651 lines
29 KiB
Plaintext
651 lines
29 KiB
Plaintext
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Episode: 3733
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Title: HPR3733: Smite
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr3733/hpr3733.mp3
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Transcribed: 2025-10-25 04:47:06
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---
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This is Hacker Public Radio Episode 3733 for Wednesday the 23rd of November 2022.
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Today's show is entitled Smite.
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It is hosted by some guy on the internet and is about 29 minutes long.
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It carries an explicit flag.
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The summary is The Battleground of the Gods.
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Hello and welcome to another episode of Hacker Public Radio.
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I'm your host, some guy on the internet.
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Today I want to start by talking to you about our call for shows.
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The queue is getting a little bit low and we have a lot of holes out there listening to
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having contributed a show.
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If you would like to do a show with me and we can align our schedules,
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I'd love to meet with you in a mumble or discord or whatever and then we can record a show together.
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Maybe you're just a little bit nervous, don't know what to say,
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need somebody to help you out, you know, a little bit of training wheels on it.
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That's fine, I'm willing to work with you.
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It's super fun, super easy, and you know, again, if our schedules line up because I do
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understand that some of us are in different parts of the world, I'll be able to help you out.
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I live on the internet, so I'll probably have a schedule that can work with yours.
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If not, we'll figure it out.
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Or check with some of the other holes.
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Today I'm also recording with my daughter in the room, so you might hear her in the background,
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she's got her tablet and her headphones and she's having a good time watching,
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I don't know, Coco Mellon or SpongeBob or something, so you might hear her in the background
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and you may remember her from a few other shows I've done like the HPR News show.
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I remember hearing other holes talk about video games that they've played,
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and I wanted to talk about one of the games that I play often.
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It's called Smite.
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Now if you go to the website called SmiteGame.com, you'll be able to see a little bit more about the game.
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This isn't going to be a tutorial or in-depth explanation of how to play the game,
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just why I like the game and why I play it.
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So to give you that 50,000 foot view of it,
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Smite is the game about battling as different gods in a battleground.
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Now there's different game modes and there are different gods that you play as,
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so there's like different gods from Hindu, Chinese, Japanese, Roman, Greek,
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you name it, there's just a lot of different gods and you pick the one that you want to play
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and then you learn their abilities and each god has four abilities.
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The fourth ability of every god is considered the ultimate,
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and some gods don't necessarily have a damaged dealing ultimate,
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but it's still considered an ultimate ability even though it doesn't deal damage.
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So say for instance, there's a god called Hell.
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She has a fourth ability that is not deal damage.
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What it does is it allows her to change between a light and dark stance.
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The light stance allows Hell to heal other players,
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and the dark stance is the one that does damage.
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So offensive and defensive, she can interchange between the stances
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using her fourth ability, which is normally the ultimate damage ability for other gods.
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So whenever you pick a god and you like the abilities of the god,
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you then jump into a game, you can go into a practice,
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you can go into a practice or whatever and learn how to play with them.
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You'll notice that there are six slots at the bottom.
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Those are icon slots.
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And what you do is as you earn money for killing minions and defeating other players,
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you gain money and that money is used by items.
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The items provide things like damage increase,
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damage mitigation so you can buy armor or power ups or whatever,
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and then build your god out.
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Now you only get six slots so you have to choose wisely.
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You can respect, you know, sell an item and then buy a new one.
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But when you sell an item, you get like only like maybe 70% of the item was originally,
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you know, cost or whatever.
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So be careful which ones you're buying and selling or whatever.
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Make sure you know what the items do.
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You can just look at the items read up on them because each item has like a passive.
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So a certain item may give you like passive health generation,
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as well as, you know, armor or something like that.
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So just read up on it, learn what it does.
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And you buy items based on your style of play.
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What a lot of players do is they go online.
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They look up different builds online that other people have demonstrated in YouTube videos
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and things of that nature.
