# Dependency-free CTest targets (see test_util.h for why there is no gtest). function(stplugin_add_test name) add_executable(${name} ${name}.cpp) target_link_libraries(${name} PRIVATE stplugin_core) target_include_directories(${name} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}) if(WIN32) # loopback_server.h needs Winsock for the real-backend tests. target_link_libraries(${name} PRIVATE ws2_32) endif() add_test(NAME ${name} COMMAND ${name}) # Nothing here should ever take a minute; a hang is a failure, not a # reason for CI to sit for its default 1500s. set_tests_properties(${name} PROPERTIES TIMEOUT 120) endfunction() stplugin_add_test(test_core) stplugin_add_test(test_json) stplugin_add_test(test_api_client) stplugin_add_test(test_session) # End-to-end against a REAL LiveKit room: publishes a synthetic camera with # the same SDK and subscribes to it through LiveKitSession. Skips (exit 0) # unless STPLUGIN_IT_* is set, so the three build runners -- which have no # LiveKit server -- stay green. See scripts/livekit-dev-room.py. stplugin_add_test(test_integration_livekit) set_tests_properties(test_integration_livekit PROPERTIES TIMEOUT 300) # Smoke test for the LiveKit SDK link: initialize()/shutdown() must succeed # in-process. This is the cheapest possible proof that LiveKit::livekit is # not just linked but loadable and callable (it dlopen-chains into # liblivekit_ffi, which is where a broken RPATH would show up). stplugin_add_test(test_livekit_smoke) target_compile_definitions(test_livekit_smoke PRIVATE STPLUGIN_EXPECTED_LIVEKIT_VERSION="${LIVEKIT_SDK_VERSION_RESOLVED}" )