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d287a90048 |
@@ -1,15 +1,15 @@
|
||||
#!/usr/bin/env bash
|
||||
# Creates a (draft) Gitea Release for the tag that triggered
|
||||
# Creates a published Gitea Release for the tag that triggered
|
||||
# .gitea/workflows/release.yml, and uploads every archive in $DIST_DIR as a
|
||||
# release asset.
|
||||
#
|
||||
# RELEASE GATE: see the README's `## Status` section and
|
||||
# third_party/livekit/README.md. The WebRTC/OpenH264 attribution question
|
||||
# ("C1") is unresolved -- this script does not decide that question, it just
|
||||
# makes sure the generated release notes put the reminder where whoever
|
||||
# publishes the draft will actually read it. Pushing a version tag is the
|
||||
# human decision this whole workflow hangs off of; this script does not add
|
||||
# or remove any judgment about whether that decision was the right one.
|
||||
# This used to create a DRAFT, on the grounds that nobody had run the plugin
|
||||
# in the OBS GUI on any platform. That stopped being true on 2026-09-09, when
|
||||
# the v0.1.0 Windows artifact loaded into OBS 32.2.2 on Windows 11 -- so the
|
||||
# release publishes directly and the per-platform table below carries the
|
||||
# remaining caveats instead. Assets upload AFTER the release row is created
|
||||
# either way, so a release is briefly visible with no files attached; that is
|
||||
# the tradeoff for not needing a human click.
|
||||
#
|
||||
# Required env: GITEA_TOKEN, SERVER, OWNER, REPO, TAG, SHA, DIST_DIR
|
||||
# Optional env: MACOS_BUNDLE_FOUND ("true"/"false", default "false")
|
||||
@@ -27,77 +27,55 @@ MACOS_BUNDLE_FOUND="${MACOS_BUNDLE_FOUND:-false}"
|
||||
if [ "${MACOS_BUNDLE_FOUND}" = "true" ]; then
|
||||
MACOS_NOTE="This archive contains a \`.plugin\` bundle."
|
||||
else
|
||||
MACOS_NOTE="This archive is packaged as a bare \`streamer-tools-camera.so\` (the layout \`build/package/\` currently produces on macOS), **not** an OBS.app-loadable \`.plugin\` bundle. It will not load in the OBS GUI as-is."
|
||||
MACOS_NOTE="This archive is packaged as a bare \`streamer-tools-camera.so\` (the layout \`build/package/\` currently produces on macOS), **not** an OBS.app-loadable \`.plugin\` bundle. It will not load in the OBS GUI as-is -- see the \"macOS packaging gap\" section of \`README.md\`."
|
||||
fi
|
||||
|
||||
NOTES_FILE="$(mktemp)"
|
||||
cat > "${NOTES_FILE}" <<EOF
|
||||
> **This build has not been cleared for redistribution.** The plugin
|
||||
> statically/dynamically pulls in Google WebRTC and OpenH264 code through the
|
||||
> LiveKit SDK, and whether that can be redistributed as a public download --
|
||||
> the "C1" attribution/patent question -- has not been resolved. See the
|
||||
> \`## Status\` section of \`README.md\` and \`third_party/livekit/README.md\`
|
||||
> for the specifics. By publishing this release, you are personally taking on
|
||||
> that open question -- if C1 hasn't been signed off on, don't publish it.
|
||||
>
|
||||
> (The separate GPLv2/Apache-2.0 license-compatibility question, "C2", is
|
||||
> resolved: this project's own first-party code is Apache-2.0, matching the
|
||||
> vendored LiveKit binaries.)
|
||||
>
|
||||
> This release was created as a **draft**. It stays invisible to anyone
|
||||
> without write access to this repo until someone with write access opens it
|
||||
> here and clicks Publish -- a second, deliberate step past pushing the tag.
|
||||
|
||||
# streamer-tools Camera Plugin -- ${TAG}
|
||||
|
||||
Built from commit \`${SHA}\`.
|
||||
|
||||
**Nobody has yet run this plugin in the OBS GUI, on any platform.** See "What
|
||||
is verified, and how" in \`README.md\` for exactly what has and has not been
|
||||
checked, including which claims are backed by automated tests versus a human
|
||||
watching OBS.
|
||||
**Read the per-platform notes below before relying on this.** The module has
|
||||
been loaded in the OBS GUI exactly once -- Windows, OBS 32.2.2 on Windows 11,
|
||||
2026-09-09 -- and only "it loads and registers its source type" is confirmed
|
||||
there. Whether video renders correctly, A/V sync, end-to-end latency and
|
||||
mid-show publisher restart are all still unverified on every platform. See
|
||||
"What is verified, and how" in \`README.md\` for exactly what is backed by
|
||||
automated tests versus a human watching OBS.
|
||||
|
||||
| Platform | Archive | Notes |
|
||||
|---|---|---|
|
||||
| Linux (x64) | \`streamer-tools-camera-${TAG}-linux-x64.zip\` | Functionally complete and verified end to end against a real LiveKit server and a real libobs (see README); OBS GUI itself still unverified |
|
||||
| Windows (x64) | \`streamer-tools-camera-${TAG}-windows-x64.zip\` | Built and tested by this workflow's Windows job; the WinHTTP backend has never been exercised against a real streamer-tools server, only a loopback test server -- see README's Windows CI section |
|
||||
| macOS | \`streamer-tools-camera-${TAG}-macos.zip\` | Built and tested by this workflow's macOS job. ${MACOS_NOTE} See the "macOS packaging gap" in README |
|
||||
| Windows (x64) | \`streamer-tools-camera-${TAG}-windows-x64.zip\` | Built and tested by this workflow's Windows job. Confirmed to load in the OBS GUI (32.2.2 / Windows 11, 2026-09-09); nothing past module load is verified. The WinHTTP backend has never been exercised against a real streamer-tools server, only a loopback test server -- see README's Windows CI section |
|
||||
| macOS | \`streamer-tools-camera-${TAG}-macos.zip\` | Built and tested by this workflow's macOS job. ${MACOS_NOTE} |
|
||||
|
||||
## Installing
|
||||
|
||||
### Linux
|
||||
Extract the archive into your OBS plugins folder. **The directory is not the
|
||||
same shape on every platform, and picking the wrong one fails silently -- OBS
|
||||
logs nothing at all for a plugin it never finds:**
|
||||
|
||||
| Platform | Extract into |
|
||||
|---|---|
|
||||
| Windows | \`C:\\ProgramData\\obs-studio\\plugins\\\` -- **not** \`%APPDATA%\\obs-studio\\\`, which is where OBS keeps its config and is never scanned for plugins |
|
||||
| macOS | \`~/Library/Application Support/obs-studio/plugins/\` |
|
||||
| Linux | \`~/.config/obs-studio/plugins/\` |
|
||||
|
||||
Each archive's top-level folder already matches the shape OBS expects, so
|
||||
extracting is the whole install step -- but check the result is exactly one
|
||||
folder deep. Windows Explorer's "Extract All..." adds a folder named after the
|
||||
zip unless you clear it from the destination box, which nests it one level too
|
||||
far and is equally silent. On Windows the finished path must be:
|
||||
|
||||
\`\`\`
|
||||
mkdir -p ~/.config/obs-studio/plugins/streamer-tools-camera
|
||||
unzip streamer-tools-camera-${TAG}-linux-x64.zip -d /tmp/stplugin-camera
|
||||
cp -r /tmp/stplugin-camera/bin /tmp/stplugin-camera/data \\
|
||||
~/.config/obs-studio/plugins/streamer-tools-camera/
|
||||
C:\\ProgramData\\obs-studio\\plugins\\streamer-tools-camera\\bin\\64bit\\streamer-tools-camera.dll
|
||||
\`\`\`
|
||||
|
||||
Start OBS, then Sources -> \`+\` -> "streamer-tools Camera" -> fill in the
|
||||
server URL, room slug and read key from the room's settings page ->
|
||||
"Refresh camera list" -> pick a camera. This is the same drop-in layout
|
||||
README's "Testing this by hand" documents for a source build, adapted for a
|
||||
downloaded zip -- known-good on Linux.