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And then they try to play with those builds that may work for you, especially if you don't,
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you know, if you get overwhelmed by the amount of items and the amount of gods that are in
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the game, because I think it's like over 50 something gods in the game.
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So you might get a little overwhelmed and you just need, you know, a little something to help you
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get started.
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So you could check out player builds and things like that.
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But I believe the best practice memorized what the items do and learn how to play,
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you know, learn how to build your character, your god out based on your play style.
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So like if you're like a really aggressive player, then you're probably going to want to put a little
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bit of defense on because you're jumping into the free and then build some damage after that.
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Or, or, you know, when, when appropriate, put, but definitely put a little bit of defense on
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because you're going to be hitting hit a lot.
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So let's talk about the damage.
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So in the game, there is a physical damage.
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There is a magical damage and then there's true damage.
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So physical damage is just that it's like physical.
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The warriors, the warrior class gods, the assassin class gods and the hunter class gods
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will all do deal physical damage.
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The magical damage is done by mages and guardians.
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One of the things that new players get confused with is they'll see a magical god wielding a sword
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and fighting you with the sword, like, you know, physically hitting you with the sword.
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And they'll build physical damage thinking that that must be, you know, a physical attack.
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No, that's a magical god.
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That's a mage and just because that god is using a sword to hit you doesn't
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mean that the damage coming through as physical is still magical damage.
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So you got to, you got to know the gods that are in the game.
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The type of damage they deal and build accordingly.
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The game does have some restrictions.
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So like, if you have a magical god, you can't go by physical items.
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Now, some items are crossed between gods, like, say, defensive items armor.
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Yeah, armor, you, no matter whether you're physical or magical,
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most armor is universal, either or can wear different armor types.
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But the damage dealing items are, most of them are specified to the different classes.
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So you're not going to find like a rod of Tahiti or a rod of isolation for a physical god.
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It's only going to be a magical god item.
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And then there's true damage.
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That's not forget about true damage.
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That's a rare one.
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There's these things in a game called Chaos Towers.
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If you get hit by a tower, it is true damage.
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Now, what true damage is it's unmitigated damage.
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So if you get hit for 100 points of damage,
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your armor will not mitigate any of that.
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You will take all 100 points of damage.
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There are some gods in the game that have buffs that allow them to do true damage.
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And you need to be careful of that.
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Because you might tank up real good,
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thinking like, say, if you go up against Bakusura, I believe he's a Hindu god.
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He has an ability called Butcher Blades.
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He's an assassin class god.
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So he deals physical damage.
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Sure, physical armor will work against his normal attacks.
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But if he enables his Butcher Blades,
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he's now dealing physical damage and true damage.
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So you need to be careful of that.
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You know, you're sure you're mitigating some,
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but that true damage will tear you up quick.
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One of the gods I like to play is called Bastet.
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She's a physical god and assassin.
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I like to play her because of a certain skin that she has.
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This game is great for the skins.
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I mean, the skins totally transform the gods.
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They have like a teenage mutant into turtle skins
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and all kinds of stuff that completely change
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the actual image, the character model of the god to look like a different thing.
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And it's not a mod or anything like that.
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Like, these are just skins that they sell.
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The game's free to play.
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But if you want some of the cool skins and stuff,
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you're probably going to spend some money.
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Or if you play every day for like a full week,
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they give you free gems.
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And the gems is like the in-game premium currency
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that she used to buy the good stuff.
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I've been playing the game for a few years now.
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So I just save up all my gems and like say,
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after about two months or so,
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I'll have a lot of gems and I'll just wait
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and the gods that are really like playing,
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I'll just probably wait for a cool skin to be,
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you know, sold.
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And then if it goes on sale or something,
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then I'll use the gems to buy it.
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So I don't have to spend any money.
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But if you're willing to spend some money,
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yeah, you can buy some cool skins too.
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Now with Bastet,
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her skin that I love to play with her is the,
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it's called Kauai Pop.
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It's like the word Hawaii,
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but it's spelled with a K because it's like K-pop Hawaii.
