ci: add tag-triggered release packaging workflow
Adds .gitea/workflows/release.yml, triggered only on a pushed v* tag, which builds all three platforms (reusing the exact same configure/build/test commands as build.yml, now factored out into .gitea/scripts/ so the two workflows can't drift), zips each platform's build/package/ output, and creates a draft Gitea Release with the archives attached. This is packaging automation only -- it does not resolve or bypass the C1 WebRTC/OpenH264 release gate documented in README.md's Status section. Nothing publishes until a human deliberately pushes a version tag (which should not happen before owner sign-off) and then explicitly publishes the resulting draft. The generated release notes lead with a restatement of the open C1 question specifically so that second step can't be taken by accident. build.yml is refactored (not rewritten) to call the same shared scripts; its job/step behavior is otherwise unchanged. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
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@@ -10,6 +10,11 @@ name: Build
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# downloads the pinned obs-deps bundle and obs-studio source and builds just
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# `libobs`. That step is the slow one: several minutes on a cold runner.
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#
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# The actual per-platform dependency-install and configure/build/test/verify
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# commands live in .gitea/scripts/ and are shared with
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# .gitea/workflows/release.yml, so the two workflows can't drift apart --
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# edit the scripts, not either workflow, to change how a platform builds.
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#
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# RELEASE GATE: this workflow only builds, tests, and uploads CI-internal
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# workflow artifacts (actions/upload-artifact, below) -- it does not create a
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# Gitea Release, push a tag-triggered publish, or otherwise distribute
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@@ -19,6 +24,10 @@ name: Build
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# (The separate GPLv2/Apache-2.0 license-compatibility question is resolved:
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# this project's own code is Apache-2.0.) If a real release/publish step is
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# ever added here, it must carry that same gate.
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#
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# (.gitea/workflows/release.yml is that publish step, gated on a pushed
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# version tag rather than on every push -- see the gate reminder baked into
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# its generated release notes.)
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on:
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push:
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@@ -38,26 +47,10 @@ jobs:
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uses: actions/checkout@v4
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- name: Install build dependencies
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run: |
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sudo apt-get update -qq
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sudo apt-get install -y -qq cmake ninja-build libobs-dev libcurl4-openssl-dev
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run: .gitea/scripts/linux-deps.sh
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- name: Configure
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# Linux keeps its distribution libobs; the buildspec bootstrap is for
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# the two platforms that have no such package.
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run: cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DSTPLUGIN_BOOTSTRAP_OBS=OFF
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- name: Build
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run: cmake --build build
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- name: Test (core library)
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run: ctest --test-dir build --output-on-failure
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- name: Show what was built
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run: |
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ls -la build/package/bin/64bit build/package/data/locale build/package/licenses
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ldd build/package/bin/64bit/streamer-tools-camera.so | grep -E 'obs|livekit'
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nm -D build/package/bin/64bit/streamer-tools-camera.so | grep -E ' T obs_module_(load|unload)'
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- name: Configure, build, test, verify
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run: .gitea/scripts/linux-build.sh
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- name: Upload plugin
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continue-on-error: true
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@@ -74,51 +67,10 @@ jobs:
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uses: actions/checkout@v4
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- name: Install build dependencies
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run: brew install cmake ninja
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run: .gitea/scripts/macos-deps.sh
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- name: Configure
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# The buildspec bootstrap runs here: it fetches obs-deps + the pinned
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# obs-studio source and builds libobs before this project configures.
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#
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# If that fails, fall back to a core-library-only build rather than
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# going red: the core library and its tests are what this job mainly
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# guards, and the fallback is loud (a workflow warning, plus the
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# "Show what was built" step below reporting no module) rather than
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# silent. Do not remove the warning -- a green job that quietly stopped
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# building the plugin is worse than a red one.
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run: |
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if ! cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release; then
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echo "::warning::OBS SDK bootstrap failed on macOS; building the core library only. The plugin module was NOT built."
