260 lines
18 KiB
Plaintext
260 lines
18 KiB
Plaintext
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Episode: 3881
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Title: HPR3881: Xplane_VatSim_2022
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr3881/hpr3881.mp3
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Transcribed: 2025-10-25 07:14:06
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---
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This is Hacker Public Radio Episode 3881 from Monday the 19th of June 2023.
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Today's show is entitled X-Playing Vatsim 2022.
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It is hosted by Operator and is about 20 minutes long.
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It carries a clean flag.
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The summary is I talk about Vatsim and X-Playing Obsession.
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Hello everyone, welcome to the episode of Hacker Public Radio with your host Operator.
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I'm going to be talking about X-Playing Flight Simulator series.
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Now this is an old, I'm going backwards and I'm going to try to go backwards and get to
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my newer content.
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But this was from two years ago it seems like, so I'm going to try to recollect and piece
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together what I was looking at and working on then.
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The farther time goes by, the less I care about and amintensisated and can provide context
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around HPR episodes.
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But this one in particular is very cool if you want to get obsessed about something.
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I think X-Playing started out just being able to, my son, my seven or eight-year-old son
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at the time, was interested in that stuff or was interested in simulators or whatever
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and I said, you know what, but he would like, explain.
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So I think I loaded that up and started messing around with it and figuring it out.
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And there's a whole world that I completely missed back in 2002.
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I did a HPR on this.
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And I don't know if it was around when I did or if it was just not something that existed.
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But it's called Vatsim.
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I don't know what it stands for, but it's basically a simulation network for stuff.
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And you can basically train on it.
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You can learn everything you need to learn.
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They have here in Atlanta, they have an ATC chapter.
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You can join where you learn all the stuff and you take tests and whatever and it's all
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like, you know, supported by community people and whatever.
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Let me bring up some of this stuff while I'm thinking about it.
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So it's really fun.
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I got into it.
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I started to test, test, practice for the test, enough to be a, you know, a controller.
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So telling helping people land and all that stuff.
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And then eventually you get to work at like the tower or, you know, taxi people in.
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But the idea there is I used to have a fair amount of time during the day to do stuff and
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be available.
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So I like during the day I could be like an ATC guy for the Atlanta Vatsim.
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And the it's like there's no barrier and entry or anything.
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You just have to be able to pass the tests and you can start doing whatever.
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But it's all legit.
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Like it's all like there's no really missing around.
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You can be banned.
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You have a, an ID that's bound to your, to your account.
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So if you do shenanigans, you basically have to create another account.
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And then you could, I guess, ensue hilarious and it's there.
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But for every email address you'd have a new account and that account could be banned
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and there's moderation and stuff.
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But generally everybody's very helpful because they know it's like all kind of volunteer
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stuff.
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But they're very serious about, you know, people are very serious about their opinions and
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there's drama there too.
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But anyways, I wanted to share my experience with the plugins and different features and
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all kinds of stuff that you can do.
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Anything is scenery.
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You can download some for free sometimes, custom scenery, custom things.
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I'm going to upload the GitHub stuff because I don't know why I deleted it.
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I think I cleared up my GitHub and I deleted some of this stuff because it wasn't super
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useful.
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But yeah, there's all document documents for training, but the cool thing is actually
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logging in to Vatsim and talking back to the controllers and the tower and actually
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landing and doing the right things and getting the call signs right.
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I never really got there.
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I got obsessed with it with the software side of it.
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So I'll kind of tell you my side and my experience.
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When I was running it, they had just switched to like Vulcan 3D which is either like a
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slower or faster, better.
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So the plugins were kind of all over the place.
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I don't know where they're, where they left off at.
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But there's multiple services you can pay for, like tracking stuff so you can bind like
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the latest and greatest flight nav.
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I think it's called like flight nav stuff that you can bind to.
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Let's see if I can see Vatsim notes.
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I got a Vatsim folder somewhere around here.
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I ended up paying.
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When it was all said and done, I ended up paying probably 100 or so for all the different
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services that are available for Vatsim.
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So I'll kind of go over those quickly as soon as I can find them.
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So I have 14.
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Delta VAA.org, they are, I think it's like the Delta Club so you can, you know, if you
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can name your plane a DL or whatever and be in like the Delta Club fuel plane errors
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or like mapping out what your fuel is going to cost and that I think connects to other
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software like Navigraph and can help with that.
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There's more online maps.
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Rocket Route is kind of like a free mapping navigator, flight pan creator.
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So you create a flight plan on a website generally and then you download that flight plan and
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import it into your Nav, I don't know even any of the terms, the little computer that's
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on your, on your jet, usually I do all the fancy, you know, Java 7's or whatever has
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to all the computer stuff.
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And then once you do that, you can sort of kind of just fly that route and go from there.
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Sometimes you have to go in and edit it and things like that, but in general you can just
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download the flight plan.
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So Navigraph is the paid one that will sync up with stuff somehow and give you extra good
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things.
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Pilot to ATC, I think that's part of a piece of software that, yeah, that's a piece
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of software that will do the mapping locally.
