206 lines
16 KiB
Plaintext
206 lines
16 KiB
Plaintext
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Episode: 3345
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Title: HPR3345: Audio for Podcasting: Episode 2 - Equalization
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr3345/hpr3345.mp3
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Transcribed: 2025-10-24 21:12:04
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---
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This is Hacker Public Radio Episode 3,345 for Friday, 28th of May 2021.
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Tid's show is entitled, Audio for Podcasting, Episode 2 Equalization.
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It is hosted by Finch Serif and is about 16 minutes long and carries an explicit flag.
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The summary is Finch Shares Tips and tricks on producing quality audio for HPR episodes.
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This episode of HPR is brought to you by An Honesthost.com.
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Get 15% discount on all shared hosting with the offer code HPR15.
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That's HPR15.
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Better web hosting that's Honest and Fair at An Honesthost.com.
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Let's get Hacker Public Radio.
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This is Taj again and we're going to do the second in the series on Audio Quality.
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We begin with microphones which are sort of the beginning of the signal chain and now we're
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going to move up to processing.
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I'm going to split the processing up into a couple of different things but today we're
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going to focus on equalization that really is the beginning of fine tweaking and I'll be honest
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it's a little bit of a black art but some broad strokes will give you a lot of control
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to be able to do a couple of things to make it sound better and I'm going to actually
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reference some material from other people so it's not just me speaking but really this is
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all things that are pretty clearly echoed in the audio community so you're not going to hear
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anything here that you won't find if you just Google the subject.
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Also at this very beginning part of the episode this is audio that has been processed.
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This goes through sort of my normal signal chain that I used to record and a little bit of
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post processing. After this point of the show I'm going to use some samples that are not processed
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and then I'm going to make slight changes so you can kind of hear what each change does.
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So you understand what knobs you can tweak to get different kinds of sounds.
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Really that is the way to learn this. You can read lots of material on equalization but really
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playing with the knobs and hearing it yourself really is the way to learn it. You can use lots of
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terminology to describe how a sound is affected by equalization but it's almost like when you hear
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somebody talk about wine or something like that and they're using all these adjectives that don't
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really have a meaning. They kind of point in the right direction but they're not exactly
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the sensation that you're getting. Having the experience or sensation of doing this will really
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help. Thankfully like I said audacity has all the tools we need to do some some equalization.
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So what I would suggest for people is just take an audio sample of something that you've recorded,
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put it in audacity and just start playing with the knobs until you get something that sounds good.
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Okay with that being said I'm going to reference the first sort of outside article that I want to
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talk about and this article was posted a few years back and it's by a man named Sean Fox. He is
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the senior director for audio engineering at NPR and NPR's National Public Radio for people in the
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United States. It is our national public radio and it's known for having a certain sound and
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this was an interview where he was interviewed and he was talking about how they achieved that sound
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and it really is through equalization mostly. A choice of mic and equalization. So I'm going to
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attach a link to the article in the show notes to this but really what he describes is the way to
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get that HPR sound is rolling the bass off which basically means taking the equalization and rolling
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off everything. He says below about 250 hertz. When you look at an equalization graph it goes across
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a pretty big spectrum and when we get into there we'll look at it but basically below 250 hertz is
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all the really low stuff. Now you'll notice that that is it makes some changes that I'm not a huge
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fan of. I do like rolling down the bass. I don't like rolling it all the way out but it does help
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punch through noise and the reason that they do that at NPR is because they assume that people are
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listening in the car and there's a lot of background noise in a car. A lot of that tends to be low
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end so people aren't going to hear that. I would argue that HPR may be fairly similar. I know I'd
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listen to it in the car so you know mileage may vary. It will definitely give your sound a little
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bit more of a high-end punch so it can get over noise. So that's one of the things that's
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recommended in that article. There's lots of other things. Some of it echoes what I said in the
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last episode but really that's the big takeaway. So what I'm going to do from here is I'm going to
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kind of switch my configuration so I'm just putting in straight audio with no no fixes just
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basically from my mic into the computer and then we'll take that sample and we'll play around with
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it and see what we can do with EQ. This is sample audio. This is audio to test equalization.
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Listening to this should give you an idea of what the changes you have made have done.
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Okay so just looking at that you can probably already tell that it's a little softer and a little
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more flattened out and basically all I did was I took out all of the EQ that I normally use. I do it
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through my hardware mixer but you can use the tools that are inside audacity to do the same thing.
