419 lines
16 KiB
Plaintext
419 lines
16 KiB
Plaintext
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Episode: 1872
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Title: HPR1872: Sim City BuildIt September 2015
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr1872/hpr1872.mp3
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Transcribed: 2025-10-18 10:33:31
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---
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This is HPR Episode 1872 entitled SimCityBuilded September 2015.
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It is hosted by Swift 110 and is about 24 minutes long.
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The summary is, I talk about one of my favorite games SimCityBuilded.
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This episode of HPR is brought to you by an Honesthost.com.
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Get 15% discount on all shared hosting with the offer code HPR15 that's HPR15.
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Get your web hosting that's Honest and Fair at An Honesthost.com.
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Hello everybody. This is Swift 110. I thought I'd do this recording about SimCityBuilded.
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Right now I'm playing this game with my iPad 3.
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Let me tell you exactly what's going on right now.
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First off my phone being stupid but I'm going to ignore that for the time being.
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My city right now has approximately, has almost 730 Sims in it.
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Well 730,000 Sims.
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I've been at this game since at least either November or December of last year.
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And while I realized that other players of the game have a way larger population than I do,
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they also made different decisions than I did.
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They also had different situations they came up.
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For instance, I don't like Facebook and I don't use it.
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So I didn't have any friends on Facebook connected to my game.
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So it's just been me. My only friend right now is Daniel.
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And if you play the game, you know who I'm talking about.
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But the situation right now with regards to the cargo ship dock,
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I am in need of three specialists and I need two more chairs to keep that going.
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Now, once I have those, of course, I get the SIM coins that they're worth.
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And I'm able to get a golden key.
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This golden key will allow me to purchase buildings that will in turn boost my population.
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Now, I have almost 20 golden keys.
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And right now I have my eyes under specializations.
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I have my eyes on a heliport.
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The reason I have my eyes on a heliport is because then I can add a population of approximately 20,000 once I put it in place.
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So definitely, definitely worth my while to obtain.
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In fact, I'm looking here.
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I can get at least 24,000.
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I'll put it wherever I can to get the biggest benefit from my population.
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So I want that to continue to grow and grow.
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So I'm looking forward to obtaining that heliport.
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But I need the items that I mentioned before in order to do that.
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Let me go ahead.
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Now, along with that, because I have an airport, which I only got a few weeks ago,
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the cargo airport, I need two spatulas.
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So altogether, I need like five spatulas to be made.
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It's going to take a while.
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I have nine hours to get the two spatulas needed to finish the cargo.
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And I get a waving kitty cat.
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It's super fun.
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But think about it is, that'll be completed.
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That's already in the making.
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Let me go back to the cargo ship dock.
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Yeah, I do until I need five of those done.
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Now, let me show you, or not show you, but you didn't idea how much time it takes.
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40 minutes to do each of those spatulas.
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Actually, it's called cooking utensils, not a spatula.
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It just looks like a spatula.
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They are obtained at the hardware store.
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So I got enough raw materials to take care of those two.
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Now, meanwhile, I'm trying to build more.
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I'm trying to upgrade the buildings I have currently.
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And one of the buildings that, one of the items that I need
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to upgrade a building.
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Well, I need a sofa to be finished.
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That's already in the making.
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I really worried about that in particular.
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And I could also really use for one of my Tokyo buildings.
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I need some seats, or one seat, actually.
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That'll be done in a few minutes.
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That'll free up quite a few.
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Then I can really start making more objects and fulfilling goals.
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So let's see how long I've actually been talking.
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Oh, it's been roughly five minutes.
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Pretty interesting.
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I've worn about this game, SimCity Build It.
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I really like it.
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I used to have it on my iPhone 4S, which was a gift.
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But I managed to lose that iPhone 4S in theater.
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Theater had reclining seats.
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Like a dummy, I managed to leave it there.
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It's really irritating because I had another copy of this game on there.
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I was hoping some way linked to cities so that the one on the phone
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would be a theater city.
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But that just didn't work out because I lost a phone.
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Then I decided to use a program called Blue Stacks
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where my Windows partition on an older laptop.
