Files
obs-streamer-tools-plugin/core/include/stplugin/session.h
T

119 lines
4.4 KiB
C++
Raw Normal View History

/*
streamer-tools OBS Camera Plugin - LiveKit session wrapper
Copyright (C) 2026 CyberCoveLLC <jknapp85@gmail.com>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
*/
#pragma once
#include <memory>
#include <string>
#include "stplugin/session_types.h"
namespace stplugin {
struct SessionConfig {
/// LiveKit websocket URL, from POST /api/obs/:slug/token.
std::string ws_url;
/// LiveKit JWT, from the same call.
std::string token;
/// The slot's participant identity to subscribe to.
std::string participant_identity;
/// Pixel format requested from the SDK. I420 costs no conversion on
/// either side.
PixelFormat video_format = PixelFormat::I420;
/// Ring-buffer depth for decoded video. Non-zero means the SDK drops the
/// OLDEST frame when the queue is full, which is the structural answer to
/// the stale-frame-after-publisher-swap bug that motivated this plugin
/// (see the design doc's Approach section): a stalled consumer can only
/// ever fall this far behind, and what it then sees is the newest frame,
/// not a backlog.
std::size_t video_queue_capacity = 3;
/// Same for audio. A little deeper because audio frames are 10ms each.
std::size_t audio_queue_capacity = 20;
bool subscribe_audio = true;
/// False for an audio-only source (the soundboard, say): the wanted
/// video track is never attached (no AttachVideo command posted), and
/// its publication is explicitly disabled server-side (RemoteTrack-
/// Publication::setEnabled(false)) so the SFU stops sending it at all --
/// not just "decoded and discarded here", genuinely not delivered.
bool subscribe_video = true;
/// How long connect() waits for the room to come up before giving up.
int connect_timeout_ms = 15000;
};
/// Wraps livekit::Room for exactly one subscribed slot.
///
/// Threading contract, which the OBS adapter depends on:
/// - connect() and disconnect() are blocking and must be called from an
/// ordinary thread. They must NOT be called from inside a handler this
/// class invokes: the SDK documents that Room::disconnect() deadlocks if
/// called from a room event callback, and Room's own callback registration
/// is not re-entrant either.
/// - The video and audio handlers are invoked on dedicated reader threads,
/// one per track. Frame pointers are valid only for the duration of the
/// call.
/// - The state handler is invoked from whichever thread observed the
/// change. It must not block and must not call back into this object.
/// - All handlers must be installed before connect(); they are not
/// synchronised against a running session.
class LiveKitSession {
public:
LiveKitSession();
~LiveKitSession();
LiveKitSession(const LiveKitSession &) = delete;
LiveKitSession &operator=(const LiveKitSession &) = delete;
void setVideoHandler(VideoFrameHandler handler);
void setAudioHandler(AudioFrameHandler handler);
void setStateHandler(SessionStateHandler handler);
/// Connect and start subscribing. Returns true once the room is up; the
/// selected slot's tracks may still arrive later (or not at all, if the
/// camera is dark), which is reported through hasVideo()/the state
/// handler rather than as a connect failure.
bool connect(const SessionConfig &config);
/// Tear everything down. Safe to call when never connected, and safe to
/// call twice.
void disconnect();
SessionState state() const;
std::string stateDetail() const;
bool hasVideo() const;
bool hasAudio() const;
/// True when connected but the slot is not publishing: the source should
/// show its placeholder, not an error.
bool waitingForCamera() const;
/// Monotonic counters, for logging and for the adapter to tell "connected
/// but silent" from "never started".
std::uint64_t videoFrameCount() const;
std::uint64_t audioFrameCount() const;
/// Process-wide SDK init/teardown. Reference-counted, so several sources
/// can each hold one. The OBS adapter calls these from obs_module_load /
/// obs_module_unload.
static void globalInitialize();
static void globalShutdown();
private:
struct Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace stplugin