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Episode: 3973
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Title: HPR3973: Creating an equalizer preset for your episodes of HPR
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr3973/hpr3973.mp3
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Transcribed: 2025-10-25 18:09:46
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---
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This is Hacker Public Radio Episode 3,973 for Wednesday, 25 October 2023.
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Today's show is entitled, Creating an Equalizer Preset for Your Episodes of HPR.
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It is part of the series podcasting Houto.
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It is hosted by DNT and is about 16 minutes long. It carries a clean flag.
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The summary is, a method of creating repeatable processing for your podcasts.
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Hello and welcome to another exciting episode of Hacker Public Radio.
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I am your host DNT.
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I am here to talk a little bit more again about how to record, well not how to record, but how to process audio for an episode of Hacker Public Radio, for example.
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This is because I think I came across a really kind of a neat way to do it.
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So I would like to share it with you all.
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The first thing is, this will work for the same person, the same microphone, recording at the same location, under roughly the same conditions.
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This should always be the case anyway if you are going to record voice. That is why people have studios.
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Choose your microphone, choose your location, and choose yourself, I guess.
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So then what we are going to do is make a preset, I mean we are going to make three presets, one for EQ, one for compressor, and one for normalize I think it was.
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And then we are going to save them, and we are going to set a macro that runs all three in sequence.
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So then doing your episode of Hacker Public Radio is going to be sit here, record it in Audacity.
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Don't bother editing things later, like if you have to cough just hit stop, delete it right away, and then continue recording.
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So that you don't have to come back and edit the whole thing because that takes a long time.
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So then once you are done you just run that macro, export it as a flat file and send it to the team.
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So you are going to use the effect in Audacity that is called EQ.
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It is under the EQ and filters section, sorry it is called graphic EQ.
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And what that is is several faders, one for each frequency.
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It looks kind of like it is like simulating an actual mixing board where you would have actually set frequencies as opposed to having that graph.
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That is kind of a pretty common thing in software where you are going to have a graph and then you drop points and you pull them up and down.
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And you can also set the kind of curved size.
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And then you are supposed to get a very fine green control of the EQ in that way.
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But I find it actually kind of unnecessary, this is actually just fine just using the faders.
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And there is something kind of nice about the way it mirrors an actual mixing table from way back when.
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So take a sample of what you recorded, just a short section and select it in Audacity, then go to the graphic EQ.
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Then you are going to start with that flat view where every fader is right in the middle.
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And then what you are going to do is just take the first fader, pull it all the way to the top and then hit Preview.
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And you are going to listen to your voice.
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So at this time it is good to have some decent headphones, like the type of headphones that you would probably use to listen to music.
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Because you are going to look for some fine details that you won't be able to detect for example using the headset that I record with.
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So then go through the entire set of faders one by one, turn it all the way up, listen to it.
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Then go back, click flatten to go back to that flat view where every fader is right in the middle.
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Then go on to the second fader, pull it all the way to the top, listen, then flatten, go back.
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So you are basically going to listen to your sample with one fader, one frequency fader, pulled all the way to the top.
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One at a time, then take a pen and paper and write down the frequencies where there are some really nasty artifacts going on.
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So this is going to be things like it is going to kind of make your teeth vibrate, it is going to sound like you are in the bathroom.
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That is sort of weird thing is what you are looking for.
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Take note of which frequencies that happens in and also take note of how bad it is, how bad it sounds.
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So these are the frequencies that we are going to attenuate.
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And depending on how bad it sounds, you are going to attenuate it more or less.
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Then we are not going to boost anything, frankly it is kind of hard to detect what are good things that are happening in the sound,
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escape, so I don't boost anything, I just attenuate and then I boost everything else.
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Because you kind of don't want also I think these sharp differences in different frequencies, you know, kind of like with sunlight,
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you know, sunlight is all over the entire visible spectrum and artificial lights that are considered poor, one of the things that are common among them,
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is that the light is not spread consistently throughout the spectrum.
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It is focused on certain areas of the spectrum and that is why they look bad and that is why they feel bad to your eyes.
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So I am going to place some samples here and I am going to tell you what frequencies they were of with my voice, with this microphone,
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recording to my computer, to audacity.
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What were the frequencies where I found nastiness going on?
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And hopefully this will survive the compression and you will be able to detect the stuff.
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I am sorry to expose you to it by the way because it is kind of uncomfortable.
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So then I just took a note of all of them and then I made an EQ setting, a preset,
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where I attenuated all the areas then, where this nastiness was happening.
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And then I saved it as a preset and then I just applied to my voice.
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When I did it the first time I actually got some positive feedback and I actually am going to thank Ken for writing the sample text that I read for these tests that I am going to play here for you.
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And just to be clear these samples have the EQ already applied, taking the one frequency that I am going to name before the clip plays and boosting it all the way up.
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All right, so let's see.
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400 hertz.
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The phone ring.
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That was odd. I didn't have a phone.
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So here I hope you can detect that there is this kind of a sound that accompanies my voice.
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That it sounds as if I were talking into a cup or something like that.
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Here it is again.
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The phone ring. That was odd. I didn't have a phone.
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All right, now let's check out 1.6 kilohertz.
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A tall blonde walked past my window.
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I knew she was tall because I lived on the 6th floor.
