Files
threshold/internal/tests/helper/testing_helper.go
T
hashicorp-copywrite[bot]andJohan Brandhorst-Satzkorn 29da0bcb92 [COMPLIANCE] License changes (#3567)
* Adding explicit MPL license for sub-package.

This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository.

* Adding explicit MPL license for sub-package

This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository.

* Updating the license from MPL to Business Source License

Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at https://hashi.co/bsl-blog, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl.

* Update copyright file headers to BUS-1.1

* Rerun make gen

This will pick up the last of the license changes

* Revert "Rerun make gen"

This reverts commit dbe0968bffd92745d8663c6940debae098395a6b.

* Remove copywrite from generation script

The current version of copywrite is not sophisticated enough
to only apply the copywrite changes to certain subdirectories,
so to avoid accidentally relicensing our api and sdk modules,
we will stop running the copywrite script until such time
that it can do the right thing.

* License protobuf API as MPL

The protobuf API files are used to generate the SDK,
since we want the SDK to be MPL, the protobuf files
must also be MPL. This extends to all protobuf files
whose sources end up in the SDK directory, including:

- internal/proto/controller/api
- internal/proto/controller/custom_options
- internal/proto/plugin

It also includes the generated service directory in
internal/gen/controller/api/services, since they are
generated from the protobuf sources used for the SDK.

* Change website license file name

This makes the naming scheme consistent with the rest
of the repository.

* Add note on licensing to README

* Set copywrite license to BUSL

* Revert "Add note on licensing to README"

This reverts commit 4d865a91a7a4f11605f0dc4609355d7e3c3cfffe.

---------

Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
Co-authored-by: Johan Brandhorst-Satzkorn <johan.brandhorst@gmail.com>
2023-08-11 10:31:53 -07:00

