodeSettings | null) {
function renderEditor(
settings: ClaudeCodeSettings | null,
scope: "global" | "project" = "global",
) {
const onSave = vi.fn().mockResolvedValue(undefined);
render(
<ClaudeCodeSettingsEditor settings={settings} disabled={false} onSave={onSave} />,
<ClaudeCodeSettingsEditor
scope={scope}
settings={settings}
disabled={false}
onSave={onSave}
/>,
);
return onSave;
}
@@ -59,4 +67,57 @@ describe("ClaudeCodeSettingsEditor", () => {
).map((o) => o.getAttribute("value")),
).toEqual(["", "low", "medium", "high", "xhigh"]);
});
describe("project scope", () => {
it("offers Global as a third state so a project can decline to have an opinion", () => {
renderEditor(null, "project");
const focus = screen.getByLabelText("Focus mode");
expect(
Array.from(focus.querySelectorAll("option")).map((o) => o.getAttribute("value")),
).toEqual(["global", "off", "on"]);
expect((focus as HTMLSelectElement).value).toBe("global");
});
it("stores a deliberate false so the project can turn a global On back off", () => {
// The reason the field widened from boolean to boolean|null. Under the
// old merge there was no project value that could produce this.
const onSave = renderEditor(null, "project");
fireEvent.change(screen.getByLabelText("Focus mode"), { target: { value: "off" } });
expect(onSave).toHaveBeenCalledWith(
expect.objectContaining({ focus_mode: false }),
);
});
it("does not collapse a deliberate off to null", () => {
// `null` means inherit. Collapsing here would silently hand the setting
// straight back to the global value the user just overrode.
const onSave = renderEditor(null, "project");
fireEvent.change(screen.getByLabelText("Focus mode"), { target: { value: "off" } });
expect(onSave).not.toHaveBeenCalledWith(null);
});
it("round-trips the inverted fields through the disabled sense", () => {
// Session recap stores `session_recap_disabled`, so choosing "off" has to
// store `true` and choosing "on" has to store `false`.
const onSave = renderEditor(null, "project");
const recap = screen.getByLabelText("Session recap");
fireEvent.change(recap, { target: { value: "off" } });
expect(onSave).toHaveBeenCalledWith(
expect.objectContaining({ session_recap_disabled: true }),
);
fireEvent.change(recap, { target: { value: "on" } });
expect(onSave).toHaveBeenCalledWith(
expect.objectContaining({ session_recap_disabled: false }),
);
});
it("shows a stored override rather than the inherited state", () => {
renderEditor({ ...CLAUDE_CODE_DEFAULTS, session_recap_disabled: true }, "project");
expect((screen.getByLabelText("Session recap") as HTMLSelectElement).value).toBe(
"off",
);
});
});
});
@@ -8,29 +8,44 @@ interface Props {
disabled: boolean;
disabledReason?: string;
onSave: (settings: ClaudeCodeSettings | null) => Promise<unknown>;
/**
* `"project"` adds a third "Global" state to every switch, because a project
* has somewhere to inherit *from*. The global editor has no such fallback —
* unset there just means Claude Code's own default — so it stays a plain
* on/off and never renders the extra choice.
*/
scope?: "global" | "project";
}
export const CLAUDE_CODE_DEFAULTS: ClaudeCodeSettings = {
tui_mode: null,
effort: null,
auto_scroll_disabled: false,
focus_mode: false,
show_thinking_summaries: false,
session_recap_disabled: false,
env_scrub: false,
prompt_caching_1h: false,
auto_scroll_disabled: null,
focus_mode: null,
show_thinking_summaries: null,
session_recap_disabled: null,
env_scrub: null,
prompt_caching_1h: null,
};
/**
* "Nothing is set at this level", which is saved as `null` rather than as a
* struct of nulls so that a project with no opinion is indistinguishable from
* one that never opened this editor.
*
* Note `false` is *not* a default any more: it is a deliberate off that
* overrides a global on, so a settings object holding one has to be persisted.