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So here I start to get something in the background that's getting boosted at this frequency.
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There is some kind of a constant sound going on in the background that is getting boosted in this frequency here.
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The voice itself is, I think, mostly unaffected, but we'll see that it will get worse as we go up the frequency.
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There will be two other areas that have a lot of that.
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And then some, here's 2.5 kilohertz.
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Walked past my window. I knew she was tall.
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So there it is. A lot of that background thing that we saw in 1.6 kilohertz.
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And now it's also affecting some of the consonants and stuff.
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Like that SH sounded really harsh there.
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It almost hurts your ear when it comes at you.
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Let me play it again just in case you missed it.
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I knew she was tall.
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You got that?
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Okay, so now let's look at 5K.
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5 kilohertz.
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That was odd.
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So I cut that up to make it a little short and safe sometime.
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But yeah, again, you see that the S is really harsh there.
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It comes in really uncomfortable.
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And then that's why you write it down so that you can attenuate it one more time.
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That was odd.
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Yeah.
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So hopefully you are agree with me that those sounded gross.
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And so then I think when you do this, it turns out that you make your EQ attenuating these frequencies that you took note of.
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And all of a sudden it sounds pretty good.
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And maybe you can't even quite tell why, but it does.
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Then you get some positive feedback about your sound.
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And so you say, hey, maybe I should record an episode of Hacker Public Radio about how to do that.
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So that's how that goes.
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So next you will do your compressor.
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The compressor will take some of the parts of your recording that are louder, let's say.
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And it will kind of turn them down a little bit.
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And it does that following a curve, right?
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So that the louder you are compared to a certain threshold you give it, the more it will attenuate your voice.
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The purpose of that is probably, I think primarily, situations where someone just varies a lot, the their volume.
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So you can kind of smooth it out slightly by using the compressor.
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So I've done it, the way I've done that recently is I've just kind of tried to do it visually, which has been kind of interesting to me.
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So I just kind of zoom out of the whole recording and I take a look at the way you form.
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And I just try to see how much variation there is here and there.
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And I try to create a compressor preset that kind of puts it pretty even mostly.
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It brings it a little bit closer to being even, just a little bit.
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And it really doesn't matter too much to be honest.
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I think you can skip the compressor if you don't feel like doing that.
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But it's kind of a common operation pretty much.
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It's one of the things that you will always do with the recording.
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So yeah, that's how I've been doing it.
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I just kind of do it visually.
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Look at the waveform.
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And I see, for example, here I can see that some parts are a little quieter than others.
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When I apply the compressor and watch how it changes the waveform to see it make the parts that are louder,
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bring them a little closer to what the other parts are like.
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And so I do that.
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I apply it to the entire recording and just watch the waveform.
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It's pretty hard to detect what exactly the compressor does using just your ear.
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So that's why I think I thought I should try just doing it based on the waveform.
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And I think it works all right.
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I'm putting a screenshot of the waveform for this recording before and after.
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The three presets are applied after the whole macro is run.
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So you can see how the waveform looks different.
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I'm also going to put in the show notes screenshots of my EQ preset.
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And then I will just type in the notes information about the compressor and the amplify presets with the caveat that, again,
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you should not expect it to work for you because you have a different voice, likely a different microphone in a different room.
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Then the final thing after all that is you would amplify or I guess you can normalize if you want your entire recording.
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So normalizing you tell it what you want your peaks to be and then it will amplify your recording to make it so.
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I kind of prefer to use amplify because I'm not so sure about that.
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I don't know. It's kind of hard to tell.
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Nowadays there's not really these guidelines about where your peaks really need to be.
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So you can kind of just amplify and see if it sounds.
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If you compress your recording so that everything is generally in the same kind of a vicinity,
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then you know this is audio. This is like speech, I mean speech podcast.
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So you know it's not like an orchestra playing where you would want good definition everywhere.
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And you would be expected to be playing this on a really high end thing that would be able to reproduce those sounds at all the different volume levels.
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You know this is none of that so it doesn't really matter too much.
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That's why you can kind of compress it fairly aggressively I guess.
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So yeah I've been just using amplify.
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I don't I'm going to put it in the show notes won't by how much I amplify but it really won't matter because it just depends on your voice, the place you're recording.
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And the microphone you're using right so you should just try it out on your own.
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So yeah you make those three presets then you create a macro that applies them to your audio.
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Then you export it and you upload it to hacker public radio.
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So that's how I've been doing that's how I've been doing my recordings lately.
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And I'm kind of liking liking it.
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It's making it simpler for me so this was me describing that to you.
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Hopefully it'll be useful to someone.
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If not sorry you had to sit through all 15 minutes of this but hey.
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Come back tomorrow then and try it again.
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There will be another one tomorrow and if it's if you really don't like any of it then just record your own episode and send it into hacker public radio.
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All right thanks for tuning in.
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You have been listening to hacker public radio at hacker public radio doesn't work.
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Today's show was contributed by a HBR listener like yourself.
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If you ever thought of recording podcast, you click on our contribute link to find out how easy it means.
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Hosting for HBR has been kindly provided by an onsthost.com, the internet archive and our sync.net.
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On this advice status, today's show is released under Creative Commons Attribution 4.0 International License.
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