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obs-streamer-tools-plugin/core/include/stplugin/session.h
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shadowdaoandClaude Sonnet 5 969b8db94a
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license: relicense first-party code from GPL-2.0-or-later to Apache-2.0
Owner sign-off: replace root LICENSE with Apache License 2.0, add a root
NOTICE file, and swap the GPL-2.0 boilerplate header in every first-party
core/ and obs-adapter/ source file for a short Apache-2.0 notice.

This resolves review finding C2 (GPLv2 top-level LICENSE vs. the vendored
Apache-2.0 LiveKit SDK is a license-compatibility violation): the whole
repo is now Apache-2.0, matching LiveKit, so there's no GPL/Apache clash
left. Updated the README Status gate and the CI workflow comment to reflect
that C2 is resolved, while leaving the C1 WebRTC/OpenH264 patent/royalty
gate untouched -- that question is still open and still blocks release.

third_party/ stays under its own upstream licenses; only this project's own
code changed hands. All 6 CTest suites still pass after the header swap.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
2026-09-07 04:44:16 -07:00

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4.0 KiB
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/*
streamer-tools OBS Camera Plugin - LiveKit session wrapper
Copyright (C) 2026 CyberCoveLLC <jknapp85@gmail.com>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
*/
#pragma once
#include <memory>
#include <string>
#include "stplugin/session_types.h"
namespace stplugin {
struct SessionConfig {
/// LiveKit websocket URL, from POST /api/obs/:slug/token.
std::string ws_url;
/// LiveKit JWT, from the same call.
std::string token;
/// The slot's participant identity to subscribe to.
std::string participant_identity;
/// Pixel format requested from the SDK. I420 costs no conversion on
/// either side.
PixelFormat video_format = PixelFormat::I420;
/// Ring-buffer depth for decoded video. Non-zero means the SDK drops the
/// OLDEST frame when the queue is full, which is the structural answer to
/// the stale-frame-after-publisher-swap bug that motivated this plugin
/// (see the design doc's Approach section): a stalled consumer can only
/// ever fall this far behind, and what it then sees is the newest frame,
/// not a backlog.
std::size_t video_queue_capacity = 3;
/// Same for audio. A little deeper because audio frames are 10ms each.
std::size_t audio_queue_capacity = 20;
bool subscribe_audio = true;
/// How long connect() waits for the room to come up before giving up.
int connect_timeout_ms = 15000;
};
/// Wraps livekit::Room for exactly one subscribed slot.
///
/// Threading contract, which the OBS adapter depends on:
/// - connect() and disconnect() are blocking and must be called from an
/// ordinary thread. They must NOT be called from inside a handler this
/// class invokes: the SDK documents that Room::disconnect() deadlocks if
/// called from a room event callback, and Room's own callback registration
/// is not re-entrant either.
/// - The video and audio handlers are invoked on dedicated reader threads,
/// one per track. Frame pointers are valid only for the duration of the
/// call.
/// - The state handler is invoked from whichever thread observed the
/// change. It must not block and must not call back into this object.
/// - All handlers must be installed before connect(); they are not
/// synchronised against a running session.
class LiveKitSession {
public:
LiveKitSession();
~LiveKitSession();
LiveKitSession(const LiveKitSession &) = delete;
LiveKitSession &operator=(const LiveKitSession &) = delete;
void setVideoHandler(VideoFrameHandler handler);
void setAudioHandler(AudioFrameHandler handler);
void setStateHandler(SessionStateHandler handler);
/// Connect and start subscribing. Returns true once the room is up; the
/// selected slot's tracks may still arrive later (or not at all, if the
/// camera is dark), which is reported through hasVideo()/the state
/// handler rather than as a connect failure.
bool connect(const SessionConfig &config);
/// Tear everything down. Safe to call when never connected, and safe to
/// call twice.
void disconnect();
SessionState state() const;
std::string stateDetail() const;
bool hasVideo() const;
bool hasAudio() const;
/// True when connected but the slot is not publishing: the source should
/// show its placeholder, not an error.
bool waitingForCamera() const;
/// Monotonic counters, for logging and for the adapter to tell "connected
/// but silent" from "never started".
std::uint64_t videoFrameCount() const;
std::uint64_t audioFrameCount() const;
/// Process-wide SDK init/teardown. Reference-counted, so several sources
/// can each hold one. The OBS adapter calls these from obs_module_load /
/// obs_module_unload.
static void globalInitialize();
static void globalShutdown();
private:
struct Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace stplugin