Add mechanism for bundling UI assets. (#153)

* Add mechanism for bundling UI assets.

The scripts/uigen.sh script will check out the UI repo, build assets,
create a static assets file, and clean up.

The dev Makefile target has been modified to run this script if no
assets file is found. There is also a build-ui target that will
unilaterally update (the dev target only builds if the file isn't found,
but doesn't update).

The handler has been updated to add the default org ID as a header if
the request path is "/".

Co-authored-by: Randall Morey <randall@randallmorey.com>
This commit is contained in:
Jeff MitchellandRandall Morey authored and GitHub committed 2020-06-30 11:26:22 -04:00
1 parent 8d8bb42418
commit 8da4effd5e
10 files changed
+147 -65

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@@ -22,6 +22,7 @@ package tools
//go:generate go install golang.org/x/tools/cmd/goimports
//go:generate go install github.com/oligot/go-mod-upgrade
//go:generate go install github.com/mitchellh/gox
//go:generate go install github.com/go-bindata/go-bindata/v3/go-bindata
import (
_ "github.com/bufbuild/buf/cmd/buf"
@@ -44,4 +45,6 @@ import (
_ "github.com/oligot/go-mod-upgrade"
_ "github.com/mitchellh/gox"
_ "github.com/go-bindata/go-bindata/v3/go-bindata"
)