|
||||
|
||||
### Windows (installation path not yet verified in real OBS)
|
||||
|
||||
Per \`AddExtraModulePaths()\` in obs-studio's \`UI/window-basic-main.cpp\`, OBS
|
||||
on Windows searches a plugins directory for \`bin\\64bit\\<name>.dll\` plus a
|
||||
sibling \`data\\\`. Unzip the archive and copy its \`bin\\\` and \`data\\\` into
|
||||
your OBS plugins directory (typically
|
||||
\`%APPDATA%\\obs-studio\\plugins\\streamer-tools-camera\\\`), matching the
|
||||
Linux layout above. This has not been confirmed against a real OBS install on
|
||||
Windows -- report back if you try it.
|
||||
|
||||
### macOS (installation path not yet verified in real OBS; packaging gap)
|
||||
|
||||
OBS on macOS loads plugins as \`<name>.plugin\` bundles under
|
||||
\`~/Library/Application Support/obs-studio/plugins/\`. As of this release,
|
||||
this project's \`build/package/\` output on macOS is **not yet that bundle
|
||||
shape** -- see the "macOS packaging gap" section of \`README.md\`. Treat the
|
||||
macOS archive here as a build-verification artifact, not a working
|
||||
drop-in, until that gap is closed.
|
||||
To confirm it loaded, restart OBS and check Help -> Log Files -> View Current
|
||||
Log for \`streamer-tools-camera\` under "Loaded Modules". Then in OBS: Sources -> \`+\` ->
|
||||
"streamer-tools Camera" -> fill in the server URL, room slug and read key
|
||||
from the room's settings page -> "Refresh camera list" -> pick a camera.
|
||||
|
||||
## What this is
|
||||
|
||||
@@ -119,7 +97,7 @@ print(json.dumps({
|
||||
"tag_name": tag,
|
||||
"name": tag,
|
||||
"body": notes,
|
||||
"draft": True,
|
||||
"draft": False,
|
||||
"prerelease": False,
|
||||
}))
|
||||
PYEOF
|
||||
@@ -133,7 +111,7 @@ RESP="$(curl -sS -f -X POST \
|
||||
"${SERVER}/api/v1/repos/${OWNER}/${REPO}/releases")"
|
||||
|
||||
RELEASE_ID="$(python3 -c 'import json,sys; print(json.load(sys.stdin)["id"])' <<<"${RESP}")"
|
||||
echo "Created release id ${RELEASE_ID} (draft)."
|
||||
echo "Created release id ${RELEASE_ID} (published; assets upload next)."
|
||||
|
||||
shopt -s nullglob
|
||||
ASSETS=("${DIST_DIR}"/*)
|
||||
@@ -152,4 +130,4 @@ for f in "${ASSETS[@]}"; do
|
||||
> /dev/null
|
||||
done
|
||||
|
||||
echo "Done. Draft release: ${SERVER}/${OWNER}/${REPO}/releases/${RELEASE_ID}"
|
||||
echo "Done. Release: ${SERVER}/${OWNER}/${REPO}/releases/${RELEASE_ID}"
|
||||
|
||||
+83
-18
@@ -15,22 +15,22 @@ name: Build
|
||||
# .gitea/workflows/release.yml, so the two workflows can't drift apart --
|
||||
# edit the scripts, not either workflow, to change how a platform builds.
|
||||
#
|
||||
# RELEASE GATE: this workflow only builds, tests, and uploads CI-internal
|
||||
# workflow artifacts (actions/upload-artifact, below) -- it does not create a
|
||||
# Gitea Release, push a tag-triggered publish, or otherwise distribute
|
||||
# binaries publicly, and it must not start doing so without explicit owner
|
||||
# sign-off on the WebRTC/OpenH264 attribution question tracked in
|
||||
# third_party/livekit/README.md and the README's top-level Status section.
|
||||
# (The separate GPLv2/Apache-2.0 license-compatibility question is resolved:
|
||||
# this project's own code is Apache-2.0.) If a real release/publish step is
|
||||
# ever added here, it must carry that same gate.
|
||||
#
|
||||
# (.gitea/workflows/release.yml is that publish step, gated on a pushed
|
||||
# version tag rather than on every push -- see the gate reminder baked into
|
||||
# its generated release notes.)
|
||||
# This workflow only builds, tests, and uploads CI-internal workflow
|
||||
# artifacts (actions/upload-artifact, below) -- it does not create a Gitea
|
||||
# Release. .gitea/workflows/release.yml is that publish step, gated on a
|
||||
# pushed version tag rather than on every push.
|
||||
|
||||
on:
|
||||
push:
