When generating permissions from the grants, if a single grant was limited to the set of "self" actions, the permission would be marked as only self, even if additional grants were given for non-self actions. This would result in the generated permissions being more limiting then they should be based on the grants. This only impacts the sessions list endpoint. It would result in users that have been granted access to list other user's sessions to be unable to see these results in the list results.
316 lines
10 KiB
Go
316 lines
10 KiB
Go
package perms
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import (
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"strings"
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"github.com/hashicorp/boundary/internal/types/action"
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"github.com/hashicorp/boundary/internal/types/resource"
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"github.com/hashicorp/boundary/sdk/pbs/controller/api/resources/scopes"
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)
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const AnonymousUserId = "u_anon"
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// ACL provides an entry point into the permissions engine for determining if an
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// action is allowed on a resource based on a principal's (user or group) grants.
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type ACL struct {
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scopeMap map[string][]Grant
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}
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// ACLResults provides a type for the permission's engine results so that we can
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// pass more detailed information along in the future if we want. It was useful
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// in Vault, may be useful here.
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type ACLResults struct {
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AuthenticationFinished bool
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Authorized bool
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OutputFields OutputFieldsMap
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// This is included but unexported for testing/debugging
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scopeMap map[string][]Grant
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}
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// Permission provides information about the specific
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// resources that a user has been granted access to for a given scope, resource, and action.
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type Permission struct {
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ScopeId string // The scope id for which the permission applies.
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Resource resource.Type
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Action action.Type
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ResourceIds []string // Any specific resource ids that have been referred in the grant's `id` field, if applicable.
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OnlySelf bool // The grant only allows actions against the user's own resources.
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All bool // We got a wildcard in the grant string's `id` field.
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}
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// UserPermissions is a set of Permissions for a User.
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type UserPermissions struct {
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UserId string
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Permissions []Permission
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}
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// Resource defines something within boundary that requires authorization
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// capabilities. Resources must have a ScopeId.
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type Resource struct {
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// ScopeId is the scope that contains the Resource.
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ScopeId string `json:"scope_id,omitempty"`
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// Id is the public id of the resource.
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Id string `json:"id,omitempty"`
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// Type of resource.
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Type resource.Type `json:"type,omitempty"`
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// Pin if defined would constrain the resource within the collection of the
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// pin id.
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Pin string `json:"pin,omitempty"`
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}
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// NewACL creates an ACL from the grants provided.
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func NewACL(grants ...Grant) ACL {
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ret := ACL{
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scopeMap: make(map[string][]Grant, len(grants)),
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}
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for _, grant := range grants {
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ret.scopeMap[grant.scope.Id] = append(ret.scopeMap[grant.scope.Id], grant)
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}
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return ret
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}
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// Allowed determines if the grants for an ACL allow an action for a resource.
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func (a ACL) Allowed(r Resource, aType action.Type, userId string, opt ...Option) (results ACLResults) {
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opts := getOpts(opt...)
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// First, get the grants within the specified scope
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grants := a.scopeMap[r.ScopeId]
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results.scopeMap = a.scopeMap
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var parentAction action.Type
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split := strings.Split(aType.String(), ":")
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if len(split) == 2 {
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parentAction = action.Map[split[0]]
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}
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// Now, go through and check the cases indicated above
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for _, grant := range grants {
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var outputFieldsOnly bool
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switch {
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case len(grant.actions) == 0:
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// Continue with the next grant, unless we have output fields
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// specified in which case we continue to be able to apply the
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// output fields depending on ID and type.
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if len(grant.OutputFields) > 0 {
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outputFieldsOnly = true
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} else {
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continue
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}
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case grant.actions[aType]:
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// We have this action
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case grant.actions[parentAction]:
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// We don't have this action, but it's a subaction and we have the
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// parent action. As an example, if we are looking for "read:self"
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// and have "read", this is sufficient.
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case grant.actions[action.All]:
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// All actions are allowed
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default:
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// No actions in the grant match what we're looking for, so continue
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// with the next grant
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continue
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}
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// We step through all grants, to fetch the full list of output fields.
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// However, we shortcut if we find *.
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//
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// If the action was not found above but we did find output fields in
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// patterns that match, we do not authorize the request, but we do build
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// up the output fields patterns.
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//
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// Note that when using IsActionOrParent it is merely to test whether it
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// is an allowed format since some formats operate ony on collections
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// (or don't operate at all on collections) and we want to ensure that
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// it is/isn't a create or list command or subcommand to know whether
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// that form is valid. The actual checking of whether the given action
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// is granted to the user already happened above.
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var found bool
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switch {
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// Case 1: We only allow specific actions on specific types for the
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// anonymous user. ID being supplied or not doesn't matter in this case,
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// it must be an explicit type and action(s); adding this as an explicit
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// case here prevents duplicating logic in two of the other more
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// general-purpose cases below (3 and 4). See notes there about ID being
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// present or not.
