238 lines
19 KiB
Plaintext
238 lines
19 KiB
Plaintext
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Episode: 4362
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Title: HPR4362: Elsbeth's First Episode
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr4362/hpr4362.mp3
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Transcribed: 2025-10-25 23:41:58
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---
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This is Hacker Public Radio Episode 4362 for Tuesday 22 April 2025.
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Today's show is entitled, Olsbyth's first episode, is part of the series how I got into
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tech.
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It is the first show by a new host, Olsbyth, and is about 24 minutes long.
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It carries an explicit flag, the summary is.
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And this show, Olsbyth talks about what got her into tech, how she found HBR, and her
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special interest.
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Hi, my name is Elzbeth, or that's the handle I go by.
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This is my first presentation on Hacker Public Radio.
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I heard about this program from Lee, who does a series of podcasts on tech and different
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things that he uses tech for.
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So my first interaction with technology, actually, that sparked my interest, was probably
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watching my dad pilot planes and all of the 1970s, 1980s technology that was in little
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planes like Cessna's and Bonanza's, and I was always fascinated by that.
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I didn't get very much traction on that at that point in time, other than just hearing
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how the instruments worked.
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And I also had a fascination with the coding machines from World War II, and kind of fancy
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that I could build my own, though I never did.
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It wasn't strongly encouraged for me as a female to be in technology.
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So my next real interest became when I got to play with my first Apple computer.
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And before that, well, no, I actually got to experience a PC computer and learning how
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to code Hello World and make a Pong game, or a Pong Light game, back during the first
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computer class that ever existed at the boarding school I was in.
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That made me really wonder what the future of our role was going to be with the evolution
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of technology, and it made me want to be involved in it.
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It was about a year and a half later before I started actually building my own computers
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and really getting into technology, though.
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It's not technology, but I was an avid and prolific book reader, especially when I was a kid
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and teenager.
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I was constantly nosing a book.
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I was obsessed with learning information, but not necessarily with education, though I
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did fairly well in school, then because of the way I grew up, I don't think that there
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was anything super nerdy that I really got into except for maybe language learning.
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I have really avid interest in learning languages and linguistics and how words are used.
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So I suppose that would be considered a bit nerdy and geeky.
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I think ultimately that led to my interest in computers because of how computers communicate
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and interact.
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To me, it's just another language.
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Then I became a gamer, but that was when I didn't get to enjoy the original gaming in
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real time.
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But once I discovered games like Super Mario and just Nintendo, PlayStation, those type
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of games, early games, I went in retrospect and went to more retro games and got curious
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about Atari games and the old school, the eight-bit stuff.
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And I was really fascinated with how you could create a story and interactivity.
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So I was kind of merging my love for books and story and fantasy with the physical gaming
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aspect of it.
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Then I came across a game called Earthbound and that just kind of sunk me into being a
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full-time gamer.
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From there on, it just developed further and further, played a lot of, you know, fall
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out, you know, leisure suit Larry trying to think of some of those significant ones.
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I actually really liked leisure suit Larry just because a friend of mine from boarding
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school did the music for it.
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So it was kind of my catalyst to that.
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And then when I started on the forums, I started doing like text-based adventures, you
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know, and just role-playing online with, you know, D&D, Empire of the Masquerade, whatnot.
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And then when MMOs came in, I got interested in those.
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And my niche games are Final Fantasy XIV and primarily Second Life, being female and being
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a geek at my age, you know, I turned 50 this year.
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When I started out, like just openly identifying as a geek, it was tough, you know.
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It was a novel thing, it was okay for me to be interested in it because at the time
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I was in a relationship with somebody who liked a game and it was a novelty.
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He was bringing his girl and oh, how cute he's bringing his girl.
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And oh, she games, okay.
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And then it became, oh, well, she can actually DM, that might be a problem, you know.
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There was a novelty and curiosity of wanting me to DM, but when my games were more interesting
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than the guys games, that became a big problem.
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And so I faced a lot of judgment and discrimination for being a, you know, girl gamer just because
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I was decent at it.
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As long as it was a novelty, it was okay.
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So, you know, there was game groups and AOLL groups and all that stuff at the time that
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I joined for female gamers and I kind of like very, very subtly just tried to advocate
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for acceptance and, you know, we can do just as well as guys, you know, I think that over
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time with the internet and the socializing on the internet and the interactions on the
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internet with social media and whatnot, it became more mainstream for girls to be gamers,
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but I still think that females today still face some element of discrimination for being,
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you know, female geeks or whatever you want to call yourselves.
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And, you know, that's a term that I embrace, you know, geeky or murdy.
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I think that it's a progression thing to be able to look back and see, okay,
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well, I was accepted for this or I wasn't accepted and there was a lot of judgment
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with them when I started building computers and I was good at it.
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People wanted me to build their computers for them, regardless of what gender they were.
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And I started originally going into hardware, like I was doing the A-plus certification and I
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think I completed it back then, but I lost to the wind at that point in time.
