# Dependency-free CTest targets (see test_util.h for why there is no gtest).

function(stplugin_add_test name)
    add_executable(${name} ${name}.cpp)
    target_link_libraries(${name} PRIVATE stplugin_core)
    target_include_directories(${name} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
    if(WIN32)
        # loopback_server.h needs Winsock for the real-backend tests.
        target_link_libraries(${name} PRIVATE ws2_32)
    endif()
    add_test(NAME ${name} COMMAND ${name})
    # Nothing here should ever take a minute; a hang is a failure, not a
    # reason for CI to sit for its default 1500s.
    set_tests_properties(${name} PROPERTIES TIMEOUT 120)
endfunction()

stplugin_add_test(test_core)
stplugin_add_test(test_json)
stplugin_add_test(test_api_client)
stplugin_add_test(test_session)

# End-to-end against a REAL LiveKit room: publishes a synthetic camera with
# the same SDK and subscribes to it through LiveKitSession. Skips (exit 0)
# unless STPLUGIN_IT_* is set, so the three build runners -- which have no
# LiveKit server -- stay green. See scripts/livekit-dev-room.py.
stplugin_add_test(test_integration_livekit)
set_tests_properties(test_integration_livekit PROPERTIES TIMEOUT 300)

# Smoke test for the LiveKit SDK link: initialize()/shutdown() must succeed
# in-process. This is the cheapest possible proof that LiveKit::livekit is
# not just linked but loadable and callable (it dlopen-chains into
# liblivekit_ffi, which is where a broken RPATH would show up).
stplugin_add_test(test_livekit_smoke)
target_compile_definitions(test_livekit_smoke PRIVATE
    STPLUGIN_EXPECTED_LIVEKIT_VERSION="${LIVEKIT_SDK_VERSION_RESOLVED}"
)