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case !opts.withSkipAnonymousUserRestrictions &&
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(userId == AnonymousUserId || userId == ""):
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switch {
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// Allow discovery of scopes, so that auth methods within can be
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// discovered
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case grant.typ == r.Type &&
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grant.typ == resource.Scope &&
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(aType == action.List || aType == action.NoOp):
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found = true
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// Allow discovery of and authenticating to auth methods
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case grant.typ == r.Type &&
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grant.typ == resource.AuthMethod &&
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(aType == action.List || aType == action.NoOp || aType == action.Authenticate):
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found = true
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}
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// Case 2:
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// id=<resource.id>;actions=<action> where ID cannot be a wildcard; or
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// id=<resource.id>;output_fields=<fields> where fields cannot be a
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// wildcard.
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case grant.id == r.Id &&
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grant.id != "" &&
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grant.id != "*" &&
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grant.typ == resource.Unknown &&
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!action.List.IsActionOrParent(aType) &&
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!action.Create.IsActionOrParent(aType):
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found = true
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// Case 3: type=<resource.type>;actions=<action> when action is list or
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// create. Must be a top level collection, otherwise must be one of the
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// two formats specified in cases 4 or 5. Or,
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// type=resource.type;output_fields=<fields> and no action. This is more
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// of a semantic difference compared to 4 more than a security
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// difference; this type is for clarity as it ties more closely to the
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// concept of create and list as actions on a collection, operating on a
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// collection directly. The format in case 4 will still work for
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// create/list on collections but that's more of a shortcut to allow
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// things like id=*;type=*;actions=* for admin flows so that you don't
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// need to separate out explicit collection actions into separate typed
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// grants for each collection within a role. This does mean there are
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// "two ways of doing things" but it's a reasonable UX tradeoff given
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// that "all IDs" can reasonably be construed to include "and the one
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// I'm making" and "all of them for listing".
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case grant.id == "" &&
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r.Id == "" &&
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grant.typ == r.Type &&
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grant.typ != resource.Unknown &&
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topLevelType(r.Type) &&
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(action.List.IsActionOrParent(aType) ||
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action.Create.IsActionOrParent(aType)):
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found = true
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// Case 4:
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// id=*;type=<resource.type>;actions=<action> where type cannot be
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// unknown but can be a wildcard to allow any resource at all; or
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// id=*;type=<resource.type>;output_fields=<fields> with no action.
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case grant.id == "*" &&
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grant.typ != resource.Unknown &&
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(grant.typ == r.Type ||
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grant.typ == resource.All):
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found = true
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// Case 5:
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// id=<pin>;type=<resource.type>;actions=<action> where type can be a
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// wildcard and this this is operating on a non-top-level type. Same for
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// output fields only.
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case grant.id != "" &&
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grant.id == r.Pin &&
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grant.typ != resource.Unknown &&
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(grant.typ == r.Type || grant.typ == resource.All) &&
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!topLevelType(r.Type):
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found = true
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}
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if found {
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if !outputFieldsOnly {
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results.Authorized = true
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}
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if results.OutputFields = results.OutputFields.AddFields(grant.OutputFields.Fields()); results.OutputFields.HasAll() && results.Authorized {
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return
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}
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}
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}
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return
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}
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// ListPermissions builds a set of Permissions based on the grants in the ACL.
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// Permissions are determined for the given resource for each of the provided scopes.
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// There must be a grant for a given resource for one of the provided "id actions"
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// or for action.All in order for a Permission to be created for the scope.
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// The set of "id actions" is resource dependant, but will generally include all
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// actions that can be taken on an individual resource.
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func (a ACL) ListPermissions(requestedScopes map[string]*scopes.ScopeInfo, requestedType resource.Type, idActions action.ActionSet) []Permission {
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perms := make([]Permission, 0, len(requestedScopes))
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for scopeId := range requestedScopes {
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p := Permission{
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ScopeId: scopeId,
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Resource: requestedType,
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Action: action.List,
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OnlySelf: true, // default to only self to be restrictive
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}
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// Get grants for a specific scope id from the source of truth.
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grants := a.scopeMap[scopeId]
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for _, grant := range grants {
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// This grant doesn't match what we're looking for, ignore.
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if grant.typ != requestedType && grant.typ != resource.All {
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continue
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}
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// We found a grant that matches the requested resource type:
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// Search to see if one or all actions in the action set have been granted.
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found := false
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if ok := grant.actions[action.All]; ok {
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found = true
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} else {
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for _, a := range idActions {
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if ok := grant.actions[a]; ok {
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found = true
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break
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}
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}
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}
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if !found { // In this case, none of the requested actions were granted for the given scope id.
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continue
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}
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actions, _ := grant.Actions()
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excludeList := make(action.ActionSet, 0, len(actions))
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for _, aa := range actions {
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if aa != action.List {
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excludeList = append(excludeList, aa)
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}
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}
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p.OnlySelf = p.OnlySelf && excludeList.OnlySelf()
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switch grant.id {
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case "*":
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p.All = true
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case "":
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continue
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default:
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p.ResourceIds = append(p.ResourceIds, grant.id)
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}
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}
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if p.All || len(p.ResourceIds) > 0 {
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perms = append(perms, p)
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}
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}
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return perms
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}
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func topLevelType(typ resource.Type) bool {
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switch typ {
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case resource.AuthMethod,
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resource.AuthToken,
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resource.CredentialStore,
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resource.Group,
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resource.HostCatalog,
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resource.Role,
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resource.Scope,
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resource.Session,
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resource.Target,
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resource.User,
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resource.Worker:
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return true
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}
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return false
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}
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