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Got into tech support in call centers, which was both, you know, male and female at the time
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and learned a lot from that and then ultimately worked into QA and doing quality assurance for
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programming. But none of it was through education, it was through hands-on, you know, teach myself
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type stuff. And along the way it became like, oh, well, you don't have a degree. So how could
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you actually know this? So I'm like, well, I went and taught my school, you know. So there's a bit
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gender divide, if you will, when I was getting into technology and as I progressed.
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So I faced a lot of discrimination on that, but I don't think I even realized it until I look back
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on it because it's just what I loved. I wouldn't say necessarily that I have any one individual who
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is a role model for my personal interests, but I'm going to say Felicia Day for giving the face to
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female geeks to be a part of a discussion about geeky topics. And in this case, it's gaming.
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You know, she primarily focused on gaming, which is a special interest in mine,
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or at least it used to be more so. But she definitely had an impact on me accepting and allowing
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myself to be geeky, trying to think of anyone else that jumps to the top of my head. Marie Curie.
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I'm going to go with Marie Curie because I love history and all the women that
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made scientific and technological discoveries that weren't given credit for it because they provided
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inspiration. I could actually be intact and be one of those people that had an impact, even if it
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was minor. I have very strong opinions on this. So I think that our world where it is at right now
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is facing that we're past the honeymoon phase of technology, where it's all new, it's all
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exciting. And people are starting to understand the impact it could have socially on the world,
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even people that don't actively use a whole lot of technology. You know, there are people in my life
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that they only have a phone that is a smartphone is because it can't get a phone anymore.
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It's really hard to. They're realizing that the world is changing. The impact on the world is
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we've literally gone from the idea of Star Trek with the exception of the intergalactic transport
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to we have those devices in our hands every day. And they're just as powerful with the exception
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of the science for healing on those shows. We have exponentially increased our technology at such a
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rapid pace that my parents, their generation is having a hard time keeping up with where we're at,
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but they live in a world where if they want to file for something for social security,
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they have to do it online, but they may not have the skill set to do that. So there's a negative
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impact on society in that regard because technology has so vastly increased and developed
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and the way our world works is creating a massive generational gap. And I think it affects our
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socio-political society quite a bit too because no longer can you completely hide what is done
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in secret, if you will. Because of technology, there's cameras everywhere. There's, you know,
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filming, you know, we live in a big brother society, whether we want to admit it or not, you know,
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we've got 1984 going on and technology has a lot to do with that. And yet at the same time,
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it is the power of such good too because when I was living in West Africa as a teenager,
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if I wanted to write to my grandparents in Canada from West Africa, I would have to write it,
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they'd have, it would just sit there waiting and the news would be long, long, old by the time they
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got a letter. Now I can face time with amazing, wonderful people that are clear across the world
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and just live my life as if they're right there. That is something that is amazing and it can
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connect families, it can build relationships, it can be such a power for good as long as we as
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a society, a world society choose to not let the negatives of it affect us.
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The metaverse concept, I know that meta itself claims to be the original metaverse, I will swear
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up and down the second life as the original metaverse. Granted, I'm sure that there was, you know,
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some elements of, you know, meta before that, but to be able to immerse yourself like to log
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into a computer, you have your Abby there and you're interacting with other people, real people
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that are also behind their own screen. But you're also building and creating a world
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and everybody has the ability to interact as they will. That does come with both positives and
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negatives, but there's huge communities that just work together and interact together and create
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families and friendships and businesses that wouldn't even be possible in the real world because
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all of these individuals are spread all over the place. You know, in the community that
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I have helped build, we have people from Canada, different parts of the US, the UK, we have,
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you know, people that visit from Australia and just different regions. And then on top of that,
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we have events where people, we don't even know where they're from, come. Second life has a whole
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way of, well, when they say it's a virtual world or a second life, it genuinely is, it's just a
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parallel living experience in a virtual world. You can be yourself, you know, your avatar can
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behave just like yourself or you can be an actor on the stage of second life, you can be whatever
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you want to be in second life. And at the same time, you build real friendships and relationships
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that this world could, in my opinion, the real world can take a lesson from, you know,
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there are no, I mean, there's some basic standard, you know, terms of service rules in the game.
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And most people adhere to that, the people that don't deal with the consequences of it, you know.
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There's so much to be seen and done in this world, but in the real world as well as in second life.
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The impact that this game has on people with both physical and even mental disorders and those
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with neurodivergent brains is phenomenal. Where I wouldn't have friends in real life, I have friends
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in second life. Because everyone has the opportunity to be their genuine authentic selves.
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And those that don't, if there's a block button for the people that cause you problems,
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since the world needs a bit of a block button, the real world does. And yet that block button can
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be reversed if people choose to change their behavior. I have noticed that in our community,
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which our entire community is neurodiverse, that each individual that is a part of the
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community seems to thrive a little better by being a part of this virtual community,
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not just in second life, but in real life, too. In a way, it's a form of therapy. And I'm not
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trying to place myself in the position of a doctor or, you know, anyone qualified in that regard,
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but I can definitely say that it has been just as effective as actual talk therapy and
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medications and whatnot in conjunction to proving mental health and improving self-confident
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self-awareness. And as well as being able to unmask somebody who's late diagnosed autistic
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or ADHD, autism with ADHD, it's helped me become my best self.