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So that it will basically the pilot to ATC will do create kind of real time, whatever
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maps you want.
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And then that will sync with the game too.
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So as the map, you know, as you're playing the game, it will sync up and show you where
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you are at and the thing and then they have like overlays and stuff.
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So there's all kinds of plugins and stuff you can do.
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It's simply.com, some form apps again, Skyvector, same kind of thing.
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There's vatsim.net, which actually has like stats and stuff.
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So you can see the actual people that are playing the game, yeah, I have it.
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It's all the vatsim network stuff.
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I haven't liked it in a while, but it will show you, yeah, I kind of even have an account
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because I'm probably idle too long or something.
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USA, same thing, maps, explain that org is their forms.
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They have a store where you can buy certain kind of things like maps or I think you can
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buy textures through, I can't remember, different, I think you can buy different, yeah, you can
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buy different airlines and jets and scenery, they have scenery packs you can buy.
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So they have like a Georgia scenery pack.
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You can create your own with software.
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So you download the software and you tell it how detailed you want to pull in, how much
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you want to pull in, you want to pull in the elevation data and then you tell it and
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then that will import whatever you tell it to import and basically ruin your machine because
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it takes a lot of CPU resources to do some of this stuff.
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So that's a lot of what I struggled with was doing the scenery and stuff, ortho, for
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XP, or THO for XP.
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That was where I usually did most of the overlays and stuff, but you have to get it in the
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right order.
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So you can buy different overlays and different textures, but if you put them in the wrong
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order, it will be all screwed up.
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So if you get like super detailed texture and then you overlay it with the elevation data
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or you vice versa, you put the layers in the wrong way, it won't look right.
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So you'll have like a super detailed flat map or you'll have like the elevation and the
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textures won't be there because the textures will be under the layer that you put the elevation
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on or something to that effect.
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So the script I made was a work in progress to do a bunch of things.
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It would check for admin, it would check for the explain binary, it would see if you had
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a configuration in your plugin resources, and then it would import that, it would prompt
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to install stuff if there was stuff in your ortho XP folder or AL pilot X, which I think
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is another thing for creating maps and textures, automate, common plugin installs like traffic
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and lighting, models, planes, etc.
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Some of the things I pulled down was Zibo, ZIBO, 737,800, and that was like a model that's
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supposed to be like super accurate to 737.
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I got another ultimate 737-700, ultimate 737-900, flight factor, and then there's like
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a default 747-400, I don't know if I did this, I think those are the ones I didn't mess
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with that much, but the ZIBO one I had, it was referenced in a lot of things.
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So depending on like the computer that you have or whatever, and depending on what software
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you have, the models might work better with that particular piece of software or particular
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plugin, so it just depends, like it's all just an open book, and that's kind of the problem,
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it's like just go, you could go crazy.
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Live traffic is interesting, I think that one's free, it's a plugin that gives you like
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live traffic data you can import into, so if you're flying around ADC, there's actually
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the planes that are actually around Atlanta are the ones that are in there, or I think
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also either, or it just creates random traffic for you, so like that way you're not bored.
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And you might even be able to combine both beyond ADC and, or beyond VATSIM and have live
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traffic running, so you have like a little bit of both, some other plugins, single pilot
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assistant for ZIBO mod, yeah that's why, because it was an assistant app for, for explain.
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Now this is two years ago, so probably everything is completely changed, and there's all
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kinds of new stuff, that's a problem with these, you know, comb grown things.
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Auto gate is like a, is a plugin to help you with gating, so like it though, the little
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machine will pull up and come up and pull up and give you the little guy that comes out,
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but the machine pulls you into the gate and pushes you out to the gate, it's kind of cute.
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Fly with Lua, it's like a Lewis script based thing, which I don't think I messed with once.
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I did have a, a like auto pilot thing that would land the plane for you, grass the plane
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for you, that was pretty cool.
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It didn't particularly work great, but you could basically tell it, you say, oh, where
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the airport's near me, and you picked the airport, and the idea is that it would fly an
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approach to the airport for you and land the plane, but most of the time you were going
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way too fast, or coming in from the wrong direction, or whatever, you would like get all
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upset, go into circles, so it wasn't perfect.
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That was all Lewis scripts.
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I think it sky's a cool one, airport, environment, HD, I never looked at terrain radar, heavy
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tab.
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I'm going through random stuff here, but the key is an X-squark box, it's kind of cool.
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I think that was one that would do like a random noises and stuff like chatter that you
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need to figure out.
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Anyways, I wanted to go over my vatsim script, which this is called, the application is
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called VRC, and that's depending on what ATC in your area, depending on what chapter
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or whatever, depending on what software they use, will determine what you use for your
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to be the ATC person.
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They use VRC, another one is called, don't remember the name of it, I would know if I was two
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years ago, but we use VRC, and in VRC you put in different frequencies to listen for in
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the client, so you have the game running, but you also have a VRC running, if you want
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to do both, you can play and be in vatsim and do run VRC at the same time.
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That's where you keep track of people, if you have depending on what permissions you have,
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you can tell people to land or you can send them messages and things like that.
