This allows specifying multiple IDs in grants via an `ids` field, which will eventually become the normal way to specify IDs. Internally, each grant with multiple IDs turns into multiple ACL grants each with a single ID; to make this distinction clearer and allow for better separation of concerns an AclGrant type has been introduced, so really multiple IDs in a Grant turn into multiple AclGrants. The nice thing about doing it this way is that it becomes purely a parsing concern; no actual validation logic has changed. For backwards compatibility with grants already stored in roles, we do not error out if `id` is specified. However, eventually we will simply not support grants with `id` coming via the API; they will fail API validation, such that new grants will require the use of the updated `ids` field. A follow-on PR will plumb this through the service handlers/API/CLI, but I decided to do it in separate chunks to make reviewing easier, given that they are easily separable into the internal and external aspects of the change. * Add CLI/API checks around using ID in grants (#3264) * Plumb through some contexts to remove a lot of deprecated errors (#3268)
110 lines
3.3 KiB
Go
110 lines
3.3 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package iam
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import (
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"context"
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"github.com/hashicorp/boundary/internal/db"
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"github.com/hashicorp/boundary/internal/errors"
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"github.com/hashicorp/boundary/internal/iam/store"
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"github.com/hashicorp/boundary/internal/perms"
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"google.golang.org/protobuf/proto"
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)
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const defaultRoleGrantTable = "iam_role_grant"
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// RoleGrant defines the grants that are assigned to a role
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type RoleGrant struct {
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*store.RoleGrant
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tableName string `gorm:"-"`
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}
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// ensure that RoleGrant implements the interfaces of: Cloneable and db.VetForWriter
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var (
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_ Cloneable = (*RoleGrant)(nil)
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_ db.VetForWriter = (*RoleGrant)(nil)
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)
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// NewRoleGrant creates a new in memory role grant
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func NewRoleGrant(ctx context.Context, roleId string, grant string, _ ...Option) (*RoleGrant, error) {
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const op = "iam.NewRoleGrant"
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if roleId == "" {
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return nil, errors.New(ctx, errors.InvalidParameter, op, "missing role id")
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}
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if grant == "" {
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return nil, errors.New(ctx, errors.InvalidParameter, op, "missing grant")
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}
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// Validate that the grant parses successfully. Note that we fake the scope
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// here to avoid a lookup as the scope is only relevant at actual ACL
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// checking time and we just care that it parses correctly.
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perm, err := perms.Parse(ctx, "o_abcd1234", grant)
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if err != nil {
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return nil, errors.Wrap(ctx, err, op, errors.WithMsg("parsing grant string"))
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}
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rg := &RoleGrant{
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RoleGrant: &store.RoleGrant{
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RoleId: roleId,
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RawGrant: grant,
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CanonicalGrant: perm.CanonicalString(),
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},
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}
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return rg, nil
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}
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func allocRoleGrant() RoleGrant {
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return RoleGrant{
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RoleGrant: &store.RoleGrant{},
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}
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}
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// Clone creates a clone of the RoleGrant
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func (g *RoleGrant) Clone() any {
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cp := proto.Clone(g.RoleGrant)
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return &RoleGrant{
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RoleGrant: cp.(*store.RoleGrant),
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}
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}
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// VetForWrite implements db.VetForWrite() interface
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func (g *RoleGrant) VetForWrite(ctx context.Context, _ db.Reader, _ db.OpType, _ ...db.Option) error {
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const op = "iam.(RoleGrant).VetForWrite"
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if g.RawGrant == "" {
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return errors.New(ctx, errors.InvalidParameter, op, "missing grant")
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}
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// Validate that the grant parses successfully. Note that we fake the scope
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// here to avoid a lookup as the scope is only relevant at actual ACL
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// checking time and we just care that it parses correctly. We may have
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// already done this in NewRoleGrant, but we re-check and set it here
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// anyways because it should still be part of the vetting process.
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perm, err := perms.Parse(ctx, "o_abcd1234", g.RawGrant)
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if err != nil {
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return errors.Wrap(ctx, err, op, errors.WithMsg("parsing grant string"))
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}
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canonical := perm.CanonicalString()
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if g.CanonicalGrant != "" && g.CanonicalGrant != canonical {
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return errors.Wrap(ctx, err, op, errors.WithMsg("existing canonical grant and derived one do not match"))
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}
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g.CanonicalGrant = canonical
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return nil
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}
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// TableName returns the tablename to override the default gorm table name
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func (g *RoleGrant) TableName() string {
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if g.tableName != "" {
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return g.tableName
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}
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return defaultRoleGrantTable
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}
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// SetTableName sets the tablename and satisfies the ReplayableMessage
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// interface. If the caller attempts to set the name to "" the name will be
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// reset to the default name.
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func (g *RoleGrant) SetTableName(n string) {
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g.tableName = n
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}
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