*/
function isAllDefaults(s: ClaudeCodeSettings): boolean {
return (
s.tui_mode === null &&
s.effort === null &&
s.auto_scroll_disabled === false &&
s.focus_mode === false &&
s.show_thinking_summaries === false &&
s.session_recap_disabled === false &&
s.env_scrub === false &&
s.prompt_caching_1h === false
s.auto_scroll_disabled === null &&
s.focus_mode === null &&
s.show_thinking_summaries === null &&
s.session_recap_disabled === null &&
s.env_scrub === null &&
s.prompt_caching_1h === null
);
}
@@ -83,6 +98,7 @@ export default function ClaudeCodeSettingsEditor({
disabled,
disabledReason,
onSave,
scope = "global",
}: Props) {
const [local, setLocal] = useState<ClaudeCodeSettings>(
settings ?? { ...CLAUDE_CODE_DEFAULTS },
@@ -151,23 +167,71 @@ export default function ClaudeCodeSettingsEditor({
}
/>
{BOOLEAN_FIELDS.map(({ key, label, hint, invert }) => (
<SwitchRow
key={key}
label={label}
hint={hint}
control={
<Toggle
{BOOLEAN_FIELDS.map(({ key, label, hint, invert }) => {
const stored = local[key];
if (scope === "global") {
// No level above this one to inherit from, so "unset" and "off" are
// the same instruction here and a plain switch is the honest control.
// Unset therefore has to *display* as Claude Code's own default —
// which for the two inverted fields is on, not off.
const checked = invert ? stored !== true : stored === true;
return (
<SwitchRow
key={key}
label={label}
checked={invert ? !local[key] : local[key]}
disabled={disabled}
onChange={(v) =>
apply({ [key]: invert ? !v : v } as Partial<ClaudeCodeSettings>)
hint={hint}
control={
<Toggle
label={label}
checked={checked}
disabled={disabled}
onChange={(v) => {
// Collapse back to null at the default rather than storing
// a redundant `false`, so an untouched global stays
// indistinguishable from one that was never opened.
const atDefault = invert ? v : !v;
apply({
[key]: atDefault ? null : invert ? !v : v,
} as Partial<ClaudeCodeSettings>);
}}
/>
}
/>
}
/>
))}
);
}
// `stored` holds the deviation from Claude Code's default, so an
// inverted field reads back the other way round — see BOOLEAN_FIELDS.
const selected =
stored === null ? "global" : (invert ? !stored : stored) ? "on" : "off";
return (
<SwitchRow
key={key}
label={label}
hint={hint}
control={
<select
value={selected}
aria-label={label}
disabled={disabled}
onChange={(e) => {
const choice = e.target.value;
const next =
choice === "global" ? null : invert ? choice === "off" : choice === "on";
apply({ [key]: next } as Partial<ClaudeCodeSettings>);
}}
className={selectClass}
>
<option value="global">Global</option>
<option value="off">Off</option>
<option value="on">On</option>
</select>
}
/>
);
})}
</div>
);
}
@@ -109,9 +109,10 @@ export default function RuntimeSection({
<ConfigGroup
title="Claude Code settings"
description="Per-project CLI behaviour. These override the global defaults in Settings."
description="Per-project CLI behaviour. Anything left on Global follows Settings; Off overrides a global On."
>
<ClaudeCodeSettingsEditor
scope="project"
settings={project.claude_code_settings}
disabled={disabled}
disabledReason={disabledReason}
+12 -6
View File
@@ -133,22 +133,28 @@ export interface OpenAiCompatibleConfig {
haiku_model_id: string | null;
}
/**
* Every field is three-state. `null` means "not set at this level": on a
* project that is "inherit the global value", and on the global settings it is
* "leave Claude Code's own default alone". `false` is a deliberate off, which
* is what lets a project turn a globally-enabled setting back off.
*/
export interface ClaudeCodeSettings {
/** `null` = let Claude Code choose the renderer; `"default"` = classic, `"fullscreen"` = alt-screen. */
tui_mode: string | null;
/** `null` = unset, else `"low" | "medium" | "high" | "xhigh"`. Written as `effortLevel`. */
effort: string | null;
auto_scroll_disabled: boolean;
auto_scroll_disabled: boolean | null;
/** Written as `viewMode: "focus"`. */
focus_mode: boolean;
show_thinking_summaries: boolean;
focus_mode: boolean | null;
show_thinking_summaries: boolean | null;
/**
* Turns the session recap **off**. Held in the disabled sense because Claude
* Code's recap is on by default — see the Rust doc on `ClaudeCodeSettings`.
*/
session_recap_disabled: boolean;
env_scrub: boolean;
prompt_caching_1h: boolean;
session_recap_disabled: boolean | null;
env_scrub: boolean | null;
prompt_caching_1h: boolean | null;
}
export interface ContainerInfo {