1430 lines
48 KiB
Plaintext
1430 lines
48 KiB
Plaintext
Episode: 4646
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Title: Mobile Gaming
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr4646/hpr4646.mp3
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Transcribed: 2026-07-31 16:15:53 (official HPR transcript)
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---
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This is Hacker Public Radio Episode 4646, for 2026-05-25
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Today's show is entitled, "Mobile Gaming"
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The host is Elsbeth and the duration is 00:56:26
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The flag is Explicit, and the license is CC-BY-SA
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The summary is "Elsbeth and Lee have a conversation about gaming, neurodivergence and other topics"
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I eventually realize that's what you're doing.
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Yeah, it's better than it, because it makes my brain squirrel into, I'm not supposed to be squirrely.
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Okay, which is probably a good start to this, because the reality is, is I use games to manage my executive function.
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Right, when did this start to think?
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When I was in therapy, was I a while ago.
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Probably about 2014.
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Okay, so I've attended years ago.
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Yeah, and was it something that was suggested to you or it was like uncovering something you need.
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All my story already being done.
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But then it like told you, actually this is quite a good thing for you to be made.
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So my therapist realized early on the talk therapy was best for me.
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Right.
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Because if they told me, like if they asked me questions that were leading, I was aware that they were leading me.
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Right, okay.
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And so I would mask.
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Right.
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And I wasn't being authentic.
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So once I started just having a therapist sit there with me and be like, yeah, you can fidget.
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Yeah, you can pressure.
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Yeah, or whatever.
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And just let me talk.
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So I have that thing to.
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Yeah.
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So I wasn't diagnosed as an ADHD until probably well after the therapist realized that I was.
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Right.
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So the therapist sort of knew you had these conditions.
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It's got they didn't communicate to you.
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Because I would have said there's no way possible I can have it.
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Because that's how conditioned I was that I had to be.
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And I was neurotypical.
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Right.
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I mean, did you even heard the word neurotypical for something?
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And that's no, no, no, no.
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So how would you framed it in your head like at that time?
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The way I was supposed to be.
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The way you were supposed to be was to conform with such norms of how cognitive function is for nothing people.
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Okay.
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And did you see a divergence from that as a negative thing?
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Oh, absolutely.
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Right.
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It got me hurt before bullied abused, you know,
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that all of that kind of led to why you're having therapy.
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Yes.
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Yeah.
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But local games, even if it was just solid hair on the old phones, you know,
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the ones you had to like press the button three times to get text one mother.
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Oh, oh, yeah, those.
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Yeah.
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Okay.
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So they didn't have a touch screen.
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No, but they had solitaire on, you know, right.
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My crafters.
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Yeah.
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Some sort of game like that.
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My sweet bird.
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Yeah.
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Yeah.
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Um.
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I have snikes.
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But yeah.
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Well, I mean, it's the same concept though.
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This is I can think better when I'm doing something else.
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Yeah.
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When I'm playing the skin, this eros game, or even if I'm playing tiles or I sometimes,
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I have to really concentrate on that.
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But yeah.
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If I'm just doing the daily mundane stuff, yeah.
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I can have a conversation better when I'm doing that than if I'm just trying to have a conversation.
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So I think we had a previous talk in your talk about the crash chain.
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And I know it's maybe something that you've not been doing so much because of certain
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things, but that appreciated the meant to act of crocheting.
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These are analogies too.
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Yes.
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Absolutely.
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Yeah.
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That's why I like doing so.
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If I can't focus on game, or, you know, I, I'm proud, you know, trying to make certain
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that I'm not overdoing it because I can be one of those, you know, into gamers.
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Yeah.
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There's been times in my past where I've gained way too much.
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And these little mini games allow me, you know, because there's, there's section down.
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Yeah.
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Yeah.
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If I need to break my task, work up into 15 minute increments, I can work hard for 15 minutes.
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And then, you know, say my game, or hit my V, or you know, if something for a little
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bit, to just decompress from executive function.
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So momentarily, let's say you're served.
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You said before that adulting and executive function, almost as if they're similar to
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a thing.
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Mm-hmm.
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Um, does it do?
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To use, like, what we consider to be an adult, functional society is actually using a part of their
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cognitive function that we refer to as executive function.
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Yes.
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Absolutely.
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Do those things.
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It's, it's, it's the sort of part of someone's mind that tells them, this is what's important.
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This is a priority.
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This needs to be done in this order.
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You need to take these things off.
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And anything that requires you to conform to society is what I'm talking about.
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Yeah.
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So you live on a farm.
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Mm-hmm.
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It's just to give you an example.
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You live on a farm.
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I've got that.
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You live on a farm.
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You're, maybe you have a remote job.
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Mm-hmm.
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Yeah.
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Where you can make money.
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Yeah.
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Take that out of it.
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Let's say, let's say, living on the job on the farm is actually your stream of income.
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Like, yeah.
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Yeah.
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Maybe you just grow stuff and look off the animals is not much work.
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Can you just, you get money for doing that?
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Well, you just find people will do that was something that you don't really have to deal with.
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And it's just done for you and just having the fun.
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The farm is kind of, that's sort of being kind of something.
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Having a farm is work.
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Yeah.
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It's a different sort of work.
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Yeah.
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And the executive function that comes from that work is not as taxing.
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Mm-hmm.
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Well, you know, you don't do that.
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Yeah.
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Exactly.
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Like the cows, that cows don't go again.
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Complain if you'll.
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Five times late.
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Yeah.
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Yeah.
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The barley is not going to die yet.
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But because you kind of dare to die later.
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Right.
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Yeah.
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We've been racing.
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Exactly.
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Within a reason.
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But the reality is that you get, you,
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there's a reward for what you put into being a farmer or, you know,
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doing things that are more nature connected.
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Yeah.
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Yes, I'm pace.
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You know, it's like pace of life.
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Yeah.
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Sort of pace of life.
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I mean, of course, you know, there might be,
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I mean, if you don't back further even as we're getting some pretty dangerous stuff,
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like running around the space.
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Yeah.
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Should have changed the world of business.
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Yeah.
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That's a different kind of function, I guess.
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Yeah.
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Exactly.
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But in this, you know, in this world that we live in,
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you can either get caught up in the digital rat race,
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and commercialism, and whatnot,
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and meeting deadlines, and, you know,
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and losing your work life balance.
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Yeah.
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And you wind up getting caught into a job that you don't love.
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And you're not doing what you love,
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because you're just trying to make it up money to live in a city.
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Mm-hmm.
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Yeah.
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You have to balance that somehow,
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especially when you have ADHD,
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otherwise you go absolutely fucking insane.
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Right.
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And you lose yourself to the,
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wouldn't life be simpler if we just didn't run the rat race,
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because you had caught up in your head,
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and you were going to think everything to realize that there's no meaning
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to the type of life we're living.
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Well, if you're selling insurance,
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I kind of, I kind of find it hard to consider,
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exactly what good you're doing for the world,
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rather than scaring people that they're going to die of something.
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And then they needed insurance to prevent that,
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even that won't prevent that,
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it would just deny that they get paid off of their debts,
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and, yeah, had an eye.
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Well, I worked in insurance.
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Yeah.
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Yeah.
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I have my insurance license back in the US,
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and I just, I'm burning out.
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Yeah.
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I was talking about burning in the insurance.
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I did quite well when there was a fire in my parents' house,
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and they used to hate a bull,
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and a bull of Amazon was obviously not up to speck,
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and it just decided to burst into flames.
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And, you know, you've mileageed my very unheatable
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for Amazon from...
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I'm surprised.
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Yeah.
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No problem.
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Yeah, yeah.
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But this one burst into flames for some reason.
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And, yeah, all the books got, all my books got smoked.
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So they weren't burned, they were just full of smoke,
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and they were real enough.
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They got thrown away.
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They had not caused me much over the years,
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but it got like £1,000 for them,
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just based on the valuation of them.
