* Adding explicit MPL license for sub-package. This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at https://hashi.co/bsl-blog, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * Update copyright file headers to BUS-1.1 * Rerun make gen This will pick up the last of the license changes * Revert "Rerun make gen" This reverts commit dbe0968bffd92745d8663c6940debae098395a6b. * Remove copywrite from generation script The current version of copywrite is not sophisticated enough to only apply the copywrite changes to certain subdirectories, so to avoid accidentally relicensing our api and sdk modules, we will stop running the copywrite script until such time that it can do the right thing. * License protobuf API as MPL The protobuf API files are used to generate the SDK, since we want the SDK to be MPL, the protobuf files must also be MPL. This extends to all protobuf files whose sources end up in the SDK directory, including: - internal/proto/controller/api - internal/proto/controller/custom_options - internal/proto/plugin It also includes the generated service directory in internal/gen/controller/api/services, since they are generated from the protobuf sources used for the SDK. * Change website license file name This makes the naming scheme consistent with the rest of the repository. * Add note on licensing to README * Set copywrite license to BUSL * Revert "Add note on licensing to README" This reverts commit 4d865a91a7a4f11605f0dc4609355d7e3c3cfffe. --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com> Co-authored-by: Johan Brandhorst-Satzkorn <johan.brandhorst@gmail.com>
171 lines
4.6 KiB
Go
171 lines
4.6 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: BUSL-1.1
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package session
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import (
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"context"
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"github.com/hashicorp/boundary/internal/db"
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"github.com/hashicorp/boundary/internal/db/timestamp"
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"github.com/hashicorp/boundary/internal/errors"
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"google.golang.org/protobuf/types/known/timestamppb"
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workerpbs "github.com/hashicorp/boundary/internal/gen/controller/servers/services"
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)
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const (
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defaultStateTableName = "session_state"
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)
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// Status of the session's state
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type Status string
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const (
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StatusPending Status = "pending"
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StatusActive Status = "active"
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StatusCanceling Status = "canceling"
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StatusTerminated Status = "terminated"
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)
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// String representation of the state's status
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func (s Status) String() string {
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return string(s)
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}
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// ProtoVal returns the enum value corresponding to the state
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func (s Status) ProtoVal() workerpbs.SESSIONSTATUS {
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switch s {
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case StatusPending:
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return workerpbs.SESSIONSTATUS_SESSIONSTATUS_PENDING
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case StatusActive:
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return workerpbs.SESSIONSTATUS_SESSIONSTATUS_ACTIVE
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case StatusCanceling:
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return workerpbs.SESSIONSTATUS_SESSIONSTATUS_CANCELING
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case StatusTerminated:
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return workerpbs.SESSIONSTATUS_SESSIONSTATUS_TERMINATED
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}
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return workerpbs.SESSIONSTATUS_SESSIONSTATUS_UNSPECIFIED
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}
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// State of the session
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type State struct {
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// SessionId references the session public id
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SessionId string `json:"session_id,omitempty" gorm:"primary_key"`
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// status of the session
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Status Status `json:"status,omitempty" gorm:"column:state"`
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// PreviousEndTime from the RDBMS
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PreviousEndTime *timestamp.Timestamp `json:"previous_end_time,omitempty" gorm:"default:current_timestamp"`
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// StartTime from the RDBMS
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StartTime *timestamp.Timestamp `json:"start_time,omitempty" gorm:"default:current_timestamp;primary_key"`
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// EndTime from the RDBMS
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EndTime *timestamp.Timestamp `json:"end_time,omitempty" gorm:"default:current_timestamp"`
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tableName string `gorm:"-"`
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}
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var (
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_ Cloneable = (*State)(nil)
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_ db.VetForWriter = (*State)(nil)
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)
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// NewState creates a new in memory session state. No options
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// are currently supported.
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func NewState(ctx context.Context, session_id string, state Status, _ ...Option) (*State, error) {
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const op = "session.NewState"
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s := State{
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SessionId: session_id,
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Status: state,
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}
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if err := s.validate(ctx); err != nil {
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return nil, errors.Wrap(ctx, err, op)
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}
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return &s, nil
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}
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// allocState will allocate a State
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func allocState() State {
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return State{}
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}
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// Clone creates a clone of the State
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func (s *State) Clone() any {
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clone := &State{
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SessionId: s.SessionId,
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Status: s.Status,
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}
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if s.PreviousEndTime != nil {
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clone.PreviousEndTime = ×tamp.Timestamp{
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Timestamp: ×tamppb.Timestamp{
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Seconds: s.PreviousEndTime.Timestamp.Seconds,
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Nanos: s.PreviousEndTime.Timestamp.Nanos,
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},
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}
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}
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if s.StartTime != nil {
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clone.StartTime = ×tamp.Timestamp{
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Timestamp: ×tamppb.Timestamp{
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Seconds: s.StartTime.Timestamp.Seconds,
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Nanos: s.StartTime.Timestamp.Nanos,
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},
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}
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}
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if s.EndTime != nil {
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clone.EndTime = ×tamp.Timestamp{
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Timestamp: ×tamppb.Timestamp{
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Seconds: s.EndTime.Timestamp.Seconds,
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Nanos: s.EndTime.Timestamp.Nanos,
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},
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}
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}
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return clone
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}
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// VetForWrite implements db.VetForWrite() interface and validates the state
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// before it's written.
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func (s *State) VetForWrite(ctx context.Context, _ db.Reader, _ db.OpType, _ ...db.Option) error {
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const op = "session.(State).VetForWrite"
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if err := s.validate(ctx); err != nil {
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return errors.Wrap(ctx, err, op)
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}
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return nil
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}
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// TableName returns the tablename to override the default gorm table name
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func (s *State) TableName() string {
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if s.tableName != "" {
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return s.tableName
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}
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return defaultStateTableName
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}
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// SetTableName sets the tablename and satisfies the ReplayableMessage
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// interface. If the caller attempts to set the name to "" the name will be
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// reset to the default name.
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func (s *State) SetTableName(n string) {
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s.tableName = n
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}
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// validate checks the session state
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func (s *State) validate(ctx context.Context) error {
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const op = "session.(State).validate"
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if s.Status == "" {
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return errors.New(ctx, errors.InvalidParameter, op, "missing status")
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}
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if s.SessionId == "" {
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return errors.New(ctx, errors.InvalidParameter, op, "missing session id")
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}
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if s.StartTime != nil {
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return errors.New(ctx, errors.InvalidParameter, op, "start time is not settable")
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}
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if s.EndTime != nil {
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return errors.New(ctx, errors.InvalidParameter, op, "end time is not settable")
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}
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if s.PreviousEndTime != nil {
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return errors.New(ctx, errors.InvalidParameter, op, "previous end time is not settable")
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}
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return nil
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}
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