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So it's Kauai Pop.
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She normally makes a lot of cat noises
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because she has a cat or like a humanoid cat thing or whatever.
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But you know,
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in a way she makes a lot of fun cat noises.
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And when you use the Kauai Pop skin,
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it changes the voice pack and everything.
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It's really nice.
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Well, if you have the voice pack
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because they sell the voice pack separate from the skin.
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So it's not like you need a voice pack per skin.
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It's just one voice pack for the character.
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You can either say you don't want the voice pack,
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which the character will use the generic voice in the game,
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which is kind of cartoony and fun.
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But if you want the character voice pack,
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you can get that separately.
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And then each time you change skins,
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it'll automatically adapt the voice for that skin.
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Once you have the voice pack for the character.
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One of the things I want to mention before going further,
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you can't buy any sort of special power-ups
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or anything that makes you super OP in the game.
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They don't sell stuff like that.
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They only sell just visual accessories and voice packs.
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So if you want to personalize your character or something like that,
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you really can't do that so much like,
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but a lot of skins are super cool.
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And I just enjoy playing the game in general.
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It's a fun game to play once you learn how.
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And I also need to, you need this right up front.
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I should have said this at the beginning,
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but the game's community is incredibly toxic.
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They will not hesitate to tell you
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that you should uninstall the game and go soak your head and water
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or whatever because you suck and all of this.
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And you will be bombarded with insults on the regular.
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There are trolls, people who just throw the game.
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That's called intentionally feeding, by the way,
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whenever they just run, you have a member of your team
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just run into an entire enemy.
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The entire enemy team, so they'll 1v5,
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repeatedly dying over and over and over again.
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And each time you die in this game,
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you give the enemy money.
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So they're just feeding the enemy money,
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which the enemy uses that money to buy items
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and now they're super overpowered early game.
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So yeah, it kind of, the game can get kind of rough at times.
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All right, back to best step.
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I like playing her because her build,
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she can build pretty easily with her.
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And as an assassin, there's a certain skill
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that you have to have, right?
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You can be super aggressive if you want to.
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Don't get me wrong.
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That's possible, but I personally don't like to play that way.
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I like to wait for the mages or the hunters
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to take a little bit of damage
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and then they try to back off a bit.
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And with best step, she has a leap ability
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where you can like jump over the fray
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and try to catch that backline mage
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who's trying to bomb the fray.
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You know, he's just hanging back and nuking the fight.
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I'll just jump over where everybody's fighting
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and attack the mage and with her, with her leap ability.
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If you hit the leap ability a second time
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within five seconds of activating it,
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you'll leap backward to your original position.
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So what you can do is hide behind a pillar,
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leap forward over the pillar out toward the enemy,
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run in and attack him and then leap back to the safe position.
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So that way it gives you a really good poke.
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That's a term used in a game, by the way.
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It did call it a poke when you just go,
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either you jump in and deal damage
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or you throw some sort of long range ability
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that deals damage.
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And sure, it's not a ton of damage,
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but if the enemy doesn't respond
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or if they can't get away from it,
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you can chip away at him for two or three turns,
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or not turns, but two or three times.
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And then eventually your team just rushes in
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and try to quickly kill him before he can get away.
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So one of the things I like to do with best step,
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especially when new players are in the game,
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oh my god, matchmaking can do you dirty sometimes.
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If you're a new player, sometimes they throw you
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in the game with people like us
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that are like extremely knowledgeable.
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It didn't mean that we're super good at the game,
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but we understand a bit more.
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So we're gonna be harder to defeat.
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And there's another skill in the game
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that is not monitored, but very experienced players
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know how to do it.
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It's called baiting.
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And what you do is if you get injured, right?
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So if your player takes a lot of damage,
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the health pool is pretty low.
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Rather than returning to the base
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to go refill your health pool and your mana pool,
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you just sort of hang out on the sidelines.
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And for new players, they see that.
