Files
threshold/internal/tests/helper/testing_helper.go
T
Chris Marchesi a15961e461 Close connections on worker on shutdown, add force shutdown (#1354)
This adds functionality to ensure that connections are closed on a
worker when the server is shut down or reloaded.

Connections are closed, and then the shutdown process waits for the next
report to the controller to go through, waiting the grace period that
was added in #1330. The rest of shutdown is then proceeded with.
Listener shutdown has been moved to the start of the process to ensure
that new connections can't be made while we are shutting down.

Additionally, functionality has been added to force shut down servers
after a second interrupt has been received after the first one. This
takes the form of code in both the server and dev mode code paths that
just performs an os.Exit if another shutdown is received during the
normal shutdown process.

Additionally, the commit also includes some refactoring to tests so that
we could use some of the new E2E testing code to test session
connections during shutdown and reload.

Additionally, this fixes a panic in worker startup when there are no
controllers defined. Looks like the shutdown call was attempting to call
into the controller, not the worker.

Finally, this also removes the extra shutdown within the outer worker
startup.

Shutdown is actually handled within the inner StartWorker(), attempting
shutdown on errors was actually leading to potential use of an
uninitialized worker, which is leading to panics in testing.
2021-07-28 14:35:58 -07:00

491 lines
13 KiB
Go

package helper
import (
"context"
"crypto/ed25519"
"crypto/tls"
"crypto/x509"
"encoding/binary"
"errors"
"fmt"
"io"
"net"
"net/http"
"reflect"
"strconv"
"testing"
"time"
"github.com/hashicorp/boundary/api/targets"
"github.com/hashicorp/boundary/globals"
targetspb "github.com/hashicorp/boundary/internal/gen/controller/api/resources/targets"
"github.com/hashicorp/boundary/internal/proxy"
"github.com/hashicorp/boundary/internal/servers/controller/common"
"github.com/hashicorp/boundary/internal/servers/worker"
"github.com/hashicorp/boundary/internal/session"
"github.com/hashicorp/go-cleanhttp"
"github.com/hashicorp/go-hclog"
"github.com/hashicorp/go-secure-stdlib/base62"
"github.com/mr-tron/base58"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
"google.golang.org/protobuf/proto"
"nhooyr.io/websocket"
"nhooyr.io/websocket/wspb"
)
const (
DefaultGracePeriod = time.Second * 15
expectConnectionStateOnControllerTimeout = time.Minute * 2
expectConnectionStateOnWorkerTimeout = DefaultGracePeriod * 2
// This is the interval that we check states on in the worker. It
// needs to be particularly granular to ensure that we allow for
// adequate time to catch any edge cases where the connection state
// disappears from the worker before we can update the state.
//
// As of this writing, the (hardcoded) status request interval on
// the worker is 2 seconds, and a session is removed from the state
// when it has no connections left on the *next* pass. A one second
// interval would only mean two chances to check with a high
// possibility of skew; while it seems okay I'm still not 100%
// comfortable with this little resolution.
expectConnectionStateOnWorkerInterval = time.Millisecond * 100
)
// TestSession represents an authorized session.
type TestSession struct {
sessionId string
workerAddr string
transport *http.Transport
tofuToken string
connectionsLeft int32
logger hclog.Logger
}
// NewTestSession authorizes a session and creates all of the data
// necessary to initialize.
func NewTestSession(
ctx context.Context,
t *testing.T,
logger hclog.Logger,
