237 lines
14 KiB
Plaintext
237 lines
14 KiB
Plaintext
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Episode: 1227
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Title: HPR1227: Not-A-Con interview
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr1227/hpr1227.mp3
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Transcribed: 2025-10-17 21:58:25
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---
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This is Mordancy with the Hacker Public Radio episode.
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The following is an earn-in-free with the founder of NAACON, which I recorded last summer.
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I thought the recording was lost, but recently found it on an old SD card.
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So enjoy!
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Hello, this is Mordancy with Hacker Public Radio, and I'm interviewing Froggy from the
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NerdKnook who is the CEO for NAACON.
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I like to call myself a founder.
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Founder?
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Okay.
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So, for everybody who's not attended, what is NAACON?
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Well, NAACON is essentially what hacking conventions are all about.
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We try to distill hacking down into its base form.
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In terms of how to do things with technology and other things that it wasn't originally
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intended to do.
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And NAACON, we focus on three different kinds of, our motto consists of basically three
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different words, community, creativity, and technology.
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We like to find communities of people that like to create and apply technologies in all
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of its various forms.
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So we try to bring people together who are interested in doing stuff, not necessarily
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talking about stuff or seeing something being done.
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We're all about doers.
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So participate in.
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Absolutely.
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Being part of the community, which is exactly what Hacker Public Radio is all about.
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Well, and it's actually why we call people who come to our event participants and not
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attendees.
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We realize that there's a really big difference between simply being somewhere and being
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a part of something.
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So we are very clear to make that distinction.
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So this year was NAACON 9, and it was my first time for attending.
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And one of the things I noticed that I've been seeing the other events is that all the
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badges are circuit boards.
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So can you tell us how you chose that as a?
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Sure.
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Well, I have to admit, we weren't the ones that kind of invented that.
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There are a lot of other clans, including Defcon that did it first.
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But I really liked the idea because it exemplified to me what we're all about.
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We're all about people doing things and creating things and building things.
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Our take was a little different than some of the other kinds.
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And a lot of the badges like Defcon had the core of their badge pre-built.
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A core concept of ours was to have as much of a dispossable built by the user so that
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they can go through the process.
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I said, well, here's how to make a good Saturday joint.
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And here's how to work with somebody else who has a little more expert to get that mentoring
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down.
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So we've tried a different versions.
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We've had an Arduino badge, and we've had a pick-based badge.
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And every year, we try to do something a little different.
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But we chose the hardware badge because it let us get a lot of flexibility in terms of
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trying to spot our message and what we're all about.
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It also looked pretty damn cool, so you can't argue that.
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I really love putting mine together, and I'm trying to figure out more things to play
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around with it at.
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And that's why we do it, absolutely.
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So can you think of any of the coolest things that you can remember seeing people do with
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their badges?
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Well, a couple years back with the Arduino badge, we had people do some really awesome things.
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One person turned theirs into a fully autonomous robot, which I thought was awesome.
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They went down to Ray O'Sheck, bought some gears, and some wheels, and some motors, and
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built a robot.
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Another friend of mine, Luis, put two badges together with their breadboards and managed
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to do a sound synthesizer he put on, the sound chip from a sycogenesis, and managed to do
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fully synthesized voices through that.
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One of the coolest things was that he didn't actually leave enough room on the birdboard
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to do all he wanted to do.
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So he used the Arduino to actually do the waveforms for him.
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So he used the pulse width modulation inside the Arduino to generate a lot of the sound
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functionality that he was going to do on chip somewhere else.
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So I thought that was really cool.
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Very interesting.
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But we always like to put plenty of room on the breadboard for blinky lights and other
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stuff, because you can't go wrong with blinky lights.
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So out of the nine years of Nauticon, what's been your favorite badge?
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Our favorite, well we've only done the hardware badges two years.
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Both badges were great in their own respects.
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I really don't know if I can pick one over the other, because they both had disadvantages
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and advantages.
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I'm really excited about the Nauticon 10 patch, which hasn't been released yet and is still
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in development.