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They think, oh my god, that guy's super low.
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I can kill him super easy even though I'm new.
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This will be a sandwich.
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I'll just run over there, blast him one or two times
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and that's an easy kill.
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What they don't know is that's an experienced player
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baiting them out of their safe position over to the sideline.
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And once they get close enough with best step,
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remember that leap ability I told you about?
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Once they get close enough, leap on them, rip them the shreds,
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she has this ability called Razer Whip.
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And what it does is she'll slash you with this whip
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that has barbs on it.
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It does a lot of bleed and it also slows the enemy.
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So then you keep attacking them.
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And if they try to run away, if you time this next ability,
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just right, I mean, it just really ruins their day.
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She throws a cat at you.
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So she throws a cat at you and what the cat will do
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is if it hits you directly, it will root you in place.
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So as you're trying to use an ability that allows you
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to dash away because you're in danger.
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If she hits you in the middle of that dash,
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it will freeze you in place.
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It rather you dash or not.
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But most of the time people try to dash or a leap out of the way.
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Now with the leap, it won't work.
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But if they try to dash, then you can freeze them.
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You can root them in place with the dash.
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I should explain very quickly that there's different escape methods.
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So there's a leap where you jump over things.
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You physically leave the ground to leap.
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So it's kind of hard to root somebody
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who's not actually on the ground.
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And a root is something where your legs can't move,
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but you can still attack.
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A stun is where your legs can't move.
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And you also cannot attack.
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So you're stunned.
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And there's different levels of stun.
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There's like a level one stun where if you're hit after being stunned,
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so say for instance, if you're stunned for three seconds, right?
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If somebody hits you one second into that stun,
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the stun will be broken.
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You will no longer be stunned.
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And now you can move and attack again.
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Then there's like a level two stun
|
||
|
|
where if you're stunned for three seconds,
|
||
|
|
even if they're hitting you, you're still stunned.
|
||
|
|
You cannot move or attack.
|
||
|
|
So those are things that new players are going to learn the hard way.
|
||
|
|
And every stun looks differently.
|
||
|
|
So like Yamir, he does a level two stun
|
||
|
|
with his freeze.
|
||
|
|
He blows ice breath on you and it will freeze you in place.
|
||
|
|
So you will be inside like a block of ice.
|
||
|
|
And then people can just come and just beat your brains out.
|
||
|
|
And there's nothing you can do about it.
|
||
|
|
So you got to use, now they don't all last for three seconds.
|
||
|
|
Each one of them have different timers on them and stuff like that.
|
||
|
|
So it's all different things you'll have to learn when playing the game.
|
||
|
|
Now back to best stat.
|
||
|
|
So you get that new guy.
|
||
|
|
You bait him over to the sidelines.
|
||
|
|
You jump on him, slash him with the razor whip.
|
||
|
|
And her leap, by the way, when she leaps onto you,
|
||
|
|
that also deals damage.
|
||
|
|
So she'll leap onto you, dealing damage.
|
||
|
|
She does her basic attacks, which deals more damage.
|
||
|
|
She can raise her whip you, which deals a ton of damage,
|
||
|
|
plus damage over time due to the bleed effect from the razor whip.
|
||
|
|
And then her ultimate ability,
|
||
|
|
she throws an even bigger cat at you.
|
||
|
|
It's like a little spirit ball she throws at you.
|
||
|
|
And then it has a sort of a wind up timer on it.
|
||
|
|
So you got to be careful when you're using it.
|
||
|
|
It doesn't just fire off immediately.
|
||
|
|
You got to be prepared for and know the direction
|
||
|
|
your enemy's running.
|
||
|
|
So if they try to get away from you,
|
||
|
|
you throw this thing at them.
|
||
|
|
And when it hits them, a massive like a tiger or something
|
||
|
|
just pops up, picks that enemy up and brings them back to you.
|
||
|
|
So even though they tried to run away, this big cat
|
||
|
|
picks you them up by the back of the neck.
