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Episode: 1597
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Title: HPR1597: Extravehicular Activity
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr1597/hpr1597.mp3
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Transcribed: 2025-10-18 05:36:51
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---
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It's Tuesday 16th on September 2014.
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This is an HBR episode 1597 entitled Extravitical Ractivity.
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It is hosted by Steam's Measures and is about 15 minutes long.
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Feedback can be sent to Steam's Measures at disco.co.uk or by leaving a comment on this
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episode.
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The summary is NASA guidelines for either from spacecraft or detailed and painstaking,
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not so films.
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This episode of HBR is brought to you by Ananasthost.com.
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Get 15% discount on all shared hosting with the offer code HBR15.
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That's HBR15.
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Get your web hosting that's honest and fair at Ananasthost.com.
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Hello, my name's Steve Smithers.
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This is my first HBR.
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Maybe one day I'll do a what's in my bag or how I got into Linux.
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This one is about EVA, extra vehicular activity in space.
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Why EVA?
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Well, I like sci-fi and it all started with seeing a sci-fi movie, The Europa Report, made
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in 2013 by Sebastian Cordero.
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It's an interplanetary mission in the search of life.
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It chose Europa, a moon of Jupiter as its destination, and I liked the way its characters
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behave.
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The engineers behave like engineers, the scientists behave like scientists and the captain behave
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like a captain.
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This had to say is in stark contrast to Ridley Scott's 2012 film Prometheus, where nobody
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behaved like anything you would let into a scientific mission, let alone on board a spacecraft.
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I'd better give you a warning, this podcast does contain spoilers.
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OK, so I like sci-fi that takes its science seriously.
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I like 2001 a space Odyssey by Arthur C. Clarke and Stan the Cubric.
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I like Moon, made by Duncan Jones in 2009.
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But I have a gag reflex that prevents me from ever watching science again, that film
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by Emnight Shyamalan, but in 2002.
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Incidentally, 2001 I'd probably the most famous EVA in movie history, when Dave Bowman,
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without a helmet, blew himself into the Discovery airlock.
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So there I am one evening, enjoying a sci-fi adventure thinking, wonder what they make
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of Europa?
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Oh, it's an icy ball with lots of radiation.
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Who's that?
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Oh, it's Neil deGrasse Tyson.
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Wonder what they do to land?
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Hmm, that looks rather Apollo-like.
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Wonder how they look for life, drilling through the ice, that's the ticket.
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Later I find out that they had a consultant on set, guy called Kevin Han, an astrobiologist
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and expert on Europa, from NASA's Jet Propulsion Laboratory.
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By now I'm expecting good stuff from this movie, maybe more than just a nod to the science.
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But then what happens?
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To EVAs.
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EVA1.
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In a flashback during the journey, two engineers James and Andre go EVA to fix a failed
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communication system.
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Andre vips his suit and James gets squirted by rocket fuel, only one astronaut survives
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and thinking, that's pretty damn clumsy, there just has to be procedures to stop that kind
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of thing happening.
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Where are the tethers, where are the special tools, where are the decontamination procedures?
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Then comes EVA2.
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Down on the planet now, with no conclusive signs of life, marine biologist Katya is getting
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frustrated.
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So she decides to walk to a more promising location, alone.
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Stop!
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No way!
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You wouldn't do that!
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There's got to be some operating manual somewhere that says, don't leave the spaceship on your
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own.
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One of the four other crew members could and should go with her.
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I exclude Rose of the pilot, who has to fly the survivors back on what may.
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Katya goes out alone and you guessed it, does not come back.
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Now, with 50 years of space flight to date, not one cosmonaut, or astronaut, or space navigator
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as the Chinese called theirs, have ever dined on an EVA.
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And that's not because EVA is at a walk in the park, it's because of the phenomenal
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design, planning and care that go into making EVA happen.
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So we're starting looking at the NASA rules for handling EVAs.
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Let's take the two astronaut issue.
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There's not been one man EVA since 1971, when David Scott stuck his head out of their
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lock of Apollo 15.
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Before that, Buzz Aldrin walked alone from Gemini 12 in 1966.
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So although I couldn't find written, thou shalt not EVA alone, in the 358 space walks
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since 1971, all have had two crew members.
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Also categorize EVAs in different times.
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There are planned and unplanned, there are mission enhancing, mission success and safety
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critical.
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There are simple, specialist and complex EVAs.
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Reasons for going EVA as NASA recognizes the need for moving a payload, for maintenance,
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for experimentation, for personnel transfer, and for satellite deployment or retrieval.
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It's recognised that there are advantages of extra vehicular activity.
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You can work flexibly in many ways.
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You can be more dexterous than can an automated system.
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You can see more clearly than through a camera what's needed.
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Hazards are listed as things like sharp edges, pinch points in kick loads and touch temperatures.
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Now surfaces in space are really cold and the gloves have to be heated.
