205 lines
6.3 KiB
Go
205 lines
6.3 KiB
Go
package worker
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import (
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"context"
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"math/rand"
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"time"
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pbs "github.com/hashicorp/boundary/internal/gen/controller/servers/services"
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"github.com/hashicorp/boundary/internal/servers"
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"github.com/hashicorp/boundary/internal/types/resource"
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"google.golang.org/grpc/resolver"
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)
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// In the future we could make this configurable
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const (
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statusInterval = 2 * time.Second
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)
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type LastStatusInformation struct {
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*pbs.StatusResponse
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StatusTime time.Time
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}
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func (w *Worker) startStatusTicking(cancelCtx context.Context) {
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go func() {
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r := rand.New(rand.NewSource(time.Now().UnixNano()))
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// This function exists to desynchronize calls to controllers from
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// workers so we aren't always getting status updates at the exact same
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// intervals, to ease the load on the DB.
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getRandomInterval := func() time.Duration {
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// 0 to 0.5 adjustment to the base
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f := r.Float64() / 2
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// Half a chance to be faster, not slower
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if r.Float32() > 0.5 {
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f = -1 * f
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}
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return statusInterval + time.Duration(f*float64(time.Second))
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}
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timer := time.NewTimer(0)
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for {
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select {
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case <-cancelCtx.Done():
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w.logger.Info("status ticking shutting down")
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return
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case <-timer.C:
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w.sendWorkerStatus(cancelCtx)
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timer.Reset(getRandomInterval())
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}
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}
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}()
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}
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// LastStatusSuccess is used in tests (it's exported for tests in other
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// packages) to verify the last time we sent status
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func (w *Worker) LastStatusSuccess() *LastStatusInformation {
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return w.lastStatusSuccess.Load().(*LastStatusInformation)
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}
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func (w *Worker) sendWorkerStatus(cancelCtx context.Context) {
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// First send info as-is. We'll perform cleanup duties after we
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// get cancel/job change info back.
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var activeJobs []*pbs.JobStatus
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// Range over known sessions and collect info
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w.sessionInfoMap.Range(func(key, value interface{}) bool {
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var jobInfo pbs.SessionJobInfo
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sessionId := key.(string)
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si := value.(*sessionInfo)
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si.RLock()
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status := si.status
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connections := make([]*pbs.Connection, 0, len(si.connInfoMap))
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for k, v := range si.connInfoMap {
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connections = append(connections, &pbs.Connection{
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ConnectionId: k,
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Status: v.status,
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})
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}
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si.RUnlock()
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jobInfo.SessionId = sessionId
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activeJobs = append(activeJobs, &pbs.JobStatus{
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Job: &pbs.Job{
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Type: pbs.JOBTYPE_JOBTYPE_SESSION,
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JobInfo: &pbs.Job_SessionInfo{
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SessionInfo: &pbs.SessionJobInfo{
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SessionId: sessionId,
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Status: status,
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Connections: connections,
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},
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},
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},
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})
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return true
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})
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// Send status information
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client := w.controllerStatusConn.Load().(pbs.ServerCoordinationServiceClient)
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var tags map[string]*servers.TagValues
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// If we're not going to request a tag update, no reason to have these
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// marshaled on every status call.
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if w.updateTags.Load() {
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tags = w.tags.Load().(map[string]*servers.TagValues)
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}
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result, err := client.Status(cancelCtx, &pbs.StatusRequest{
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Jobs: activeJobs,
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Worker: &servers.Server{
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PrivateId: w.conf.RawConfig.Worker.Name,
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Type: resource.Worker.String(),
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Description: w.conf.RawConfig.Worker.Description,
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Address: w.conf.RawConfig.Worker.PublicAddr,
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Tags: tags,
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},
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UpdateTags: w.updateTags.Load(),
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})
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if err != nil {
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w.logger.Error("error making status request to controller", "error", err)
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} else {
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w.logger.Trace("successfully sent status to controller")
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w.updateTags.Store(false)
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addrs := make([]resolver.Address, 0, len(result.Controllers))
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strAddrs := make([]string, 0, len(result.Controllers))
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for _, v := range result.Controllers {
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addrs = append(addrs, resolver.Address{Addr: v.Address})
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strAddrs = append(strAddrs, v.Address)
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}
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w.logger.Trace("found controllers", "addresses", strAddrs)
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switch len(strAddrs) {
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case 0:
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w.logger.Warn("got no controller addresses from controller; possibly prior to first status save, not persisting")
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default:
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w.Resolver().UpdateState(resolver.State{Addresses: addrs})
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}
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w.lastStatusSuccess.Store(&LastStatusInformation{StatusResponse: result, StatusTime: time.Now()})
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for _, request := range result.GetJobsRequests() {
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switch request.GetRequestType() {
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case pbs.CHANGETYPE_CHANGETYPE_UPDATE_STATE:
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switch request.GetJob().GetType() {
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case pbs.JOBTYPE_JOBTYPE_SESSION:
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sessInfo := request.GetJob().GetSessionInfo()
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sessionId := sessInfo.GetSessionId()
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siRaw, ok := w.sessionInfoMap.Load(sessionId)
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if !ok {
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w.logger.Warn("asked to cancel session but could not find a local information for it", "session_id", sessionId)
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continue
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}
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si := siRaw.(*sessionInfo)
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si.Lock()
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si.status = sessInfo.GetStatus()
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si.Unlock()
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}
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}
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}
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}
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// Cleanup: Run through current jobs. Cancel connections for any
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// canceling session or any session that is expired. Clear out
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// sessions that are canceled or expired with all connections
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// marked as closed. Close any that aren't marked as such.
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closeInfo := make(map[string]string)
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cleanSessionIds := make([]string, 0)
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w.sessionInfoMap.Range(func(key, value interface{}) bool {
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si := value.(*sessionInfo)
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si.Lock()
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switch {
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case si.status == pbs.SESSIONSTATUS_SESSIONSTATUS_CANCELING,
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si.status == pbs.SESSIONSTATUS_SESSIONSTATUS_TERMINATED,
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time.Until(si.lookupSessionResponse.Expiration.AsTime()) < 0:
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var toClose int
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for k, v := range si.connInfoMap {
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if v.closeTime.IsZero() {
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toClose++
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v.connCancel()
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w.logger.Info("terminated connection due to cancellation or expiration", "session_id", si.id, "connection_id", k)
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closeInfo[k] = si.id
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}
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}
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// closeTime is marked by closeConnections iff the
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// status is returned for that connection as closed. If
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// the session is no longer valid and all connections
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// are marked closed, clean up the session.
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if toClose == 0 {
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cleanSessionIds = append(cleanSessionIds, si.id)
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}
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}
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si.Unlock()
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return true
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})
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// Note that we won't clean these from the info map until the
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// next time we run this function
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if len(closeInfo) > 0 {
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if err := w.closeConnections(cancelCtx, closeInfo); err != nil {
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w.logger.Error("error marking connections closed", "error", err)
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}
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}
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// Forget sessions where the session is expired/canceled and all
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// connections are canceled and marked closed
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for _, v := range cleanSessionIds {
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w.sessionInfoMap.Delete(v)
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}
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}
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