317 lines
27 KiB
Plaintext
317 lines
27 KiB
Plaintext
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Episode: 838
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Title: HPR0838: Martin Peres @ XDC
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr0838/hpr0838.mp3
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Transcribed: 2025-10-08 03:18:59
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---
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This is Marcus. This is my fourth interview at the XORG Developers Conference. This is
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with Martin Perez. He works on the new Vogue driver for the video cards.
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Okay, this is number four, I think, and it's either an XDC, XDS, or ZORG cough, two thousand
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years. Yeah. Right, everyone that seems to have a different thing. So, anyway, I am with
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Martin Perez, who is a French student. Martin, tell us a little bit about yourself.
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Yeah, so my name is Martin Perez. I'm a student. I just graduated from a security-oriented
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engineering school. I'm starting a PhD in a library. It's a research lab in Bordeaux in France,
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and I'll be working on Green IT, a Green IT. Green IT, what's that? It's out to use less resources to
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provide the same service. So, resources could be energy, like electricity, so consumers,
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for the same service, or it could also be radio frequencies, like achieving the same bandwidth,
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but with just the same amount of bandwidth. She would do as much interference or just use
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less power on them. Yeah, and trying to find the up-optimized way to root the messages across,
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yeah. Yeah, it could be a lot of things, but I don't know yet really what I'll be working on,
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because I'll start just in a few weeks. Okay, so right now you're mainly working on the
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new world driver, right? Is this kind of yours? What's your work on? Well, I work on new world,
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but I also work on an Arduino IDE called Arduino IDE, Arduino IDE. It's Arduino is a platform for
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based on an AVR, maybe we should check it out. It's open source, it's open hardware, and you can
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basically do some basic electric electronic things. Do you like a little, like $100,
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$100, a little single-board computer? No, no, no, it's way cheaper than that. It's about 20 bucks,
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and what I did, for instance, was to use this Arduino to actually control the
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my music player. So I have a screen, an LCD screen that is just writing the name of the song,
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yeah, the title, the artist, and the progression. I can use a thumb joystick to go a next precedent,
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volume up, down, I have a blackberry, a blackberry and a black ball that I use to, well, almost nothing,
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but it's just cool. That's cool. So is it the music player on your machine? Yeah, I'm like,
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I shoot up, and there is, yeah, I use the USB connection to it. Nice, that's cool, I like that.
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Send comments to the player and get information from it. Yeah, very cool, you're through and through
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I like it. That's cool, yeah. Okay, Arduino IDE, how do we know it's, yeah, it's the Arduino IDE,
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but we are using the, the official one is made in Java, but we wanted to write it in
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cute from Nokia. Yeah, I approve. Not a job of answering.
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Okay, let's see. So, but so right now, you're a geek through and through, which is good,
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and you're working on X stuff. Yeah, so in X, what are you working on? In X, I'm working on
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Nuvo driver. Nuvo is a driver for an open source driver for NVIDIA cards. It supports
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cards starting from Riva 128, so it's pretty much the fourth chipset ever released from NVIDIA.
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I mean, almost no one has the previous ones. And it goes up to the latest one,
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and the T9. So, what it does is, it's used to, well, it does to the mod setting, so you can just
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plug your screen and have something rendered on it. Well, that's cool, but not enough. Also,
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we have some 3D stuff. It works on, let's say, it works well on G4-7 and later.
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I'm working especially on power management. This is to change the frequencies of the card,
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but I also work on fan management. I mean, if the temperature rises... You can change the
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fan speeds? Oh, yeah. Oh, really? Yeah. That's cool, I didn't know that. Yeah, we have to.
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Yeah, by the way, you can't just blow up. I can see myself a geek, but I just don't know these
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things. I'm so ashamed. I should know these things. It's fun.
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Yeah, what's left? Oh, memory timings. Also, this is a bit. I mean, yeah, if you just do
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something wrong, just a little bit, the card will crash right away. How many
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clock frequencies does this card really can you step on from like, I don't know.
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Okay, let's say there is a call clock that is just a rendering clock. There's the shutter clock
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for, well, shutters, memory clock, and then the other ones, so I'll just... I'll say, it could be for
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video decoding, or now on Fermi, we have so many clouds that I can't even track them.