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And so I just took all that out so there's really no peaks or valleys to my sound. It's very flat.
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So what we're going to do is I'm going to run that same sample again but this time I'm going to roll
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out the base just like Mr. Fox said in his article and so you can kind of see what that does to the sound.
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This is sample audio. This is audio to test equalization. Listening to this should give you an idea
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of what the changes you have made have done. Okay from that sample you can probably hear a drastic change.
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The difference to me if I was going to describe it it sounds a little more hollow.
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It has it just doesn't have depth. So let's talk about how you would make this change when you're
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using audacity and like I said I'm going to stick with audacity because it's free and it is quite
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simply the simplest tool to use for this kind of audio editing. So you're going to go up to the top
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to the menu bar and you would hit effects. When you come down there's going to be one called
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graphic EQ and that's what we're going to use because it literally has everything you need to
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see as one big spectrum. So an equalizer takes the entire spectrum of sound that we're going to use in
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this. There's more spectrums of sound than what is in a typical audio environment but these are the
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ones we're going to deal with. It goes all the way from 20 hertz up to 20,000 hertz. So it's a big range.
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The lower the numbers are the lower the frequency. The higher the numbers and the higher the frequency.
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As you move the slider up you're going to get more of that frequency as you pull it down. You're
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going to get less kind of makes sense. So for that what I did is I opened the graphic equalizer
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and everything from 200 hertz down. I just as you wrote out. So you get that sort of hollow sound from
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there being no base. You can also kind of see why that would punch through noise because a lot of
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that background information isn't there. It does in my opinion damage the sound but I will say that
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typically when recording I do take out some base frequencies. I wouldn't pull that all the way down
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like even right now. I may pull them down about 20 percent from flat and it does sort of punch up
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your sound a little bit. So now that we've done that I'm going to take my flat example that we
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had at the beginning and I'm going to let's base boost. So let's add in all of the base and see
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what that does to it. This is sample audio. This is audio to test equalization. Listening to this
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should give you an idea of what the changes you have made have done. Okay so again it should be
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very apparent the sound change. To me I think that lots of base sounds very stuffy and it's something
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I try to eliminate for my own voice because I know my speaking voice tends to be a little stuffy
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and head voicey. So this was basically doing the exact opposite on the graphic EQ. I took all of
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the sliders that I had at zero and I cranked them all the way to the top. So you know flat is in
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the middle and you can adjust this to your taste. Like I said I typically roll out a little bit
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because I think it's too much at that flat level. Your mileage may vary. I will say that
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in sort of more modern contexts people do tend to prefer a lot of base in things. I think that's
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a mistake. I think it muddies up and doesn't give things clarity that they need. But I think some
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people's initial gut reaction is to add more base. I would caution you against that. In general
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what I would caution you with an EQ is don't think about boosting things really think about taking
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away leaving your EQ at that flat section as the highest and then pull out. If you start going
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above that and you start boosting everything you you play this game of diminishing returns where
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you're just boosting boosting boosting and there's no nowhere to go. You kind of gone to the top.
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If you pull out you have some room to work. Okay so now that we've played with the low end I want
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to play with the mids which is sort of the middle section basically kind of from that 250 up a
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little bit and we'll see what that does to the sound. This is sample audio. This is audio to test
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equalization. Listening to this should give you an idea of what the changes you have made have done.
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Okay so in that example what I did is I went from about 250 up to about 1K. There's some argument
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as to what mid range exactly is but to me that's sort of in my head what mid range is in that case
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I pulled all of it out so you could kind of hear what that sounds like to me it sounds again thin
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sort of doesn't have any warmth to it sounds very cold and this tends to be a place that people
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struggle with. Mids are so much of what our sound is as a person and when you take it out it almost
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sounds a little robotic so what I'm gonna do is I'm gonna do the same thing again but I'm gonna
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add the mids and push them all the way up. This is sample audio. This is audio to test equalization.
