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598 lines
24 KiB
Plaintext
Episode: 390
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Title: HPR0390: Interview with Alan Hicks
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr0390/hpr0390.mp3
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Transcribed: 2025-10-07 19:36:48
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---
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Presented by
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I'm at the southeast Linux Fest and I'm actually a little bit honored to be
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talking to Alan Hicks who is involved with the Flackware project, so hi Alan.
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Well, hi, Collette. And you ain't got to feel honored. I'm just Rigdo Fale.
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You're from what state again? I'm from La Zilla, Georgia.
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From what state? Well, I'm from Georgia and I'm from the town of La Zilla in Georgia.
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Right. Okay. Cool. And what do you think of the festival so far?
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I think it's been a big success. I didn't think we was going to have this kind of turnout.
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Yeah. For the first year and, you know, a new start-up, only a single day.
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Yeah. And to have over 400 people present is, I think it's sounding success.
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Yeah. I don't think, you know, like the whole Linux Fest happened about 150 there first year.
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I don't think scale had many more than we have here their first year.
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And you know, that's Los Angeles, a major metropolitan area. And, you know, a big,
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I guess you would think bashed in for computers in California.
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But I think it's been excellent. I think the people did a great job putting it on.
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They got a good location for everything. And so far, everything's gone smoothly.
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Everybody's getting along and it's just been great.
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And now, how did you get broke into it? Like, what, how did you get involved or to what extent are you involved?
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Well, I first heard about the Southeast Linux Fest. Probably a little less than a year ago.
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Maybe August, September of 2008. And at this point, nobody was really sure exactly what it was going to be.
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I was going to play out. And, you know, I agreed to help in some ways.
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But I'm not a good organizer. So I certainly didn't want to have anything to do with actually having to organize and get everything together.
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But I agreed to do a presentation on, you know, basically whatever they wanted.
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And, you know, I've been in some of our sea chats, so I'm doing some of their meetings.
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And, you know, tried to offer some helpful suggestions.
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But, I mean, I'm certainly not a thank for putting on this great thing.
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I didn't have all that much to do with it though. I've known about it.
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And, you know, have been pseudo-involved. I guess you would say for a while.
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But, you know, the real thanks goes to Dave and James and all these other people, you know, that, uh, Jeremy James.
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That's J.B. Boy.
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You don't have to add to that.
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People do say that I'm just an ordinary fan.
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But, you know, the credit really goes to guys like those who've spent, you know, almost a year and are all ready to get ready to plan the next one.
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So how long have you been using, I guess, Linux and then how long have you been involved in Slackware?
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Oh.
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You can kind of answer those questions together because a start-up was Slackware.
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Wow. That was my very first distribution in 2001, early 2001.
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Okay.
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When I got started, my first, I'll say my first up-to-date computers, my first real computer.
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I didn't really buy that until late 2000.
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And I'd heard about Linux just...
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What's your background?
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I mean, why would you have heard of Linux?
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Oh.
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That's a really tough question for me to answer.
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Why did I hear that?
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I have no idea where I first heard it.
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I was working at a SAMS club selling electronics at the time.
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That's probably where I heard of it.
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Not the greatest job in the world, but thank God I had it at the time.
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I needed a job.
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I have a college education.
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Still don't, but now I don't really need it.
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And I installed it in 2001.
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It was Slackware 7.1 that bought from Amazon because God knows I couldn't have downloaded it.
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The cheapo dial-up connection I had.
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And we started the Slack book project to rewrite the original first edition.
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Probably in 03 maybe really early 04 war.
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And it didn't really get published until several years later because things got started.
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And then they kind of just slacked off a lot of interest died.
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And I sort of officially joined the development team.
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And I think it was January of 08 or maybe December of 07.
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And I've been involved with them.
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And I guess you would say officially since then.
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When I started with Slackware, I was reading the Slack book.
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And by turns I thought it was brilliant and the most aggravating, you know, worst written thing.
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You're like this is brilliant.
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This is brilliant.
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Whoever did this, they're brilliant.
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And then when it doesn't work for you, you blame it on the person who wrote this.
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You're like, you're like, you're blaming me.
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I'm not brilliant.
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I'm just an average guy who works hard on some of this stuff.
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And you know, I think if you're, if you got a data head on your shoulders and you're willing to work hard at learning, you can do that.
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But yeah, certainly not flawless.
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And you know, the Slack book was never written to cover everything.
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It was right in it just to get the operating system installed.
