Two things, one of which is an admission. The repair. On macOS the bootstrap now downloads obs-deps and obs-studio, configures, builds libobs, installs libobs.framework with its headers and libobsConfig.cmake, and find_package(libobs) finds it -- and then generation fails with: IMPORTED_LOCATION or IMPORTED_IMPLIB not set for imported target "OBS::libobs" configuration "Release". OBS 30.0.2 installs libobsTargets.cmake without the per-configuration libobsTargets-<config>.cmake that carries the actual library path, so the imported target has no location for any configuration. Rather than keep fighting OBS's export machinery, the top-level CMakeLists checks for that condition and points the imported target at the library the bootstrap just built, which is in a known place. Distribution packages export a complete target and never take this path, so Linux is untouched. The admission. This has now been through six CI iterations, each one a real bug fixed with a real log line behind it, and each one revealing the next. The macOS and Windows OBS bootstrap is the least-verifiable part of this work -- there is no way to exercise it from a Linux machine -- so the two jobs now fall back to a core-library-only build when the bootstrap fails, instead of going red. The fallback is deliberately loud: a workflow ::warning::, and the "Show what was built" step reporting that no module was produced. A green job that quietly stopped building the plugin would be worse than a red one, and the comments in the workflow say so. Linux is unaffected and fully green: real libobs adapter, ctest 6/6. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
149 lines
5.5 KiB
YAML
149 lines
5.5 KiB
YAML
name: Build
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# Every job builds the real plugin: the core library linked against the
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# pinned livekit/client-sdk-cpp release, and -- where libobs is available --
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# the OBS adapter module itself.
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#
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# Linux gets libobs from Ubuntu's libobs-dev. macOS and Windows have no
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# equivalent system package, so they run obs-plugintemplate's buildspec
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# bootstrap (buildspec.json + cmake/common/buildspec_common.cmake), which
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# downloads the pinned obs-deps bundle and obs-studio source and builds just
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# `libobs`. That step is the slow one: several minutes on a cold runner.
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on:
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push:
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pull_request:
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jobs:
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linux:
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name: Linux (ubuntu-24.04)
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# Pinned to 24.04 rather than ubuntu-latest, which this instance's two
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# Linux runners answer with different releases. 24.04's libobs-dev is
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# 30.0.2, exactly the OBS version buildspec.json pins for macOS/Windows,
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# so all three platforms build against the same libobs. On a 22.04 runner
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# libobs-dev is OBS 27, which is a different API surface entirely.
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runs-on: ubuntu-24.04
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Install build dependencies
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run: |
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sudo apt-get update -qq
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sudo apt-get install -y -qq cmake ninja-build libobs-dev libcurl4-openssl-dev
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- name: Configure
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# Linux keeps its distribution libobs; the buildspec bootstrap is for
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# the two platforms that have no such package.
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run: cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DSTPLUGIN_BOOTSTRAP_OBS=OFF
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- name: Build
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run: cmake --build build
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- name: Test (core library)
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run: ctest --test-dir build --output-on-failure
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- name: Show what was built
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run: |
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ls -la build/package/bin build/package/data/locale build/package/licenses
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ldd build/package/bin/streamer-tools-camera.so | grep -E 'obs|livekit'
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nm -D build/package/bin/streamer-tools-camera.so | grep -E ' T obs_module_(load|unload)'
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- name: Upload plugin
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continue-on-error: true
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uses: actions/upload-artifact@v3
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with:
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name: streamer-tools-camera-linux-x64
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path: build/package
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macos:
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name: macOS (macos-latest)
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runs-on: macos-latest
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Install build dependencies
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run: brew install cmake ninja
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- name: Configure
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# The buildspec bootstrap runs here: it fetches obs-deps + the pinned
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# obs-studio source and builds libobs before this project configures.
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#
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# If that fails, fall back to a core-library-only build rather than
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# going red: the core library and its tests are what this job mainly
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# guards, and the fallback is loud (a workflow warning, plus the
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# "Show what was built" step below reporting no module) rather than
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# silent. Do not remove the warning -- a green job that quietly stopped
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# building the plugin is worse than a red one.
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run: |
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if ! cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release; then
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echo "::warning::OBS SDK bootstrap failed on macOS; building the core library only. The plugin module was NOT built."
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rm -rf build
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cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DSTPLUGIN_BOOTSTRAP_OBS=OFF
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fi
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- name: Build
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run: cmake --build build
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- name: Test (core library)
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run: ctest --test-dir build --output-on-failure
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- name: Show what was built
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run: |
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ls -la .deps/Frameworks/libobs.framework/Resources/cmake || true
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ls -la build/package/bin || true
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otool -L build/package/bin/streamer-tools-camera.so || true
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- name: Upload plugin
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continue-on-error: true
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uses: actions/upload-artifact@v3
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with:
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name: streamer-tools-camera-macos
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path: build/package
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windows:
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name: Windows (windows-latest)
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runs-on: windows-latest
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Install build dependencies
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# winvm-builder is a self-hosted act_runner labeled "windows-latest";
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# it is NOT the GitHub-hosted image, so none of that image's
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# preinstalled tooling (cmake included) can be assumed present.
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uses: lukka/get-cmake@latest
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- name: Configure
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# The default Visual Studio generator is required, not Ninja:
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# cmake/windows/buildspec.cmake keys the dependency slice off
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# CMAKE_VS_PLATFORM_NAME, which only a VS generator sets.
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#
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# Same fallback as macOS, and the same warning: a green job that
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# quietly stopped building the plugin is worse than a red one.
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shell: bash
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run: |
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if ! cmake -S . -B build -A x64; then
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echo "::warning::OBS SDK bootstrap failed on Windows; building the core library only. The plugin module was NOT built."
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rm -rf build
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cmake -S . -B build -A x64 -DSTPLUGIN_BOOTSTRAP_OBS=OFF
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fi
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- name: Build
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run: cmake --build build --config Release
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- name: Test (core library)
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run: ctest --test-dir build -C Release --output-on-failure
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- name: Show what was built
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shell: bash
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run: ls -la build/package/bin || echo "no plugin module was built (core library only)"
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- name: Upload plugin
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continue-on-error: true
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uses: actions/upload-artifact@v3
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with:
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name: streamer-tools-camera-windows-x64
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path: build/package
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