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shadowdaoandClaude Sonnet 5 969b8db94a
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license: relicense first-party code from GPL-2.0-or-later to Apache-2.0
Owner sign-off: replace root LICENSE with Apache License 2.0, add a root
NOTICE file, and swap the GPL-2.0 boilerplate header in every first-party
core/ and obs-adapter/ source file for a short Apache-2.0 notice.

This resolves review finding C2 (GPLv2 top-level LICENSE vs. the vendored
Apache-2.0 LiveKit SDK is a license-compatibility violation): the whole
repo is now Apache-2.0, matching LiveKit, so there's no GPL/Apache clash
left. Updated the README Status gate and the CI workflow comment to reflect
that C2 is resolved, while leaving the C1 WebRTC/OpenH264 patent/royalty
gate untouched -- that question is still open and still blocks release.

third_party/ stays under its own upstream licenses; only this project's own
code changed hands. All 6 CTest suites still pass after the header swap.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
2026-09-07 04:44:16 -07:00

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2.3 KiB
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/*
streamer-tools OBS Camera Plugin - HTTP client interface
Copyright (C) 2026 CyberCoveLLC <jknapp85@gmail.com>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
*/
#pragma once
// A two-method HTTP interface, injectable so ApiClient can be unit-tested
// without a network (mirroring the streamer-tools repo's injectable-deps
// convention, per the design doc's Testing section).
//
// Backends, chosen per platform so no third-party HTTP dependency has to be
// built on any of the three CI runners:
// - Linux/macOS: libcurl. Already present on both (client-sdk-cpp's own
// liblivekit links libcurl on Linux, and macOS ships libcurl in the SDK).
// - Windows: WinHTTP, which ships with the OS and handles TLS through
// SChannel -- avoiding an OpenSSL or curl build on the Windows runner.
#include <map>
#include <string>
namespace stplugin {
struct HttpResponse {
/// HTTP status code, or 0 when the request never completed (DNS failure,
/// TLS failure, timeout, ...). Callers must check `network_error` first.
long status = 0;
/// Response body. May be empty, may be arbitrary bytes: never assume it
/// parses as JSON.
std::string body;
/// Empty on success. Non-empty means the request did not complete and
/// `status`/`body` are meaningless.
std::string network_error;
bool ok() const { return network_error.empty(); }
};
struct HttpRequest {
std::string method = "GET";
std::string url;
std::string body;
std::string content_type;
/// Whole-request timeout. Kept short: this runs on OBS's UI thread when
/// the properties dropdown is refreshed, and on the source's own worker
/// thread when a token is minted.
int timeout_ms = 10000;
};
class HttpClient {
public:
virtual ~HttpClient() = default;
virtual HttpResponse send(const HttpRequest &request) = 0;
};
/// Percent-encode a string for use in a URL query value.
std::string urlEncode(const std::string &value);
/// Construct the platform's real HTTP client. Returns nullptr if no backend
/// was compiled in.
HttpClient *createPlatformHttpClient();
} // namespace stplugin