Release / macOS (macos-latest) (push) Successful in 43s
Release / Linux (ubuntu-24.04) (push) Successful in 51s
Build / Windows (windows-latest) (push) Successful in 10m43s
Build / Linux (ubuntu-24.04) (push) Successful in 52s
Build / macOS (macos-latest) (push) Successful in 28s
Release / Windows (windows-latest) (push) Failing after 16m46s
Release / Create Gitea Release (draft) (push) Skipped
Previously each release zip mirrored build/package/ verbatim (bin/ + data/ at the archive root), which needed a manual mkdir + cp -r into the right OBS plugin subdirectory per the install instructions. Wrap Linux and Windows archives in a top-level streamer-tools-camera/ directory instead -- matching AddExtraModulePaths()'s expected <config>/obs-studio/plugins/<name>/bin/64bit + data layout -- so `unzip -d ~/.config/obs-studio/plugins/` (or Expand-Archive to %APPDATA%\obs-studio\plugins\ on Windows) is the entire install step. macOS already produced the right shape (the .plugin bundle itself at the archive's top level, since OBS wants the whole bundle directly under plugins/, not nested under a named subdirectory) -- no packaging change needed there, just an install-instructions rewrite plus making that text properly conditional on MACOS_BUNDLE_FOUND like MACOS_NOTE already was, since the old hard-coded "not yet that bundle shape" text was stale once the macOS bundle packaging fix landed. Verified locally: staged a fake build/package/ tree, ran the new packaging logic, and confirmed extracting the resulting zip into a plugins directory produces <name>/bin/64bit/... and <name>/data/... directly. Also dry-ran publish-release.sh's notes generation for both MACOS_BUNDLE_FOUND values to confirm the conditional install text renders correctly. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
233 lines
9.0 KiB
YAML
233 lines
9.0 KiB
YAML
name: Release
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# Packages a build of each platform into a downloadable archive and creates
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# a (draft) Gitea Release for it, so the project owner and other directors
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# can grab a ready-to-use build instead of compiling from source.
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#
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# RELEASE GATE -- READ BEFORE TAGGING
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# ------------------------------------------------------------------
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# This workflow runs ONLY on a pushed version tag (see `on.push.tags` below)
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# -- it never runs on an ordinary push or PR, unlike build.yml. Pushing a
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# tag is therefore the one deliberate human act that starts it, and the
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# release it creates is a DRAFT: it stays invisible to anyone without write
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# access until a human explicitly opens it and clicks Publish. That is a
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# second deliberate act past the tag push.
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#
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# Both of those are process, not a legal opinion. The actual open question --
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# whether this plugin's bundled WebRTC/OpenH264 code (via LiveKit) can be
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# redistributed as a public download at all -- is tracked as "C1" in the
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# README's `## Status` section and in third_party/livekit/README.md, and it
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# is NOT resolved. Nothing here resolves it; the generated release notes put
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# a reminder of that fact at the top of every release this workflow creates,
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# specifically so nobody publishes a draft without seeing it again first.
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# (The separate GPLv2/Apache-2.0 question, "C2", *is* resolved -- see
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# README.)
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#
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# The actual per-platform build commands live in .gitea/scripts/ and are the
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# same scripts .gitea/workflows/build.yml uses, so this workflow can't drift
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# from what CI already builds and verifies on every push.
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on:
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push:
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tags:
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- "v*"
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jobs:
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linux:
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name: Linux (ubuntu-24.04)
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runs-on: ubuntu-24.04
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Install build dependencies
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run: .gitea/scripts/linux-deps.sh
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- name: Configure, build, test, verify
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run: .gitea/scripts/linux-build.sh
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- name: Package archive
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run: |
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set -euo pipefail
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# zip is not guaranteed present on a minimal self-hosted runner
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# image (unlike GitHub-hosted ubuntu-24.04, which build.yml's
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# deps script doesn't need to care about).
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command -v zip >/dev/null || sudo apt-get install -y -qq zip
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out="streamer-tools-camera-${GITEA_REF_NAME}-linux-x64.zip"
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root="$(pwd)"
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# Wrap build/package/'s bin/+data/ inside a top-level
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# streamer-tools-camera/ directory, matching the plugin directory
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# name OBS itself expects under <config>/obs-studio/plugins/ (see
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# obs-adapter/CMakeLists.txt's staging comment). This makes the
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# archive a straight `unzip -d ~/.config/obs-studio/plugins/`
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# drop-in -- no manual `cp -r bin data` step required.