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And I'll decide who is one of our presenters last year agreed to do our badge for next
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year, which will be 32-bit probably designed on an MSP, and will offer us a lot of power
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and a lot of flexibility.
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We're going to post the design in the specs early so people can have their own shields
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and code and development already before they get to the con, because one of the other things
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we realize is that we don't want people to dedicate their entire week in a sitting down
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and programming their badges, since there's so many other awesome things that we want
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to do as well.
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Hopefully, we can get people to bring code bases ready for their badges so they can hit
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the ground running and start to enhance their code with other people's code.
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So one of the things I noticed beyond the normal talks at an event was the contest on the
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last night of the show.
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Yes, our Pixel Jam demo party now.
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Can you tell me a little bit about the contest and the different I'll be happy to?
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Demo parties don't really originate in the United States, actually.
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They originated in Europe back in the late 70s and 80s, mainly as ways for demo coders
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and demo groups who wrote the graphical cracks in the beginning of aptitude games and
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all that other kind of stuff.
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Instead of just cracking a game for the sake of cracking it, they realized, well, we can
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actually start a community around people who just developed these awesome little bits of
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code and generate graphics in audio as a way to one up, you know, as a way of one up
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to the show.
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I became aware of the demo scene in the late 80s, early 90s and it really kind of
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congealed for me when I saw a second reality by the future crew, which was developed for
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assembly in 1993 in Finland.
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Since then, I've always kind of, I've really kind of, I'm trying to think of the work.
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Well, I've appreciated everybody who's been in the demo scene.
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I've really kind of looked up to them and admired them.
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And since I really haven't done much demo coding, I thought, well, the best thing I could
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do was just support demo parties.
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We will do that initially through the home of Jason Scott and Radman from Asset and they
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ran a black party, a party, a black party in Nanakon, starting in 2007.
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A few years back, they decided to kind of do their own thing.
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So we decided to keep the traditional life with our own event called Pixel Jam, it was
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in the same spirit.
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And what essentially is consists of our competitions at various things, anything from photography
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to batch-acking to demos, which are essentially 3D graphics usually, 3D basically rendered
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real-time demonstrations of what they can get the computer to do, whether it's to be
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the fastest-running polygons, or to see how much programming they can throw into 64
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kilobytes or 4 kilobytes, or even 1 kilobytes of space.
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So we tried to encourage this kind of creativity because that's essentially what we were all
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about initially.
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I was very impressed watching that all of this.
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There was a lot of great entries and we opened it up to people that weren't at the event,
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which is a little bit unusual, but we like to encourage our European friends to help
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kind of educate us and how to build our own demo scene here in the US.
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Currently, there's only a few demo parties going on besides ourselves and at-party, which
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takes place in Boston.
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It's kind of a late-night form, but it really is what hacking is all about.
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I like to think of it as that what hacker culture is in the United States is what
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our demo culture is in Europe.
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It's the same feeling, the same sense of community, they're just kind of doing it a different
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way that we're doing hacking here in the US, but it's all the same concept and spirituality.
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That makes a lot of sense.
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So the talks, do you make those available to the public?
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Are they recorded?
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Yes.
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We're very proud to have all of our talks online.
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I think we have all of the audio recordings going back to Nauticon 1.
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We have video starting at Nauticon 3.
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All of that's available at Nauticonmedia.com.
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We still haven't put up a mirror to our roast recent talks, but our good friend, Iron Geek,
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has them available at his website, irongeek.com, I think, and we'll be marrying there shortly
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as well or quarantining or whatever.
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But all of those are freely available under Creative Commons license.
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You can take them, share them with your friends, show them wherever you want.
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We actively encourage this, as a matter of fact.
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So for everybody who's ready and waiting for the next Nauticon, when is Nauticon 10?
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If my memory serves me right, it will be April 18th to the 21st.
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In April, 2013, it will be again at the Hilton Garden Inn, including Ohio, right downtown.
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It will be, as you mentioned, it will be our 10th year.
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All of the information will soon be available on our website, nauticon.org.
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We're still in the process of revamping and launching before Defcon.
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So more information will be available there.
