security(relay): minor hardening follow-ups from PR review

- Uniform auth responses remove the session-enumeration oracle: unknown
  session and wrong password now return an identical 401 at the API layer and
  an identical WS handshake/close; desktop-status and the 503 "not connected"
  signal are only exposed after successful auth.
- Session-count cap re-checked after bcrypt.hash so concurrent creates can't
  overshoot maxSessions.
- Relay web client reconnect backoff resets only after a successful auth
  response (an accept-then-close server no longer defeats the backoff).
- idGenerator comment corrected to match the rejection-sampling; drop unused
  recordFailure return value.
- DEPLOY.md: document ALLOWED_ORIGINS for reverse-proxy deployments.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-07-17 18:13:33 -07:00
parent 74bd3c2e98
commit b5e5bed7dd
7 changed files with 78 additions and 41 deletions
+10 -14
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@@ -12,26 +12,22 @@ export function createApiProxy(
return async (req: Request, res: Response, next: NextFunction) => {
const sessionId = req.params.sessionId;
// Check session exists
const session = sessionManager.getSession(sessionId);
if (!session) {
return res.status(404).json({ error: 'Session not found' });
}
// Credentials must be supplied via the header (never the URL/query,
// which leaks into logs, history and referrers).
const password = req.headers['x-macropad-password'] as string;
if (!password) {
return res.status(401).json({ error: 'Password required' });
// Uniform auth failure. A missing session, a missing password, and a
// wrong password all return the SAME status + generic message so a
// caller cannot infer whether a given session id exists (no
// enumeration oracle). validatePassword() safely returns false for an
// unknown session id.
if (!password || !(await sessionManager.validatePassword(sessionId, password))) {
return res.status(401).json({ error: 'Authentication failed' });
}
const valid = await sessionManager.validatePassword(sessionId, password);
if (!valid) {
return res.status(401).json({ error: 'Invalid password' });
}
// Check desktop is connected
// Only AFTER successful auth do we reveal desktop connectivity, so the
// 503 "not connected" signal cannot itself be used to probe which
// session ids exist.
const desktop = connectionManager.getDesktopBySessionId(sessionId);
if (!desktop) {
return res.status(503).json({ error: 'Desktop not connected' });
+14 -20
View File
@@ -32,31 +32,19 @@ export function handleWebClientConnection(
// client IP. This prevents one abusive IP (which knows the shareable session
// id) from locking out other web clients or the desktop for this session.
const throttleKey = `web:${sessionId}:${clientIp}`;
// Check if session exists
const session = sessionManager.getSession(sessionId);
if (!session) {
socket.send(JSON.stringify({
type: 'error',
error: 'Session not found'
}));
socket.close();
return;
}
// Add client (not authenticated yet)
// Do NOT reveal whether the session exists. A non-existent session id and
// an existing one must be indistinguishable to an unauthenticated client so
// session ids cannot be enumerated: we always run the same handshake and let
// the (uniform) auth response be the only signal. validatePassword() safely
// returns false for an unknown session id, and desktop connectivity is only
// disclosed AFTER a successful auth (see the 'auth' case below).
const client = connectionManager.addWebClient(sessionId, socket, false);
// Track failed auth attempts on this individual socket.
let socketAuthFailures = 0;
// Check if desktop is connected
const desktop = connectionManager.getDesktopBySessionId(sessionId);
socket.send(JSON.stringify({
type: 'desktop_status',
status: desktop ? 'connected' : 'disconnected'
}));
// Request authentication
// Request authentication.
socket.send(JSON.stringify({
type: 'auth_required'
}));
@@ -76,6 +64,12 @@ export function handleWebClientConnection(
}
} else {
socketAuthFailures = 0;
// Authenticated: only now do we disclose desktop connectivity.
const desktop = connectionManager.getDesktopBySessionId(sessionId);
socket.send(JSON.stringify({
type: 'desktop_status',
status: desktop ? 'connected' : 'disconnected'
}));
}
break;
}
@@ -142,7 +136,7 @@ async function handleAuth(
socket.send(JSON.stringify({
type: 'auth_response',
success: false,
error: 'Invalid password'
error: 'Authentication failed'
}));
return true;
}
@@ -136,6 +136,21 @@ export class SessionManager {
} while (this.sessions.has(id));
const passwordHash = await bcrypt.hash(password, config.bcryptRounds);
// Re-check the cap AFTER the (awaited) hash. bcrypt.hash is the only
// suspension point between the first cap check and the set() below, so
// concurrent createSession calls could each have passed the earlier check
// and then filled the map while we were hashing. Re-checking here — with
// no await between this check and the synchronous set() — makes the
// check-and-insert atomic under Node's single-threaded model, so the cap
// cannot be overshot.
if (this.sessions.size >= config.maxSessions) {
this.pruneExpired();
if (this.sessions.size >= config.maxSessions) {
throw new Error('Session limit reached');
}
}
const now = new Date().toISOString();
const session: Session = {
+5 -5
View File
@@ -33,10 +33,12 @@ export function getLockoutRemaining(key: string): number {
}
/**
* Record a failed auth attempt. Returns the lockout remaining (ms) after
* this failure is applied (0 if still not locked).
* Record a failed auth attempt. Locks the key out for
* `authLockoutDurationMs` once `authLockoutMaxAttempts` failures accumulate
* within `authLockoutWindowMs`. Callers query the resulting lockout via
* getLockoutRemaining(), so this returns nothing.
*/
export function recordFailure(key: string): number {
export function recordFailure(key: string): void {
const now = Date.now();
let rec = records.get(key);
@@ -51,8 +53,6 @@ export function recordFailure(key: string): number {
if (rec.count >= config.authLockoutMaxAttempts) {
rec.lockedUntil = now + config.authLockoutDurationMs;
}
return rec.lockedUntil > now ? rec.lockedUntil - now : 0;
}
/**
+5 -1
View File
@@ -18,7 +18,11 @@ export function generateSessionId(length: number = 12): string {
let result = '';
while (result.length < length) {
// Over-fetch a little to reduce the number of syscalls when rejecting.
// Fetch exactly `length` random bytes per pass. Bytes at or above the
// rejection threshold are skipped to avoid modulo bias, so a pass may
// yield fewer than `length` characters; the outer while then runs another
// pass until we have enough. (No over-fetching — each pass draws exactly
// `length` bytes.)
const bytes = randomBytes(length);
for (let i = 0; i < bytes.length && result.length < length; i++) {
const byte = bytes[i];