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And I'll be talking about that in more detail later on.
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But that...
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Interesting.
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I'll tell that story later.
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So, meanwhile, with my city, I'm doing reasonably well.
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I have a lot of raw materials made that need to be converted
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from basic materials into more valuable items.
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And once I do that, I'll be able to upgrade
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a number of buildings, actually.
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I'll likely do a blog version of this.
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And there were others that posts that I've meant to make
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on my WordPress account, which is going to be in the show notes.
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So, if you take a look at that and check out my blog,
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I have hundreds of posts on there.
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So, whatever it is you're into,
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you're going to find something that you like.
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There's my blog.
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Check out my blog.
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You'll find something you like there.
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Anthony Venable 110 at WordPress.
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Just find me there.
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And I'll be, as mentioned, in the address
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will be in the show notes.
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You know what?
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I'll go ahead and give it to your HTTP,
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colon slash slash, Anthony Venable.
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That's V-E-N-A-B-L-E-1-1-Z-R-O
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at WordPress.com
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or dot WordPress.com.
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Sorry about that.
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It's initial notes no matter what.
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I stress that pretty strongly now.
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But I really like the game.
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It works out really well.
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It would be nice to have another device to play it on.
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I could play it on my phone,
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but my phone doesn't have nearly enough.
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I'm space on it right now to make that a good idea.
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So, that's why I haven't done that.
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I recently started building in Tokyo style.
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Not Gangnam style, but Tokyo style.
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And I couldn't help it.
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Goodness gracious.
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I know my sense of humor is interesting.
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But here's the thing about that.
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It allows me to have about 20% more sims in each building
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than the normal.
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I'm going to just take care of that.
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And so, it's worthwhile investment.
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Now, one of the things that I'm especially proud of in my city.
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I have a university.
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I put it in a southeastern quadrant of my city.
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So, I guess you'll call it southeastern university.
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But here's the thing about that.
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Unlike DC.
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My southeastern quadrant is quite nice.
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Unfortunately, like DC.
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Well, actually, it's not the worst part of town.
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It's not the lowest income part of town.
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Unlike DC, I'm actually working on my city being...
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Yeah, let me not get into that.
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But my city is interesting.
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I have a number of items I can get from Daniel City.
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I have like six items waiting for me.
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So, I'm trying to go ahead and get this cleared up first.
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And then I have sufficient space to accommodate six.
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And then I'll be on my merry way.
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Good. We're almost 10 minutes.
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I'm going to keep you admiring on.
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Oh, I was mentioning about the university.
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Yes.
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That university along contributes 37,845 to my city.
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A very nice addition.
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My goal is to have as many buildings around it as possible
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to build that up even higher.
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And then I want high items kind of like on a periphery of the houses there.
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The apartment buildings rather.
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It has a pretty large area of coverage.
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And pretty much in that area of coverage.
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I want to eliminate the factories that are in the south-eastern quadrant of the city.
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I want to kind of put them ultimately.
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What I want to do is I want to upgrade all the way with regards to factories.
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What do I really want to do?
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I want to upgrade them all to nanotech.
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Right now, number of them are mass production factories.
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So, they have a dirty radius of roughly 8 by 8.
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Even if I upgraded them to high-tech factories,
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which I have, how many high-tech factories do I actually crash bandicoot?
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Yeah, I have roughly two high-tech factories.
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And that's better.
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High-tech factory.
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I can do five separate items.
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So, nice efficiency there.
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And a dirty radius of six by six blocks.
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Mass production is four production buildings, four production items.
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And a dirty radius of 8 by 8.
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So, I want to eliminate all the mass production.
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And I don't want to waste my time on high-tech factory.
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I want to skip to nanotech.
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Problem is the cost.
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The mass production factories were 7,000.
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Sim points a piece.
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Nanotech is 50,000.
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I have nearly 760,000 sim points, simoleons.
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What's that called?
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Yeah, simoleons.
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I have 73 in sim cache.
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That's going to be dramatically higher soon.
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So, I'm going to wait a little bit on conversion.
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But as I convert the factories, what happens is that I have more land as unpolluted
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that I can use for homes and whatnot.