|
||||
# Excludes tag pushes -- a bare `push:` matches every ref push, tags
|
||||
# included, which meant tagging a release triggered THIS workflow's full
|
||||
# 3-platform build (Windows and all) at the same time as
|
||||
# release.yml's own -- two full Windows builds serialized behind the
|
||||
# runner's capacity:1, for one tag push. release.yml already covers
|
||||
# exactly this build (plus packaging) on every `v*` tag; this workflow's
|
||||
# job is ordinary commits.
|
||||
branches:
|
||||
- "**"
|
||||
pull_request:
|
||||
|
||||
jobs:
|
||||
@@ -80,11 +80,30 @@ jobs:
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: .deps
|
||||
key: obs-deps-${{ runner.os }}-${{ hashFiles('cmake/macos/buildspec.cmake', 'cmake/common/buildspec_common.cmake', 'buildspec.json') }}
|
||||
key: obs-deps-v2-${{ runner.os }}-${{ hashFiles('cmake/macos/buildspec.cmake', 'cmake/common/buildspec_common.cmake', 'buildspec.json') }}
|
||||
|
||||
- name: Configure, build, test, verify
|
||||
run: .gitea/scripts/macos-build.sh
|
||||
|
||||
- name: Drop non-relocatable OBS build tree before caching
|
||||
# cmake/common/buildspec_common.cmake's obs-studio sub-build writes
|
||||
# an out-of-source CMakeCache.txt (.deps/obs-studio-*/build_*) that
|
||||
# bakes in this job's absolute checkout path. The next run's
|
||||
# checkout lands at a *different* absolute path, so restoring that
|
||||
# directory from the cache above makes CMake refuse to reconfigure
|
||||
# it ("CMakeCache.txt directory ... is different than the directory
|
||||
# ... where CMakeCache.txt was created"). Everything that actually
|
||||
# needs to survive between runs -- the extracted source, and the
|
||||
# already-installed libobs package under .deps/cmake, .deps/include,
|
||||
# .deps/lib -- has no such path baked in and is unaffected. Delete
|
||||
# only the intermediate build tree, after it has already done its
|
||||
# job (libobs is built and installed by this point), so the cache
|
||||
# saved at the end of this job contains nothing that requires the
|
||||
# path it was created under.
|
||||
if: always()
|
||||
continue-on-error: true
|
||||
run: rm -rf .deps/obs-studio-*/build_*
|
||||
|
||||
- name: Upload plugin
|
||||
continue-on-error: true
|
||||
uses: actions/upload-artifact@v3
|
||||
@@ -99,21 +118,51 @@ jobs:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install build dependencies
|
||||
- name: Verify build dependencies
|
||||
# winvm-builder is a self-hosted act_runner labeled "windows-latest";
|
||||
# it is NOT the GitHub-hosted image, so none of that image's
|
||||
# preinstalled tooling (cmake included) can be assumed present.
|
||||
uses: lukka/get-cmake@latest
|
||||
# preinstalled tooling can be assumed present. This used to be
|
||||
# `uses: lukka/get-cmake@latest`, which re-downloaded and
|
||||
# re-extracted CMake + Ninja on every single run -- its own cache
|
||||
# (routed through this act_runner's cache server) reported a "cloud
|
||||
# cache miss" on every run even immediately after a successful save,
|
||||
# and separately the extraction step alone measured ~7.5 minutes on
|
||||
# this VM (consistent with Defender real-time scanning, not raw I/O)
|
||||
# -- together the dominant cost of every Windows CI run. CMake and
|
||||
# Ninja are now installed once, directly on winvm-builder's system
|
||||
# PATH (C:\BuildTools\cmake\bin, C:\BuildTools\ninja -- see the
|
||||
# README's "Windows runner: persistent build tools" section for
|
||||
# exactly what that machine has installed and how to redo it if the
|
||||
# VM is ever rebuilt). This step just fails loudly if that ever
|
||||
# stops being true, rather than silently falling back to a slow
|
||||
# re-download.
|
||||
shell: powershell
|
||||
run: |
|
||||
$ErrorActionPreference = "Stop"
|
||||
cmake --version
|
||||
ninja --version
|
||||
|
||||
- name: Cache OBS SDK bootstrap deps
|
||||
# See the matching step in the macOS job above for why this is
|
||||
# needed: cmake/windows/buildspec.cmake's own download logic is
|
||||
# already idempotent, it just never gets the chance because .deps/
|
||||
# lives inside the checkout and is wiped by every fresh clone.
|
||||
#
|
||||
# The `v2` in the key: actions/cache never overwrites an existing
|
||||
# key -- once a key has a saved entry, every later job's save step is
|
||||
# skipped as a no-op, cache hit or not. The very first job ever
|
||||
# to populate this cache did so BEFORE the "Drop non-relocatable OBS
|
||||
# build tree" step below existed, so its save included the bad
|
||||
# build_x86 directory -- and because saves under an existing key are
|
||||
# permanently skipped, every run after that kept restoring that same
|
||||
# bad entry forever, not "one more transitional run" as it looked at
|
||||
# the time. Bumping the key is what actually forces a fresh save;
|
||||
# bump it again (v3, ...) if this cache is ever found to be stale in
|
||||
# a way a workflow change alone can't fix.
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: .deps
|
||||
key: obs-deps-${{ runner.os }}-${{ hashFiles('cmake/windows/buildspec.cmake', 'cmake/common/buildspec_common.cmake', 'buildspec.json') }}
|
||||
key: obs-deps-v2-${{ runner.os }}-${{ hashFiles('cmake/windows/buildspec.cmake', 'cmake/common/buildspec_common.cmake', 'buildspec.json') }}
|
||||
|
||||
- name: Configure, build, test, verify
|
||||
# Windows PowerShell (powershell.exe), not PowerShell Core (pwsh) --
|
||||
@@ -123,6 +172,22 @@ jobs:
|
||||
shell: powershell
|
||||
run: ./.gitea/scripts/windows-build.ps1
|
||||
|
||||
- name: Drop non-relocatable OBS build tree before caching
|
||||
# See the matching step in the macOS job above. Confirmed live on
|
||||
# this runner: caching .deps/obs-studio-30.0.2/build_x86 as-is made
|
||||
# every run's first configure attempt fail with a path mismatch
|
||||
# against the job that populated the cache, falling back to
|
||||
# -DSTPLUGIN_BOOTSTRAP_OBS=OFF and only succeeding because the
|
||||
# already-installed libobs package (path-independent) was still
|
||||
# found. That fallback masked the problem behind a misleading
|
||||
# "::warning::OBS SDK bootstrap failed" every run instead of fixing
|
||||
# it. Deleting the build tree here, after libobs is already built
|
||||
# and installed, is the actual fix.
|
||||
if: always()
|
||||
continue-on-error: true
|
||||
shell: powershell
|
||||
run: Remove-Item -Recurse -Force .deps\obs-studio-*\build_* -ErrorAction SilentlyContinue
|
||||
|
||||
- name: Upload plugin
|
||||
continue-on-error: true
|
||||
uses: actions/upload-artifact@v3
|
||||
|
||||
@@ -1,27 +1,16 @@
|
||||
name: Release
|
||||
|
||||
# Packages a build of each platform into a downloadable archive and creates
|
||||
# a (draft) Gitea Release for it, so the project owner and other directors
|
||||
# a published Gitea Release for it, so the project owner and other directors
|
||||
# can grab a ready-to-use build instead of compiling from source.
|
||||
#
|
||||
# RELEASE GATE -- READ BEFORE TAGGING
|
||||
# ------------------------------------------------------------------
|
||||
# This workflow runs ONLY on a pushed version tag (see `on.push.tags` below)
|
||||
# -- it never runs on an ordinary push or PR, unlike build.yml. Pushing a
|
||||
# tag is therefore the one deliberate human act that starts it, and the
|
||||
# release it creates is a DRAFT: it stays invisible to anyone without write
|
||||
# access until a human explicitly opens it and clicks Publish. That is a
|
||||
# second deliberate act past the tag push.
|
||||
#
|
||||
# Both of those are process, not a legal opinion. The actual open question --
|
||||
# whether this plugin's bundled WebRTC/OpenH264 code (via LiveKit) can be
|
||||
# redistributed as a public download at all -- is tracked as "C1" in the
|
||||
# README's `## Status` section and in third_party/livekit/README.md, and it
|
||||
# is NOT resolved. Nothing here resolves it; the generated release notes put
|
||||
# a reminder of that fact at the top of every release this workflow creates,
|
||||
# specifically so nobody publishes a draft without seeing it again first.
|
||||
# (The separate GPLv2/Apache-2.0 question, "C2", *is* resolved -- see
|
||||
# README.)
|
||||
# Runs only on a pushed version tag (see `on.push.tags` below) -- never on an
|
||||
# ordinary push or PR, unlike build.yml. The release it creates is PUBLISHED
|
||||
# immediately. It used to be a draft, gated on a human clicking Publish
|
||||
# because nobody had run the plugin in the OBS GUI on any platform; the first
|
||||
# confirmed GUI load (Windows, 2026-09-09) retired that. The caveats that
|
||||
# remain live in the generated release notes, not in the draft flag -- see
|
||||
# .gitea/scripts/publish-release.sh.
|
||||
#
|
||||
# The actual per-platform build commands live in .gitea/scripts/ and are the
|
||||
# same scripts .gitea/workflows/build.yml uses, so this workflow can't drift
|
||||
@@ -55,7 +44,19 @@ jobs:
|
||||
command -v zip >/dev/null || sudo apt-get install -y -qq zip
|
||||
out="streamer-tools-camera-${GITEA_REF_NAME}-linux-x64.zip"
|
||||
root="$(pwd)"
|
||||
( cd build/package && zip -r "${root}/${out}" . )
|
||||
|
||||
# Wrap build/package/'s bin/+data/ inside a top-level
|
||||
# streamer-tools-camera/ directory, matching the plugin directory
|
||||
# name OBS itself expects under <config>/obs-studio/plugins/ (see
|
||||
# obs-adapter/CMakeLists.txt's staging comment). This makes the
|
||||
# archive a straight `unzip -d ~/.config/obs-studio/plugins/`
|
||||
# drop-in -- no manual `cp -r bin data` step required.
|
||||
stage="$(mktemp -d)"
|
||||
mkdir -p "${stage}/streamer-tools-camera"
|
||||
cp -r build/package/. "${stage}/streamer-tools-camera/"
|
||||
( cd "${stage}" && zip -r "${root}/${out}" streamer-tools-camera )
|
||||
rm -rf "${stage}"
|
||||
|
||||
mkdir -p dist
|
||||
mv "${out}" "dist/${out}"
|
||||
ls -la dist
|
||||
@@ -91,13 +92,18 @@ jobs:
|
||||
root="$(pwd)"
|
||||
mkdir -p dist
|
||||
|
||||
# macOS packaging is being fixed separately (see the "macOS
|
||||
# packaging gap" in README.md). Once it lands, build/package/ (or
|
||||
# wherever that work stages its output) should contain a
|
||||
# `<name>.plugin` bundle directory -- look for one rather than
|
||||
# assuming its exact final location, and fall back to packaging
|
||||
# build/package/ as-is (today's actual, non-bundle output) if none
|
||||
# is found yet.
|
||||
# Look for a *.plugin bundle rather than assuming its exact final
|
||||
# location, falling back to packaging build/package/ as-is (a
|
||||
# bare .so, not a loadable bundle) only if the bundle step didn't
|
||||
# run or produced nothing -- see the macOS packaging gap in
|
||||
# README.md for when that fallback path is actually live. The
|
||||
# bundle itself is zipped at the archive's top level (cd into its
|
||||
# parent, zip just the bundle dir) so the archive is already a
|
||||
# straight `unzip -d ~/Library/Application\ Support/obs-studio/
|
||||
# plugins/` drop-in -- no wrapping needed here, unlike
|
||||
# Linux/Windows above, because OBS wants the whole *.plugin
|
||||
# bundle directly under plugins/, not nested under a named
|
||||
# subdirectory.
|
||||
bundle="$(find build -maxdepth 4 -type d -name '*.plugin' 2>/dev/null | head -n1 || true)"
|
||||
if [ -n "${bundle}" ]; then
|
||||
echo "Found macOS .plugin bundle: ${bundle}"
|
||||
@@ -127,8 +133,16 @@ jobs:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install build dependencies