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There are like 10 or more clocks. Does each engine have its own clock? Or are they kind of all
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chunked together? On Fermi, every card has every sub engine has its clock almost. Are they
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capable on a per engine basis? Kind of. Are they kind of like in groups of... Yeah, the clock
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trees are a bit strange. But yeah, I haven't started working on it yet. I'm still working on
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GeForce 8 up to Fermi, because I only have one Fermi, so... Could you help them or do the reverse
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engineer effort on that right? So you don't have to have a documentation, you're having to figure all
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this out. Yeah, we have no documentation, so basically we can check what the proprietary driver does.
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We can, I'd say, capture every interaction, the blob and the proprietary driver.
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Every access that the blob does, we know it. Well, yeah, it's great, but when you have millions
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of lines, yeah, you still need to find what's the interesting line that you want to, that you need
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basically. But it's not that bad. I mean, at first you're overwhelmed, but after you're trying to
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learn how to make your way through it. Okay, so it's like everything else in the beginning,
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you're completely lost, have no idea. Yeah, like in the sea of lines.
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Eventually, you keep at it. Yeah, and we have some gigs that really help newcomers. Yeah, yeah.
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How'd you get into X?
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That's a good question. I mean, I started programming when I was 12,
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and I programed using Q-Basic. When you say 12, that was only 11 years ago. You're only 23.
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Yeah, okay, so 12 years ago. Yeah, I'm still student.
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Yeah, I was just doing some little programs, but what I didn't want just to write programs,
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I wanted to learn what the system was, and how things worked. That's really what I love.
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So, well, I used to make games with a cousin of mine. It was interesting, but what kind of games?
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Well, there were some basics that were doing some 3D. It was called 3D game creator,
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or Doug by Doug Basic Pro. It was great, but it was to abstract. So, yeah, I started learning
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C when I was, well, I think two years later, two or three years later, so when I was 15,
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and well, I loved it. I mean, even though I had to read books to get things to work properly,
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it was really interesting, and then after a while, well, two years later, or three years later,
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I was in a Windows kernel. I wanted to understand more and change the network stack,
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so as every outgoing connection would be tunerized, so as it will pass through the firewall
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of my university. So, when you did that, you settled all through the tunnel. Did you have access
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to the shortcut? No, of course not. So, you have to set up hooks for that. So, yeah, for Windows,
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it's basically there is a SSD TV. It's a table which makes correspond the IOCTL,
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a number, the system call number, to a function to call, and yeah, you just changed the
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stable, so as you put your function instead of the normal one, and yeah, and you need to write a
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drive also. Okay, yeah. So, it's fun, but as it was closed, I mean, it was hard to get it working,
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basically, wrote five different firewalls, but that's all I was able to do. It was great.
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Oh, oh, there was something fun that I was able to create rules like every time we'd like to
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access to the google.com, you would be already directed straight away to somewhere else.
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Really? Yeah, it was interesting, fun, but didn't achieve what I wanted, so that's not good.
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And yeah, then I went to Linux because it was open and a home. Well, I knew Ubuntu, but I didn't
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really like it because it was working too well, maybe, I don't know. It was, yeah, too
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fortunate to get in and part-around in the guts. Yeah, so a friend of mine made me discover
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Arch Linux and I sticked to it since then, so I've been an archer for four years now.
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And I loved it, even though it wasn't really working well, because the hardware I had was crappy,
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especially graphic cards. Yeah, I sticked to it because it was my operating system, and it's so cool
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when you want to learn a system and you can just build your, build your, and yeah, I was a
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Windows gig at the time, not proud of it, but yeah. Sorry. Yeah, I had experience with Linux, I mean,
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even with my father, I tried a Red Hat, a newly version of Red Hat, and yeah, it was interesting,
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but I mean, didn't get you a lot. Yeah, it's as a user, I didn't see the point. I mean,
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there were less programs and everything, but I really understood what was open source
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when I really went to Arch Linux. And even though all my code that I wrote was always open source,
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because I don't know, it was just, I felt it was natural to help people, so every time I learned
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something, I wanted to share it. And I still do, obviously, but now I know the TPL and all the
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licenses. Yeah, well, that's cool. So the graphic card on my computer didn't work well. I was using
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the proprietary driver. It was a radion card, so it was FGNRX, didn't work at all for six months,
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so I was stuck with Visa. So no graphic acceleration. And after six months, it started working.
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And well, it was great. I started using Compass. And yeah, it was interesting, but I moved to the
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red, the open source driver and lost everything, but it was interesting. It lost everything.
