Put the cursor in the terminal after sending a note
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Sending already switched to the target terminal's tab, which looks like it
should be enough: `TerminalView` focuses xterm whenever a terminal becomes
active. But that effect keys off `active`, so it only fires on a *change* —
and the dock's ordinary case is sending to the terminal already on screen.
`setActiveTabKey` writes the key that is already set, nothing changes, no
effect re-runs, and focus stays on the Send button. The note is sitting in the
prompt and the user still has to click the terminal before pressing Enter.

So the send now asks for focus explicitly, through a one-shot request in the
store that `TerminalView` consumes and clears — the shape `pendingHomeTab`
already uses. Clearing is not tidiness: hold the id and the second send to the
same terminal writes a value that is already there, which is precisely the
no-op this exists to fix.

Focus is requested only on success. A failed send toasts and leaves the user
where they are, because there is nothing in the prompt to press Enter on.

The three `TerminalView` tests give focus away after mounting before making
any assertion, so what they observe is the request landing and never the focus
that `active` already grants on mount — which would pass with the feature
absent.

752 tests pass, 62 files.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011YPqHpjV4EL6RNEwrRKqQm
This commit is contained in:
2026-09-02 13:28:31 -07:00
co-authored by Claude Opus 5
parent 3239057f8f
commit c16f0d5b70
6 changed files with 169 additions and 10 deletions
@@ -11,14 +11,22 @@ vi.mock("../../hooks/useTerminal", () => ({
}));
const setActiveTabKey = vi.fn();
const requestTerminalFocus = vi.fn();
const pushToast = vi.fn();
let projects: Project[] = [];
vi.mock("../../store/appState", () => ({
useAppState: Object.assign(
(selector: (s: unknown) => unknown) =>
selector({ projects, setActiveTabKey, pushToast }),
{ getState: () => ({ projects, setActiveTabKey, pushToast }) },
selector({ projects, setActiveTabKey, requestTerminalFocus, pushToast }),
{
getState: () => ({
projects,
setActiveTabKey,
requestTerminalFocus,
pushToast,
}),
},
),
terminalTabKey: (id: string) => `term:${id}`,
}));
@@ -149,4 +157,35 @@ describe("SendToAgentButton", () => {
// overflow, so a downward menu at the bottom edge is invisible.
await waitFor(() => expect(screen.getByRole("menu")).toHaveClass("bottom-full"));
});
// Switching to the tab is not enough. When the dock is open beside the
// terminal it sends to, that terminal is already the active tab, so
// `setActiveTabKey` changes nothing and no effect re-runs — leaving focus on
// this button, one click short of the Enter the user came to press.
it("hands focus to the terminal so the next keystroke is Enter", async () => {
sessions = [session()];
render(<SendToAgentButton projectId="p1" body="hello" />);
fireEvent.click(screen.getByRole("button", { name: /send to agent/i }));
await waitFor(() => expect(requestTerminalFocus).toHaveBeenCalledWith("s1"));
});
it("leaves focus alone when the send failed", async () => {
sessions = [session()];
sendInput.mockRejectedValueOnce(new Error("pty gone"));
render(<SendToAgentButton projectId="p1" body="hello" />);
fireEvent.click(screen.getByRole("button", { name: /send to agent/i }));
await waitFor(() => expect(pushToast).toHaveBeenCalled());
expect(requestTerminalFocus).not.toHaveBeenCalled();
});
it("focuses the session picked from the menu, not the first one", async () => {
sessions = [session(), session({ id: "s2", sessionName: "review" })];
render(<SendToAgentButton projectId="p1" body="hello" />);
fireEvent.click(screen.getByRole("button", { name: /send to agent/i }));
fireEvent.click(await screen.findByRole("menuitem", { name: "review" }));
await waitFor(() => expect(requestTerminalFocus).toHaveBeenCalledWith("s2"));
});
});