|
||||
uses: lukka/get-cmake@latest
|
||||
- name: Verify build dependencies
|
||||
# See build.yml's Windows job for why this is no longer
|
||||
# lukka/get-cmake@latest -- CMake and Ninja are installed once,
|
||||
# directly on winvm-builder's system PATH; this just fails loudly
|
||||
# if that ever stops being true.
|
||||
shell: powershell
|
||||
run: |
|
||||
$ErrorActionPreference = "Stop"
|
||||
cmake --version
|
||||
ninja --version
|
||||
|
||||
- name: Configure, build, test, verify
|
||||
# Windows PowerShell (powershell.exe), not PowerShell Core (pwsh) --
|
||||
@@ -143,7 +157,23 @@ jobs:
|
||||
$ErrorActionPreference = "Stop"
|
||||
$out = "streamer-tools-camera-$env:GITEA_REF_NAME-windows-x64.zip"
|
||||
New-Item -ItemType Directory -Force -Path dist | Out-Null
|
||||
Compress-Archive -Path build\package\* -DestinationPath "dist\$out" -Force
|
||||
|
||||
# Wrap build\package\'s bin\+data\ inside a top-level
|
||||
# streamer-tools-camera\ directory, matching the plugin directory
|
||||
# name OBS itself expects under %APPDATA%\obs-studio\plugins\ (see
|
||||
# obs-adapter/CMakeLists.txt's staging comment). This makes the
|
||||
# archive a straight `Expand-Archive -DestinationPath
|
||||
# $env:APPDATA\obs-studio\plugins\` drop-in -- no manual copy step
|
||||
# required. Compress-Archive includes the source folder's own name
|
||||
# as the archive root when given a single directory path, so
|
||||
# staging under a streamer-tools-camera\ dir is enough on its own.
|
||||
$stage = Join-Path $env:TEMP "stplugin-stage-$([guid]::NewGuid())"
|
||||
$pluginDir = Join-Path $stage "streamer-tools-camera"
|
||||
New-Item -ItemType Directory -Force -Path $pluginDir | Out-Null
|
||||
Copy-Item -Path build\package\* -Destination $pluginDir -Recurse
|
||||
Compress-Archive -Path $pluginDir -DestinationPath "dist\$out" -Force
|
||||
Remove-Item -Recurse -Force $stage
|
||||
|
||||
Get-ChildItem dist
|
||||
env:
|
||||
GITEA_REF_NAME: ${{ github.ref_name }}
|
||||
@@ -155,7 +185,7 @@ jobs:
|
||||
path: dist
|
||||
|
||||
release:
|
||||
name: Create Gitea Release (draft)
|
||||
name: Create Gitea Release
|
||||
needs: [linux, macos, windows]
|
||||
runs-on: ubuntu-24.04
|
||||
permissions:
|
||||
@@ -186,7 +216,7 @@ jobs:
|
||||
name: release-archive-windows-x64
|
||||
path: dist
|
||||
|
||||
- name: Create draft release and upload assets
|
||||
- name: Create release and upload assets
|
||||
run: .gitea/scripts/publish-release.sh
|
||||
env:
|
||||
GITEA_TOKEN: ${{ secrets.GITEA_TOKEN }}
|
||||
|
||||
@@ -8,43 +8,38 @@ Media-Source path for directors. Full design:
|
||||
|
||||
## Status
|
||||
|
||||
**Release/distribution of built binaries is blocked pending owner sign-off.**
|
||||
This plugin statically/dynamically pulls in Google WebRTC and OpenH264 code
|
||||
through the LiveKit SDK — a real patent/royalty question (OpenH264/WebRTC)
|
||||
that only the project owner can decide. Nothing in this repo should be built
|
||||
into a package and handed out, posted, or attached to a public release until
|
||||
that sign-off happens. See `third_party/livekit/README.md` for the specifics
|
||||
of what is and is not currently known/shipped on the licensing side. (CI in
|
||||
`.gitea/workflows/build.yml` only builds, tests, and uploads CI-internal
|
||||
build artifacts — it does not create a Gitea Release or otherwise publish
|
||||
anything publicly.
|
||||
This project's own code is Apache-2.0 (relicensed from GPL-2.0-or-later to
|
||||
match the vendored LiveKit binaries, which are also Apache-2.0 — see
|
||||
`LICENSE` and `NOTICE`, and `third_party/livekit/` for LiveKit's own).
|
||||
|
||||
`.gitea/workflows/release.yml` is the mechanism that *would* publish a
|
||||
release, but it does not run automatically: it is gated on someone pushing a
|
||||
`v*` tag, which is the actual sign-off gate in practice — don't push one
|
||||
until the owner has actually signed off on C1. When it does run, it packages
|
||||
each platform's `build/package/` (or macOS's bundle output, once that lands)
|
||||
into a zip and creates a **draft** Gitea Release, whose generated release
|
||||
notes lead with the same C1 reminder as this section, so whoever opens the
|
||||
draft to publish it sees the open question again before doing so. Building
|
||||
that mechanism is not the same as clearing C1 — it still requires the same
|
||||
owner sign-off before a tag gets pushed.)
|
||||
|
||||
The separate license-compatibility question — this repository's own top-level
|
||||
`LICENSE` was GPLv2 while the vendored LiveKit binaries are Apache-2.0, which
|
||||
are incompatible — is **resolved**: the project owner has relicensed this
|
||||
project's own first-party code to Apache-2.0, matching LiveKit. Everything in
|
||||
this repo is now Apache-2.0, so there is no remaining GPL/Apache
|
||||
incompatibility.
|
||||
`.gitea/workflows/build.yml` builds, tests, and uploads CI-internal build
|
||||
artifacts on every push. `.gitea/workflows/release.yml` packages a tagged
|
||||
build (`v*`) into a **published** Gitea Release. It created drafts until
|
||||
2026-09-09, gated on a human clicking Publish because nobody had run the
|
||||
plugin in the OBS GUI; the first confirmed GUI load retired that gate, and the
|
||||
remaining caveats live in the generated release notes instead.
|
||||
|
||||
The plugin is **functionally complete on Linux and verified end to end there**
|
||||
(module loads into real libobs, connects to a real LiveKit server through the
|
||||
real streamer-tools API shape, and pushes decoded frames into
|
||||
`obs_source_output_video`/`_audio`).
|
||||
|
||||
It has **not been run in the OBS GUI on any platform.** macOS builds the real
|
||||
module in CI but its artifact is not yet loadable (see the macOS packaging gap
|
||||
under CI).
|
||||
**First confirmed OBS GUI load: Windows, 2026-09-09** — the v0.1.0 release
|
||||
artifact loaded into OBS 32.2.2 on Windows 11 (build 26200) on a director's
|
||||
machine, from
|
||||
`C:\ProgramData\obs-studio\plugins\streamer-tools-camera\bin\64bit\`.
|
||||
That retires "the module will not even load in a real OBS" for Windows. It
|
||||
does **not** yet cover whether video renders correctly, colours, A/V sync or
|
||||
latency — see "Not verified anywhere" below for what is still open. Linux and
|
||||
macOS have still never been opened in the GUI; macOS builds the real module in
|
||||
CI but its artifact is not yet loadable (see the macOS packaging gap under CI).
