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shadowdaoandClaude Sonnet 5 2b216d3d75
Build / macOS (macos-latest) (push) Successful in 33s
Build / Linux (ubuntu-24.04) (push) Successful in 54s
Build / Windows (windows-latest) (push) Failing after 7m50s
ci: add tag-triggered release packaging workflow
Adds .gitea/workflows/release.yml, triggered only on a pushed v* tag, which
builds all three platforms (reusing the exact same configure/build/test
commands as build.yml, now factored out into .gitea/scripts/ so the two
workflows can't drift), zips each platform's build/package/ output, and
creates a draft Gitea Release with the archives attached.

This is packaging automation only -- it does not resolve or bypass the C1
WebRTC/OpenH264 release gate documented in README.md's Status section.
Nothing publishes until a human deliberately pushes a version tag (which
should not happen before owner sign-off) and then explicitly publishes the
resulting draft. The generated release notes lead with a restatement of the
open C1 question specifically so that second step can't be taken by
accident.

build.yml is refactored (not rewritten) to call the same shared scripts;
its job/step behavior is otherwise unchanged.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
2026-09-07 05:06:25 -07:00

39 lines
1.7 KiB
PowerShell

# Shared with .gitea/workflows/build.yml and .gitea/workflows/release.yml --
# this is the actual Windows configure/build/test/verify sequence. Edit once,
# here, so both workflows stay in sync instead of drifting copies.
#
# The default Visual Studio generator is required, not Ninja:
# cmake/windows/buildspec.cmake keys the dependency slice off
# CMAKE_VS_PLATFORM_NAME, which only a VS generator sets.
#
# Same fallback as macOS, and the same warning: a green job that quietly
# stopped building the plugin is worse than a red one. PowerShell, not bash:
# self-hosted Windows runners here cannot be assumed to have a working bash
# (WSL as local system is refused).
cmake -S . -B build -A x64
if ($LASTEXITCODE -ne 0) {
Write-Host "::warning::OBS SDK bootstrap failed on Windows; building the core library only. The plugin module was NOT built."
Remove-Item -Recurse -Force build -ErrorAction SilentlyContinue
cmake -S . -B build -A x64 -DSTPLUGIN_BOOTSTRAP_OBS=OFF
if ($LASTEXITCODE -ne 0) { exit 1 }
}
cmake --build build --config Release
ctest --test-dir build -C Release --output-on-failure
# Show what was built.
#
# This is not purely informational: the from-source libobs bootstrap is
# expected to work reliably on this runner (that is the whole point of the
# buildspec bootstrap + find_package fix), so a missing module here is a
# regression to fail loudly on, not the old silent fallback.
$module = "build\package\bin\64bit\streamer-tools-camera.dll"
if (Test-Path $module) {
Get-ChildItem build\package\bin\64bit
} else {
Write-Host "::error::no plugin module was built -- $module is missing. The Windows from-source libobs bootstrap is expected to succeed; treat this as a build failure, not a core-library-only fallback."
exit 1
}