tcl *targets.Client,
targetId string,
) *TestSession {
t.Helper()
require := require.New(t)
sar, err := tcl.AuthorizeSession(ctx, "ttcp_1234567890")
require.NoError(err)
require.NotNil(sar)
s := &TestSession{
sessionId: sar.Item.SessionId,
logger: logger,
}
authzString := sar.GetItem().(*targets.SessionAuthorization).AuthorizationToken
marshaled, err := base58.FastBase58Decoding(authzString)
require.NoError(err)
require.NotZero(marshaled)
sessionAuthzData := new(targetspb.SessionAuthorizationData)
err = proto.Unmarshal(marshaled, sessionAuthzData)
require.NoError(err)
require.NotZero(sessionAuthzData.GetWorkerInfo())
s.workerAddr = sessionAuthzData.GetWorkerInfo()[0].GetAddress()
parsedCert, err := x509.ParseCertificate(sessionAuthzData.Certificate)
require.NoError(err)
require.Len(parsedCert.DNSNames, 1)
certPool := x509.NewCertPool()
certPool.AddCert(parsedCert)
tlsConf := &tls.Config{
Certificates: []tls.Certificate{
{
Certificate: [][]byte{sessionAuthzData.Certificate},
PrivateKey: ed25519.PrivateKey(sessionAuthzData.PrivateKey),
Leaf: parsedCert,
},
},
RootCAs: certPool,
ServerName: parsedCert.DNSNames[0],
MinVersion: tls.VersionTLS13,
}
s.transport = cleanhttp.DefaultTransport()
s.transport.DisableKeepAlives = false
s.transport.TLSClientConfig = tlsConf
s.transport.IdleConnTimeout = 0
return s
}
// connect returns a connected websocket for the stored session,
// connecting to the stored workerAddr with the configured transport.
//
// The returned (wrapped) net.Conn should be ready for communication.
func (s *TestSession) connect(ctx context.Context, t *testing.T) net.Conn {
t.Helper()
require := require.New(t)
conn, resp, err := websocket.Dial(
ctx,
fmt.Sprintf("wss://%s/v1/proxy", s.workerAddr),
&websocket.DialOptions{
HTTPClient: &http.Client{
Transport: s.transport,
},
Subprotocols: []string{globals.TcpProxyV1},
},
)
require.NoError(err)
require.NotNil(conn)
require.NotNil(resp)
require.Equal(resp.Header.Get("Sec-WebSocket-Protocol"), globals.TcpProxyV1)
// Send the handshake.
if s.tofuToken == "" {
s.tofuToken, err = base62.Random(20)
}
require.NoError(err)
handshake := proxy.ClientHandshake{TofuToken: s.tofuToken}
err = wspb.Write(ctx, conn, &handshake)
require.NoError(err)
// Receive/check the handshake
var handshakeResult proxy.HandshakeResult
err = wspb.Read(ctx, conn, &handshakeResult)
require.NoError(err)
// This is just a cursory check to make sure that the handshake is
// populated. We could check connections remaining too, but that
// could legitimately be a trivial (zero) value.
require.NotNil(handshakeResult.GetExpiration())
s.connectionsLeft = handshakeResult.GetConnectionsLeft()
return websocket.NetConn(ctx, conn, websocket.MessageBinary)
}
// ExpectConnectionStateOnController waits until all connections in a
// session have transitioned to a particular state on the controller.
func (s *TestSession) ExpectConnectionStateOnController(
ctx context.Context,
t *testing.T,
sessionRepoFn common.SessionRepoFactory,
expectState session.ConnectionStatus,
) {
t.Helper()
require := require.New(t)
assert := assert.New(t)
ctx, cancel := context.WithTimeout(ctx, expectConnectionStateOnControllerTimeout)
defer cancel()
// This is just for initialization of the actual state set.
const sessionStatusUnknown session.ConnectionStatus = "unknown"
sessionRepo, err := sessionRepoFn()
require.NoError(err)
conns, err := sessionRepo.ListConnectionsBySessionId(ctx, s.sessionId)
require.NoError(err)
// To avoid misleading passing tests, we require this test be used
// with sessions with connections..
require.Greater(len(conns), 0, "should have at least one connection")
// Make a set of states, 1 per connection
