* fix: 🐛 player test not waiting for player to initialize * refactor: 💡 move back to channels assert out of waitUntil * refactor: 💡 use includesText instead of hasAnyText
* fix: 🐛 player test not waiting for player to initialize * refactor: 💡 move back to channels assert out of waitUntil * refactor: 💡 use includesText instead of hasAnyText