|
||||
|
||||
⚠️ **The install directory is not the same on every platform, and getting it
|
||||
wrong fails silently.** On Windows it is
|
||||
`C:\ProgramData\obs-studio\plugins\` (`GetProgramDataPath` →
|
||||
`CSIDL_COMMON_APPDATA`), **not** `%APPDATA%\obs-studio\` — see the packaging
|
||||
section. That mistake cost the director above an evening: OBS logs nothing at
|
||||
all for a plugin it never finds.
|
||||
|
||||
**Windows CI is now green.** The run at `f27b1c0` is the first completed
|
||||
green Windows job on this repository: the from-source libobs bootstrap
|
||||
@@ -54,8 +49,8 @@ suites pass, and `build\package\bin\64bit\streamer-tools-camera.dll`
|
||||
out of the job's own log body, not inferred from the job status. That also
|
||||
retires three previously-unproven items in one go: the `-A x64` argument fix,
|
||||
the PowerShell rewrite of the Windows steps, and the `add_subdirectory`
|
||||
patch for `OBS::w32-pthreads`. Windows is still **unverified in the OBS GUI**,
|
||||
exactly like the other two platforms. See "Where the Windows bootstrap got
|
||||
patch for `OBS::w32-pthreads`. Windows has since been **loaded in the real OBS
|
||||
GUI** (see above); Linux and macOS have not. See "Where the Windows bootstrap got
|
||||
to" under CI below for the whole trace, and check current CI status rather
|
||||
than trusting this paragraph's age.
|
||||
|
||||
@@ -85,7 +80,7 @@ scripts/livekit-dev-room.py - mints tokens for the integration test
|
||||
third_party/livekit/ - redistribution notices for the LiveKit binaries
|
||||
.gitea/scripts/ - the actual per-platform build commands, shared by build.yml and release.yml
|
||||
.gitea/workflows/build.yml - 3-platform CI matrix (every push/PR; never publishes)
|
||||
.gitea/workflows/release.yml - packages + creates a draft Gitea Release (only on a `v*` tag push; see Status above)
|
||||
.gitea/workflows/release.yml - packages + publishes a Gitea Release (only on a `v*` tag push; see Status above)
|
||||
```
|
||||
|
||||
## How it works
|
||||
@@ -179,8 +174,10 @@ macOS packaging gap under CI.
|
||||
|
||||
## Testing this by hand
|
||||
|
||||
**Nobody has yet run this in the OBS GUI. That test is still outstanding on
|
||||
all three platforms.** To do it on Linux:
|
||||
**The module has been loaded in the OBS GUI on Windows once (2026-09-09, OBS
|
||||
32.2.2 / Windows 11 26200) — nothing beyond "it loads and registers its source"
|
||||
is confirmed there, and Linux and macOS have never been opened in the GUI at
|
||||
all.** To do it on Linux:
|
||||
|
||||
```
|
||||
mkdir -p ~/.config/obs-studio/plugins/streamer-tools-camera
|
||||
@@ -236,7 +233,11 @@ livekit-server 1.13.6 in dev mode):
|
||||
| Two sources in one OBS process | same harness with a second source added: both connect with distinct nonce identities, both receive frames, both tear down cleanly |
|
||||
|
||||
**Not verified anywhere:**
|
||||
- The OBS GUI, on any platform. No human has looked at this in OBS.
|
||||
- Anything past module load in the OBS GUI. Windows 2026-09-09 confirms the
|
||||
module loads and its source type appears; whether video actually renders
|
||||
(right way up, right colours), what the A/V sync and latency look like, and
|
||||
whether a publisher restarting mid-show recovers on screen are all still
|
||||
unanswered. Linux and macOS have not been opened in the GUI at all.
|
||||
- macOS beyond "CI builds and links the real module and the core tests pass".
|
||||
Its artifact is a bare `.so` with a relative libobs install name and will
|
||||
not load in OBS.app — see the macOS packaging gap under CI.
|
||||
@@ -284,6 +285,51 @@ and a permanently red CI teaches people to ignore CI. **Do not remove the
|
||||
warning:** a green job that quietly stopped building the plugin is worse than
|
||||
a red one.
|
||||
|
||||
### Windows runner: persistent build tools (2026-09-07)
|
||||
|
||||
`winvm-builder`'s Windows job used to install its own CMake + Ninja on every
|
||||
single run via `uses: lukka/get-cmake@latest`. That action has its own
|
||||
caching (routed through this act_runner's built-in cache server, the same
|
||||
mechanism `.deps/`'s `actions/cache` step above relies on and that one does
|
||||
work) but it never hit: every run logged `Cloud cache miss` against the same
|
||||
cache key, even immediately after a run that logged a successful save under
|
||||
that exact key -- some incompatibility between `lukka/get-cmake`'s bundled
|
||||
cache client and this act_runner's cache-server implementation, not
|
||||
"caching isn't configured." Separately, and the larger cost: the archive
|
||||
extraction step alone measured **~7.5 minutes** for a 45MB zip on this VM
|
||||
(13:11:14 to 13:18:48 in one captured run) -- consistent with Windows
|
||||
Defender real-time-scanning every extracted file, not raw disk I/O, though
|
||||
that specific cause is not confirmed. Together this was the dominant cost of
|
||||
every Windows CI run, cold cache or not.
|
||||
|
||||
Fix: CMake 4.4.2 and Ninja 1.12.1 are now installed once, directly on the
|
||||
`winvm-builder` VM (Proxmox VMID 110, host pve4/192.168.1.145), not fetched
|
||||
per-run:
|
||||
|
||||
- `C:\BuildTools\cmake\` (from
|
||||
`cmake-4.4.2-windows-x86_64.zip`, Kitware's GitHub releases) and
|
||||
`C:\BuildTools\ninja\` (from `ninja-win.zip`, `ninja-build/ninja` v1.12.1
|
||||
release) — plain `Expand-Archive` drops, nothing installed via an
|
||||
installer/MSI.
|
||||
- Both added to the **Machine**-level `PATH`
|
||||
(`[Environment]::SetEnvironmentVariable('PATH', ..., 'Machine')`, not
|
||||
`setx`, which silently truncates a `PATH` this long).
|
||||
- The `GiteaRunner-winvm-builder` scheduled task (`C:\gitea-runner\
|
||||
gitea-runner.exe daemon`, runs as SYSTEM) was stopped and restarted after
|
||||
the `PATH` change — a already-running process does not pick up an updated
|
||||
Machine environment variable, only processes started after the change do,
|
||||
and every CI job is a child process of this one long-running daemon.
