Fix Rust build errors: use setup hook for window icon, enable image-png feature
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The previous approach used Builder::default_window_icon() which doesn't
exist in Tauri 2.10. Instead, set the icon via window.set_icon() in the
setup hook, and enable the "image-png" feature flag so Image::from_bytes
can decode the PNG icon at runtime.

Also change bundle identifier from "com.triple-c.app" to
"com.triple-c.desktop" to avoid conflicting with the .app bundle
extension on macOS.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-01 00:49:08 +00:00
parent 66ddc182c9
commit 1ce5151e59
4 changed files with 17 additions and 5 deletions

View File

@@ -18,7 +18,6 @@ pub fn run() {
env_logger::init();
tauri::Builder::default()
.default_window_icon(tauri::image::Image::from_bytes(include_bytes!("../icons/icon.png")).expect("Failed to load window icon"))
.plugin(tauri_plugin_store::Builder::default().build())
.plugin(tauri_plugin_dialog::init())
.plugin(tauri_plugin_opener::init())
@@ -27,6 +26,14 @@ pub fn run() {
settings_store: SettingsStore::new().expect("Failed to initialize settings store"),
exec_manager: ExecSessionManager::new(),
})
.setup(|app| {
let icon = tauri::image::Image::from_bytes(include_bytes!("../icons/icon.png"))
.expect("Failed to load window icon");
if let Some(window) = app.get_webview_window("main") {
let _ = window.set_icon(icon);
}
Ok(())
})
.on_window_event(|window, event| {
if let tauri::WindowEvent::CloseRequested { .. } = event {
let state = window.state::<AppState>();