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And so I spent, you know,
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some, most of that money went to getting e-books instead.
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Rather than, because at least then I'm going to burn down.
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I mean, unless I was in state center,
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just because I've been flames.
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Well,
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which is, you know, even if 100-tate centers
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when I've been flames, it'd be 100 more.
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Yeah.
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I, you know, I can appreciate Amazon.
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But at the same time,
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the convenience is lovely.
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There's a...
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Obviously less and less patchyly.
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Yeah.
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I'm very similar to that one.
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But Amazon.
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Yeah.
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But yeah, back in the day,
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I feel like every dial is getting something to be too powerful.
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And some other day, free printing thing was something or other.
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Well, at one point in time,
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Amazon had ethics.
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And a moral code.
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Hmm.
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Well, yeah.
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Until they got really, really rich.
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Well, I mean, obviously,
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yeah, obviously,
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we don't have a slander in companies really,
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because we can't say,
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we've certainly,
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exactly what was going on.
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Yeah.
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There are criticisms.
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There are, there are,
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there are different sites that are human, obviously.
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But yeah.
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Right?
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Yeah.
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And I think we're all aware,
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well, most people,
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whether the downsides to the way things
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have come out.
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Come about.
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And I don't know if there's about,
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well, here have them come it.
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I know technology has made a big difference
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to the whole world.
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I can appreciate...
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I can appreciate it.
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And if it wasn't,
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if it wasn't one particular company,
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it would be another thing.
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Yeah.
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Yeah, absolutely.
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Yeah, and there is.
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You know,
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there's other companies trying to do it.
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Yeah.
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I don't know.
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So, we were talking about living on a farm.
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I think this,
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this fabled idea of living on the farm.
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And I always think of the blessed,
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like,
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in the country house,
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where the guy goes to live on the country
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in the country,
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and he doesn't have such a good time with it.
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Hmm.
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After all.
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Yeah, it's because of requires actual manual labor.
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It's a different sort of executive function.
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Yeah.
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And tell you,
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I've lived in the city.
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Yeah.
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Like big cities for the majority of my adult life.
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Yeah.
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But I've also lived rurally.
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Yeah.
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And I can remember as a child,
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where I thought it was absolutely ridiculous,
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and I had to get out and go pull the weeds out of the garden,
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so we could actually have fruits and vegetables.
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Baries and stuff.
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But the older I get,
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the more I think,
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wow.
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That really was the simple life.
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Hmm.
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Um.
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There's it used to be a very shit conqueror with a good life.
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Yeah.
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It's the day.
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In the set was the 70s of ITs.
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There has been either a sort of a post-hipy thing
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that people would go and try and try and have that natural way of being.
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I think it could be.
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It could be self-sufficient.
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Yeah.
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So we're going to be forced into it.
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So we're going to be realized.
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Whoa.
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Yeah.
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Yeah.
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When that, what's going on in the world,
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just leads to what's needed to be going to happen.
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And, uh.
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Or not.
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I think that when technology gets so advanced,
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that the human workforce isn't as necessary,
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people are going to have to get back to the creativity of existing.
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Yeah.
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So that's actually probably the best outcome that we could have for ready.
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Yeah.
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Given the progression of things, uh.
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Yeah.
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The best outcome we could have for is just like humans and maybe redundant.
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And we just go off and do our thing.
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And we're not even important anymore.
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In the grand scale of things.
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What we do.
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And I think we learned that our importance has more to do.
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It's just being grounded.
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Yeah.
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I mean, yeah.
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And modern day, like, as an entire industry,
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you have well-being.
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But it's just basically tells you to breathe.
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Yeah.
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Like, even beings have lost the ability to remember to breathe.
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But it's about to be honest.
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When you're so caught up with,
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I have to meet expectations in my expectations.
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Never matter.
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What I need never matters because I have to meet this goal of what is expected to exist.
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Yeah.
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Okay.
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So what we're saying is exactly function is something.
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Like, one definition of it is it's the stuff that's important for being an adult in this sort of society.
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Right.
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Exactly.
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|
|
Yeah.
|
||
|
|
I suppose surprising you in a space colony of being entirely different society.
|
||
|
|
I expect people would still need executive function of some kind just to run there.
|
||
|
|
Yeah.
|
||
|
|
But there's healthy executive function in the burnout executive function.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
Remembering to brush your teeth and bath is healthy executive function.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
Spending spending 12 hours a day at a computer.
|
||
|
|
Warring it with extreme anxiety about what's going on exactly.
|
||
|
|
Exactly.
|
||
|
|
Exactly.
|
||
|
|
But forgetting to be just fueling yourself and coffee is perhaps the not the best form of it.
|
||
|
|
Exactly.
|
||
|
|
Which is hard to find balance.
|
||
|
|
I know we've got a Sarah.
|
||
|
|
Yeah.
|
||
|
|
It's hard to find balance when you're.
|
||
|
|
I mean, I love the game.
|
||
|
|
Don't get wrong.
|
||
|
|
I love the game.
|
||
|
|
Yeah.
|
||
|
|
But if I'm sitting gaming all day.
|
||
|
|
And I'm not making an income off of that.
|
||
|
|
Yeah.
|
||
|
|
So that I can pay my bills.
|
||
|
|
Yeah.
|
||
|
|
Then I have to choose not the games.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
I have to find executive function.
|
||
|
|
Right.
|
||
|
|
So rewarding.
|
||
|
|
What you were telling me earlier was through the therapy.
|
||
|
|
You worked out a system in a way that you could be doing these adult tasks.
|
||
|
|
But then as a reward, you would let the part of your mind that didn't work that way.
|
||
|
|
Absolutely.
|
||
|
|
Have a little freedom.
|
||
|
|
Exactly.
|
||
|
|
One of the ways that you did that was playing games on the phone.
|
||
|
|
So when I started addressing the low-resignoral divergent.
|
||
|
|
Yeah.
|
||
|
|
I realized that it wasn't even.
|
||
|
|
I shouldn't feel guilty for one meeting those moments of.
|
||
|
|
Okay.
|
||
|
|
This is my reward for executive function.
|
||
|
|
Yeah.
|
||
|
|
I was so shamed about even.
|
||
|
|
Like.
|
||
|
|
The world that I grew up in was.
|
||
|
|
I needed to be a certain expectation.
|
||
|
|
Yeah.
|
||
|
|
And a certain role.
|
||
|
|
Yeah.
|
||
|
|
And I had to behave a certain way.
|
||
|
|
And I had to be high achieving.
|
||
|
|
Yeah.
|
||
|
|
And I was all meant for my good.
|
||
|
|
But that's not the way my brain worked.
|
||
|
|
And so I had to do things a certain way.
|
||
|
|
I realized now accepting that I'm neurodivergent.
|
||
|
|
That rewarding myself for doing tasks that I would just assume,
|
||
|
|
not even mess with.
|
||
|
|
Isn't something to be ashamed of?
|
||
|
|
Yeah.
|
||
|
|
I mean, yeah.
|
||
|
|
I remember the balance that Scott told me.
|
||
|
|
One of my teachers.
|
||
|
|
I would be playing doom.
|
||
|
|
And I felt that I should be doing homework.
|
||
|
|
And like something more important.
|
||
|
|
He said.
|
||
|
|
And basically what he said was actually doing.
|
||
|
|
Why do I think that me playing the games is not important.
|
||
|
|
Doing the stuff that I wanted to do.
|
||
|
|
It was not important.
|
||
|
|
And it's like I just said just to shame that that was a character floor that I was wasting time on these things.
|
||
|
|
When I should be doing homework or something else like that.
|
||
|
|
By the way, he got fired later.
|
||
|
|
I have learned all things in moderation.
|
||
|
|
Yeah.
|
||
|
|
There was something like that.
|
||
|
|
That's a Buddhist sort of idea.