|
||
|
|
You know how like a mother cat picks up a kitten
|
||
|
|
and brings, you know, by the nape of the neck or whatever.
|
||
|
|
And then brings them back to you.
|
||
|
|
And then you can finish killing them.
|
||
|
|
That's her ultimate ability.
|
||
|
|
Now, this ultimate is incredibly vicious
|
||
|
|
because it can go through walls.
|
||
|
|
And what makes it super dangerous is,
|
||
|
|
let's say a friend says that enemy's attacking me
|
||
|
|
and I'm baiting them.
|
||
|
|
And this is, I'm, there's going to be a term I'm going to use.
|
||
|
|
I'm going to have to label this episode as explicit
|
||
|
|
because it is, but it, I mean, it's just a term.
|
||
|
|
All right, so just, you know, prepare for it.
|
||
|
|
But when you become a master baiter,
|
||
|
|
you then can perform specialized combo attacks and things
|
||
|
|
and with her, her ultimate ability,
|
||
|
|
when you're baiting them with that, say for instance,
|
||
|
|
I get beaten up really bad and I'm baiting an enemy over.
|
||
|
|
And he's chasing me back to the base.
|
||
|
|
He's trying to kill me before I jump into my base
|
||
|
|
because once I'm inside my base,
|
||
|
|
I automatically start regenerating health and mana.
|
||
|
|
So what he's trying to do is stop me
|
||
|
|
from making it there and kill me.
|
||
|
|
He doesn't know I'm actually leading him to the base
|
||
|
|
and I'm going to leap over the wall
|
||
|
|
to be safe in the base, throw my ultimate through the wall,
|
||
|
|
which will then grab him, pick him up,
|
||
|
|
bring him into the base with me.
|
||
|
|
Now, this is super dangerous because the base will heal me
|
||
|
|
but damage him with true damage.
|
||
|
|
So he's getting damaged by the cat that just picked him up.
|
||
|
|
He's getting damaged by me
|
||
|
|
and he's getting damaged with true damage from the base.
|
||
|
|
Once the cat brings him inside the base
|
||
|
|
and it will bring him through the wall.
|
||
|
|
So it's a lot of skill that goes into these different abilities
|
||
|
|
and if you don't really know how to play with him,
|
||
|
|
I mean, if you're a new player, you can get wrecked
|
||
|
|
and you won't even know what's going on
|
||
|
|
because some of the times the characters,
|
||
|
|
especially with these skins,
|
||
|
|
you won't even know who the character is some of the times, right?
|
||
|
|
So like you can be fighting Michelangelo
|
||
|
|
under the Teenage Mutant Ninja Turtles
|
||
|
|
and that'll actually be Loki.
|
||
|
|
He's just using the Teenage Mutant Ninja Turtles skin
|
||
|
|
so you won't know that it's actually Loki
|
||
|
|
unless you look at the game card.
|
||
|
|
If you're a new player that has most experienced players
|
||
|
|
already know all the skins and everything like that,
|
||
|
|
so we identify characters pretty quickly.
|
||
|
|
And even if you don't, you can hit tab on the keyboard
|
||
|
|
because I play on PC
|
||
|
|
and then identify the characters that way.
|
||
|
|
So the game's very, very fun of the communities,
|
||
|
|
very, very toxic and it has lots of game modes as well.
|
||
|
|
The game mode I play the most is arena.
|
||
|
|
Every arena match lasts between 14 to 20 minutes.
|
||
|
|
So I normally play arena conquest is the longest game mode
|
||
|
|
that can take like almost like,
|
||
|
|
I say 45 minutes to hour and a half,
|
||
|
|
depending on how good the team is
|
||
|
|
they're fighting against.
|
||
|
|
And when you want to play competitively,
|
||
|
|
it's almost always going to be in conquest.
|
||
|
|
Joust is another good mode that people like to play.
|
||
|
|
There's a few others.