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Help you configure actually a little bit.
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Give you basics of the I and EMAG.
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Yeah.
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You can edit your configuration files.
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You know, give you an idea of how to manage the file system, users, groups, permission, things along that nature.
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And we're currently revising it.
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I'm currently revising it.
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It's not really even a revision.
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It's a complete rewrite from the ground up.
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Yeah.
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And we'll have a doc book.
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So we're excited and available that we'll actually work this time.
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Cool.
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And you know, well, I was hoping to get it out mid summer this year.
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But work has been crazy.
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Are you in the IT industry now?
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Yeah, yeah, yeah.
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I work for a place called CTS Making.
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Okay.
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Uh, we work out of making Georgia.
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And we do, we do a little bit of everything.
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Everything from asterisk to somba to a FTP to web posting and email posting to VPNs.
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But basically, we do anything that a small business needs their IT to do for an hourly rate.
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And, uh, it really works out for most of our clients.
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Because even if they pay, you know, our hourly rate of $95 an hour, they might only spend $20,000 a year with us.
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And if they hired someone and had to do that, they'd be spending $40,000 to $60,000 plus benefits.
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Right, right.
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Okay.
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That's cool.
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Um, it's really cool that you get to do that all day.
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Well, uh, it is.
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But then you also had to figure, you know, a lot of times you're just repairing windows, workstations,
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or setting up printers and stuff.
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Yeah.
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It's not always...
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Not as glamorous.
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And you don't get to do everything you would like to do all the time.
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But on the flip side, you know, when work does slow down, I do have a lot of leeway to figure out, you know, what new technologies are coming down.
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But, you know, things we can put together for our clients that, you know, can bring in some new business.
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And then basically I get to play with some new technology.
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That's how we got started with Astros.
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Uh, we were looking at, you know, new businesses.
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When a new business opens, they need two things.
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Uh, predominantly as far as IT goes.
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They need computer networks, and they need a final system.
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Right.
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We were, you know, set up entirely to handle the computer system.
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And that was fine.
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But why can't we do their computer system and do the final system as well?
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You know, just get a bigger piece of the pie for starting up a business, essentially.
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Yeah.
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And that's, you know, kind of what went for that.
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Cool.
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What's your take, I guess, personally on Slackware?
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I mean, I don't suppose anyone's going to say that any distribution is for everyone.
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But who is Slackware for?
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I think Slackware is for a lot of different people.
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One is for anyone older than you to Linux who wants to learn.
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With Slackware, well, let me preface this by saying, you know,
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with other distributions, not to not, you know, Fedora or Ubuntu or Zeus,
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they often have their own, I don't want to say proprietary,
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but specific to them, ways of configuring files.
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Right.
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Like if you look, you know, just through the Etsy directory and all these distributions,
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you'll see warnings that say, do not hand-ed at this file.
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Yeah.
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And if you do, it'll get overwritten.
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Yeah.
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Slackware isn't like that.
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So the things you learn in Slackware can translate not just to other Linux distributions,
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but they'll transfer to the BSDs.
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They'll transfer in many ways to Solaris or AIX.
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I've admined some of those boxes based almost exclusively on my Slackware now.
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That's cool.
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And even to OSX, some of your underlying is the BSD based.
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Yeah.
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And a lot of those skills are able to translate.
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And it's not always, you don't always get that same level of feeling
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from other Linux distributions or operating systems.
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And in addition, I think any power user would really appreciate Slackware.
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You do have to go through a little bit more work.
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We don't ship all the libraries and odd programs and stuff.
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Yeah.
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But all the basics are there.
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And with the SlackBills.org project, most everything you desire is easily compiled, packaged, and installed.
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Yeah.
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It's almost a no-brainer on Slack nodes.
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I mean, like if you use that.
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Yeah.
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And we're going through a growing process right now.
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As we try to support 64-bit Slackware.
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Right.
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And we also want to be able to support multiple download links.
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If you're not familiar with SlackBills, every application, I guess you would say, has its own directory.
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So if we're talking about PostFix, there's a PostFix directory.
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And then there's a readme file telling you what you need.
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There's a PostFix.slack build file that you run to create it.
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And there's a PostFix.info file, in addition to some other things, like RC scripts and the like.
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And that info file has the download link for PostFix.
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It has MD5 songs for the download.
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It has, you know, who to contact if this doesn't work.
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And previously, we've only had like one download link and one MD5 song link.