actualStates := make([]session.ConnectionStatus, len(conns))
for i := range actualStates {
actualStates[i] = sessionStatusUnknown
}
// Make expect set for comparison
expectStates := make([]session.ConnectionStatus, len(conns))
for i := range expectStates {
expectStates[i] = expectState
}
for {
if ctx.Err() != nil {
break
}
for i, conn := range conns {
_, states, err := sessionRepo.LookupConnection(ctx, conn.PublicId, nil)
require.NoError(err)
// Look at the first state in the returned list, which will
// be the most recent state.
actualStates[i] = states[0].Status
}
if reflect.DeepEqual(expectStates, actualStates) {
break
}
time.Sleep(time.Second)
}
// "non-fatal" assert here, so that we can surface both timeouts
// and invalid state
assert.NoError(ctx.Err())
// Assert
require.Equal(expectStates, actualStates)
s.logger.Debug("successfully asserted all connection states on controller", "expected_states", expectStates, "actual_states", actualStates)
}
// ExpectConnectionStateOnWorker waits until all connections in a
// session have transitioned to a particular state on the worker.
func (s *TestSession) ExpectConnectionStateOnWorker(
ctx context.Context,
t *testing.T,
tw *worker.TestWorker,
expectState session.ConnectionStatus,
) {
t.Helper()
require := require.New(t)
assert := assert.New(t)
ctx, cancel := context.WithTimeout(ctx, expectConnectionStateOnWorkerTimeout)
defer cancel()
// This is just for initialization of the actual state set.
const sessionStatusUnknown session.ConnectionStatus = "unknown"
connIds := s.testWorkerConnectionIds(t, tw)
// Make a set of states, 1 per connection
actualStates := make(map[string]session.ConnectionStatus, len(connIds))
for _, id := range connIds {
actualStates[id] = sessionStatusUnknown
}
// Make expect set for comparison
expectStates := make(map[string]session.ConnectionStatus, len(connIds))
for _, id := range connIds {
expectStates[id] = expectState
}
for {
if ctx.Err() != nil {
break
}
for _, conn := range s.testWorkerConnectionInfo(t, tw) {
actualStates[conn.Id] = session.ConnectionStatusFromProtoVal(conn.Status)
}
if reflect.DeepEqual(expectStates, actualStates) {
break
}
time.Sleep(expectConnectionStateOnWorkerInterval)
}
// "non-fatal" assert here, so that we can surface both timeouts
// and invalid state
assert.NoError(ctx.Err())
// Assert
require.Equal(expectStates, actualStates)
s.logger.Debug("successfully asserted all connection states on worker", "expected_states", expectStates, "actual_states", actualStates)
}
func (s *TestSession) testWorkerConnectionInfo(t *testing.T, tw *worker.TestWorker) map[string]worker.TestConnectionInfo {
t.Helper()
require := require.New(t)
si, ok := tw.LookupSession(s.sessionId)
// This is always an error if the session has been removed from the
// local state.
require.True(ok)
// Likewise, we require the helper to always be used with
// connections.
require.Greater(len(si.Connections), 0, "should have at least one connection")
return si.Connections
}
func (s *TestSession) testWorkerConnectionIds(t *testing.T, tw *worker.TestWorker) []string {
t.Helper()
conns := s.testWorkerConnectionInfo(t, tw)
result := make([]string, 0, len(conns))
for _, conn := range conns {
result = append(result, conn.Id)
}
return result
}
// TestSessionConnection abstracts a connected session.
type TestSessionConnection struct {
conn net.Conn
logger hclog.Logger
}
// Connect returns a TestSessionConnection for a TestSession. Check
// the unexported connect method for the lower-level details.
func (s *TestSession) Connect(
ctx context.Context,
t *testing.T, // Just to add cleanup
) *TestSessionConnection {
t.Helper()
require := require.New(t)
conn := s.connect(ctx, t)
require.NotNil(conn)
