70 lines
5.7 KiB
Plaintext
70 lines
5.7 KiB
Plaintext
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Episode: 799
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Title: HPR0799: Part Four Assembly, Editing the Podcast
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr0799/hpr0799.mp3
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Transcribed: 2025-10-08 02:41:38
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---
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Hello World and welcome to our show on Hacker Public Radio.
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This is Part 4 in our series on producing the podcast. We've prepped, recorded and edited
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all the segments. It's time to bolt it all together to try to produce something greater
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than the sum of its parts. This is the assembly.
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The full circle podcast is the companion to full circle magazine, the independent magazine
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for the Ubuntu community. Find us at fullcirclemagazine.org forward slash podcast.
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Editing the full circle podcast, Part 4, assembly. First, I'd better introduce you to a couple
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of radio terms. Bed. A bed is an instrumental track or a continuous sound effect that's used
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as background for a content segment. There's one playing under this definition right now.
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A bumper is a pre-recorded audio element consisting of voiceover and music that acts as a transition
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to or from content segments in the show. Just like this one coming up.
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So, the individual segments are edited, post-processed and allocated in the running order.
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All the theme music and incidental music, trailers, bumpers, beds and stingers are lined up.
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It's just like big model kit laid out ready to be put together. It's time to assemble the show.
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I assemble each episode as a multi-track project in audacity as they say in the British parliament,
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order, order. The easiest thing to do is order the tracks vertically to start playing in the linear
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order in which they appear in the show. Now what I should do is use one track per item instance,
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even if I include multiple instances of theme or a bed or a stinger through the show.
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This would make it easier to edit any single track without messing up the cues or the timing
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anywhere else. However, if I do that, I end up with between 18 and 24 tracks in one edit window,
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which invariably results in a lot of scrolling up and down. And since I have to scroll from side
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to side across the length of the show, I'd prefer not to be scrolling in both directions if I can
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avoid it. So what I often do is use one track per item type. I might put all of Vicki's trailers
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on the same track, all the segment titles on another, all the bed music on another. This makes it
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easier to see the whole show in one edit window without the vertical scrolling, but the price is paid
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in any edits that I make. I cut, trim or insert into one of those tracks, it messes up any linear
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cues occurring after the edit. It's possible to drag tracks up and down to reorder them in the
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edit window, which I mainly use to bring together related tracks so I can sync the transitions,
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the fades, the envelopes and so on. The Mutant Solo buttons are very useful,
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temporarily silencing or auditioning tracks or for checking levels or envelope settings.
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TimeShift, Align and Snap. The Audacity tool for TimeShift allows you to drag a section
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of audio across the timeline to advance or retard when it plays. By default, you get a yellow
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highlighter which snaps to the starting end points of other tracks in the timeline. Audacity
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assumes you don't want overlapping tracks and want to know where the starts and finishes.
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It's fine for a rough cut, but it usually needs manual adjustment to get the timing right.
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And I will certainly need to make additional edits for queuing and music breaks while I'm
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assembling the show. In Audacity, my assembly tools are Insert Silence, the Trim Tool, Envelope
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Tool and Amplify. So what's the secret of comedy? Timing.
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It's an old joke I know. Okay, timing or more accurately pacing the show can be tricky and
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it's a matter of personal judgment. You may think the shows are too slow or too fast,
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or just that Dave Wilkins speaks at what fact to six all of the time. I'm a self-confessed
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news junkie, podcast junkie and radio junkie. So I like to think I have a reasonable feel for pace,
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for length of segments and whether or not we're going to bore the audience, although I may be
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completely wrong about all of those. In the mix, all my music tracks start life just as loud as
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the speech tracks, which means in good radio fashion I need to mix down the levels of music and
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speech. That means playing in the music at volume for maximum dramatic impact, then take it down
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just before the speech begins because we want to hear the vocals. Mostly the theme and incidental
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music starts loud, then fades down to run out as a bed under the speech. If the bed is too loud,
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it drowns the speech, which is the content. If the bed is so low it becomes a mosquito buzz in
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the background, that's just a waste or at worst it becomes irritating. In order to get gradual
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fade up and down of music either side of the vocals, I use the envelope tool. By inserting and
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dragging envelope edit points, I can set the level over time to give me a sharp or gradual
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fade up or down. I may create a complex envelope shape to introduce a segment filled between the
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titles in the start of the speech, bed the start of the piece, then fade out to leave the speech running.
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Envelope is a non-destructive filter which applies the effect over the original audio. You can cancel
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the envelope changes and get back to the source recording at any time, unlike if you apply the
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fade filters which are destructive in place. Sometimes I use the fade in and fade out tools when
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I know absolutely when a track is coming or going over a fixed time. But if you get it wrong,
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you have to delete the track and then re-import the audio back in. At some point you have to stop
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editing and go for a final mix down and export the show. That will be in part 5 packaging and posting the show.
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Thank you for listening to Hack with Public Radio.
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HPR is sponsored by Carol.net so head on over to C-A-R-O dot-E-N-T for all of this week.
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