|
||
|
|
I just do arena because it's quick and easy.
|
||
|
|
It's the quickest of the game modes
|
||
|
|
and you don't have to do anything like capture points
|
||
|
|
and run through the jungle and all of that.
|
||
|
|
You just basically put in an arena like the gladiators
|
||
|
|
used to be in except you're fighting with gods
|
||
|
|
and all the different abilities of the gods.
|
||
|
|
So they have healers, the tanks are called guardians.
|
||
|
|
They're, you need to be careful with the term tank
|
||
|
|
because some people use it differently.
|
||
|
|
So what I mean by tank is you need to be playing as a guardian.
|
||
|
|
There are other people who just call anything a tank
|
||
|
|
as long as they put some defense on them.
|
||
|
|
So they'll pick a warrior
|
||
|
|
and then put like one or two items of defense
|
||
|
|
and go, okay, now I'm tank.
|
||
|
|
No, that's not a tank.
|
||
|
|
Tank guardians are built to be tanks
|
||
|
|
because they have a lot of something called CC.
|
||
|
|
CC stands for crowd control.
|
||
|
|
Crowd control are those things that I was talking about
|
||
|
|
the roots, you know, root prevents you from moving your feet
|
||
|
|
but you can still attack and a stun
|
||
|
|
prevents you from attacking or moving.
|
||
|
|
There's other forms of CC like slows
|
||
|
|
so you can hit a person with an ability
|
||
|
|
that will slow their movement.
|
||
|
|
There's other CC that does like disorienting abilities
|
||
|
|
like Baucus, his ultimate will make you drunk
|
||
|
|
so you can't move the same way for like five seconds
|
||
|
|
or something like you'll basically be drunk
|
||
|
|
in a game your character just moving all over the place.
|
||
|
|
So you'll be missing your shots and things of that nature.
|
||
|
|
So there's different levels of CC
|
||
|
|
that you can encounter and guardians,
|
||
|
|
they're the best with CC.
|
||
|
|
They're made to basically guard.
|
||
|
|
When your guys are, you know, up 5v5 trying to find proper angle
|
||
|
|
to attack each other and get a kill.
|
||
|
|
A guardian can jump in and initiate the fight
|
||
|
|
by stunning the enemy team
|
||
|
|
or stunning a member of the enemy team
|
||
|
|
allowing your guys to then focus the stunned member
|
||
|
|
and just dump everything they got on.
|
||
|
|
I'm trying to kill it.
|
||
|
|
Now there are other items in a game called Relics.
|
||
|
|
One relic that most people get is called purifying beads.
|
||
|
|
And what that does is for one and a half seconds
|
||
|
|
it will purify all negative effects.
|
||
|
|
So if you get stunned you can use your purification beads.
|
||
|
|
Now the beads are, they're active for, you know,
|
||
|
|
like a second and a half or something
|
||
|
|
and they will, they will go and cool down.
|
||
|
|
So your cool down might last like maybe three minutes
|
||
|
|
or something like that.
|
||
|
|
So you can't use them again until like three minutes have passed
|
||
|
|
which means you need to be careful when you use them.
|
||
|
|
And there's all sorts of other CC abilities like pulls
|
||
|
|
and pushes as well.
|
||
|
|
So like there's a guard car Aries, the God of War.
|
||
|
|
He has this ability where he normally what you do
|
||
|
|
is you wait for the enemy to be close together, grouped up.
|
||
|
|
You use a blink relic which will allow you to teleport
|
||
|
|
into that group of enemies and then you launch your ultimate.
|
||
|
|
Your ultimate will send chains out
|
||
|
|
which will attach to all the enemies within a certain radius
|
||
|
|
or diameter of the player.
|
||
|
|
And if you get all five enemies in one spot
|
||
|
|
you can chain all five of them, right?
|
||
|
|
And what happens after the chains are attached to them
|
||
|
|
no matter how far they try to run away.