|
||
|
|
Like that's like having badminton.
|
||
|
|
So I'm not going to fall one way or two for the other way.
|
||
|
|
Not trying to be perfect.
|
||
|
|
But at the same time not be able to be chaotic or whatever.
|
||
|
|
Yeah.
|
||
|
|
Something that was something that was even just doing my yoga train.
|
||
|
|
Yeah.
|
||
|
|
I had to battle the mental.
|
||
|
|
Because there was a point in time when yoga was being preached as evil in the private
|
||
|
|
stood church.
|
||
|
|
Wow.
|
||
|
|
Okay.
|
||
|
|
This is something that I am not avert of.
|
||
|
|
I mean, I've heard of some things.
|
||
|
|
But that seems a bit beyond the pile.
|
||
|
|
I mean, I've heard of like dungeons and dragons could be considered demonic or something a bit of the power like that.
|
||
|
|
But the yoga.
|
||
|
|
Like, oh, I'm going to sit.
|
||
|
|
Like it.
|
||
|
|
Therefore, I'm how dishonoring or greater or something like that.
|
||
|
|
Really?
|
||
|
|
Yeah.
|
||
|
|
And I can't believe.
|
||
|
|
Speaking of T&D.
|
||
|
|
Yeah.
|
||
|
|
One of the dorm fathers at the boarding school that I attended was one of the pastors that helped save
|
||
|
|
the kid that killed his family and blamed it on D&D.
|
||
|
|
Oh, it was like that.
|
||
|
|
That was in the news.
|
||
|
|
Oh, this is 18.
|
||
|
|
Yeah.
|
||
|
|
It was in the 80s.
|
||
|
|
Yeah.
|
||
|
|
Yes.
|
||
|
|
From up the hallmark.
|
||
|
|
Yes.
|
||
|
|
Or back and forth between Alma.
|
||
|
|
But yeah.
|
||
|
|
He preached that dorm father preached the evils of D&D.
|
||
|
|
It was kind of hilarious because...
|
||
|
|
Because everyone knows that dice are unholy.
|
||
|
|
Exactly.
|
||
|
|
You know, they don't in the road to D6.
|
||
|
|
Because you never know what.
|
||
|
|
What?
|
||
|
|
Even like, jump out.
|
||
|
|
Yeah.
|
||
|
|
That's also when I found out that Lord of the Rings was considered evil too.
|
||
|
|
Well, yeah.
|
||
|
|
Yeah.
|
||
|
|
That was...
|
||
|
|
I've read this sort of a kind of rebellious culture when Lord...
|
||
|
|
When that was just come up with the 70s.
|
||
|
|
And like it would be in university campuses.
|
||
|
|
People would write this like good Frodo rocks.
|
||
|
|
Or something like that.
|
||
|
|
As like a counter culture thing.
|
||
|
|
Yeah.
|
||
|
|
And I can imagine in the sort of conservatism of the 50s, 60s.
|
||
|
|
How it would be kind of rebellious to be into that.
|
||
|
|
Fantasy culture is not granted in rigid Christianity.
|
||
|
|
It's such a bad idea.
|
||
|
|
I think he very much does have a moral centre to it.
|
||
|
|
It absolutely does.
|
||
|
|
But it also acknowledges that there are multiple aspects of a person's alignment.
|
||
|
|
Yeah.
|
||
|
|
And that alignment's can change.
|
||
|
|
Yeah.
|
||
|
|
So would you like to have a run for what was your earliest thing?
|
||
|
|
I mean, after when we moved to actual touch phones,
|
||
|
|
my games as we'd recognised them today with touch screens and things.
|
||
|
|
Probably when I...
|
||
|
|
After I find them come out when I find them having games on them.
|
||
|
|
What were your main games that you did on fans?
|
||
|
|
There's been so many of them.
|
||
|
|
Yeah.
|
||
|
|
I have to have multiple games because it depends on my brain.
|
||
|
|
Right.
|
||
|
|
Space?
|
||
|
|
Yeah.
|
||
|
|
Like I have to be in a certain headspace to play tiles or write.
|
||
|
|
And I have to be in a certain headspace to play arrows.
|
||
|
|
Yeah.
|
||
|
|
And I have to be in a certain headspace to play solitaire.
|
||
|
|
Yeah.
|
||
|
|
That's sort of thing.
|
||
|
|
What I need my brain space to be in determines what I play.
|
||
|
|
I play games with intentionality.
|
||
|
|
Yeah.
|
||
|
|
That makes sense.
|
||
|
|
I don't think...
|
||
|
|
I know it wasn't candy crash.
|
||
|
|
Yeah.
|
||
|
|
It might have been farmed in on Facebook.
|
||
|
|
What?
|
||
|
|
Okay.
|
||
|
|
Okay.
|
||
|
|
Yeah.
|
||
|
|
What was that angry birds are, man?
|
||
|
|
But that was like...
|
||
|
|
I was the one playing...
|
||
|
|
That was genre defining.
|
||
|
|
I mean, when angry birds came out of people thought,
|
||
|
|
oh wow, these games evolved.
|
||
|
|
There's something...
|
||
|
|
There's something...
|
||
|
|
...has new, has occurred in the world.
|
||
|
|
This game is really, really.
|
||
|
|
Well, I mean, what makes me, is like,
|
||
|
|
the games that I would play in, say, the 90s, early 90s even,
|
||
|
|
on a, on a, on a, a computer, on a 60-bit computer.
|
||
|
|
Those games translate really well to a mobile phone.
|
||
|
|
And yet, I wouldn't go near a mobile phone to play that same game.
|
||
|
|
I love playing in the 90s on the computer.
|
||
|
|
On a tiny little screen thing.
|
||
|
|
It's just...
|
||
|
|
Yeah, but that's because...
|
||
|
|
Because I'm easily prejudiced and bigoted and stuff.
|
||
|
|
It's about how my gaming, like if it's not on a screen,
|
||
|
|
if it's not a big screen, and it doesn't count as a real game,
|
||
|
|
or something.
|
||
|
|
Oh, no.
|
||
|
|
I think...
|
||
|
|
I'm not going to get a game slapped.
|
||
|
|
No.
|
||
|
|
I like my phone games.
|
||
|
|
Yeah.
|
||
|
|
I like my console games, like my PC games.
|
||
|
|
Yeah.
|
||
|
|
But I...
|
||
|
|
It...
|
||
|
|
Each game is dependent on what my...
|
||
|
|
My...
|
||
|
|
My best face is that.
|
||
|
|
Yeah.
|
||
|
|
So if you just give me the big free,
|
||
|
|
that the big is three games that you've spent on
|
||
|
|
on my mobile devices.
|
||
|
|
I'm mobile devices.
|
||
|
|
Yeah.
|
||
|
|
Well, that...
|
||
|
|
Sometimes it stays out.
|
||
|
|
Right.
|
||
|
|
Right.
|
||
|
|
I can do more cards.
|
||
|
|
Yeah, okay.
|
||
|
|
Yeah.
|
||
|
|
So my no-tulse at the top of the top is the biggest one.
|
||
|
|
Tiles survive.
|
||
|
|
Um...
|
||
|
|
Currently...
|
||
|
|
I actually have errors.
|
||
|
|
Go.
|
||
|
|
Yeah.
|
||
|
|
I find will actually tell you how much time you spend
|
||
|
|
on each of these, because at some point,
|
||
|
|
Apple realized that parents were worried about
|
||
|
|
fine addiction and they put in all these features
|
||
|
|
that would...
|
||
|
|
Look how addicted you are.
|
||
|
|
You know, we're actually...
|
||
|
|
We're actually monitoring the screen time
|
||
|
|
and like you can manage it.
|
||
|
|
And...
|
||
|
|
Yeah.
|
||
|
|
Um...
|
||
|
|
Yeah.
|
||
|
|
How will you monopoly go?
|
||
|
|
Okay.