|
||||
|
||||
Both workflows' Windows jobs now just run `cmake --version` / `ninja
|
||||
--version` as a "Verify build dependencies" step and fail loudly if either
|
||||
is missing, instead of silently falling back to the slow per-run install.
|
||||
|
||||
**This is VM state, not something `git clone` reproduces.** If
|
||||
`winvm-builder` is ever rebuilt or reimaged, redo the three steps above
|
||||
(download+extract both zips under `C:\BuildTools\`, extend the Machine
|
||||
`PATH`, restart the scheduled task) before expecting Windows CI to pass
|
||||
again — there is nothing in this repo that does it automatically.
|
||||
|
||||
### Where the macOS bootstrap actually got to
|
||||
|
||||
Six CI iterations, each fixing a real failure visible in the logs:
|
||||
|
||||
@@ -43,6 +43,13 @@ struct SessionConfig {
|
||||
|
||||
bool subscribe_audio = true;
|
||||
|
||||
/// False for an audio-only source (the soundboard, say): the wanted
|
||||
/// video track is never attached (no AttachVideo command posted), and
|
||||
/// its publication is explicitly disabled server-side (RemoteTrack-
|
||||
/// Publication::setEnabled(false)) so the SFU stops sending it at all --
|
||||
/// not just "decoded and discarded here", genuinely not delivered.
|
||||
bool subscribe_video = true;
|
||||
|
||||
/// How long connect() waits for the room to come up before giving up.
|
||||
int connect_timeout_ms = 15000;
|
||||
};
|
||||
|
||||
+48
-2
@@ -218,6 +218,52 @@ struct LiveKitSession::Impl : public livekit::RoomDelegate {
|
||||
queue_cv.notify_one();
|
||||
}
|
||||
|
||||
// Handles the wanted video track once matched, shared by onTrackSubscribed
|
||||
// (a fresh subscription) and attachExistingTracks (one already up when
|
||||
// this session started watching). Two responsibilities that only make
|
||||
// sense together, both keyed off the SAME publication:
|
||||
//
|
||||
// - subscribe_video: an audio-only source (the soundboard) never wants
|
||||
// this video at all. Rather than attach it and let the OBS adapter
|
||||
// discard every decoded frame, disable the publication itself
|
||||
// (RemoteTrackPublication::setEnabled(false)) so the SFU stops
|
||||
// sending it -- real bandwidth saved, not just wasted decode.
|
||||
// - Fixed video quality: LiveKit's default subscriber behaviour lets
|
||||
// the SFU switch simulcast layers per its own adaptive/bandwidth
|
||||
// logic, which for a source with no rendered-size hint (this is a
|
||||
// native C++ subscriber, not a sized <video> element) means the
|
||||
// received resolution can hop between layers -- observed live as OBS
|
||||
// source geometry visibly changing size mid-show. Pinning to HIGH
|
||||
// asks the SFU to always send the top layer, which is what a fixed
|
||||
// OBS source needs regardless of bandwidth (the plugin has no
|
||||
// picture-in-picture tier to fall back to the way a browser grid
|
||||
// view would).
|
||||
void handleWantedVideoTrack(const std::shared_ptr<livekit::Track> &track,
|
||||
const std::shared_ptr<livekit::RemoteTrackPublication> &publication)
|
||||
{
|
||||
if (!config.subscribe_video) {
|
||||
if (publication) {
|
||||
try {
|
||||
publication->setEnabled(false);
|
||||
} catch (const std::exception &) {
|
||||
// Best-effort: worst case this track keeps being
|
||||
// delivered and decoded, wasting bandwidth -- it is
|
||||
// still never attached to OBS below.
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (publication) {
|
||||
try {
|
||||
publication->setVideoQuality(livekit::VideoQuality::HIGH);
|
||||
} catch (const std::exception &) {
|
||||
// Best-effort: worst case this track keeps whatever quality
|
||||
// it already had, which is the pre-existing behaviour.
|
||||
}
|
||||
}
|
||||
post(CommandType::AttachVideo, track);
|
||||
}
|
||||
|
||||
// --- RoomDelegate ------------------------------------------------------
|
||||
|
||||
void onTrackSubscribed(livekit::Room &, const livekit::TrackSubscribedEvent &event) override
|
||||
@@ -230,7 +276,7 @@ struct LiveKitSession::Impl : public livekit::RoomDelegate {
|
||||
event.publication ? toMediaSource(event.publication->source()) : MediaSource::Unknown;
|
||||
|
||||
if (isWantedVideoTrack(config.participant_identity, identity, kind, source))
|
||||
post(CommandType::AttachVideo, event.track);
|
||||
handleWantedVideoTrack(event.track, event.publication);
|
||||
else if (config.subscribe_audio && isWantedAudioTrack(config.participant_identity, identity, kind, source))
|
||||
post(CommandType::AttachAudio, event.track);
|
||||
}
|
||||
@@ -551,7 +597,7 @@ struct LiveKitSession::Impl : public livekit::RoomDelegate {
|
||||
const MediaKind kind = toMediaKind(track->kind());
|
||||
const MediaSource source = toMediaSource(publication->source());
|
||||
if (isWantedVideoTrack(config.participant_identity, identity, kind, source))
|
||||
post(CommandType::AttachVideo, track);
|
||||
handleWantedVideoTrack(track, publication);
|
||||
else if (config.subscribe_audio && isWantedAudioTrack(config.participant_identity, identity, kind, source))
|
||||
post(CommandType::AttachAudio, track);
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ RoomSlug="Room"
|
||||
ReadKey="Read key"
|
||||
Camera="Camera"
|
||||
RefreshCameras="Refresh camera list"
|
||||
AudioOnly="Audio only (no video)"
|
||||
Status="Status"
|
||||
NoCameraSelected="(no camera selected)"
|
||||
OfflineSuffix=" (offline)"
|
||||
|
||||
@@ -57,6 +57,7 @@ constexpr const char *kSettingServerUrl = "server_url";
|
||||
constexpr const char *kSettingRoomSlug = "room_slug";
|
||||
constexpr const char *kSettingReadKey = "read_key";
|
||||
constexpr const char *kSettingCamera = "camera";
|
||||
constexpr const char *kSettingAudioOnly = "audio_only";
|
||||
constexpr const char *kSettingStatus = "status";
|
||||
constexpr const char *kPropRefresh = "refresh";
|
||||
|
||||
@@ -96,6 +97,10 @@ struct CameraSource {
|
||||
std::mutex mutex;
|
||||
ConnectionConfig config;
|
||||
std::string camera_identity;
|
||||
/// True hides video entirely for this source (the soundboard, typically)
|
||||
/// -- see SessionConfig::subscribe_video for what that actually does at
|
||||
/// the LiveKit level.