t.Cleanup(func() {
conn.Close()
})
require.NotNil(conn)
return &TestSessionConnection{
conn: conn,
logger: s.logger,
}
}
// testSendRecv runs a basic send/receive test over the returned
// connection, and returns whether or not all "pings" made it
// through.
//
// The test is a simple sequence number, ticking up every second to
// max. The passed in conn is expected to copy whatever it is
// received.
func (c *TestSessionConnection) testSendRecv(t *testing.T) bool {
t.Helper()
require := require.New(t)
// This is a fairly arbitrary value, as the send/recv is
// instantaneous. The main key here is just to make sure that we do
// it a reasonable amount of times to know the connection is
// stable.
const testSendRecvSendMax = 100
for i := uint32(0); i < testSendRecvSendMax; i++ {
// Shuttle over the sequence number as base64.
err := binary.Write(c.conn, binary.LittleEndian, i)
if err != nil {
c.logger.Debug("received error during write", "err", err)
if errors.Is(err, net.ErrClosed) ||
errors.Is(err, io.EOF) ||
errors.Is(err, websocket.CloseError{Code: websocket.StatusPolicyViolation, Reason: "timed out"}) {
return false
}
require.FailNow(err.Error())
}
// Read it back
var j uint32
err = binary.Read(c.conn, binary.LittleEndian, &j)
if err != nil {
c.logger.Debug("received error during read", "err", err, "num_successfully_sent", i)
if errors.Is(err, net.ErrClosed) ||
errors.Is(err, io.EOF) ||
errors.Is(err, websocket.CloseError{Code: websocket.StatusPolicyViolation, Reason: "timed out"}) {
return false
}
require.FailNow(err.Error())
}
require.Equal(j, i)
// Sleep 1s
// time.Sleep(time.Second)
}
c.logger.Debug("finished send/recv successfully", "num_successfully_sent", testSendRecvSendMax)
return true
}
// TestSendRecvAll asserts that we were able to send/recv all pings
// over the test connection.
func (c *TestSessionConnection) TestSendRecvAll(t *testing.T) {
t.Helper()
require.True(t, c.testSendRecv(t))
c.logger.Debug("successfully asserted send/recv as passing")
}
// TestSendRecvFail asserts that we were able to send/recv all pings
// over the test connection.
func (c *TestSessionConnection) TestSendRecvFail(t *testing.T) {
t.Helper()
require.False(t, c.testSendRecv(t))
c.logger.Debug("successfully asserted send/recv as failing")
}
// TestTcpServer defines a simple testing TCP server. Data is simply
// copied from its input to its output.
type TestTcpServer struct {
logger hclog.Logger
ln net.Listener
conns map[string]net.Conn
}
// Port returns the port number for the test server listener.
func (ts *TestTcpServer) Port() uint32 {
_, portS, err := net.SplitHostPort(ts.ln.Addr().String())
if err != nil {
panic(err)
}
if portS == "" {
panic("empty port in what should be TCP listener")
}
port, err := strconv.Atoi(portS)
if err != nil {
panic(err)
}
if port < 1 {
panic("zero or negative port in what should be a TCP listener")
}
return uint32(port)
}
// Close closes the listener and all active connections.
func (ts *TestTcpServer) Close() {
ts.ln.Close()
for _, conn := range ts.conns {
conn.Close()
}
}
func (ts *TestTcpServer) run() {
for {
conn, err := ts.ln.Accept()
if err != nil {
if !errors.Is(err, net.ErrClosed) {
ts.logger.Error("Accept() error in TestTcpServer", "err", err)
}
return
}
ts.conns[conn.RemoteAddr().String()] = conn
go func(c net.Conn) {
io.Copy(c, c)
c.Close()
}(conn)
}
}
// NewTestTcpServer creates a TestTcpServer and runs it.
func NewTestTcpServer(t *testing.T, logger hclog.Logger) *TestTcpServer {
t.Helper()
require := require.New(t)
ts := &TestTcpServer{
logger: logger,
conns: make(map[string]net.Conn),
}
var err error
ts.ln, err = net.Listen("tcp", ":0")
require.NoError(err)
go ts.run()
return ts
}