|
||
|
|
Well, you do that with your door today.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
It used to be finished.
|
||
|
|
I don't remember finished.
|
||
|
|
Finch was the self-career.
|
||
|
|
Oh, that one.
|
||
|
|
Right.
|
||
|
|
I didn't close that.
|
||
|
|
I remember it now, but I didn't close that as an actual game.
|
||
|
|
Right.
|
||
|
|
I've seen more like...
|
||
|
|
I don't know.
|
||
|
|
Sort of a...
|
||
|
|
Yeah.
|
||
|
|
Well, being...
|
||
|
|
Oh, I think to help organise
|
||
|
|
your different goals in a more sort of fun way.
|
||
|
|
Well, yes, stickers and you get...
|
||
|
|
You know, digital stickers are made
|
||
|
|
of sorts of little challenges.
|
||
|
|
And you set your own agendas
|
||
|
|
and then you tick off those things.
|
||
|
|
And like, even you get a reward
|
||
|
|
for tapping something a hundred times a day.
|
||
|
|
Right.
|
||
|
|
And it counts as your...
|
||
|
|
Well...
|
||
|
|
And then it kind of links socially to other people.
|
||
|
|
And I'm describing it, but I'm not just describing
|
||
|
|
what you showed me.
|
||
|
|
Um...
|
||
|
|
Actually, sorry, I never got into that.
|
||
|
|
Um...
|
||
|
|
To help you with that sort of thing.
|
||
|
|
But...
|
||
|
|
Did you still do that with your friend?
|
||
|
|
Finch.
|
||
|
|
No.
|
||
|
|
Sometimes...
|
||
|
|
I've backed off of it just because
|
||
|
|
it was less helpful for me than I needed it to be.
|
||
|
|
Right.
|
||
|
|
Um...
|
||
|
|
It became more about collecting the collections of...
|
||
|
|
Yes.
|
||
|
|
about the well-being.
|
||
|
|
Yeah.
|
||
|
|
And for me, I can do the well-being by...
|
||
|
|
You know, putting on some music
|
||
|
|
and going and doing the dishes.
|
||
|
|
Yeah.
|
||
|
|
Oh, well, what we've got now...
|
||
|
|
The O.C. Diases might be set upon that.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
Quite a bit.
|
||
|
|
Which is...
|
||
|
|
You actually gain stuff sent through the mouth
|
||
|
|
that you have the open eyes as with...
|
||
|
|
Yeah, it's a creative planer.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
That...
|
||
|
|
Um...
|
||
|
|
Also...
|
||
|
|
I think it's a little bit...
|
||
|
|
of...
|
||
|
|
Finch worked really well when I was over there.
|
||
|
|
Yeah.
|
||
|
|
Um...
|
||
|
|
Here...
|
||
|
|
Finch doesn't work as well because...
|
||
|
|
When I was over there, it was me planning my life alone by myself.
|
||
|
|
Yeah.
|
||
|
|
When you're sharing a life with someone
|
||
|
|
and all the self-care stuff is, you know,
|
||
|
|
in that wellness app is about helping reward yourself
|
||
|
|
for executive functions, skills.
|
||
|
|
When you're sharing that space,
|
||
|
|
it doesn't quite have the same impact.
|
||
|
|
Right.
|
||
|
|
And...
|
||
|
|
At the time that I was adjusting to make that
|
||
|
|
so that I could change...
|
||
|
|
What my goals were in everything
|
||
|
|
and process that I kind of just lost interest in it.
|
||
|
|
Yeah.
|
||
|
|
And then...
|
||
|
|
Oops, the daisy...
|
||
|
|
got really exciting.
|
||
|
|
Yeah.
|
||
|
|
Okay.
|
||
|
|
And it kind of...
|
||
|
|
That's where it kind of sort of planted it,
|
||
|
|
where it...
|
||
|
|
It probably could still use it, but...
|
||
|
|
Right.
|
||
|
|
Ask and ask you about not play guy.
|
||
|
|
Because...
|
||
|
|
What about it?
|
||
|
|
Just...
|
||
|
|
Is it similar to normal or play where you go around the board
|
||
|
|
your game people to high rent on properties that you are
|
||
|
|
when they land in your basket?
|
||
|
|
So...
|
||
|
|
To make it cooperative,
|
||
|
|
that kind of...
|
||
|
|
An effectively cooperative for a mobile game,
|
||
|
|
they've made it...
|
||
|
|
The cooperation is a little different.
|
||
|
|
Right.
|
||
|
|
You'll have other players' pieces on the board
|
||
|
|
and they land on...
|
||
|
|
One of the ones that you own
|
||
|
|
or that you've collected,
|
||
|
|
the nickname,
|
||
|
|
Ren.
|
||
|
|
That sort of thing.
|
||
|
|
Right.
|
||
|
|
The way it presents is a little different
|
||
|
|
than just a typical board game
|
||
|
|
and there's a little many games as well.
|
||
|
|
Right.
|
||
|
|
Actually, there's something I've noticed about mobile games
|
||
|
|
is the ones I've seen you play.
|
||
|
|
They love their little mini games.
|
||
|
|
They live in games and games.
|
||
|
|
Yeah.
|
||
|
|
There's a lot of people around you.
|
||
|
|
Yeah.
|
||
|
|
It must be it.
|
||
|
|
I mean...
|
||
|
|
Yeah.
|
||
|
|
I mean, like...
|
||
|
|
He should not be named.
|
||
|
|
It's like...
|
||
|
|
All right.
|
||
|
|
I might as well name him.
|
||
|
|
So name him before.
|
||
|
|
But then I love those.
|
||
|
|
Also some mobile games.
|
||
|
|
His favourite one is Pokemon Go.
|
||
|
|
I mean, I've...
|
||
|
|
I've asked him several times if he wants.
|
||
|
|
If he'll let me interview him about it,
|
||
|
|
but he never will.
|
||
|
|
And this is funny.
|
||
|
|
The stuff about him that goes on the internet.
|
||
|
|
They won't be...
|
||
|
|
He won't talk about Pokemon Go.
|
||
|
|
Because he feels he's not...
|
||
|
|
He's not as expert as everyone else.
|
||
|
|
That there are much begging to you for days about Pokemon Go.
|
||
|
|
So it comes with that.
|
||
|
|
Uh...
|
||
|
|
Yeah.
|
||
|
|
I look at it.
|
||
|
|
Like, I'm always learning something new.
|
||
|
|
I'm not an expert at anything.
|
||
|
|
Yeah.
|
||
|
|
I'm just like...
|
||
|
|
Yeah.
|
||
|
|
I had an experiencing.
|
||
|
|
Yeah.
|
||
|
|
So I gave the big...
|
||
|
|
The big one that I wanted to talk to you about
|
||
|
|
was task of life.
|
||
|
|
Because on the face of it,
|
||
|
|
when you start playing it,
|
||
|
|
it seems like it's just a real time strategy game.
|
||
|
|
Where you're just...
|
||
|
|
You're building up a little while me,
|
||
|
|
and you're building up units,
|
||
|
|
and then you're attacking,
|
||
|
|
or you're defending.
|
||
|
|
It's technically a tower defense game.
|
||
|
|
Right.
|
||
|
|
Okay.
|
||
|
|
Technically.
|
||
|
|
Yeah.
|
||
|
|
So...
|
||
|
|
And yet,
|
||
|
|
it hasn't...
|
||
|
|
It is a massive multiplayer online game at the same time.
|
||
|
|
As that, and has lots and lots.
|
||
|
|
It's a cooperative tower defense game.
|
||
|
|
Yeah.
|
||
|
|
Okay.
|
||
|
|
You benefit from forming online suits,
|
||
|
|
and...
|
||
|
|
Do we belong with each other?
|
||
|
|
Do we step back...
|
||
|
|
What is the canonical tower defense game?
|
||
|
|
What was the first tower defense game that you know?