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Listening to this should give you an idea of what the changes you have made have done. So you can
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see when you add lots of mids to me it sounds very the best adjective I have for it is kind of
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hunky kind of sounds like you're talking to your nose the whole time that's not very desirable
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and it kind of washes out the the pauses and the breaks and what you're saying it makes it hard
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to understand it a lot of times in my opinion the two things that make things very unintelligible
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are too much base or too too much in the mids now just for an example of what I'm doing right now
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what you're hearing is I tend to boost the mids just a little bit not much and I kind of fine-tune
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it a little bit I know with my voice because you know I've worked with it a long time I know that
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the 250 hurts range is actually kind of bad so I will duck that down below and I will boost some
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of the others just a little bit to make up for that and it it sort of lets my audio cut a little
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better I I feel like it's more intelligible in different places so you know you're my
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literal very on that you're gonna have to play with the sliders for you but I will reiterate what
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I said earlier the mids really are to me kind of the soul of your sound you definitely want to
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take a lot of time in that mids range to very carefully construct the sounds you want okay so the
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last thing we have left are the highs this is going to be everything above that I'm going to do
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one sample and I'm just going to do these back-to-back so you can kind of hear them I'll do one with
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everything cut out and one with everything put in in the highs and basically this is going to be
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everything from one k up this is sample audio this is audio to test equalization listening to this
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should give you an idea of what the changes you have made have done this is sample audio
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this is audio to test equalization listen to this should give you an idea of what the changes you
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have made have done okay so you can see that the highs the high frequencies have a huge impact
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This is the one that I tweak the least because it has the most effect, at least to my ear.
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My personal preference is I do tweak and boost just a little bit on the high end, especially
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the very high end.
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Once again, for me, that makes it sound a little more punchy and it helps with the enunciation
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and things like that.
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Sometimes I get comments that I don't boost that enough or that I boost my mids too high
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and it kind of washes out my highs.
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That really is something that I want to stress is this really is so subjective that what
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you think sounds good to your own voice is maybe not the best, maybe have somebody else
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listen to it.
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But you can read a million books on equalization and, you know, articles of what exactly
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to do.
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And the reality is that it's really going to be dependent on your voice.
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Now, once you kind of figure out what you want your sound to be, how you want your
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voice to sound, you can set up a preset inside that graphic equalizer.
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After panel, you can make a preset to where all you have to do is every time you load
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in your voice into audacity.
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So if I record something, I just load it in, I drop that effect on it and use that preset.
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So I never have to worry about it again.
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It's right there every time.
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I don't have to fiddle with this over and over and over again.
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You just take some time the first time to adjust it and then it's always there for you.
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So this is a thing that, you know, like I said, I spent some time doing it originally
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on my voice.
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And I've done that, especially with you random, there's occasions where I will have to
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EQ things for my co-host that are a little different for their voices, although that's
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not very common.
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We all use mixers.
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So we've kind of worked on that in the pre-processing stage.
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It can in the signal chain, it goes from the mic to the mixer into the computer.
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But occasionally I will have to make some tweaks, but really for the most part, this is kind
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of set it and forget it once you get it.
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Again, if you're recording on your phone directly uploading, this probably isn't going
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to be that helpful because I'm not aware of tools that will let you have this fine of
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control over your EQ sound going out as a recording.
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I may be wrong.
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That's just an area of expertise that I don't have.
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But I would say that if you take the time to do this, you're going to get a huge benefit
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out of your sound.
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Most of the time, and you can probably already tell by listening to those samples, so for
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example, I have a, I use my phone to record one of my podcasts.
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It is very, very mid-heavy and very base heavy.
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So for that, I have to EQ it to make it sound good or at least to sound intelligible.
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So it's things like that that you just kind of need to know the circumstances of what
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you're doing and the tools you're using and adapt to them.
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So that's really all there is to equalization.
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There's not a whole lot more.
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You can do it on a mixer with knobs where you can do it in software.
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I would say that for most people doing it through software is the easiest.
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Every install of Audacity has that graphic EQ package in the effects you should use
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that to play around.
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With that being said, I will catch you guys next time and we'll probably, I think I'm
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going to take some recordings from less than ideal situations and walk you through what
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I would do to them.
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That way you kind of get an idea of how to use some of these tools like EQ and some other
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tools that we're going to talk about to get your sound to be a little bit better.
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Until then, see you later.
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You've been listening to Hecker Public Radio at Hecker Public Radio dot org.
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We are a community podcast network that releases shows every weekday, Monday through Friday.
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Today's show, like all our shows, was contributed by an HBR listener like yourself.
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If you ever thought of recording a podcast, then click on our contributing to find out
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how easy it really is.
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Hecker Public Radio was founded by the digital dog pound and the Infonomicon Computer Club
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and is part of the binary revolution at binwreff.com.
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If you have comments on today's show, please email the host directly, leave a comment on
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the website or record a follow-up episode yourself.
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and share a light 3.0 license.
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