|
||
|
|
After about, I'd say like two seconds
|
||
|
|
or something like that from the time they were chained
|
||
|
|
Aries will pull them all in to him.
|
||
|
|
And when they get pulled they take damage
|
||
|
|
and they're stunned at his position.
|
||
|
|
Now why this is dangerous is is what the enemy team does
|
||
|
|
or let's just say my team say I'm Aries
|
||
|
|
and my team's waiting for me to use my ult.
|
||
|
|
I blink and I use my ult on enemy team.
|
||
|
|
They all get chained, the chain draws them all into me
|
||
|
|
and stuns them at my position.
|
||
|
|
My team within time all their abilities
|
||
|
|
to dump on my position so they're just gonna nuke right
|
||
|
|
where I am and hit all the enemies at once
|
||
|
|
killing one or more of them and damaging
|
||
|
|
the other ones really badly.
|
||
|
|
So what you can do to try and avoid being pulled
|
||
|
|
if your purification beads are able to be used
|
||
|
|
meaning you didn't use them before
|
||
|
|
or they're not on cooldown, I should say
|
||
|
|
you can use your purification beads
|
||
|
|
just before he's about to pull you and that's key.
|
||
|
|
All right, it has to be used right
|
||
|
|
when the right before the pull is about to happen
|
||
|
|
and you only learn that by playing the game, right?
|
||
|
|
So if you knew you might think oh my god, the chain is on me
|
||
|
|
you pop your beads early.
|
||
|
|
Well, their beads is only gonna cover you for like a second
|
||
|
|
and a half, the pull doesn't happen for two seconds later
|
||
|
|
you get what I'm saying.
|
||
|
|
So you're not gonna be covered during the time
|
||
|
|
that the pull happens, you only cover during the time
|
||
|
|
that the chain attached to you.
|
||
|
|
So there's also it's a little timing and things like that
|
||
|
|
that you're gonna get used to and techniques and stuff
|
||
|
|
like that, but as you become a more experienced player
|
||
|
|
you learn how to bait, which is a very good skill.
|
||
|
|
I'm telling you, I maximize my KD vibrating
|
||
|
|
just but you gotta be careful.
|
||
|
|
You gotta be very skilled with it
|
||
|
|
because if you get a long range like a hunter
|
||
|
|
or something like a Ho-yee
|
||
|
|
who can ricochet shots off of a wall,
|
||
|
|
he doesn't even have to get close to you
|
||
|
|
he can bounce the shot off a wall
|
||
|
|
and that'll hit you and kill you.
|
||
|
|
So you gotta know who you're trying to bait.
|
||
|
|
So it's a lot of skill that goes into it
|
||
|
|
and it's very fun, it's like playing chess
|
||
|
|
but with gods and an arena, right?
|
||
|
|
Making sure you buy the right items,
|
||
|
|
know the gods, their skills,
|
||
|
|
the timing of their abilities,
|
||
|
|
the cooldowns of their ability.
|
||
|
|
So when a god uses an ability
|
||
|
|
it goes on cooldown for a little while
|
||
|
|
and then if you recognize, like if you've played that god
|
||
|
|
before so you recognize or he can't use that ability again
|
||
|
|
for like another 10 seconds
|
||
|
|
and that's his most powerful ability.
|
||
|
|
Now I'm gonna jump them
|
||
|
|
and then there's other things you wanna look out for
|
||
|
|
like which gods are glass cannons?
|
||
|
|
The glass cannon terms use for a god that has low health,
|
||
|
|
low defense, but tons of damage, right?
|
||
|
|
So you don't want him to hit you
|
||
|
|
but if you hit him he's gonna crumble real easy.
|
||
|
|
That kinda thing.
|
||
|
|
All right, I think I've rambled on enough about the game
|
||
|
|
called Smite, I'll leave a link down below.
|
||
|
|
There's not gonna be a whole lot of show notes for this
|
||
|
|
because I mean it's just a single game
|
||
|
|
and if you wanna check it out
|
||
|
|
I'll post a few things down so you can read up on it
|
||
|
|
but the best information is to go to the site.