505 lines
14 KiB
Go

// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: BUSL-1.1
package helper
import (
"context"
"encoding/binary"
"errors"
"fmt"
"io"
"net"
"net/http"
"reflect"
"strconv"
"testing"
"time"
"github.com/cenkalti/backoff/v4"
"github.com/hashicorp/boundary/api/targets"
"github.com/hashicorp/boundary/globals"
"github.com/hashicorp/boundary/internal/cmd/commands/connect"
"github.com/hashicorp/boundary/internal/daemon/controller/common"
"github.com/hashicorp/boundary/internal/daemon/worker"
"github.com/hashicorp/boundary/internal/proxy"
"github.com/hashicorp/boundary/internal/session"
targetspb "github.com/hashicorp/boundary/sdk/pbs/controller/api/resources/targets"
"github.com/hashicorp/go-cleanhttp"
"github.com/hashicorp/go-secure-stdlib/base62"
"github.com/mr-tron/base58"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
"google.golang.org/protobuf/proto"
"nhooyr.io/websocket"
"nhooyr.io/websocket/wspb"
)
const (
DefaultWorkerStatusGracePeriod = time.Second * 15
DefaultSuccessfulStatusGracePeriod = time.Second * 15
expectConnectionStateOnControllerTimeout = time.Minute * 2
expectConnectionStateOnWorkerTimeout = DefaultWorkerStatusGracePeriod * 3
// This is the interval that we check states on in the worker. It
// needs to be particularly granular to ensure that we allow for
// adequate time to catch any edge cases where the connection state
// disappears from the worker before we can update the state.
//
// As of this writing, the (hardcoded) status request interval on
// the worker is 2 seconds, and a session is removed from the state
// when it has no connections left on the *next* pass. A one second
// interval would only mean two chances to check with a high
// possibility of skew; while it seems okay I'm still not 100%
// comfortable with this little resolution.
expectConnectionStateOnWorkerInterval = time.Millisecond * 100
)
// TestSession represents an authorized session.
type TestSession struct {
SessionId string
WorkerAddr string
Transport *http.Transport
tofuToken string
connectionsLeft int32
SessionAuthzData *targetspb.SessionAuthorizationData
}
// NewTestSession authorizes a session and creates all of the data
// necessary to initialize.
func NewTestSession(
ctx context.Context,
t *testing.T,
tcl *targets.Client,
targetId string,
) *TestSession {
t.Helper()
require := require.New(t)
sar, err := tcl.AuthorizeSession(ctx, targetId)
require.NoError(err)
require.NotNil(sar)
s := &TestSession{
SessionId: sar.Item.SessionId,
}
authzString := sar.GetItem().(*targets.SessionAuthorization).AuthorizationToken
marshaled, err := base58.FastBase58Decoding(authzString)
require.NoError(err)
require.NotZero(marshaled)
s.SessionAuthzData = new(targetspb.SessionAuthorizationData)
err = proto.Unmarshal(marshaled, s.SessionAuthzData)
require.NoError(err)
require.NotZero(s.SessionAuthzData.GetWorkerInfo())
s.WorkerAddr = s.SessionAuthzData.GetWorkerInfo()[0].GetAddress()
tlsConf, err := connect.ClientTlsConfig(s.SessionAuthzData, "")
require.NoError(err)
s.Transport = cleanhttp.DefaultTransport()
s.Transport.DisableKeepAlives = false
s.Transport.TLSClientConfig = tlsConf
s.Transport.IdleConnTimeout = 0
return s
}
// connect returns a connected websocket for the stored session,
// connecting to the stored workerAddr with the configured transport.
//
// The returned (wrapped) net.Conn should be ready for communication.
func (s *TestSession) connect(ctx context.Context, t *testing.T) net.Conn {
t.Helper()
require := require.New(t)
var conn *websocket.Conn
var resp *http.Response
var handshakeResult proxy.HandshakeResult
// A retry was added here to mitigate some flakiness.
// Occasionally, `wspb.Read` would throw an error due to "received header with unexpected
// rsv bits set: false:false:true". It was unclear what the cause of this was, so we
// resorted to retrying the connection.
err := backoff.RetryNotify(
func() error {
var err error
conn, resp, err = websocket.Dial(
ctx,
fmt.Sprintf("wss://%s/v1/proxy", s.WorkerAddr),
&websocket.DialOptions{
HTTPClient: &http.Client{
Transport: s.Transport,
},
Subprotocols: []string{globals.TcpProxyV1},
},
)
if err != nil {
return backoff.Permanent(err)
}
if resp.Header.Get("Sec-WebSocket-Protocol") != globals.TcpProxyV1 {
return backoff.Permanent(errors.New(
fmt.Sprintf("Unexpected header. Expected: %s, Actual: %s",
globals.TcpProxyV1,
resp.Header.Get("Sec-WebSocket-Protocol"),
)))
}
// Send and receive/check the handshake.
if s.tofuToken == "" {
s.tofuToken, err = base62.Random(20)
if err != nil {
return backoff.Permanent(errors.New("Error creating token"))