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And some things require you to download multiple source archives.
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And we want to be able to, we want to be able to better support that.
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Yeah.
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So we're looking at some ways of doing that.
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In addition to having different download links, depending on your architecture, especially when you deal with something like open office,
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which we repackage from their binary distribution range.
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We need one download link for 486 based systems.
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And a separate one for X86 underscore 64 system.
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Yeah.
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So, you know, we're going through a growing phase with that.
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But I think we've got a hand on it.
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And, you know, we'll just see what the consensus comes to in the next couple months.
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The next step for Slack for the next big release is going to be 13, right?
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It's not that long.
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Almost certainly going to be 13.0.
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Yeah, okay.
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They're horrible.
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They've switched to four, you know, KDE four.
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You know.
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And everyone seems to be pretty pleased for that.
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I mean, for them to switch to it, obviously, I guess the...
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Well, you know, there's still some controversy, you know.
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People like KDE three-steel.
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It's rock stable, but there's really not a whole lot of development work right all being done there.
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And we've included KDE three, you know, for the past few releases after KDE four was available.
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And we may find that, you know, KDE three is available through some third parties.
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Right.
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There's been talk about doing that.
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KDE four though has...
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While it's not a stable, what's KDE three was, it has a lot of nice new features.
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Yeah.
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The whole compositing window manager, the ability to do 3D effects.
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Yeah.
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And while there are some things that aren't quite as nice anymore,
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there are a lot of additional features that I think a lot of people would like.
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Yeah.
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You know, they try.
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So while there's still, you know, some...
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I guess you would say some fighting against going to KDE four,
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the decision's been made.
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It's not going to be bad.
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Right.
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And, you know, we're just going to have to see how, you know, 4.2, 4.3,
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and I'm going down the line and go.
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Because I mean, if you look at this, compared to, say, the non-2.0 release,
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I don't know if you were around for that time.
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But, and I'm almost on the other side of the fence here,
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because I hated non-2.
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I hated non-2.
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I loved non-1.x because they're so easy to configure.
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Non-2 took away a whole lot of that and changed a whole lot,
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and people weren't as comfortable with it.
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But, you know, going down the line, people began to set that it became better and better,
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and I think the same thing's going to happen with KDE four here.
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Yeah.
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I mean, I've seen, I was with KDE four from 4.0.
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I mean, from that release event that you were probably at as well, right?
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Yeah, so I was there.
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I was there.
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I didn't talk to anyone.
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Really?
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Yeah.
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I missed out meeting chess, Griffin, 88, you Patrick himself.
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Oh, yeah.
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Basically, you know, I mean, I was just like, wow, I really wish I was sociable.
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Well, the great thing about being around gigs, if you're not sociable,
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nobody's going to hold on to games.
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Right.
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Exactly.
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Any of you are sociable and screw up, nobody's going to hold on to games.
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We're not any fans.
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Exactly.
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I know.
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That's why it's fun to be around at a festival like this,
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because there is a certain amount of ease of just like,
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I can go talk to that person because they probably feel as awkward as I do right now.
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But yeah, so I mean, I've seen huge changes from 4.0,
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just 4.2.2 or whatever we're at now.
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I mean, there's been a lot of changes.
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Yeah.
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The office has improved a lot.
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Yeah, yeah.
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I don't think it was even available on 4.0.
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It wasn't.
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Yeah.
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So, you know, there's still a lot of growing pains.
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There's still a lot of stability where it needs to be done.
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But overall, I think it's an improvement.
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And it's one of those things that we kind of had to put in,
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because that's where all the development work is going to.
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And if we don't throw it in, you know,
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at some point, you had to make the decision that
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this is what we're going to have,
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and this is what we're going to go forward with.
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And, you know, where the right place to make that decision is,
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that can be debated.
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But, you know, we decided or pat decided,
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you know, now is the time just to get rid of KD3.
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We're going to strengthen KD4.
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Yeah.
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And I think it's going to work out fine for us.
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Yeah.
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I think it was a good choice, like you say.
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It's kind of inevitable at some point anyway.
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I mean, at least some of the other districts hit, you know,
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most of the bugs before we did.
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Right.
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Exactly.
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Well, I mean, that's kind of the slackware method, you know.
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I mean, let other people find the problems, you know?
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I mean, slackware is, you can put it on your system,
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and you can rest assured that it's going to work for you.
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Yeah.
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Which is, at least a stable branch.
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Right.
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Yeah.