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We always throw stuff on our Twitter feed at Nauticon, and you can also follow me at Fraggie
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Nauticon.
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And I try to post some stuff on Nauticon every now and then in updates.
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A quick note to Lord Dragon, blue to do not schedule Indiana Linux Fest on the same weekend.
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I would appreciate it.
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I know there's only so many weekends in the year.
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I try not to cannibalize other kinds of the area.
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I appreciate one of the people trying to give us that sink, et cetera.
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And one of the hacker public radios that I plan on recording is what's in my bag, a list
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of the little gadgets and stuff that I carry around with me.
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And it just so happens that a lot of these gadgets that I have, I have purchased from
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you.
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Thank you.
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Could you tell everybody a little bit about your company, too?
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Sure.
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Nerds and look, actually a few years back, it was originally called just the Nauticon store.
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I became unemployed, and I decided the best thing to do was to spend a lot of money and
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try to run my own business and run my own store, selling stuff that I thought was awesome.
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I figured if I thought it was awesome, other people would too.
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I've done fairly well, but unfortunately not well enough to call it a career.
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So I've recently found another full-time job, but I'm still keeping the store alive and
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going.
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We sell lasers and emulator, hand-held emulators, K&D, plush, all kinds of random stuff, gadgets,
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tools, soldering irons, as well as our Nauticon badges and parts kits, so that people can
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get started in that as well.
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And another one of the things that I bought was a beginner's electronics kit from Vellium.
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Vell-men.
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Vell-men, I think.
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Vell-men, it has two little projects in it, and I'll be recording a separate hacker
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public radio and how I got into electronics and the kits that I purchased from you.
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And it's important with electronics if you don't know what you're doing to start small
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because you're going to make a mouse and make some really bad cold solder joints.
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I actually recently put together my Nauticon 8 badge finally, and I realized how rusty
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I was at soldering and everything was a cold solder joint, so I had to go back and do
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it again.
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Once I got into the hang of it, I was really proud of how it looked, and it looked pretty
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decent, so I'm looking forward to purging that finally and doing it.
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One of the difficult things about an organizer is you really don't have time to play with
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your own stuff with the con.
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You're so busy helping people out and answering questions and talking with people, so you
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don't get a whole lot of time to enjoy the other parts of the con.
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So doing things like this and working and talking with a participant in Nauticon, it's
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a great opportunity for me to actually see what else is going on that I missed, since there's
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always so much going on.
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And so we're here at a Baycon, I don't think I mentioned that at the beginning, which
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is the Columbus Baycon Convention.
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So what do you think of it?
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Well this is our second year here, we're having a great time, obviously we're kind of stuck
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here in the vendor's room for three days, 10 hours a day.
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But the people are great, and a lot of people swung by and talked about Nauticon and other
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con's in the area.
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It's just a good celebration of geek them in Baycon, two things that go swimmingly well
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together.
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And it's helpful that some of the Baycon fairies have come around and made sure that we've
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got samples of the treats before they disappeared into the con's room.
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Well, I want to thank you very much for giving me the opportunity to interview you, and hopefully
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this will be up on Hacker Public Radio soon, and I look forward to Nauticon next year.
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Sounds real good, and perhaps we can have Hacker Public Radio come and participate with
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our own radio project, Nauticon Radio.
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We do live streaming during that whole event too, so it might be a good way to get Hacker
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Public Radio folks involved as well.
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Well, thank you very much.
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Thank you very much.
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Take care.
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You have been listening to Hacker Public Radio, where Hacker Public Radio does our.
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We are a community podcast network that releases shows every weekday Monday through Friday.
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Today's show, like all our shows, was contributed by a HPR listener like yourself.
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If you ever consider recording a podcast, then visit our website to find out how easy
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it really is.
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Hacker Public Radio was founded by the Digital Dog Pound and the Infonomicom Computer
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Club.
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HPR is funded by the Binary Revolution at binref.com, all binref projects are proudly sponsored
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by Luna Pages.
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For shared hosting to custom private clouds, go to LunaPages.com for all your hosting
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needs.
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Unless otherwise stasis, today's show is released under a Creative Commons, Attribution,
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