|
||
|
|
Or can you describe what a tower defense game is?
|
||
|
|
Um...
|
||
|
|
So the base of a tower defense game is...
|
||
|
|
You have a home base.
|
||
|
|
You're trying to protect it.
|
||
|
|
You're trying to protect your base.
|
||
|
|
Okay.
|
||
|
|
And you build towers to help protect the troops from attacking.
|
||
|
|
Yeah.
|
||
|
|
Um...
|
||
|
|
Okay.
|
||
|
|
Yeah.
|
||
|
|
The base of all that's a tower defense game.
|
||
|
|
I mean, that sounds a bit like a real time strategy,
|
||
|
|
especially like Dawn of War,
|
||
|
|
which is probably one of my favorite ever real time strategy games.
|
||
|
|
Where they really would be strategic points that you could take,
|
||
|
|
and then the other team would come and take it.
|
||
|
|
When you take all the strategic points for long enough,
|
||
|
|
then you win the level.
|
||
|
|
Yeah.
|
||
|
|
Well, it's basically tiles to write.
|
||
|
|
Right.
|
||
|
|
Because you have your individual settlements
|
||
|
|
and your troops that you're growing
|
||
|
|
to defend against other chiefs,
|
||
|
|
the column chiefs.
|
||
|
|
Yeah.
|
||
|
|
So other chiefs could theoretically
|
||
|
|
they can attack your settlement
|
||
|
|
and try and take your resources.
|
||
|
|
But it doesn't benefit anyone
|
||
|
|
to take each other's resources,
|
||
|
|
other than if you just want power.
|
||
|
|
Yeah.
|
||
|
|
So you form alliances.
|
||
|
|
You join an alliance after a certain period.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
And you gain rewards and benefits from doing things
|
||
|
|
to help build the alliance.
|
||
|
|
Uh, yeah.
|
||
|
|
And the alliance is just like in,
|
||
|
|
say regular,
|
||
|
|
like in, you know,
|
||
|
|
that old game,
|
||
|
|
that was based on command of Conca,
|
||
|
|
where you would,
|
||
|
|
if you're playing multiplayer,
|
||
|
|
then you would team up with the other teams.
|
||
|
|
And therefore you just decide
|
||
|
|
you're not going to attack the other team.
|
||
|
|
You have teams not going to attack me,
|
||
|
|
but we're going to attack the third team.
|
||
|
|
Right.
|
||
|
|
So we're going up and building the team.
|
||
|
|
Basically.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
But because this is a massive multiplayer online game.
|
||
|
|
Yeah.
|
||
|
|
You have different each.
|
||
|
|
So you have settlement.
|
||
|
|
You have alliance.
|
||
|
|
Then you have state.
|
||
|
|
Yeah.
|
||
|
|
And then you have other states that compete against your state.
|
||
|
|
Yeah.
|
||
|
|
So it doesn't benefit anyone to go solely to protect and build your own,
|
||
|
|
uh, settlement.
|
||
|
|
Yeah.
|
||
|
|
Some people will alliance hop to bigger alliances to creating bigger rewards,
|
||
|
|
so that their settlement can grow faster.
|
||
|
|
But what they don't realize when they do that,
|
||
|
|
they're actually,
|
||
|
|
to some degree,
|
||
|
|
it can benefit if it's done strategically.
|
||
|
|
But if you are not for protecting your state as a whole,
|
||
|
|
and you're only per concerned about getting powered or run in alliance,
|
||
|
|
then your alliance can get knocked down heavily if you don't win the Arcadia,
|
||
|
|
which is when other states can come in and attack your state to try and take territory.
|
||
|
|
Okay.
|
||
|
|
Is the whole, well, is the whole game world homogeneous?
|
||
|
|
Or is there, like, some sort of variation that makes one state different from another,
|
||
|
|
even even if it's just aesthetic?
|
||
|
|
Or is it really just a homogeneous thing that every place looks the same as any of every other place?
|
||
|
|
I think it's pretty much all look the same from what, from what I can tell.
|
||
|
|
So the variation really comes from the people in it,
|
||
|
|
and how they play and who they align with.
|
||
|
|
Yeah.
|
||
|
|
Absolutely.
|
||
|
|
If the, like, if the top alliance is in a state,
|
||
|
|
or not, it's just able to communicate and interact with each other
|
||
|
|
and get along during Arcadia.
|
||
|
|
Yeah.
|
||
|
|
Then they can lose their power by not working together.
|
||
|
|
So hi, other more powerful alliance in other states coming in a winning territory.
|
||
|
|
So actually, this means that there's just an open text chat feature between different players
|
||
|
|
isn't that you can communicate with other players using free form.
|
||
|
|
There's a state chat, yeah.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
And in alliance there's a subdivision management.
|
||
|
|
How is it avoided that people don't just mess about and talk about random stuff
|
||
|
|
and keep on focus to what?
|
||
|
|
It's a game tool.
|
||
|
|
We're moderators come into play.
|
||
|
|
That's where leadership comes into play.
|
||
|
|
Yeah.
|
||
|
|
If you are a alliance leader or an R4,
|
||
|
|
Yeah.
|
||
|
|
Part of your job is to make certain, like part of that role.
|
||
|
|
Yeah.
|
||
|
|
Is to make certain that people are not doing inappropriate things in the chat,
|
||
|
|
or privately to individual players.
|
||
|
|
Yeah.
|
||
|
|
Like, if some dude comes and hits on me in my eyes,
|
||
|
|
I shut him down.
|
||
|
|
And then I report him to the alliance leader because the alliance leader in the R4s
|
||
|
|
or the ones that are supposed to see that.
|
||
|
|
Yeah.
|
||
|
|
Let's talk about the R1, R2, R3, R4, R5.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
What does the names mean?
|
||
|
|
You come into an alliance.
|
||
|
|
Your invitation, your R0.
|
||
|
|
You have no ranking whatsoever.
|
||
|
|
Oh, rank.
|
||
|
|
Yes.
|
||
|
|
Yeah.
|
||
|
|
Rank 1 is your base.
|
||
|
|
You're there.
|
||
|
|
You're getting used to the game.
|
||
|
|
Whatever.
|
||
|
|
Rank 2 is you're getting a little more active in the game,
|
||
|
|
but you're not really interacting in chat.
|
||
|
|
You're not really doing anything for the alliance and state activities.
|
||
|
|
Yeah.
|
||
|
|
Then rank 3 is your relatively active.
|
||
|
|
You probably don't.
|
||
|
|
I think Eric said rank 3.
|
||
|
|
Yeah.
|
||
|
|
Rank 4 is your regularly talking in chat.
|
||
|
|
You're regularly working to figure out how to build and grow the alliance
|
||
|
|
and also support the state and the process.
|
||
|
|
Right.
|
||
|
|
That's where you're acting.
|
||
|
|
I'm at R5.
|
||
|
|
I am the head of the alliance.
|
||
|
|
Okay.
|
||
|
|
And I'm the head of the alliance because I don't care whether I'm the head of the alliance.
|
||
|
|
Most can take it over as long as they actually want to take care of the alliance
|
||
|
|
and put the alliance first.
|
||
|
|
You mean, you'd be happy.
|
||
|
|
As long as there's someone in that role who's competent,
|
||
|
|
you would be happy just playing around at a lower level.
|
||
|
|
Absolutely.
|
||
|
|
And the reason you've stepped up is because there's no one else who's going to step up
|
||
|
|
No, it was because there was a little light on a merge with another alliance.
|
||
|
|
Right.
|
||
|
|
And I needed somebody that wasn't going to care if they wanted to come back.
|
||
|
|
Right.
|
||
|
|
Because they wanted to stay.
|
||
|
|
Right.
|
||
|
|
If the alliance mode didn't go well and they weren't treated well,
|
||
|
|
they wanted to be able to come back to their alliance.
|
||
|
|
And I didn't care whether they came back or not.