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I was really proud of my ability granted technology has exponentially increased, but back when
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I was building computers and learning how to put together the components of a computer to create
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exactly the type of computer that any individual person needed from knowing that someone that I
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was building a computer for is not techy or geeky, being able to choose things that would either
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make their life easier, whether it be the hardware and the software that they're going to use on it,
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making certain they were protected with antivirus software, especially back in the day.
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I was really proud of the skills that I learned during that. Now while I don't actively build
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computers now, I spent 15 years working on a project, I think it was about 15 years, I don't think
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I should quote it directly 15 years, where I did the quality assurance, I analyzed the software
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and tested it to try and break it to see what was working, what wasn't, you know, that was all
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self taught. I had to learn now granted the programmer that was the lead programmer of that software
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was quite instrumental in teaching me how to interact with the developers on how to provide input
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and I became kind of a translator between people that speak geek and those that don't that are
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more like stakeholders of the company and interacting with all that learning skills at the time that
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I didn't realize would translate to valuable job related skill sets and it was work and I had fun
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with it because it wasn't something that it was through a small business. I really did have fun
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with it because it allowed me to be analytical and creative at the same time. Those are the two probably
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most significant breakthroughs. I think starting a business in second life is actually kind of important
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too because you have to be able to understand what the trends are and what people would be
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interested in and how what needs to be developed in an item that goes for sale on the marketplace
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in second life for it to be worth actually, you know, putting out there. So I guess maybe that's
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three things I'm really proud of. I had a strong enough interest in cybersecurity to complete the
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Google cybersecurity certificate was looking into actually going for actual work until I faced
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the challenge of not having a degree as I'm self-taught with everything. There's so many people
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out there that are looking to get into IT that those of us that may have the experience but
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not the credentials have a harder time getting in but I do believe that cybersecurity should
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be something that everybody learns. They have these stupid little cyber and not diminishing it but
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the impact of them is pretty much negligible in my personal opinion. Working in call centers,
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you go through a cybersecurity little training inevitably. It becomes something that after you're
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hired it's kind of an afterthought instead of before, you know, they should be doing it in the
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training period and really emphasizing how to be secure. I've been a part of companies that
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have had data leaks and hacking incidents that have affected the entire company causing people
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to lose their jobs. I've had people try and scam me or, you know, obviously everybody gets scam
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emails learning how to know whether to click a link or not in an email is really powerful and I
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think that this will go back to the whole generation gap for technology that I was talking about. If
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we don't educate as a society those that are using technology, they have no idea that they're
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potentially, you know, risking their hard-earned assets if they don't use a secure password or if
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they don't know what they're clicking on. There should never be a presumption of safety on the
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internet, but at the same time I go to it from I have been a part of communities where I'm known
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in my real life and I wonder sometimes about what I said and didn't the past if that's going to
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come back to bite me in the butt. However, I do my best to keep myself secure and I realize that
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there's always going to be someone smarter and more eager to do something malicious than me.
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I kind of just accept that it is a part of our society. I try not to have extreme anxiety
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about it because I do tend to obsess over stuff like that. So I just come to accept that it is what
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it is and I'll do myself to protect myself and others. So one of my other special interests is yoga
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and how it affects the mind, body and spirit and can improve and assist those with both disabilities
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and autoimmune disorders and whatnot. I started yoga while I was in fitness and health training.
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I decided to go to a community college and do the training for fitness and health just to try
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and improve my own body and I realized that the training was not for somebody in the physical
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condition I was in. I did it, I completed it, but during that time I also started yoga and
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participating in yoga was what allowed me to actually be able to complete the training without
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giving up because the importance and emphasis in yoga is on the breathing and the intentional
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movements. When I learned how to breathe properly in every different circumstance, whether it be
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just lying or meditating or running or walking, the breath work in it is powerful and then
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learning to make intentional movements and breaking every single movement of the flow and yoga
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can strengthen the body in more than just a physical way. It's very empowering
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to take the time to just slow down and breathe. In a world that's so fast-paced, it makes a huge
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difference and with somebody who deals with squirrel brain that runs constantly, it's an opportunity
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for my brain to just reset and I love being able to teach other people how to enjoy those moments.
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Hopefully this podcast has been of interest to any of you listening to this. I have special
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interests of mine that are not necessarily tech, but I'm also interested in anything revolving
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tech, old school games, final fantasy, second life. I like to crochet. I know that's not techy,
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but it is definitely part of mental health and I think a lot of people in the tech industry need
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that little boost on that. I love nature and hiking and look forward to seeing what people have
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to say and if you have anything for topics you'd be interested in me discussing.
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Thanks for listening and see you on the next one.
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You have been listening to Hacker Public Radio at HackerPublicRadio.org. Today's show was
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contributed by a HBR listener like yourself. If you ever thought of recording podcasts,
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you click on our contribute link to find out how easy it really is. Hosting for HBR has been
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kindly provided by an honesthost.com, the internet archive, and our syncs.net.
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On the Sadois status, today's show is released under Creative Commons Attribution 4.0 International
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License.
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