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Well, I just had to the acceleration. Yeah. So that was what really got me started into X,
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because I was basically testing every release. And then I started using the
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master brand, the git branch of radion and kernels. I was testing and testing them as soon as possible.
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But yeah, it was working too well. So it's only when my school offered me a laptop,
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with an Nvidia card that I really wanted to work on, on driver. I mean, and the Nvidia driver
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was working well, but I just wanted to be able to upgrade to new kernels before Nvidia. Yeah,
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I released the drive on here, and I didn't want to get stuck to Visa. So yeah, I installed
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new one. Well, it worked better than I expected. I mean, I had a three-year tour, but I had to
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the acceleration. It was kind of good looking, not too bad, actually, on KDE. And yeah, about
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nine months later, I wanted to change the code. So as I would not have artifacts with KDE,
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I didn't succeed in doing so. No, it's, yeah, it's difficult. But the CDO of PathGale got me started into
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the project that was oriented into providing GPGPU from open drivers.
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So I basically started by hacking LibDRM. It's the library that is abstracting the DRM interface
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and in the kernel. So DRM is just to, I don't know, make sure that the programs don't touch things
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they shouldn't. Yeah, that's true. And also, yeah, it provides a simpler interface,
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yeah, to the hardware. And kind of abstracted one. You can touch on it a little bit.
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Yeah, I live DRM. And yeah, I basically wrote a version of LibDRM for the driver of PathGale,
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that is called PSCNV. Well, it didn't work well, but at least I was able to get X working and
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JLX gears. It was, yeah, it was great. Yeah. But yeah, it didn't work well. So
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then as I failed to do that too, the PathGale CDO just ended me over some documentation on
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on power management. And that was pretty simpler to get started with. And I got
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I was able to change the clocks pretty fast. Did you have to figure out how to do that?
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No, I have dogs actually. Okay. Yeah, it was taken from, what was the name of it?
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A tool that was written in GPL. So they have access to the code. But we wanted it to have it
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in Nuvo, but Nuvo is MIT code, MIT license, so it's more BSD. We couldn't just take the GPL code
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and put it into MIT. So they basically wrote the documentation and I implemented it.
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Yeah, and it started working pretty fast. I mean, a few days. Oh, right. Yeah. And I got
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recalculating. I was like, oh my god, it's too great. Yeah. I mean, having more performance,
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it's great. So what I did after that was that it was exactly one year ago.
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Well, I kept on improving it to make it stable. Also, I started working on fan management,
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memory, timing management, VBRs, the video PRs, reverse engineering. What else?
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There are also some changes to do in the kernel because NVR cards are a bit strange, so
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yeah, it's hard to explain it, but I need to work with the HW human team.
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It's the team. The hardware man. Yeah. Yeah. So basically how to set fan speed and so on. Yeah,
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when you have I2C chips to do that. Yeah, so I think I covered how I went to X and what I did.
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Yes, yes, she did. Let's see. So I guess the next thing on the list is anything cool,
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or like you guys have been able to do. I know your presentation was about
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your clock gaining and stuff that you've been able to do. Yeah. I presented my presentation
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was more about what the novel community can do, so our new latest work is a video recording
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for MP1 and 2, so it's basically useless. But it's the first implementation we have.
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So you showed the first video and it was choppy every time. Yeah, it was choppy because it was
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it's a benchmark from Amplier. So yeah, it was choppy. I think Amplier was just decoding
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a bunch of frames, then render them, then decoding render, so it's not really like a pipeline,
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it has more accurate threads. The idea worked well. And if the decoding is done in hardware
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and the rendering also, it was quite... Because the second demo that you did was really, really
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smooth. Yeah, it was really, really fast. That was the point. And that was all done in the hardware
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event. Yeah, everything done in hardware. That was very cool. You also was a quick demo,
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or dynamic quick-locking? That's the latest work. I mean, just figuring out the usage of the GPU
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is hard. That sounds crazy, but yeah, it's hard. Actually, we've known how to get some information
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for that for a long time ago. Yeah, I mean, six months, maybe. But every chipset is different,
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so we have kind of asked for people to run a program that I wrote a week ago.
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So as we can find some signals like, is the GPU idle or not? And this signal, you can monitor
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it using an hardware engine. It's basically just a counter. And well, if you pull this counter
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from time to time, like every 100 milliseconds, you can know how much time it was idle and
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yeah, how much time was active. And using this, it's just trivial, just write a small
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kernel thread that would just pull this counter and then re-clock according to the usage.