|
||
|
|
You can go to the site and review all the different gods,
|
||
|
|
their abilities, the items, the patch notes
|
||
|
|
like the games often, they patch the game a lot
|
||
|
|
because every time they release a new god
|
||
|
|
one of the things they do is they release the god really OP
|
||
|
|
so that people will want to play with him
|
||
|
|
and that way they can learn how to balance the god better.
|
||
|
|
The more people play with him,
|
||
|
|
the more people complain
|
||
|
|
then they learn how to balance and tweak him
|
||
|
|
because there were certain gods that they released man.
|
||
|
|
They were so OP people just refused to play the game
|
||
|
|
just because of that everybody wanted to play
|
||
|
|
the super OP gods
|
||
|
|
so then they had to release like a day one patch
|
||
|
|
to then nerf the god
|
||
|
|
because he was just crazy OP
|
||
|
|
and there's stuff like that that happens
|
||
|
|
so be careful when new gods get released.
|
||
|
|
That's one of the techniques that high res
|
||
|
|
who are the developers of the game Smite.
|
||
|
|
One of the things that they do sometimes
|
||
|
|
they haven't done it lately.
|
||
|
|
The last couple gods they've released have been reasonable
|
||
|
|
but back in the battle days,
|
||
|
|
they used to release some ridiculously OP gods.
|
||
|
|
Then they nerf from like two months
|
||
|
|
down the road or something, right?
|
||
|
|
After everybody's just,
|
||
|
|
you'll see every single match.
|
||
|
|
People are just fighting over that god.
|
||
|
|
People set up macros and things
|
||
|
|
to quickly pick that god before anybody else does,
|
||
|
|
say using auto hotkey or python
|
||
|
|
or whatever to quickly move the mouse cursor
|
||
|
|
to the proper spot on the screen
|
||
|
|
and then click so that they get the god before anybody else
|
||
|
|
that kind of thing.
|
||
|
|
So I hope I have picked your interest with the game.
|
||
|
|
Just be careful of the community.
|
||
|
|
I can't stress that enough the community is super toxic
|
||
|
|
so don't say I didn't warn you.
|
||
|
|
When people start telling you to do things
|
||
|
|
to harm yourself or whatever like that, yeah.
|
||
|
|
And the game used to have,
|
||
|
|
well, it still does have voice chat
|
||
|
|
but they, one patch like maybe a year ago
|
||
|
|
so they enabled voice chat by default
|
||
|
|
for a little while and they quickly reversed that
|
||
|
|
because if you thought the text chat
|
||
|
|
with all the toxic things they were being saying was bad,
|
||
|
|
when people could verbally say it
|
||
|
|
or it was 10 times worse, oh my goodness.
|
||
|
|
So they still have voice chat,
|
||
|
|
it's just not owned by default.
|
||
|
|
So yeah, that's it from me.
|
||
|
|
I'm some guy on the internet
|
||
|
|
and talking to you about the game's mic.
|
||
|
|
That's my daughter in the background listening to her,
|
||
|
|
whatever she's listening to,
|
||
|
|
probably SpongeBob or something.
|
||
|
|
And I'll see you guys in the next episode.
|
||
|
|
You have been listening to Hacker Public Radio
|
||
|
|
at HackerPublicRadio.org.
|
||
|
|
Today's show was contributed
|
||
|
|
by a HBR listener like yourself.
|
||
|
|
If you ever thought of recording podcasts,
|
||
|
|
then click on our contribute link
|
||
|
|
to find out how easy it really is.
|
||
|
|
Hosting for HBR has been kindly provided by
|
||
|
|
an honesthost.com, the internet archive,
|
||
|
|
and our syncs.net.
|
||
|
|
On the Sadois status,
|
||
|
|
the show is released
|
||
|
|
under Creative Commons,
|
||
|
|
Attribution 4.0 International License.
|