Files
Triple-C/app/src-tauri/src/docker/client.rs
Josh Knapp 3228e6cdd7
All checks were successful
Build App / build-macos (push) Successful in 2m22s
Build App / build-windows (push) Successful in 3m22s
Build App / build-linux (push) Successful in 5m56s
Sync Release to GitHub / sync-release (release) Successful in 1s
fix: Docker status never updates after Docker starts
Replace OnceLock with Mutex<Option<Docker>> in the Rust backend so
failed Docker connections are retried instead of cached permanently.
Add frontend polling (every 5s) when Docker is initially unavailable,
stopping once detected.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-03 14:46:59 -08:00

29 lines
913 B
Rust

use bollard::Docker;
use std::sync::Mutex;
static DOCKER: Mutex<Option<Docker>> = Mutex::new(None);
pub fn get_docker() -> Result<Docker, String> {
let mut guard = DOCKER.lock().map_err(|e| format!("Lock poisoned: {}", e))?;
if let Some(docker) = guard.as_ref() {
return Ok(docker.clone());
}
let docker = Docker::connect_with_local_defaults()
.map_err(|e| format!("Failed to connect to Docker daemon: {}", e))?;
guard.replace(docker.clone());
Ok(docker)
}
pub async fn check_docker_available() -> Result<bool, String> {
let docker = get_docker()?;
match docker.ping().await {
Ok(_) => Ok(true),
Err(_) => {
// Connection object exists but daemon not responding — clear cache
let mut guard = DOCKER.lock().map_err(|e| format!("Lock poisoned: {}", e))?;
*guard = None;
Ok(false)
}
}
}