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If you run current, yeah.
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The current branch, you know, no guarantees can be made.
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Really, we don't make any guarantees for the stable branch either,
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but I don't think anybody does.
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Yeah.
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But, you know, even our current branch is almost like, you know,
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Debbie and unstable, you know, Debbie and unstable is,
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and he's different from Debbie and testing.
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Right.
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It's almost as rough as anything else.
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Yeah.
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Yeah.
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Especially now, we'll see.
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I say it's rough, stable, but, you know, like just this past week,
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30% of the operating system was replaced in a single commit, you know?
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Excellent.
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Recompile.
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Yeah.
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Everything that depended on actuals recompile.
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Yeah.
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And, you know, a lot of major changes went in with power and things.
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So, you know, current, while it stays fairly stable on your systems,
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it's guaranteed to change in any time until it gets that, you know,
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a magic penguin thing.
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I guess you say, right, right, right, right, right, right, right, right.
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But, comes release.
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I hadn't heard that before.
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The 64-bit, you told me, when I saw you yesterday,
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that you guys, a lot of the people doing Slackware stuff,
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are running it now.
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And, has been running it for six months or more on all about everything?
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Wow.
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Oh.
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Feeling pretty confident on it.
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Yeah.
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Feeling really confident.
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Eric Kameler's, he's the guy, really, to think, as far as doing,
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getting Slackware 64 and pushing it,
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he mirrored the non-public current tree,
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and basically rebuilt everything on his own.
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You know, we've looked at, and worked together,
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merged into the Slack build 64 files,
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and the regular 32-bit Slack builds into one,
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so that they're much easier to maintain upstream.
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Basically, we want to have just one source repo,
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you know, kind of like dabbing in some of the others doing
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support multiple distributions,
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even out of a single, you know, build script.
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You can just run this build script with a specific architecture,
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there are R equals A, 486, or X8664,
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and it'll build a package dependent on that.
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Very cool.
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What is, I mean, give me an idea of, like,
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and this is probably specific to you,
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but just in general, the people developing,
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you know, and working on Slackware,
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you guys, you know, you come home, you sit down,
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and go straight to the computer,
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and just work all night on it, or, you know,
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regular meetings, or, I mean,
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I just work.
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It depends, and everyone's a little bit different.
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Eric is the kind of guy who comes home from work,
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after working on computers,
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and he can slam on Slackware all night long.
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I'm not.
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You know, I have to have some lie down.
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And afternoons are often busy with me,
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doing other things.
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You know, I have, well, I'm not married,
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and I don't have any kids.
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I do spend a lot of time with my family,
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my sisters, their kids, and my folks.
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A good bit of my early time is taking up,
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and then I have, you know, my own work projects and things.
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So, generally, when I'm able to help Slackware,
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it's almost during my work hours, you know,
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if it's a slow work week, yeah.
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Because we use Slackware almost all our servers.
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All our Linux boxes are Slackware.
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My place of business.
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So, you know, a lot of my development work is done there.
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When I have time, when, you know,
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we're not absolutely busy,
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and I love to hire someone else that, you know,
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would work for peanuts.
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So, I could do more with that, really.
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But so far, you know, that hasn't,
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that hasn't really worked out with, you know,
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economy, the way it is.
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We'll just say, you know, when we're able to do that.
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Trying to think if I would be willing to speak to my car and get paid
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a little bit of a wage for the opportunity
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to contribute to Slackware.
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Oh, no, no, no.
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No way.
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We'd say, yeah, quarter an hour hasn't been well.
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Okay.
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Could be worth it, hopefully.
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Yeah, I'll think about that.
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I don't know.
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Yeah, I mean, the best way to contribute to Slackware
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is the same way that everyone on the development team
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got there.
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They earned their spot, you know,
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off of it by communicating with Pat by email,
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making real meaningful suggestions.
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Right.
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Working in current, downloading updates,
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you know, building their own updates,
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and testing, seeing what works, what doesn't.
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And, you know, contributing that information to Pat
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and some of the others.
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You can always email, you know,
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anyone on the development team.
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Yeah.