|
||
|
|
So you have since completely just left the alliance.
|
||
|
|
Basically, how much of this, I mean, temporarily across the day,
|
||
|
|
how much time we do you have to spend on this and how does it work?
|
||
|
|
You can just join in whenever you want.
|
||
|
|
Or sometimes you just have to be there for certain events.
|
||
|
|
Well, okay, so it depends on how much you enjoy the game and the strategy of it.
|
||
|
|
For me, I like the strategy of seeing if I can grow enough in power organically
|
||
|
|
without alliance hopping and all the drama that comes with people that are trying to be political and trying.
|
||
|
|
Yeah.
|
||
|
|
There's a lot of backstabbing that goes on in these games because people with power.
|
||
|
|
Yeah.
|
||
|
|
I don't care about the power.
|
||
|
|
I just want to see how far I can make it.
|
||
|
|
Yeah.
|
||
|
|
Anyway, I became our five because I didn't care whether it was our five.
|
||
|
|
Yeah.
|
||
|
|
And plus you put in the time in the hours.
|
||
|
|
And this was as part of your, you know, like reward yourself for doing adult team things.
|
||
|
|
Like in between those things, you were just as you're not in there.
|
||
|
|
In between those things, you just, well, play better.
|
||
|
|
They're so play better that.
|
||
|
|
But all those little plain little bits added up to actually you are substantially part of.
|
||
|
|
Yeah.
|
||
|
|
Exactly.
|
||
|
|
Because I don't.
|
||
|
|
I mean, in the mornings, I might spend like when I'm just trying to wake up.
|
||
|
|
I might spend a little more time doing the daily's and just give you the amount of the way.
|
||
|
|
Yeah.
|
||
|
|
The ones that have to be done.
|
||
|
|
What a daily's exactly.
|
||
|
|
Um, so there's, to keep the game for me and completely boring because of it.
|
||
|
|
If it was just one thing over and over, you can do it.
|
||
|
|
There's, there's different features and there's rotating events.
|
||
|
|
And those events can require like daily activities to get the best rewards.
|
||
|
|
Right.
|
||
|
|
Every kind of thing is some kind of battle isn't it?
|
||
|
|
Or some kind of, sort of attack or some kind of setting up with some kind of things.
|
||
|
|
There's, there was a whole like role play thing.
|
||
|
|
Like when you first start the game, you do this whole like, I guess it's kind of role play.
|
||
|
|
Basically, tells you the story.
|
||
|
|
Yeah.
|
||
|
|
Um, of how you came to need to build a settlement.
|
||
|
|
Yeah.
|
||
|
|
And the storyline behind.
|
||
|
|
By the way, I love, I love the game banished where you just sent out.
|
||
|
|
You sent out from the kingdom into the middle of nowhere.
|
||
|
|
You have to set one in the village.
|
||
|
|
And that's not a mobile guy.
|
||
|
|
And that's just, that's it.
|
||
|
|
For that sort of thing, I just watch post crafting videos.
|
||
|
|
Okay.
|
||
|
|
Anyway, but there's actually, there's a bunch of different aspects to it.
|
||
|
|
So the daily's are, there's, I have to, I'm trying to think.
|
||
|
|
There's a lot of little bit of things.
|
||
|
|
You have to make certain that you are doing research.
|
||
|
|
You have to make certain that some sort of research is running.
|
||
|
|
And once you get high enough level, it can take days for step to go.
|
||
|
|
And you can earn speedups, but.
|
||
|
|
And part of being in alliances is you can get help from alliance members and you get rewarded for helping other alliance members.
|
||
|
|
So there's a whole lot of different game mechanics.
|
||
|
|
Yeah, there's a bunch of little tiny mechanics to.
|
||
|
|
But it's all strategic.
|
||
|
|
How often you check it.
|
||
|
|
When you check it.
|
||
|
|
Yes.
|
||
|
|
So it makes a lot of difference to be on that certain time when you.
|
||
|
|
Something is happening.
|
||
|
|
Yeah.
|
||
|
|
All of this is in real time.
|
||
|
|
By the way, this is.
|
||
|
|
Yeah.
|
||
|
|
Why?
|
||
|
|
Why I was maybe talking about real time strike.
|
||
|
|
It's happening in the real, you know, time is.
|
||
|
|
Yeah.
|
||
|
|
And I'm struggling.
|
||
|
|
Yeah.
|
||
|
|
People on different times zones too.
|
||
|
|
Yeah.
|
||
|
|
Because people in the US, I got people not in the US, in the alliance.
|
||
|
|
Yeah.
|
||
|
|
And that's part of where the.
|
||
|
|
How much, how much phone batteries is using?
|
||
|
|
What are you doing this?
|
||
|
|
I don't know.
|
||
|
|
If you have a newer phone, it doesn't really take a whole lot about it.
|
||
|
|
Yeah.
|
||
|
|
This phone it drains a little bit.
|
||
|
|
Yeah.
|
||
|
|
Because it's a little bit older.
|
||
|
|
What?
|
||
|
|
What you prefer the phone for this sort of thing?
|
||
|
|
I mean, there might be a console game or a PC game or something that does similar.
|
||
|
|
What you prefer?
|
||
|
|
For me personally.
|
||
|
|
This is a personal thing.
|
||
|
|
Yeah.
|
||
|
|
On my days where I am lower bandwidth, lower mobility.
|
||
|
|
Yeah.
|
||
|
|
I can do it on my phone right there.
|
||
|
|
Right.
|
||
|
|
So I'm just excited.
|
||
|
|
Because of the pain levels I deal with from the other Minnesota,
|
||
|
|
I can't sit in the chair for longer periods.
|
||
|
|
Right.
|
||
|
|
No matter how comfortable it is.
|
||
|
|
Yeah.
|
||
|
|
It's a big, a big comfy chair.
|
||
|
|
Yeah.
|
||
|
|
I mean, it's it's amazing for the days that I'm not in a mess of Lara.
|
||
|
|
Yeah.
|
||
|
|
I can do it in bed if I'm in a day that I just can't get out of bed.
|
||
|
|
But I'm also not able to sleep.
|
||
|
|
Yeah.
|
||
|
|
So for people with lower bandwidth, lower spin levels, it's mobile games.
|
||
|
|
Yeah.
|
||
|
|
Help keep us from, you know.
|
||
|
|
It's like even if you have to shut down some part of what you're just daily function is.
|
||
|
|
Yeah.
|
||
|
|
It's like we can kind of compensate by keeping the brain going,
|
||
|
|
keeping what parts of you are still functioning,
|
||
|
|
keeping them going until such a time as you regain full function,
|
||
|
|
full energy levels.
|
||
|
|
Right.
|
||
|
|
It keeps my brain going.
|
||
|
|
Yeah.
|
||
|
|
It keeps my brain thriving instead of going into survival mode.
|
||
|
|
Yeah.
|
||
|
|
So,
|
||
|
|
tile survivors more entertaining,
|
||
|
|
but sometimes I just need to be able to put all my brain power into processing the strategy.
|
||
|
|
And that's where arrows go because it comes in the flow.
|
||
|
|
Right.
|
||
|
|
So arrows go is what I've seen of it is it's like a big maze.
|
||
|
|
And but you're dismantling the maze bit by bit.
|
||
|
|
And as you dismantle it,
|
||
|
|
it flies off in one of four directions.
|
||
|
|
And depending which direction it flies off,
|
||
|
|
it might hit another wall or it might fly off the edge.
|
||
|
|
And if it hits the wall, you lose a life kind of thing, you lose a drop of water.
|
||
|
|
You've got like three of them I saw.
|
||
|
|
Yeah.
|
||
|
|
If you manage to get dismantled the whole maze and it just flies off in all four directions,
|
||
|
|
bit by bit, then you don't lose those and you progress you in that section.
|
||
|
|
Right.
|
||
|
|
And actually that one was coming up with ads.