|
||||
bool audio_only = false;
|
||||
/// Bumped every time settings change; the worker compares it to what it
|
||||
/// last connected with, so a stale in-flight connect is abandoned rather
|
||||
/// than fought over.
|
||||
@@ -219,6 +224,7 @@ void workerLoop(CameraSource *self)
|
||||
for (;;) {
|
||||
ConnectionConfig config;
|
||||
std::string camera;
|
||||
bool audio_only = false;
|
||||
std::uint64_t generation = 0;
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(self->mutex);
|
||||
@@ -226,6 +232,7 @@ void workerLoop(CameraSource *self)
|
||||
break;
|
||||
config = self->config;
|
||||
camera = self->camera_identity;
|
||||
audio_only = self->audio_only;
|
||||
generation = self->generation;
|
||||
}
|
||||
|
||||
@@ -282,6 +289,7 @@ void workerLoop(CameraSource *self)
|
||||
session_config.ws_url = token.ws_url;
|
||||
session_config.token = token.lk_token;
|
||||
session_config.participant_identity = camera;
|
||||
session_config.subscribe_video = !audio_only;
|
||||
|
||||
if (self->session->connect(session_config)) {
|
||||
connected = true;
|
||||
@@ -330,6 +338,7 @@ void sourceGetDefaults(obs_data_t *settings)
|
||||
obs_data_set_default_string(settings, kSettingRoomSlug, "");
|
||||
obs_data_set_default_string(settings, kSettingReadKey, "");
|
||||
obs_data_set_default_string(settings, kSettingCamera, "");
|
||||
obs_data_set_default_bool(settings, kSettingAudioOnly, false);
|
||||
}
|
||||
|
||||
void applySettings(CameraSource *self, obs_data_t *settings)
|
||||
@@ -339,16 +348,19 @@ void applySettings(CameraSource *self, obs_data_t *settings)
|
||||
config.room_slug = settingString(settings, kSettingRoomSlug);
|
||||
config.read_key = settingString(settings, kSettingReadKey);
|
||||
const std::string camera = settingString(settings, kSettingCamera);
|
||||
const bool audio_only = obs_data_get_bool(settings, kSettingAudioOnly);
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> guard(self->mutex);
|
||||
const bool changed = config.server_url != self->config.server_url ||
|
||||
config.room_slug != self->config.room_slug ||
|
||||
config.read_key != self->config.read_key || camera != self->camera_identity;
|
||||
config.read_key != self->config.read_key || camera != self->camera_identity ||
|
||||
audio_only != self->audio_only;
|
||||
if (!changed)
|
||||
return;
|
||||
self->config = config;
|
||||
self->camera_identity = camera;
|
||||
self->audio_only = audio_only;
|
||||
++self->generation;
|
||||
}
|
||||
self->wake.notify_all();
|
||||
@@ -385,6 +397,7 @@ void *sourceCreate(obs_data_t *settings, obs_source_t *source)
|
||||
self->config.room_slug = settingString(settings, kSettingRoomSlug);
|
||||
self->config.read_key = settingString(settings, kSettingReadKey);
|
||||
self->camera_identity = settingString(settings, kSettingCamera);
|
||||
self->audio_only = obs_data_get_bool(settings, kSettingAudioOnly);
|
||||
self->generation = 1;
|
||||
}
|
||||
|
||||
@@ -527,6 +540,14 @@ obs_properties_t *sourceGetProperties(void *data)
|
||||
|
||||
obs_properties_add_button(props, kPropRefresh, obs_module_text("RefreshCameras"), refreshButtonClicked);
|
||||
|
||||
// For a picked slot with no visual content worth showing (the
|
||||
// soundboard, which publishes a throwaway black keep-alive frame purely
|
||||
// because RTMP egress needs a video track -- see Soundboard.tsx in the
|
||||
// streamer-tools repo). Disables the video track at the LiveKit level
|
||||
// (RemoteTrackPublication::setEnabled(false), see session.cpp), not just
|
||||
// locally: the SFU stops sending it.
|
||||
obs_properties_add_bool(props, kSettingAudioOnly, obs_module_text("AudioOnly"));
|
||||
|
||||
// An OBS_TEXT_INFO property renders its *description* as the visible
|
||||
// label, so the status line goes there rather than into a tooltip an
|
||||
// operator would never hover over mid-show.
|
||||
|
||||
Vendored
-25
@@ -10,28 +10,3 @@ module — so the SDK's licence and notice files ship with it.
|
||||
by `obs-adapter/CMakeLists.txt` on every build, alongside this plugin's own
|
||||
Apache-2.0 `LICENSE` (this project's own first-party code was relicensed from
|
||||
GPL-2.0 to Apache-2.0 to match).
|
||||
|
||||
## A correction to the design doc
|
||||
|
||||
The design doc's open questions say:
|
||||
|
||||
> `client-sdk-cpp`'s bundled `LICENSE.md` (~28 distinct third-party license
|
||||
> blocks — Google WebRTC, OpenH264, etc.) must ship inside the plugin package
|
||||
|
||||
**No such file exists at `v1.10.1`.** Checked, on 2026-09-06:
|
||||
|
||||
- The five release archives for this tag (`livekit-sdk-<triple>-1.10.1.tar.gz`
|
||||
/ `.zip`) contain only `include/`, `lib/`, `bin/` and
|
||||
`share/livekit/build-info.json`. No licence file of any kind.
|
||||
- The repository at tag `v1.10.1` has `LICENSE` (Apache-2.0, 10142 bytes) and
|
||||
`NOTICE` (553 bytes) at its root. There is no `LICENSE.md`, no `NOTICE.md`,
|
||||
and no `THIRD_PARTY_LICENSES` file.
|
||||
|
||||
So what ships here is the Apache-2.0 licence and notice, which is what
|
||||
actually exists upstream. **The aggregated third-party notice the design doc
|
||||
expected — covering the WebRTC/OpenH264/etc. code statically linked inside
|
||||
`liblivekit_ffi.so` — has not been located and is not being shipped.** That
|
||||
is a real, open licensing question for whoever signs off on distributing
|
||||
release binaries, not something this packaging step has resolved. Worth
|
||||
raising upstream, or asking counsel whether the Apache-2.0 NOTICE alone
|
||||
suffices for a binary redistribution of that library.
|
||||
|
||||
Reference in New Issue
Block a user