}
}
handshake := proxy.ClientHandshake{TofuToken: s.tofuToken}
t.Logf("Using token: %s", s.tofuToken)
err = wspb.Write(ctx, conn, &handshake)
if err != nil {
return backoff.Permanent(err)
}
return wspb.Read(ctx, conn, &handshakeResult)
},
backoff.WithMaxRetries(backoff.NewConstantBackOff(time.Second), 1),
func(err error, td time.Duration) {
t.Logf("Issue with reading websocket: %s. Retrying...", err)
},
)
require.NoError(err)
// This is just a cursory check to make sure that the handshake is
// populated. We could check connections remaining too, but that
// could legitimately be a trivial (zero) value.
require.NotNil(handshakeResult.GetExpiration())
s.connectionsLeft = handshakeResult.GetConnectionsLeft()
return websocket.NetConn(ctx, conn, websocket.MessageBinary)
}
// ExpectConnectionStateOnController waits until all connections in a
// session have transitioned to a particular state on the controller.
func (s *TestSession) ExpectConnectionStateOnController(
ctx context.Context,
t *testing.T,
connectionRepoFn common.ConnectionRepoFactory,
expectState session.ConnectionStatus,
) {
t.Helper()
require := require.New(t)
assert := assert.New(t)
ctx, cancel := context.WithTimeout(ctx, expectConnectionStateOnControllerTimeout)
defer cancel()
// This is just for initialization of the actual state set.
const sessionStatusUnknown session.ConnectionStatus = "unknown"
connectionRepo, err := connectionRepoFn()
require.NoError(err)
conns, err := connectionRepo.ListConnectionsBySessionId(ctx, s.SessionId)
require.NoError(err)
// To avoid misleading passing tests, we require this test be used
// with sessions with connections..
require.Greater(len(conns), 0, "should have at least one connection")
// Make a set of states, 1 per connection
actualStates := make([]session.ConnectionStatus, len(conns))
for i := range actualStates {
actualStates[i] = sessionStatusUnknown
}
// Make expect set for comparison
expectStates := make([]session.ConnectionStatus, len(conns))
for i := range expectStates {
expectStates[i] = expectState
}
for {
if ctx.Err() != nil {
break
}
for i, conn := range conns {
_, states, err := connectionRepo.LookupConnection(ctx, conn.PublicId, nil)
require.NoError(err)
// Look at the first state in the returned list, which will
// be the most recent state.
actualStates[i] = states[0].Status
}
if reflect.DeepEqual(expectStates, actualStates) {
break
}
time.Sleep(time.Second)
}
// "non-fatal" assert here, so that we can surface both timeouts
// and invalid state
assert.NoError(ctx.Err())
// Assert
require.Equal(expectStates, actualStates)
t.Log("successfully asserted all connection states on controller", "expected_states", expectStates, "actual_states", actualStates)
}
// ExpectConnectionStateOnWorker waits until all connections in a
// session have transitioned to a particular state on the worker.
func (s *TestSession) ExpectConnectionStateOnWorker(
ctx context.Context,
t *testing.T,
tw *worker.TestWorker,
expectState session.ConnectionStatus,
) {
t.Helper()
require := require.New(t)
assert := assert.New(t)
ctx, cancel := context.WithTimeout(ctx, expectConnectionStateOnWorkerTimeout)
defer cancel()
// This is just for initialization of the actual state set.
const sessionStatusUnknown session.ConnectionStatus = "unknown"
connIds := s.testWorkerConnectionIds(t, tw)
// Make a set of states, 1 per connection
actualStates := make(map[string]session.ConnectionStatus, len(connIds))
for _, id := range connIds {
actualStates[id] = sessionStatusUnknown
}
// Make expect set for comparison
expectStates := make(map[string]session.ConnectionStatus, len(connIds))
for _, id := range connIds {
expectStates[id] = expectState
}
for {
if ctx.Err() != nil {
break
}
for _, conn := range s.testWorkerConnectionInfo(t, tw) {
actualStates[conn.Id] = session.ConnectionStatusFromProtoVal(conn.Status)
}
if reflect.DeepEqual(expectStates, actualStates) {
break
}
time.Sleep(expectConnectionStateOnWorkerInterval)
}
// "non-fatal" assert here, so that we can surface both timeouts
// and invalid state
assert.NoError(ctx.Err())
// Assert
require.Equal(expectStates, actualStates)
t.Log("successfully asserted all connection states on worker", "expected_states", expectStates, "actual_states", actualStates)
}
func (s *TestSession) testWorkerConnectionInfo(t *testing.T, tw *worker.TestWorker) map[string]worker.TestConnectionInfo {
t.Helper()
require := require.New(t)
si, ok := tw.LookupSession(s.SessionId)
// This is always an error if the session has been removed from the
// local state.
require.True(ok)
// Likewise, we require the helper to always be used with