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You start out as a read-only person, and you're actually not even supposed to be logged
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into vatsim for some instances, so if you get assigned an ID for vatsim, even if you
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log in and you start chatting or you start trying to do stuff, you can get that account
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banned.
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You have to know what you're doing and take the guidance from your chapter or whatever,
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so you don't piss anybody off, because the last thing you want to do is mess with these
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guys, because all they do is sleep and breathe this stuff, but I had macros that would
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basically fill in all that information for you and fire up vlc and share the vatsim,
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so I actually had an open vlc server that you could connect to, and you could hear
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the chatter for our vatsim network, which was actually kind of cool.
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What about what else did I have?
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Audio for vatsim, yep, and that was like changing, looks like a lighting, lighting lights
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on, so sim lighting lights on, so I guess I had some huckies for sending lighting lights
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and stuff, so the other one was, that was my vatsim configuration stuff, the other one
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was a plug-in helper, which would automatically go in and scrape, or though XPE download
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folder, let's see, you would check for admin, I'm some of their cool stuff, it would set
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up the scenery stuff, so if you had scenery, it would set up the paths for you and put
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them in the right place, again, this probably has all changed within the past two years,
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but I'm just telling you some of the use cases I used it for, some download new WKit,
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download latest ortho XPE, so it actually would download the latest ortho XPE for you and
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run it, looks like, wow, this is old, I've already done all kinds of cool stuff, I can
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make this really cool, this is chocolatey, are you installing stuffy at chocolatey?
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Yeah, it's actually installing chocolatey, navdata, so you can pull down navdata from
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nava, and it's older, and that's why you pay for something like, you pay for the vatsim.net,
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no, NaviGraph is where you get your latest and greatest charts, because the stuff from
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the FAA is old, and you can do it, but a lot of the integration and stuff is in the paid
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services, so if you want easy, you can improve everything, you usually pay, I think I paid
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it, NaviGraph, I paid him $160 or something, one of them I paid a bunch of money to, and
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then pilot to ATC, but those two were paid services, and they gave you a lot of integration
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and stuff that I really liked, and it looks like they're still all pretty active yesterday
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Friday, May 28th, so there's some activity in that space still, so it would set up all
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that for you, let's see where I was at, so it would pull down flight data for you, it
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looks like it would install and have data, it would pull out the, it would remove the
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old Zebo stuff if you had these existing Zebo plug-in stuff, and it would pull down the
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newest one, it would pull down better pushback for you, but the idea was to make it so like,
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people had an easy way to like add scenery and common plug-ins to, because for example,
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like if you've ever, if you haven't played, not space engineers, but Curvel Space program,
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please get it, the old one is good, don't get the new one, but Curvel Space is cool,
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because you can like, is it open environment, you can download plug-ins and stuff, there's
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Mekja, but they have, and what I call what I was getting at, is they have a thing called
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like a manager, like a download, a plug-in manager, so you can just point and click download
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whatever plug-ins, so that's what I was trying to create with this was some kind of way
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for people to easily add in plug-ins and scenery to their existing installs, but it's pretty
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complicated and it's pretty, it's pretty depends, so it depends on if you want to go with
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this site, or if you want to go with this other site, in the different ways you can get
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extra textures, and if you go too crazy, then it'll run like poop, at one point in time
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I had like really good textures, but it ran like poo, because you know, I had it in the
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wrong level, I had it in the wrong order, or just my GPU was a piece of junk, but you
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know, I ran with it for probably, I've got to test it for about a month, starting
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studying for the vats and stuff, getting really involved with the UI and trying to figure
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out better ways, and then they said, oh, we'll switching from VRC to whatever the other
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one everybody was using, like that view or some view or something like that, and I was
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like, well, that doesn't particularly make me happy, and also I have ADD, so I'm kind
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of like already getting bored with this, because I didn't get a lot of feedback from
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the work that I was doing, a lot of people were just like, hey, you know, it works and
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it's really hard to set all this up, but once you do it, you know, it's kind of, you're
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kind of done and want to done, and I was like, well, if we make it easier for people to
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join and help, then we can get more people and stuff like that, but at the same time,
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if it's just because you make something easy for someone to contribute to, it doesn't
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mean you're going to get someone that provides value, so if they're willing to go through
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the effort to figure out instead of the software and get it done and understand how it works,
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then they're probably going to have the same motivation to actually help with and be consistent
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and a new value community member or whatever. So, anyways, that's most of what I got for
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you in the Flight Sim world. Philosophon, I will post probably the text, because it's
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vats and things, pretty much, Jesus, the vats and script is pretty useless, but there's
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a plugin helper, which is kind of interesting, and maybe some notes with that, so I'll
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post that up with here, and hopefully I can do some more of these for you guys.
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You have been listening to Hacker Public Radio, and Hacker Public Radio does work. Today's
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show was contributed by a HBO listener like yourself. If you ever thought of recording
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a podcast, then click on our contribute link to find out how easy it really is.
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Hosting for HBR has been kindly provided by an honesthost.com, the Internet Archive
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and our sync.net. On the Sadois status, today's show is released on our Creative Commons
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Attribution 4.0 International License.
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