|
||
|
|
So actually this is a good point to ask you,
|
||
|
|
what do you think about ads in games?
|
||
|
|
I think ads in games keep game developers being able to pay their bills.
|
||
|
|
Yeah.
|
||
|
|
And it's like a low barrier to entry,
|
||
|
|
even if you can't afford a game,
|
||
|
|
you can play it,
|
||
|
|
you can get something out there.
|
||
|
|
And then if you really like it,
|
||
|
|
lots of them will have a land free option.
|
||
|
|
And you just pay subscription instead.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
For example, with a scrabble game,
|
||
|
|
I've got, I've played with them.
|
||
|
|
That's the one game I do plan in my book devices,
|
||
|
|
cool, worthy.
|
||
|
|
And ever I play that,
|
||
|
|
I try and play every single day.
|
||
|
|
And sometimes it's every other day.
|
||
|
|
And it's against other human players,
|
||
|
|
actually people I know,
|
||
|
|
and generally it's just my mum.
|
||
|
|
And that is unsupported,
|
||
|
|
but I just pay for them,
|
||
|
|
for most of my mum and for myself,
|
||
|
|
to have the version that you'd have to have.
|
||
|
|
And it doesn't cost that much.
|
||
|
|
And I don't know how to advertise game in language.
|
||
|
|
No.
|
||
|
|
Yeah.
|
||
|
|
Sometimes you just like a game.
|
||
|
|
Yeah.
|
||
|
|
I don't even know if this has an ad's free option on it.
|
||
|
|
I haven't looked at it.
|
||
|
|
It's one of those games where I just don't care,
|
||
|
|
whether I watch an ad to get through the next one
|
||
|
|
because I realize I'm not going to pay anything for it.
|
||
|
|
Like we're watching ads on Amazon Prime,
|
||
|
|
because there's a certain series that we're watching.
|
||
|
|
And after about the third year of advert,
|
||
|
|
we thought, tell what, let's just pay the pay,
|
||
|
|
wherever his name is,
|
||
|
|
that money to get just to not have to watch them every half hour,
|
||
|
|
or whenever they come up.
|
||
|
|
Yeah.
|
||
|
|
There is, there's just a bit of a dark pattern about.
|
||
|
|
I believe that some companies who do this
|
||
|
|
will deliberately show you annoying adverts.
|
||
|
|
They're not, they're not actually trying to advertise the product.
|
||
|
|
They're just trying to annoy you into buying the subscription
|
||
|
|
to get rid of the ads.
|
||
|
|
That's why I always go unpersonalized whenever possible.
|
||
|
|
So they're random and not targeted.
|
||
|
|
Exactly. I don't like targeted ads.
|
||
|
|
Yeah.
|
||
|
|
I don't like the fact that I looked for something
|
||
|
|
I'm Google.
|
||
|
|
Yeah.
|
||
|
|
And now I'm suddenly seeing ads for that thing.
|
||
|
|
I'm going to look for it.
|
||
|
|
You know, it's an invasion of privacy,
|
||
|
|
and I don't like it.
|
||
|
|
So while it's going targeted.
|
||
|
|
Yeah.
|
||
|
|
Manashi, this is something that worries me a bit about.
|
||
|
|
I like large language models.
|
||
|
|
Is that, you know, you've got the big players who probably have quite stringent policies,
|
||
|
|
but I think they're now smaller.
|
||
|
|
Companies selling it.
|
||
|
|
Large language models.
|
||
|
|
And they're not going to be as, they're not going to be as proper about how the data is used.
|
||
|
|
You know, they may be using it to train them models or not,
|
||
|
|
you know, maybe not train, but to help improve how them models interact.
|
||
|
|
But at the same time, they may be just,
|
||
|
|
eventually, they may be harvesting the data that they're learning,
|
||
|
|
that they're learning from the interactions between the person and the large language model.
|
||
|
|
Which that person, if they're not too discerning,
|
||
|
|
will not really realise that their privacy is not being completely respected.
|
||
|
|
Well, it's because people don't read through the TOS.
|
||
|
|
The terms, sir.
|
||
|
|
They share that in the privacy and policy in the TOS and nobody ever reads it.
|
||
|
|
Yeah.
|
||
|
|
Basically, I think it's a replay of social media.
|
||
|
|
If you're not paying, then you're the product.
|
||
|
|
Exactly.
|
||
|
|
Yeah.
|
||
|
|
And I think that that's going to happen with large language models.
|
||
|
|
Because they really, because, you know, resources at a time,
|
||
|
|
like they cost, I've run them on my own machine,
|
||
|
|
and I've seen how inferior it is, even running on a really powerful machine,
|
||
|
|
just how crack that is compared to what a cloud-based one will do.
|
||
|
|
The problem is, is that a cloud-based one takes up data centers.
|
||
|
|
Yeah.
|
||
|
|
Which is destroying the environment.
|
||
|
|
Yeah.
|
||
|
|
And it's a fine night.
|
||
|
|
It's a fine night.
|
||
|
|
Yeah.
|
||
|
|
It's a fine night resource.
|
||
|
|
And it's going to, you know, that resource is going to become more increasingly finite,
|
||
|
|
and including the ability to produce that number of electronic parts.
|
||
|
|
So, you know, the ways the money going to come from is going to come from.
|
||
|
|
Yes, we'll provide these resources, but we'll provide them.
|
||
|
|
You're not going to pay for them, so we'll provide them to people.
|
||
|
|
If you're going to want something in return, and that's going to be heavier information.
|
||
|
|
Yeah, having information or even thinking of a dark part,
|
||
|
|
actually influencing those people to think and behave in ways we want them to.
|
||
|
|
Yeah.
|
||
|
|
And perhaps we shouldn't go too far down that route, talking about that.
|
||
|
|
But that's why ethical and use is important.
|
||
|
|
That's why then studying it.
|
||
|
|
Researching it and actively trying to be a part of ethical training.
|
||
|
|
Yeah.
|
||
|
|
So, I was trying to relate this back to the gaming side of things.
|
||
|
|
So, what I was thinking was, you know, if our games are going to become,
|
||
|
|
like maybe role playstyle games are going to be, have you played anywhere?
|
||
|
|
They have started to use large language models as a part of the role playing experience.
|
||
|
|
Second line.
|
||
|
|
Second line for the middle of it.
|
||
|
|
Right.
|
||
|
|
Okay.
|
||
|
|
So, how is that?
|
||
|
|
For my RP system that I'm building, there's going to be LLM chat box.
|
||
|
|
Right.
|
||
|
|
It allows anyone on any time to be able to interact and role play as a community,
|
||
|
|
even if other people are not online at the same time.
|
||
|
|
Yeah.
|
||
|
|
So, I don't think so.
|
||
|
|
So, what would be nice to be in the game where you have characters that you could step out
|
||
|
|
in the game, could you?
|
||
|
|
Like, in the early days when you're at me were on second life.
|
||
|
|
That's what I'm trying to create.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
We're playing this card game called, what was the card game called?
|
||
|
|
Handed fur.
|
||
|
|
Where you have four players.
|
||
|
|
But if you step away from the game, just the robot takes over your game.
|
||
|
|
So, that means that people can come in and out of the game.
|
||
|
|
That's, I think, what you have thought of is having a role-playing system where the characters
|
||
|
|
in the game are real people, but they can step away and that character will continue behaving like that person.
|
||
|
|
Yeah.
|
||
|
|
The character.
|
||
|
|
Yeah.
|
||
|
|
The character that I played though.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
The avatar that I play is still my app art will be all on when I'm on.
|
||
|
|
Yeah.
|
||
|
|
However, if I'm on and I'm interacting in the community that has the RP in it.
|
||
|
|
Yeah.
|
||
|
|
I can interact with bots.
|
||
|
|
Yeah.
|
||
|
|
Who will then be like the NPCs?