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stage="$(mktemp -d)"
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mkdir -p "${stage}/streamer-tools-camera"
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cp -r build/package/. "${stage}/streamer-tools-camera/"
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( cd "${stage}" && zip -r "${root}/${out}" streamer-tools-camera )
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rm -rf "${stage}"
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mkdir -p dist
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mv "${out}" "dist/${out}"
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ls -la dist
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env:
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GITEA_REF_NAME: ${{ github.ref_name }}
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- name: Upload archive
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uses: actions/upload-artifact@v3
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with:
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name: release-archive-linux-x64
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path: dist
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macos:
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name: macOS (macos-latest)
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runs-on: macos-latest
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outputs:
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bundle_found: ${{ steps.package.outputs.bundle_found }}
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Install build dependencies
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run: .gitea/scripts/macos-deps.sh
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- name: Configure, build, test, verify
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run: .gitea/scripts/macos-build.sh
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- name: Package archive
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id: package
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run: |
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set -euo pipefail
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out="streamer-tools-camera-${GITEA_REF_NAME}-macos.zip"
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root="$(pwd)"
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mkdir -p dist
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# Look for a *.plugin bundle rather than assuming its exact final
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# location, falling back to packaging build/package/ as-is (a
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# bare .so, not a loadable bundle) only if the bundle step didn't
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# run or produced nothing -- see the macOS packaging gap in
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# README.md for when that fallback path is actually live. The
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# bundle itself is zipped at the archive's top level (cd into its
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# parent, zip just the bundle dir) so the archive is already a
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# straight `unzip -d ~/Library/Application\ Support/obs-studio/
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# plugins/` drop-in -- no wrapping needed here, unlike
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# Linux/Windows above, because OBS wants the whole *.plugin
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# bundle directly under plugins/, not nested under a named
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# subdirectory.
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bundle="$(find build -maxdepth 4 -type d -name '*.plugin' 2>/dev/null | head -n1 || true)"
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if [ -n "${bundle}" ]; then
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echo "Found macOS .plugin bundle: ${bundle}"
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( cd "$(dirname "${bundle}")" && zip -r "${root}/${out}" "$(basename "${bundle}")" )
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echo "bundle_found=true" >> "${GITHUB_OUTPUT}"
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else
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echo "::warning::No .plugin bundle found under build/ -- packaging build/package/ as-is. This is NOT yet a loadable OBS.app plugin; see the macOS packaging gap in README.md."
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( cd build/package && zip -r "${root}/${out}" . )
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echo "bundle_found=false" >> "${GITHUB_OUTPUT}"
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fi
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mv "${out}" "dist/${out}"
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ls -la dist
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env:
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GITEA_REF_NAME: ${{ github.ref_name }}
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- name: Upload archive
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uses: actions/upload-artifact@v3
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with:
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name: release-archive-macos
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path: dist
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windows:
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name: Windows (windows-latest)
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runs-on: windows-latest
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Install build dependencies
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uses: lukka/get-cmake@latest
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- name: Configure, build, test, verify
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# Windows PowerShell (powershell.exe), not PowerShell Core (pwsh) --
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# this self-hosted runner does not have pwsh installed. See the same
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# note in build.yml.
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shell: powershell
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run: ./.gitea/scripts/windows-build.ps1
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- name: Package archive
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shell: powershell
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run: |
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$ErrorActionPreference = "Stop"
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$out = "streamer-tools-camera-$env:GITEA_REF_NAME-windows-x64.zip"
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New-Item -ItemType Directory -Force -Path dist | Out-Null
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# Wrap build\package\'s bin\+data\ inside a top-level
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# streamer-tools-camera\ directory, matching the plugin directory
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# name OBS itself expects under %APPDATA%\obs-studio\plugins\ (see
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# obs-adapter/CMakeLists.txt's staging comment). This makes the
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# archive a straight `Expand-Archive -DestinationPath
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# $env:APPDATA\obs-studio\plugins\` drop-in -- no manual copy step
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# required. Compress-Archive includes the source folder's own name
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# as the archive root when given a single directory path, so
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# staging under a streamer-tools-camera\ dir is enough on its own.
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$stage = Join-Path $env:TEMP "stplugin-stage-$([guid]::NewGuid())"
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$pluginDir = Join-Path $stage "streamer-tools-camera"
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New-Item -ItemType Directory -Force -Path $pluginDir | Out-Null
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Copy-Item -Path build\package\* -Destination $pluginDir -Recurse
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Compress-Archive -Path $pluginDir -DestinationPath "dist\$out" -Force
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Remove-Item -Recurse -Force $stage
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Get-ChildItem dist
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env:
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GITEA_REF_NAME: ${{ github.ref_name }}
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- name: Upload archive
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uses: actions/upload-artifact@v3
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with:
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name: release-archive-windows-x64
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path: dist
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release:
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name: Create Gitea Release (draft)
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needs: [linux, macos, windows]
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runs-on: ubuntu-24.04
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permissions:
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contents: write
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steps:
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- name: Checkout
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# Not strictly needed to build anything here, but publish-release.sh
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# lives in the repo and this keeps the release job self-contained /
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# easy to reason about rather than reaching into another job's
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# checkout.
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uses: actions/checkout@v4
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- name: Download Linux archive
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uses: actions/download-artifact@v3
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with:
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name: release-archive-linux-x64
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path: dist
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- name: Download macOS archive
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uses: actions/download-artifact@v3
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with:
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name: release-archive-macos
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path: dist
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- name: Download Windows archive
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uses: actions/download-artifact@v3
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with:
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name: release-archive-windows-x64
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path: dist
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- name: Create draft release and upload assets
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run: .gitea/scripts/publish-release.sh
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env:
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GITEA_TOKEN: ${{ secrets.GITEA_TOKEN }}
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SERVER: https://repo.anhonesthost.net
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OWNER: CyberCoveLLC
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REPO: obs-streamer-tools-plugin
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TAG: ${{ github.ref_name }}
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SHA: ${{ github.sha }}
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DIST_DIR: dist
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MACOS_BUNDLE_FOUND: ${{ needs.macos.outputs.bundle_found }}
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