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So, I want to really focus on that, making this land value go up higher.
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Speaking of land value, let's get an idea of the city.
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Kind of alluded to earlier.
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Pretty much everywhere in my city is high value with regards to land.
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The more high-value land that you have,
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the actual more in taxes you're able to collect from the sims,
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because they're happy.
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And we have the wealth forecast with regards luxurious homes,
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which I wanted many of those possible.
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Very large part of my city is luxurious homes.
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So, it's really nice.
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There's no squalor.
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Nothing bad there.
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Ultimately, around the university, I want all Tokyo-style houses.
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So, when they're all up to their best potential,
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my word that'll boost it up.
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Currently, my highest worth homes.
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Oh, dear John, like 5,691.
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Good grief.
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I'm trying to see if I can actually beat that.
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Wow, 5,967 is the highest population of a building.
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I'm pretty sure I have 6,000 somewhere.
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Wow, kind of taking a look here.
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Ooh, hot dog.
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6,048.
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Can I beat that?
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I wish it was a way to just pull it up.
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Wow, 6,048 is crazy.
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That's for one apartment building.
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My word, I would love to have more of them with 6,000.
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I mean, if I could get more 5, that would be great.
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You get a higher, oh, 6,150.
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Good, good, good.
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You get a higher population by having amenities in good locations.
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So you really get rewarded for those buildings.
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It makes it worth, wow, sometimes you're concerned
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because you're like, well, if I put this here,
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it'll take up space that I could.
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Good grief.
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6,242 is the highest.
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I think I can get up to 6,004.
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That's my estimate.
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I have no earthly idea.
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But you can see I'm pretty into the game.
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Glad I came across it because it's really a lot of fun.
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I don't have to stay on it all the time.
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Kind of does what it does.
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I can check in periodically.
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Nobody's going to die.
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My population's never going to go out.
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It just won't grow.
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And I'll miss opportunities to develop it further.
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Let's see, have I killed enough time?
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Ah, there it is.
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I have my seed that I just harvested.
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Well, not harvested, but I just collected.
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Now I'm in a position to actually upgrade a building.
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It's actually a Tokyo building.
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So this will be a nice addition.
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Array for me.
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Got more money in the coffers,
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and I'm adding my population.
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Right now,
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that university is contributing 37,783 Sims.
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We'll see how it goes up to when
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that new Tokyo building is upgraded.
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It won't be much, by the way,
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but it will be more than what it has been.
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So 37,875.
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Not a huge increase,
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but certainly,
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yeah, a nice increase.
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Funny thing is, if I was to relocate it,
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just a little tiny bit,
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I could probably get 40,
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but I kind of want to leave it there.
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My strategy is surrounded by buildings.
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And every now and again,
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I'm going to actually have other buildings that are useful.
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You probably hit a crickets in the back room.
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The crickets are actually in my yard.
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Go figure.
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So curious.
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I know one time I did this random post
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once ago,
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before the summer even started in,
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it was relatively hot outside,
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and you was able to pick up how the kids are playing outside
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during recess because it was around that time.
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It's a really, really nice day,
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and I really, really liked doing that post.
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I probably tell,
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I enjoy posting on HPR.
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It's just awesome.
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You should try it sometime.
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You'll be able to check that out.
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So now,
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let's go to another part of the city.
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We're not really part of the city.
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This is called City Storage.
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I'm looking at it right now.
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And I have 206 items
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out of a possible 220 spaces
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that are available.
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So I have enough
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to now
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not really have to worry about
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having too many
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when I have the internet again.
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Then I'll be in a position to
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do more with
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the features that are only available online.
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I'll talk more about that another time.
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Right now, about 19 minutes, very good.
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I'll go on to like 20 maybe.
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And then call it quits for the night.
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But I'll definitely be doing more post
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regarding
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the same city build it
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along with a number of other
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subjects,
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whatever catches my
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whatever ideas I may get.
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Just kind of go with it.
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I really like doing this.
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It's something I've actually
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wanted to do for years just
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didn't have the right
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means to do it.
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Of course, hacker
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public radio already existed.