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Like, if you're using more than 8% of the GPU, just go to the highest performance level,
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and then if it hasn't been used for, I don't know, five seconds, start down-locking.
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Yeah. Okay. And anyone can use that program?
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Yeah, the program to reverse engineer, yeah, it's the point. So is it quite collect the
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data and send it to you guys? Yeah, it doesn't send it. But yeah, it just throws it on,
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yeah, a printf, it's on the screen. Yeah, it's just, yeah, and then you can just copy and send.
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Okay. So that's the point. Okay. So anyone listening, again, the listeners listening to this,
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anyone who has a Nvidia card, you basically get your program and then run it, yeah, take the output
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and send it to you guys. Yeah. I'll ask, I'll push it call soon, when I'm sure that I can't,
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in a few, in a matter of a few minutes, and add more signals, because there's not just one,
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there are at least 20 that we know. But some of them are trivial to reverse engineer or to find
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some of them are really tricky. And so I'll just check if there's something I really want to get,
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like it would be great to know the memory bandwidth usage, this kind of information would be
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interesting. So as I could add support for it and then ask for people to run a program.
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Otherwise, people would have to run it several times. Yeah, I want to be a user friendly.
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Or what's the name of the program? I can really remember. I think it's NV8 counter.
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Okay. I'll get that from you. I'll put it in the show notes. So anyone interested?
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Yeah. Actually, we have one repository with everything, every tool that we use to reverse engineer,
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or we also add the dot, the, yeah, the documentation that we wrote, the register, register map,
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there are loads of them. Yeah, and how to parse your video piers. Also, it's interesting to know
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what's inside your card. Yeah, you can even get your piers, or even buyers. Oh, okay.
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Yeah, sorry. The video buyers? Yeah, the video buyers. And you can even upload a fake one,
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like without flashing the card. So, oh, yeah, it's a Captain Michael. Yeah, in the memory. Yeah,
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if you upload the, the buyers before the end of your driver is loaded. Yeah. Well,
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you basically have control of the card. If you want to, I don't know, upload the card without
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having to, I'll say, use Nouveau. Yeah, you can just change your piers and buyers. Yeah,
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you've been on with it. Good to know. Yeah, it's the kind of funny thing that we can do.
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Okay.
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See, where do you see things going? Yeah, tricky question.
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I think, well, with all the, I am industries going on, I mean, it's
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kind of exploding. We used to have only X86 processes, but now we get
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many, many different ones because we want more autonomy from our embedded systems.
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There is a market for ARM, and for the moment, Windows is working, kind of working on it,
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but really? Windows on ARM? What? Windows mobile. Oh, yeah, I'm told you forgot about
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Windows mobile. Yeah, that's fine. Yeah. Is it Windows? Sorry, I'm very sorry, but yeah.
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But the drivers are not really available for it or, well, I mean, we used to have all the binary
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things, binary programs shipped. But now, if they want to do that, they will have to,
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well, have so many different, we have so many flavors of ARM, X86. So, I think
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open source will become more and more mainstream. I mean, if people want to create a new processor,
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they just need to change the Linux kernel and get everything. So, that's cool. In this sense,
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I think the Linux kernel is going to continue rising and being broadly used. And so, for us,
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Nouveau, I don't know. I mean, at least XOG will continue on every chipset.
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Yeah, Wayland. Well, it was Nokia. They wanted to use it for MIGO.
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Yeah, there is a market for that. So, I'm pretty sure people wouldn't use it,
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especially since they don't have to code an operating system again.
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Yeah, as for Nouveau, well, as long as Nvidia is doing some desktop cards, we'll be there, I think.
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They are, it's getting trickier and trickier to get support for the cards because they, yeah,
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they don't really, it used to be simple. Everything was in hardware. So, we basically just sent
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some information and the cards started working by itself. Now, we have to write microcodes for
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many, many things, almost everything. So, it's trickier, but as long as we have
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a Nokia Reverser, or we can do it. Yeah. So, is it hard to get into Nouveau? Or, yeah.
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Well, it depends. There are some tasks that anyone can do, especially document documentation,
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but yeah, I mean, if you want to do it. No one wants to do it. Yeah, no one wants to do it. Actually,
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that's not good, but yeah. Well, there is some simple work that we don't do because we
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keep it for you guys. Yeah. We have some more important issues, I think. We need to do.
