2026-01-05 19:46:33 -08:00
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// Web Client WebSocket Handler
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import WebSocket from 'ws';
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import { ConnectionManager, WebClientConnection } from '../services/ConnectionManager';
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import { SessionManager } from '../services/SessionManager';
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import { logger } from '../utils/logger';
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2026-07-17 10:15:23 -07:00
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import { config } from '../config';
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import { getLockoutRemaining, recordFailure, recordSuccess } from '../utils/authThrottle';
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// Close code 1008 = policy violation (used for auth abuse).
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const WS_POLICY_VIOLATION = 1008;
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2026-01-05 19:46:33 -08:00
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interface AuthMessage {
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type: 'auth';
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password: string;
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}
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interface PingMessage {
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type: 'ping';
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}
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type WebClientMessage = AuthMessage | PingMessage | any;
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export function handleWebClientConnection(
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socket: WebSocket,
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sessionId: string,
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connectionManager: ConnectionManager,
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sessionManager: SessionManager
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): void {
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// Check if session exists
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const session = sessionManager.getSession(sessionId);
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if (!session) {
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socket.send(JSON.stringify({
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type: 'error',
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error: 'Session not found'
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}));
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socket.close();
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return;
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}
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// Add client (not authenticated yet)
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const client = connectionManager.addWebClient(sessionId, socket, false);
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2026-07-17 10:15:23 -07:00
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// Track failed auth attempts on this individual socket.
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let socketAuthFailures = 0;
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2026-01-05 19:46:33 -08:00
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// Check if desktop is connected
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const desktop = connectionManager.getDesktopBySessionId(sessionId);
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socket.send(JSON.stringify({
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type: 'desktop_status',
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status: desktop ? 'connected' : 'disconnected'
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}));
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// Request authentication
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socket.send(JSON.stringify({
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type: 'auth_required'
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}));
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socket.on('message', async (data) => {
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try {
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const message: WebClientMessage = JSON.parse(data.toString());
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switch (message.type) {
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2026-07-17 10:15:23 -07:00
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case 'auth': {
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const failed = await handleAuth(socket, client, message, sessionId, sessionManager);
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if (failed) {
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socketAuthFailures++;
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if (socketAuthFailures >= config.authMaxSocketFailures) {
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logger.warn(`Web client exceeded auth attempts for session ${sessionId}, closing socket`);
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socket.close(WS_POLICY_VIOLATION, 'Too many failed attempts');
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}
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} else {
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socketAuthFailures = 0;
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}
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2026-01-05 19:46:33 -08:00
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break;
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}
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2026-01-05 19:46:33 -08:00
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case 'ping':
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socket.send(JSON.stringify({ type: 'pong' }));
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break;
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default:
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// Forward other messages to desktop if authenticated
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if (client.authenticated) {
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forwardToDesktop(message, sessionId, connectionManager);
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}
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}
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} catch (error) {
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logger.error('Error handling web client message:', error);
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}
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});
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socket.on('close', () => {
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connectionManager.removeWebClient(sessionId, client);
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});
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socket.on('error', (error) => {
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logger.error('Web client WebSocket error:', error);
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connectionManager.removeWebClient(sessionId, client);
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});
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}
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2026-07-17 10:15:23 -07:00
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// Returns true if the auth attempt failed (so the caller can count it).
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2026-01-05 19:46:33 -08:00
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async function handleAuth(
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socket: WebSocket,
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client: WebClientConnection,
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message: AuthMessage,
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sessionId: string,
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sessionManager: SessionManager
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2026-07-17 10:15:23 -07:00
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): Promise<boolean> {
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// Reject early if this session id is currently locked out.
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const lockRemaining = getLockoutRemaining(sessionId);
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if (lockRemaining > 0) {
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socket.send(JSON.stringify({
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type: 'auth_response',
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success: false,
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error: 'Too many failed attempts, try again later',
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retryAfterMs: lockRemaining
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}));
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return true;
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}
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2026-01-05 19:46:33 -08:00
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const valid = await sessionManager.validatePassword(sessionId, message.password);
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if (valid) {
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recordSuccess(sessionId);
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client.authenticated = true;
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socket.send(JSON.stringify({
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type: 'auth_response',
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success: true
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}));
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logger.debug(`Web client authenticated for session: ${sessionId}`);
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return false;
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} else {
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recordFailure(sessionId);
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2026-01-05 19:46:33 -08:00
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socket.send(JSON.stringify({
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type: 'auth_response',
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success: false,
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error: 'Invalid password'
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}));
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return true;
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2026-01-05 19:46:33 -08:00
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}
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}
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function forwardToDesktop(
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message: any,
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sessionId: string,
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connectionManager: ConnectionManager
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): void {
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const desktop = connectionManager.getDesktopBySessionId(sessionId);
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if (desktop && desktop.socket.readyState === WebSocket.OPEN) {
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desktop.socket.send(JSON.stringify({
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type: 'ws_message',
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data: message
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}));
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}
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}
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