// connections.
require.Greater(len(si.Connections), 0, "should have at least one connection")
return si.Connections
}
func (s *TestSession) testWorkerConnectionIds(t *testing.T, tw *worker.TestWorker) []string {
t.Helper()
conns := s.testWorkerConnectionInfo(t, tw)
result := make([]string, 0, len(conns))
for _, conn := range conns {
result = append(result, conn.Id)
}
return result
}
// TestSessionConnection abstracts a connected session.
type TestSessionConnection struct {
conn net.Conn
}
// Close a test connection
func (t *TestSessionConnection) Close() error {
return t.conn.Close()
}
// Connect returns a TestSessionConnection for a TestSession. Check
// the unexported connect method for the lower-level details.
func (s *TestSession) Connect(
ctx context.Context,
t *testing.T, // Just to add cleanup
) *TestSessionConnection {
t.Helper()
require := require.New(t)
conn := s.connect(ctx, t)
require.NotNil(conn)
t.Cleanup(func() {
conn.Close()
})
require.NotNil(conn)
return &TestSessionConnection{
conn: conn,
}
}
// testSendRecv runs a basic send/receive test over the returned
// connection, and returns whether or not all "pings" made it
// through.
//
// The test is a simple sequence number, ticking up every second to
// max. The passed in conn is expected to copy whatever it is
// received.
func (c *TestSessionConnection) testSendRecv(t *testing.T) bool {
t.Helper()
require := require.New(t)
// This is a fairly arbitrary value, as the send/recv is
// instantaneous. The main key here is just to make sure that we do
// it a reasonable amount of times to know the connection is
// stable.
const testSendRecvSendMax = 100
for i := uint32(0); i < testSendRecvSendMax; i++ {
// Shuttle over the sequence number as base64.
err := binary.Write(c.conn, binary.LittleEndian, i)
if err != nil {
t.Log("received error during write", "err", err)
if errors.Is(err, net.ErrClosed) ||
errors.Is(err, io.EOF) ||
errors.Is(err, websocket.CloseError{Code: websocket.StatusPolicyViolation, Reason: "timed out"}) ||
errors.Is(err, websocket.CloseError{Code: websocket.StatusNormalClosure, Reason: ""}) {
return false
}
require.FailNow(err.Error())
}
// Read it back
var j uint32
err = binary.Read(c.conn, binary.LittleEndian, &j)
if err != nil {
t.Log("received error during read", "err", err, "num_successfully_sent", i)
if errors.Is(err, net.ErrClosed) ||
errors.Is(err, io.EOF) ||
errors.Is(err, websocket.CloseError{Code: websocket.StatusPolicyViolation, Reason: "timed out"}) {
return false
}
require.FailNow(err.Error())
}
require.Equal(j, i)
// Sleep 1s
// time.Sleep(time.Second)
}
t.Log("finished send/recv successfully", "num_successfully_sent", testSendRecvSendMax)
return true
}
// TestSendRecvAll asserts that we were able to send/recv all pings
// over the test connection.
func (c *TestSessionConnection) TestSendRecvAll(t *testing.T) {
t.Helper()
require.True(t, c.testSendRecv(t))
t.Log("successfully asserted send/recv as passing")
}
// TestSendRecvFail asserts that we were able to send/recv all pings
// over the test connection.
func (c *TestSessionConnection) TestSendRecvFail(t *testing.T) {
t.Helper()
require.False(t, c.testSendRecv(t))
t.Log("successfully asserted send/recv as failing")
}
// TestTcpServer defines a simple testing TCP server. Data is simply
// copied from its input to its output.
type TestTcpServer struct {
t *testing.T
ln net.Listener
conns map[string]net.Conn
}
// Port returns the port number for the test server listener.
func (ts *TestTcpServer) Port() uint32 {
_, portS, err := net.SplitHostPort(ts.ln.Addr().String())
if err != nil {
panic(err)
}
if portS == "" {
panic("empty port in what should be TCP listener")
}
port, err := strconv.Atoi(portS)
if err != nil {
panic(err)
}
if port < 1 {
panic("zero or negative port in what should be a TCP listener")
}
return uint32(port)
}
// Close closes the listener and all active connections.
func (ts *TestTcpServer) Close() {
ts.ln.Close()
for _, conn := range ts.conns {
conn.Close()
}
}
func (ts *TestTcpServer) run() {
for {
conn, err := ts.ln.Accept()
if err != nil {
if !errors.Is(err, net.ErrClosed) {
ts.t.Error("Accept() error in TestTcpServer", "err", err)
}
return
}
ts.conns[conn.RemoteAddr().String()] = conn
go func(c net.Conn) {
io.Copy(c, c)
c.Close()
}(conn)
}
}
// NewTestTcpServer creates a TestTcpServer and runs it.
func NewTestTcpServer(t *testing.T) *TestTcpServer {
t.Helper()
require := require.New(t)
ts := &TestTcpServer{
t: t,
conns: make(map[string]net.Conn),
}
var err error
ts.ln, err = net.Listen("tcp", ":0")
require.NoError(err)
go ts.run()
return ts
}