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I've been only working on Nouveau for a year now, but yeah, I kind of understand what needs to be done,
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and what I want to do with newcomers is to be there, mentor. So, as they can ask me,
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stupid question, and not bother the really good guys. Yeah. So, so you're volunteering to be a
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mentor for anyone who wants to get into, who's curious about Nouveau or wants to get into? Yeah.
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As long as they want to stay, because I get a lot of people coming and just try to be interested
|
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for three days, and then after three days, I just don't hear from them anymore. That does kind of,
|
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I'm curious what that, I know it's common, I'm curious how much, because you'll get people who
|
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|
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will be interested, and you'll hear from them, and as soon as they learn that they're not going
|
||
|
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to be able to make massive changes in 20 minutes. I think 95% of the people I get in touch with
|
||
|
|
don't continue. Yeah. Now, this isn't, this is not the scare away people. Yeah, it's not
|
||
|
|
that I scare them. I think they just like, or they're not aware of that they really need to be,
|
||
|
|
what's the word, independent. I mean, you have to think by yourself, don't think that we can tell
|
||
|
|
you everything. I mean, you have to think by yourself, try out an error is the way you learn,
|
||
|
|
expect it frustrated, it's not, oh yeah, it's easy, it's not easy at all. But it's really good
|
||
|
|
when you have some code working, or even when you see someone, a friend of yours that is using
|
||
|
|
your code without even knowing it. I mean, yeah, it's great. So what happened there, you have a
|
||
|
|
friend of yours who was using your code? Yeah, yeah, I had an intern in the same research lab I'm
|
||
|
|
working at the moment. And yeah, it's using new, we didn't know that. And just by watching the
|
||
|
|
kernel logs, I could say, oh, those lines, yeah, it's me. Yeah, I wrote that. And yeah, I know what's
|
||
|
|
wrong with your hardware. And I'm working on it. That's cool. So did you have a problem you were able
|
||
|
|
to help him with? It didn't know we had a problem, but we had it. But yeah, and actually,
|
||
|
|
now I'm in contact with the art community and the developers of art, because yeah, I can help them
|
||
|
|
make art and it's a better distribution. And this is great. I mean, it just install things and
|
||
|
|
it works. Yeah, that's yeah, what everyone wants. Here, I've heard quite a few people here talking about
|
||
|
|
Arch Linux distro. So yeah, maybe you should try it. I actually run it on my desktop at work. Oh,
|
||
|
|
yeah, I think I did a bad install though, because I hate it. I hate Pac-Man, I hate you art, but I
|
||
|
|
think I just have a bad setup. Maybe I just need to wipe it. It's too simple, I think maybe.
|
||
|
|
I had to give it a fresh look. Try to good. Yeah, so, okay, so definitely people can help
|
||
|
|
if they're interested. What is the Nuvo IRC channel or mailing list? Where's that at?
|
||
|
|
3.0.net? Yeah, 3.0.3.0. And the channel is just Nuvo. Nuvo, you know, N-O-U-V-E-A-U.
|
||
|
|
It's actually new in French. It was named after a spelling mistake that was corrected by the
|
||
|
|
program. Auto correct. Yeah, auto correct. So, yeah, the Stefan Martius, the guy who
|
||
|
|
started Nuvo, he actually wrote N-V and the auto correct changed it to Nuvo. But yeah,
|
||
|
|
it has been kept because it's funny. Yeah. Well, it's the new N-V driver. So, yeah,
|
||
|
|
what was there? There was something in some slide that was Nuvo underscore Vue. Vue. Yeah, it means
|
||
|
|
Nuvo. It's the Nuvo driver, the Nuvo 3D driver for old cars. So, Nuvo. So, that was
|
||
|
|
you didn't speak French for laughing, but as soon as someone French for some tolls,
|
||
|
|
yeah. So, yeah. First time I saw that, I said, no way. It was already confusing.
|
||
|
|
Cool. So, all right, well, is there anything else you'd like to tell people who are listening to this?
|
||
|
|
Well, get passionate about something. No much of what. Do it with your heart.