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Whoever has a disequipment failures, you can have venting of equipment, you can have
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corrosive leaks, explosions, ruptures, battery leaks, electrical discharge, molten metal
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from welding equipment, you can get tethers breaking or being caught.
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There are environmental hazards like radiation, fluids have been discharged in space, micrometeous,
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debris.
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All of these things can be very hazardous to anyone on the outside of a spacecraft.
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NASA recognises limitations of extra vehicular activity.
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There can be sensory degradation.
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There's a limited time you can stay out there, wire out you have limited mobility.
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So there's a huge number of design considerations.
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Many of these, most of these are designed in advance of the mission and built into the
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mission programme.
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Design considerations can include things like vision being affected by variation in atmospheric
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attenuation, being affected by transmission of light through helmets and visors.
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I hand coordination for the suited EVA crew member is modified by the limits of the
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space suit.
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Sensory perception and reaction time are altered because of space-suiting combrances.
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Food and drink must be included for the total EVA duration.
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Air passages within the suit must be protected from vomit.
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There must be subsystems for the containment of urine, mences and diarrhea.
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Of course, EVA radiation doses will depend on radiation exposure limits set for the
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entire mission and wire out on EVA, that's just one portion of your whole dose.
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There are other detailed considerations like restraint design for tethers, hooks,
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footholds, workspaces, designing your field of view, designing the operating controls
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that can be worked from inside a space suit, designing the lighting to give you a proper
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view of what it is that you're trying to work on.
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Airlock design has to provide sufficient passageways for suited crew and there must be mobility
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and transport aids to help the crew member navigate around the outside of the vehicle.
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Now bear in mind that what I've done here is just cherry pick some of the considerations
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that are listed by NASA, but then there's actually the EVA procedures checklist and this
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is when you're actually preparing for and executing an EVA.
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Now presuming that all the equipment maintenance checks and readiness checks have already
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been done, you have about 30 minutes of airlock preparation and testing, you have another
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30 minutes of changing components for the suit to fit the astronaut, modern thinking
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is for standard components to be assembled to make a suit for any crew member, rather
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than have each crew member having their own suit.
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It takes 170 minutes to prep for an EVA, the procedure includes things like positioning
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heart rate monitors, it says take one aspirin tablet, there's a 50 minute pre-breathe test
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for both crew members involving exertion and blood oxygen level tests.
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You have to configure the communication system to minimize noise, then you can put on
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the communications cap, you check communications, you verify that biomedical data reads through
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the COMS channel, you have to stow your IV glasses, gotta have shades to look cool space,
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you have to lock the waistring, you have to check the electric harness, you check the
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drink valve position, you put on the gloves, you lock the gloves, you check the glove heaters,
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you check the wrist mirrors, you put on the helmet, you close the helmet, you find the
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EMU TV power cable, you connect the EMU TV count power cable to the TV, you check for cooling,
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you check the water, you check the power, you check the fans, you check the communications,
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you check for air leaks, you check all your ordinary tools, the specialist tools, the restraints,
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the harnesses and the bungees, and when you've done that and more, then and only then
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are you ready to depressurise and leave the airlock, and an EVA may last between 4 and 8 hours.
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After the EVA, there's a 30 minute procedure to take the suit off, a 10 minute procedure
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to disconnect internal equipment, for the EMU you have to recharge the water supply, recharge
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the EMU oxygen supply, replace the EMU battery, power down the EMU and stow the EMU correctly.
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For the suit, you have to recharge the in-suit battery, you replace the in-suit equipment,
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recharge of light bulbs and things, you have to clean the suit and you have to deal with
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waste water dumping. Now that is detail. This podcast is not about the scientific accuracy
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of the movie, it's about spacewalks. Having said that though, I've just got to throw
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in this gem. In nature, volume 479 on 16th November 2011, Brittany Schmidt et al, researchers
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at the University of Texas, Austin, published a paper called Active Formation of Chaos
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Terrain over shallow subsurface water on Europa. They described how in the Conamara Zone
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of the Chaos Terrain, part of Europa's surface, the ice may be as little as 3 kilometres thick.
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Then in the film, the Conamara Chaos was the target zone and the drill broke through
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the ice at 2,800 metres. Now you've got to be impressed by that. However, here's the
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ultimate spoiler. In the end, there is a monster. Protoplasmic slow to just wouldn't
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fill the cinemas, it had to be a monster. This is Steve Smithers for Hacker Public Radio,
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I'll see you again sometime.
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Hacker Public Radio was founded by the Digital Dog Pound and the Infonomicon Computer Club,
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and is part of the binary revolution at binrev.com. If you have comments on today's show,
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please email the host directly, leave a comment on the website or record a follow-up episode
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yourself. Unless otherwise stated, today's show is released on the Creative Commons'
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Extribution, ShareLight 3.0 license.
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