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Just I didn't know about it.
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So I didn't know about it.
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Didn't exist to me.
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But let's see.
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What I need is chemicals
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right now.
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Thankfully not for my hair.
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I'm
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goodness gracious.
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I'm gonna go ahead and just
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make some.
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Thought I had some available.
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Let me set
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the tune.
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Maybe I'll make some chairs.
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Let's see if that's going to be possible.
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It's amazing like I'm thinking of multiple
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things that need to be done in a city
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at one time.
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And it's pretty
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interesting at this point.
|
||
|
|
Okay, so I need more chemicals.
|
||
|
|
I wait for that before I produce
|
||
|
|
more cooking utensils.
|
||
|
|
I need five of those all together.
|
||
|
|
I had almost two hours in that sofa.
|
||
|
|
With regards to the chair.
|
||
|
|
The chair is still the chair.
|
||
|
|
Hot dog.
|
||
|
|
Alright, so let me go up here.
|
||
|
|
And let me produce some more wood.
|
||
|
|
Once I do that, I'll be able to actually
|
||
|
|
build another.
|
||
|
|
I don't need one thing of wood.
|
||
|
|
And then I continue building chairs.
|
||
|
|
Ooh.
|
||
|
|
That'll be a few minutes.
|
||
|
|
Oh, actually I do have it.
|
||
|
|
Father.
|
||
|
|
Yeah, no, I'm sounding like we need to
|
||
|
|
pull talking on some.
|
||
|
|
Oh, bother.
|
||
|
|
Oh, bother.
|
||
|
|
I didn't do it right enough.
|
||
|
|
My voices got too much bass in it to do that.
|
||
|
|
Okay, so I managed to have wood already
|
||
|
|
made already.
|
||
|
|
What happens in a game is that you start
|
||
|
|
off by building basic things like wood,
|
||
|
|
metal, and chemical.
|
||
|
|
And then you combine those things together.
|
||
|
|
I'm just like a recipe.
|
||
|
|
And then you make things that are more valuable
|
||
|
|
with them, like shoes and hats.
|
||
|
|
And maybe lumber.
|
||
|
|
I'll go to another.
|
||
|
|
I'll do that another time really.
|
||
|
|
What I want to do right now actually is.
|
||
|
|
Actually, let me look at the city a little more
|
||
|
|
and see what else I need.
|
||
|
|
Decide what's going to be the most productive.
|
||
|
|
I could use another watermelon and two things wood.
|
||
|
|
Watermelon.
|
||
|
|
Two things wood.
|
||
|
|
I want to close out.
|
||
|
|
My main thing is closing out the cargo ship dock.
|
||
|
|
So I need two chairs to be completed.
|
||
|
|
Three cooking utensils to finish off the cargo ship dock.
|
||
|
|
I said earlier, there's a total of five cooking utensils to be made.
|
||
|
|
So that'll work out just fine.
|
||
|
|
All right.
|
||
|
|
Well, thank you for listening.
|
||
|
|
I'll be doing another part where I talk about some city build it.
|
||
|
|
If you haven't already downloaded it onto your iOS
|
||
|
|
or you're an Android device, then follow me to do so.
|
||
|
|
Check it out.
|
||
|
|
And I'll be talking to you guys later.
|
||
|
|
Have a great night.
|
||
|
|
You've been listening to heckaPublicRadio as heckaPublicRadio.org.
|
||
|
|
We are a community podcast network that releases shows every weekday Monday through Friday.
|
||
|
|
Today's show, like all our shows, was contributed by an HPR listener like yourself.
|
||
|
|
If you ever thought of recording a podcast, then click on our contributing to find out how easy it really is.
|
||
|
|
HeckaPublicRadio was founded by the digital dock pound and the Infonomicon Computer Club
|
||
|
|
and is part of the binary revolution at binrev.com.
|
||
|
|
If you have comments on today's show, please email the host directly,
|
||
|
|
leave a comment on the website or record a follow-up episode yourself.
|
||
|
|
Unless otherwise status, today's show is released under Creative Commons,
|
||
|
|
Attribution, ShareLight, 3.0 license.
|