|
||
|
|
Yeah.
|
||
|
|
Don't play a catch.
|
||
|
|
So, let's say, a kosher comes on and she's doing her part of the world.
|
||
|
|
They stuff.
|
||
|
|
And she encounters something that my character interacted with.
|
||
|
|
The NPC that is there will relate the information that, like, listen to the chat.
|
||
|
|
Yeah.
|
||
|
|
And be like, oh, well, hell's Beth was on and she did XYZ and that impacted this here.
|
||
|
|
So, do you need to do this?
|
||
|
|
Well, yeah.
|
||
|
|
We sort of did that in a little way.
|
||
|
|
Because we had these two squirrels.
|
||
|
|
Was it Ricky and Pauline?
|
||
|
|
That was it.
|
||
|
|
And these squirrels would, like, talk.
|
||
|
|
They would just be chatting to each other and they would be chatting to whoever came near
|
||
|
|
them.
|
||
|
|
Yeah.
|
||
|
|
And then they would say, oh, yeah.
|
||
|
|
I was talking to this, like, I was talking to Elspath earlier.
|
||
|
|
Tell Elspath what we had said to Pauline or Pauline.
|
||
|
|
It's said to Ricky and yeah, it, like, Chinese was just a little bit.
|
||
|
|
But I think that's the whole, you know, that's what makes it real.
|
||
|
|
And that makes it possible to role play because you create an element of potential miscommunication.
|
||
|
|
Yeah.
|
||
|
|
The requires communication.
|
||
|
|
Yeah.
|
||
|
|
So Elspath goes into the botany dome and is tending to the plants of everything in there.
|
||
|
|
She trips over something and phrase the plug to the communicator.
|
||
|
|
The mechanic then needs to come on when the mechanic gets on.
|
||
|
|
The mechanic is going to find out that something needs to be repaired.
|
||
|
|
So it's an organic integration to activities that happened when somebody wasn't on.
|
||
|
|
But the NPCs communicate that information.
|
||
|
|
Like, oh, you know,
|
||
|
|
I'm sure there are people that games studios doing this.
|
||
|
|
This is quite challenging, but in the way I think not going,
|
||
|
|
it's going to be hard to get high fidelity of this, but I think you can get elements of this certainly.
|
||
|
|
Yeah.
|
||
|
|
Well, I can't really go with too much of the dynamics of it because people will steal ideas.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
But yeah, I can be integrated into.
|
||
|
|
Well, I mean, how did we do that?
|
||
|
|
Just with the squirrels.
|
||
|
|
It was just, um, we had, um, what's called an LSL script.
|
||
|
|
And, you know, that just commute has an API key in that communicator, um,
|
||
|
|
safe anthropic lord in the back end using API credits.
|
||
|
|
And you just, you give it, you give the character a certain personality prompt.
|
||
|
|
So it understands who it is.
|
||
|
|
And you give it the ability to store its memories and say,
|
||
|
|
process server in between.
|
||
|
|
Yeah.
|
||
|
|
Um, I mean, none of this is like groundbreaking or, you know, none of this is confidential or proprietary.
|
||
|
|
No, no, no.
|
||
|
|
It's fine.
|
||
|
|
They call it R.A. Jean.
|
||
|
|
I forget what that's sensible, but it means that a large language model has access to more information than what it just knows.
|
||
|
|
It has access to background.
|
||
|
|
It might, it had it, so these squirrels, um, they knew any of the characters that we created with no stuff about the role plan.
|
||
|
|
Backgrounds of it when they heard so key words they would look up.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
That's why I'm developing our piece system before I integrate the NPCs because the NPCs are also known variable on how they can interact.
|
||
|
|
Right.
|
||
|
|
So it becomes proprietary is the system itself.
|
||
|
|
Yeah.
|
||
|
|
And not the interaction with the NPCs.
|
||
|
|
Yeah.
|
||
|
|
That makes sense.
|
||
|
|
Yeah.
|
||
|
|
Squirrels.
|
||
|
|
Squirrels.
|
||
|
|
How do you relate the sort of gaming that you're doing second life or final fantasy 14 to the kind that you're doing on the mobile phone?
|
||
|
|
I mean, is it a completely different nature?
|
||
|
|
For example, you've told me that you don't like playing second life on the mobile device.
|
||
|
|
That you can't really do any of the things that you actually like doing on it.
|
||
|
|
I mean, they've been pretty, they've done really well with the mobile device.
|
||
|
|
But for somebody who gets their enjoyment out of the creation and the decoration and all that,
|
||
|
|
not so much the dressing-up and socialization and all that,
|
||
|
|
I mean, I do get social interaction on the second life, quite a bit.
|
||
|
|
But my enjoyment is the creation and storytelling process.
|
||
|
|
Yeah.
|
||
|
|
I mean, I'm playing sailor Astha, which is kind of based on D&D rules.
|
||
|
|
Which is a computer game on PC.
|
||
|
|
And actually the finalist thing I like is just making what you call the dungeons,
|
||
|
|
but they might be a town or a waste, you know, wilderness or whatever.
|
||
|
|
But you're creating the actual, you're setting up the enemies and you're setting up the characters.
|
||
|
|
And then after you've done that, you can play through it.
|
||
|
|
Yeah.
|
||
|
|
I like creating the role-pleases.
|
||
|
|
Yeah.
|
||
|
|
I like creating the interactions.
|
||
|
|
I like creating an experience.
|
||
|
|
That other users can participate in interact with.
|
||
|
|
Yeah.
|
||
|
|
I mean, yeah.
|
||
|
|
Like a month was I got you and your friends were creating a spice station.
|
||
|
|
And we get stuck because we don't have the R&P system.
|
||
|
|
Anyway, I'm not going to go into the details on that part of it.
|
||
|
|
All right.
|
||
|
|
That's still part of, you know.
|
||
|
|
Yeah, I kind of.
|
||
|
|
But having the experience and having the interactivity and having the creators that make things that work.
|
||
|
|
In a way that makes it feel like you're actually replicating real life movements and actions and interactions and whatnot.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
Someone just created an a.o. that allows you to do all sorts of crazy wild.
|
||
|
|
And you're back.
|
||
|
|
I was an animation I brought.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
We've talked about that before.
|
||
|
|
Yeah.
|
||
|
|
Yeah.
|
||
|
|
So my niche is not the, some of the more, well, I guess what I'm doing is more complicated.
|
||
|
|
But it's definitely for more advanced.
|
||
|
|
I think what you've talked about.
|
||
|
|
What you've talked about with me is like combining that with literary stuff.
|
||
|
|
So actually grand storytelling.
|
||
|
|
Yep.
|
||
|
|
You know, actual, you know, artistic novel quality storytelling.
|
||
|
|
Yep.
|
||
|
|
Yeah.
|
||
|
|
That's a whole other direction for that.
|
||
|
|
I think we've gone on the grand tour from executive function to mobile games to AIN,
|
||
|
|
and possibilities of the democratizing creating role-playing.
|
||
|
|
And that role-playing systems.
|
||
|
|
I think it, I think we better leave it there.
|
||
|
|
So thanks very much for telling us about all of this.
|
||
|
|
Thanks for listening to my rambles.
|
||
|
|
Okay.
|
||
|
|
All right.
|
||
|
|
Good morning. Good evening. Good night.
|
||
|
|
Where are you off?
|
||
|
|
Happy times, um.
|
||
|
|
You have been listening to the Hacker Public Radio podcast, at hackerpublicradio.org.
|
||
|
|
Today's show was contributed by a HPR listener like yourself.
|
||
|
|
If you ever thought of recording a podcast, then visit the HPR site to find out how easy it really is.
|
||
|
|
Hosting for HPR has been kindly provided by anhonesthost.com, the Internet Archive, rsync.net, and the HPR Community Content Delivery Network.
|
||
|
|
Unless otherwise stated, today's show is released under a Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) license.
|