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rm -rf build
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cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DSTPLUGIN_BOOTSTRAP_OBS=OFF
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fi
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- name: Build
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run: cmake --build build
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- name: Test (core library)
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run: ctest --test-dir build --output-on-failure
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- name: Show what was built
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# This used to be informational only (every command "|| true"'d), so
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# a bootstrap failure that silently fell back to a core-library-only
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# build still reported a green job -- exactly the false-positive
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# class of bug this step exists to catch, caught instead by a human
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# reading the raw log by hand. The macOS bootstrap has been reliably
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# building the real module in CI (6/6 tests, artifact uploaded --
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# see README), so a missing module here is a regression to fail
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# loudly on, not the old silent fallback. (This is separate from the
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# macOS packaging gap in README -- that the module doesn't yet load
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# as an OBS.app bundle -- which this check does not and cannot test.)
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run: |
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ls -la .deps/Frameworks/libobs.framework/Resources/cmake || true
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if [ ! -f build/package/bin/streamer-tools-camera.so ]; then
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echo "::error::no plugin module was built -- build/package/bin/streamer-tools-camera.so is missing. The macOS from-source libobs bootstrap is expected to succeed; treat this as a build failure, not a core-library-only fallback."
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exit 1
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fi
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ls -la build/package/bin
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otool -L build/package/bin/streamer-tools-camera.so
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otool -L build/package/bin/streamer-tools-camera.so | grep -E 'obs|livekit'
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- name: Configure, build, test, verify
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run: .gitea/scripts/macos-build.sh
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- name: Upload plugin
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continue-on-error: true
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@@ -140,51 +92,9 @@ jobs:
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# preinstalled tooling (cmake included) can be assumed present.
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uses: lukka/get-cmake@latest
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- name: Configure
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# The default Visual Studio generator is required, not Ninja:
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# cmake/windows/buildspec.cmake keys the dependency slice off
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# CMAKE_VS_PLATFORM_NAME, which only a VS generator sets.
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#
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# Same fallback as macOS, and the same warning: a green job that
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# quietly stopped building the plugin is worse than a red one.
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# PowerShell, not bash: this runner is a plain Windows VM and bash
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# cannot be assumed present.
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run: |
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cmake -S . -B build -A x64
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if ($LASTEXITCODE -ne 0) {
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Write-Host "::warning::OBS SDK bootstrap failed on Windows; building the core library only. The plugin module was NOT built."
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Remove-Item -Recurse -Force build -ErrorAction SilentlyContinue
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cmake -S . -B build -A x64 -DSTPLUGIN_BOOTSTRAP_OBS=OFF
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if ($LASTEXITCODE -ne 0) { exit 1 }
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}
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- name: Build
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run: cmake --build build --config Release
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- name: Test (core library)
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run: ctest --test-dir build -C Release --output-on-failure
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- name: Show what was built
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# This used to be informational only: the else branch printed a
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# message and exited 0, so a bootstrap failure that silently fell
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# back to a core-library-only build (or a find_package(libobs)
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# failure after a libobs that genuinely built, per the
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# find_package(libobs) CMakeLists.txt fix above) still reported a
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# green job -- exactly the false-positive class of bug this step
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# exists to catch, caught instead by a human reading the raw log by
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# hand across several "green" runs. The from-source libobs bootstrap
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# is now expected to work reliably on this runner (that is the whole
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# point of the buildspec bootstrap + find_package fix), so a missing
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# module here is a regression to fail loudly on, not the old silent
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# fallback.
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run: |
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$module = "build\package\bin\64bit\streamer-tools-camera.dll"
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if (Test-Path $module) {
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Get-ChildItem build\package\bin\64bit
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} else {
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Write-Host "::error::no plugin module was built -- $module is missing. The Windows from-source libobs bootstrap is expected to succeed; treat this as a build failure, not a core-library-only fallback."
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exit 1
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}
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- name: Configure, build, test, verify
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shell: pwsh
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run: ./.gitea/scripts/windows-build.ps1
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- name: Upload plugin
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continue-on-error: true
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