|
||
|
|
And if it is a system related, I hope it is about Linux or a BSD distribution,
|
||
|
|
something open source. So, as you can learn and, I would say, make the nation of your learning and
|
||
|
|
work to everyone to get back to the community. Because, yeah, it's cool. It is cool. And you get
|
||
|
|
to meet some really cool people. Oh, yeah. Also, as you go to conferences, that are really,
|
||
|
|
really cool. I mean, my friends are not into computer science at all. So, every time I speak about,
|
||
|
|
well, Linux are only in real life, I only talk to three or four people. And the rest of them
|
||
|
|
would be on IOC or mailing lists. And so, to be able to meet you guys, it's like, wow,
|
||
|
|
that's great. It is cool. Yeah. I was raised into a small village. And, yeah, no one's
|
||
|
|
interested in computer science there. Same. Same. Yeah. I do have to. I got a plug
|
||
|
|
Xorg here if they wouldn't say. So, we're in Chicago right now, right? And there's probably, I don't know,
|
||
|
|
3040 Xorg developers here right now, I think. 36. Oh, you counted. No, I didn't count it, but it
|
||
|
|
was in the, I didn't easily. Oh, okay. All right. So, yeah, that's 36. It's a cool group of people.
|
||
|
|
I mean, you think X is these, I don't know what people think about X, but you think it's an
|
||
|
|
insurmountable project that getting to learn is impossible. The people who develop it are probably
|
||
|
|
just crack pots, you know, and just, yeah, no free time, don't need fun, yada, yada, yada. But
|
||
|
|
that's true. It's impossible to learn everything. Well, but it's not, it's not the problem. I mean,
|
||
|
|
you depend on other people. Yeah, that's, that's not bad. It's good. It is good. And the people
|
||
|
|
you depend on, on Xorg project, they're really cool people. Oh, yeah. Everyone here is just,
|
||
|
|
they're really fun. Yeah, they're a good bunch and they're very smart. Yeah, very, very smart.
|
||
|
|
That's true. So, it's, it's like a lot of the other open-source communities. Xorg community
|
||
|
|
is they're good group of people, they're fun, you know, they're smart, they're, it's just,
|
||
|
|
it's a fun group. Yeah, we need more people in the group. Yeah, and they're passionate. Yes,
|
||
|
|
even though they always, they're always speaking on project and say, it sucks. Yeah, but it's,
|
||
|
|
it's the night. Yeah, it's the right way. I mean, you need to just say it sucks and then you start
|
||
|
|
working on it. Yeah. This is the right way to do it. It is. It's just, yeah, flaming isn't,
|
||
|
|
doing anything. No, it's, it's not productive. Yeah, it's just grumble, flaming. It's like,
|
||
|
|
all the sucks, but you'll fix it. Yeah, this is open. Yep, that's how it works. Yeah,
|
||
|
|
very cool. Well, thank you, Martin. It's, uh, going on 27 minutes, I think. I don't,
|
||
|
|
I don't even, I don't even know if things count them down. Sorry, anyway, okay. Thank you very
|
||
|
|
much for your time. You're welcome. Thanks for listening to me. No, you bet. You bet. I hope to see
|
||
|
|
you again online and next year it's a conference in Germany or Ireland or wherever you'd be. Yeah.
|
||
|
|
So in Europe. Yeah, I hope so. Hopefully we'll see some people listening to this podcast. Yeah,
|
||
|
|
that would be cool. I mean, last time I went to the XDS, it was XDS last year. Uh, well, I just
|
||
|
|
had been working on Nuvo for, uh, well, actually a week. There is. You're only going on the week
|
||
|
|
last year? Well, I just had a couple of months. Yeah, but I was working on PSNV, not Nuvo. Okay.
|
||
|
|
So, yeah, PSNVs and, uh, and mix old projects. Okay. But it was related. There I go. Yep.
|
||
|
|
Okay. So I hope that you can come and make it to the first them. If you're a European,
|
||
|
|
uh, guy, just come to the first them and come see us, but yeah, see by yourself how cool this
|
||
|
|
project is. Yeah, you're right. And, uh, we shouldn't tell them, but, uh, at Toulouse last year,
|
||
|
|
we all, there's like a group of us that went to a bar and let's just say a good time was
|
||
|
|
had by all. So, yep. Yeah. Wait, they went to food, but they were like, uh, cool. So we might
|
||
|
|
have some French listeners. If you want to say anything, motivating to any of them, feel free.
|
||
|
|
Uh, well, the same, same thing. Yeah, attempting five of them. Yeah. National key doesn't matter.
|
||
|
|
Just motivation and, uh, passion. All right. My second app. Cool. All right. There we go.
|
||
|
|
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