# Dependency-free CTest targets (see test_util.h for why there is no gtest). function(stplugin_add_test name) add_executable(${name} ${name}.cpp) target_link_libraries(${name} PRIVATE stplugin_core) target_include_directories(${name} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}) if(WIN32) # loopback_server.h needs Winsock for the real-backend tests. target_link_libraries(${name} PRIVATE ws2_32) # stplugin_core links LiveKit::livekit PUBLICly (see # ../CMakeLists.txt), so every test executable here is linked # against livekit.dll / livekit_ffi.dll. Unlike the RPATH/$ORIGIN # handling obs-adapter/CMakeLists.txt sets up for Linux/macOS, # Windows has no way to find a DLL relative to the .exe -- it must # physically sit next to it (or be on PATH) at process start, or # the loader fails before main() with STATUS_DLL_NOT_FOUND # (0xc0000135), which is exactly what CTest saw for test_session, # test_integration_livekit and test_livekit_smoke. Copy the same # LIVEKIT_SDK_RUNTIME_LIBS list (from cmake/LiveKitSDK.cmake) that # obs-adapter stages next to the plugin module, next to each test # binary instead. Applied to every test here, not just the three # known to actually reference LiveKit symbols today -- harmless for # the others and avoids re-diagnosing this if a future test starts # touching stplugin_core's LiveKit-dependent code paths. add_custom_command(TARGET ${name} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${LIVEKIT_SDK_RUNTIME_LIBS} "$" COMMENT "Copying LiveKit runtime DLLs next to ${name}" VERBATIM ) endif() add_test(NAME ${name} COMMAND ${name}) # Nothing here should ever take a minute; a hang is a failure, not a # reason for CI to sit for its default 1500s. set_tests_properties(${name} PROPERTIES TIMEOUT 120) endfunction() stplugin_add_test(test_core) target_compile_definitions(test_core PRIVATE STPLUGIN_EXPECTED_CORE_VERSION="${PROJECT_VERSION}" ) stplugin_add_test(test_json) stplugin_add_test(test_api_client) stplugin_add_test(test_session) # End-to-end against a REAL LiveKit room: publishes a synthetic camera with # the same SDK and subscribes to it through LiveKitSession. Skips (exit 0) # unless STPLUGIN_IT_* is set, so the three build runners -- which have no # LiveKit server -- stay green. See scripts/livekit-dev-room.py. stplugin_add_test(test_integration_livekit) set_tests_properties(test_integration_livekit PROPERTIES TIMEOUT 300) # Smoke test for the LiveKit SDK link: initialize()/shutdown() must succeed # in-process. This is the cheapest possible proof that LiveKit::livekit is # not just linked but loadable and callable (it dlopen-chains into # liblivekit_ffi, which is where a broken RPATH would show up). stplugin_add_test(test_livekit_smoke) target_compile_definitions(test_livekit_smoke PRIVATE STPLUGIN_EXPECTED_LIVEKIT_VERSION="${LIVEKIT_SDK_VERSION_RESOLVED}" )