* Adding explicit MPL license for sub-package. This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at https://hashi.co/bsl-blog, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * Update copyright file headers to BUS-1.1 * Rerun make gen This will pick up the last of the license changes * Revert "Rerun make gen" This reverts commit dbe0968bffd92745d8663c6940debae098395a6b. * Remove copywrite from generation script The current version of copywrite is not sophisticated enough to only apply the copywrite changes to certain subdirectories, so to avoid accidentally relicensing our api and sdk modules, we will stop running the copywrite script until such time that it can do the right thing. * License protobuf API as MPL The protobuf API files are used to generate the SDK, since we want the SDK to be MPL, the protobuf files must also be MPL. This extends to all protobuf files whose sources end up in the SDK directory, including: - internal/proto/controller/api - internal/proto/controller/custom_options - internal/proto/plugin It also includes the generated service directory in internal/gen/controller/api/services, since they are generated from the protobuf sources used for the SDK. * Change website license file name This makes the naming scheme consistent with the rest of the repository. * Add note on licensing to README * Set copywrite license to BUSL * Revert "Add note on licensing to README" This reverts commit 4d865a91a7a4f11605f0dc4609355d7e3c3cfffe. --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com> Co-authored-by: Johan Brandhorst-Satzkorn <johan.brandhorst@gmail.com>
135 lines
3.5 KiB
Go
135 lines
3.5 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: BUSL-1.1
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package iam
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import (
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"context"
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"github.com/hashicorp/boundary/internal/db"
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"github.com/hashicorp/boundary/internal/errors"
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"github.com/hashicorp/boundary/internal/iam/store"
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"google.golang.org/protobuf/proto"
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)
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// MemberType defines the possible membership types for groups. We don't surface
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// this in the API as of yet as it's always user and we don't have plans for
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// others currently.
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type MemberType uint32
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const (
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UnknownMemberType MemberType = 0
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UserMemberType MemberType = 1
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)
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func (m MemberType) String() string {
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return [...]string{
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"unknown",
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"user",
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}[m]
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}
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const (
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groupMemberViewDefaultTableName = "iam_group_member"
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groupMemberUserDefaultTable = "iam_group_member_user"
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)
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// GroupMember provides a common way to return members.
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type GroupMember struct {
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*store.GroupMemberView
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tableName string `gorm:"-"`
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}
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// TableName provides an overridden gorm table name for group members.
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func (v *GroupMember) TableName() string {
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if v.tableName != "" {
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return v.tableName
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}
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return groupMemberViewDefaultTableName
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}
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// SetTableName sets the table name for the resource. If the caller attempts to
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// set the name to "" the name will be reset to the default name.
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func (v *GroupMember) SetTableName(n string) {
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switch n {
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case "":
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v.tableName = groupMemberViewDefaultTableName
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default:
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v.tableName = n
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}
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}
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// GroupMemberUser is a group member that's a User
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type GroupMemberUser struct {
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*store.GroupMemberUser
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tableName string `gorm:"-"`
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}
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// ensure that GroupMember implements the interfaces of: Cloneable, db.VetForWriter
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var (
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_ Cloneable = (*GroupMemberUser)(nil)
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_ db.VetForWriter = (*GroupMemberUser)(nil)
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)
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// NewGroupMemberUser creates a new in memory user member of the group. No
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// options are currently supported.
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func NewGroupMemberUser(ctx context.Context, groupId, userId string, _ ...Option) (*GroupMemberUser, error) {
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const op = "iam.NewGroupMemberUser"
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if groupId == "" {
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return nil, errors.New(ctx, errors.InvalidParameter, op, "missing group id")
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}
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if userId == "" {
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return nil, errors.New(ctx, errors.InvalidParameter, op, "missing user id")
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}
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return &GroupMemberUser{
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GroupMemberUser: &store.GroupMemberUser{
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MemberId: userId,
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GroupId: groupId,
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},
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}, nil
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}
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func allocGroupMember() GroupMemberUser {
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return GroupMemberUser{
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GroupMemberUser: &store.GroupMemberUser{},
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}
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}
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// Clone creates a clone of the GroupMember
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func (m *GroupMemberUser) Clone() any {
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cp := proto.Clone(m.GroupMemberUser)
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return &GroupMemberUser{
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GroupMemberUser: cp.(*store.GroupMemberUser),
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}
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}
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// VetForWrite implements db.VetForWrite() interface for group members.
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func (m *GroupMemberUser) VetForWrite(ctx context.Context, r db.Reader, opType db.OpType, opt ...db.Option) error {
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const op = "iam.(GroupMemberUser).VetForWrite"
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if m.GroupId == "" {
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return errors.New(ctx, errors.InvalidParameter, op, "missing group id")
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}
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if m.MemberId == "" {
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return errors.New(ctx, errors.InvalidParameter, op, "missing member id")
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}
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return nil
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}
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// TableName returns the tablename to override the default gorm table name
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func (m *GroupMemberUser) TableName() string {
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if m.tableName != "" {
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return m.tableName
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}
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return groupMemberUserDefaultTable
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}
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// SetTableName sets the tablename and satisfies the ReplayableMessage interface
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func (m *GroupMemberUser) SetTableName(n string) {
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switch n {
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case "":
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m.tableName = groupMemberUserDefaultTable
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default:
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m.tableName = n
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}
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}
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