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Especially Robin and Eric,
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Robbie Workman and Eric Hamler's
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and Peter Pong, they're really the most,
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I guess you would say hardcore,
|
|
the most active of anyone on the development team
|
|
with the exception of Pat.
|
|
Yeah.
|
|
But you can email, you know,
|
|
any of that does.
|
|
Well, you know, if you don't want to send it direct to Pat
|
|
and we'll pack on it a little bit ourselves,
|
|
figure out, you know, if you're right,
|
|
you'll forward it on.
|
|
You'll absolutely get credit.
|
|
And that doesn't get forgotten in the Slackware community.
|
|
Pat and really is really good about giving credit
|
|
where it's due.
|
|
And, you know, remember people who have them out.
|
|
Yeah, I mean, it's cool to read to the change blogs,
|
|
sometimes, to see who's done certain things, you know.
|
|
Yeah.
|
|
It's kind of, you see names that you don't,
|
|
I thought Chess Griffin's name in there once.
|
|
Yeah.
|
|
It's just like, oh, wow, it's cool.
|
|
Yeah.
|
|
Cool.
|
|
Well, Slackware is a great OS
|
|
and Slackbook was a fantastic read.
|
|
Well, I hope to make it even better.
|
|
Yeah, yeah, totally.
|
|
And one thing that I've talked about,
|
|
and I don't know if this is going to be the way
|
|
that it comes out, you know, the Slackbook is kind of geared
|
|
mainly towards newbies, not just newbies to Slackware,
|
|
but newbies to Linux.
|
|
I started with Slackware.
|
|
Right.
|
|
Cold.
|
|
I mean, cold.
|
|
No idea what Linux was or anything.
|
|
Yeah.
|
|
Well, today I think that's probably the best way to start with.
|
|
Yeah.
|
|
And Slackware.
|
|
You know, the book really helped me out.
|
|
I didn't know how to run VR or do any of these things.
|
|
And it was, you know, really helpful to me in that sense.
|
|
And I'd like to keep that for new, for people
|
|
who are new to Linux entirely in one of you Slackware,
|
|
I'd like to keep that for them.
|
|
But I'm also thinking about, you know,
|
|
after we do, we finish this first one,
|
|
to publish a second one that's geared towards intermeasers.
|
|
Yeah.
|
|
We focus more on, more on a proper firewall,
|
|
and proper networks and, you know,
|
|
advanced forms of demonstrating users and groups,
|
|
email and HTTP.
|
|
And, you know,
|
|
then looking towards building your own applications,
|
|
not necessarily even from SlackWields.
|
|
That's a fantastic idea because,
|
|
as someone trying to learn more about programming and stuff,
|
|
it's impossible to find a book or a book series
|
|
that takes you from one place to another place.
|
|
They always just kind of talk about one thing.
|
|
Yeah.
|
|
And a lot of documentation assumes you know some certain...
|
|
Yeah.
|
|
And I run across this,
|
|
and still running across it,
|
|
with Asterisk.
|
|
A lot of stuff with Asterisk assumes you know a lot of this
|
|
telephony stuff.
|
|
Right, right.
|
|
And a lot of people don't.
|
|
Yeah.
|
|
So, you know, there's not necessarily a book
|
|
that can teach you the basics as to, you know,
|
|
what sort of digital telephony service circuits there are.
|
|
Yeah.
|
|
And, you know, then taking into how to configure it with Asterisk,
|
|
you know, a lot of times they expect that.
|
|
Yeah.
|
|
And programming books are often like that as well.
|
|
Yeah.
|
|
They don't necessarily...
|
|
They expect you to either know all the theory...
|
|
Right.
|
|
And then don't actually get into any hard coding.
|
|
Right.
|
|
Yeah.
|
|
So, but yeah, we're not guaranteed to do this.
|
|
Sure.
|
|
But I'm definitely considering doing it into the future
|
|
after the Slackbook 3.0.
|
|
I guess you say it gets released.
|
|
Right.
|
|
I'd say we're about halfway along as far as all the content
|
|
and stuff goes and it needs to be edited.
|
|
But a lot of the, a lot of the hard chapters behind this.
|
|
Right.
|
|
A lot of the other stuff, you know, the AI max
|
|
I can almost be replicated verbatim.
|
|
Right.
|
|
I know.
|
|
You know, we're doing a rewrite.
|
|
So, I'm not even looking at the original for those.
|
|
You know, that stuff's fairly easy.
|
|
Yeah.
|
|
One of the reasons we haven't released so far
|
|
is because so much recently has changed.
|
|
You know, we've added an architecture,
|
|
build scripts have changed.
|
|
The installer is changing slightly.
|
|
And so it's difficult for me to write what the installer is
|
|
going to be when it hasn't been 100% finalized.
|
|
Yeah.
|
|
We've got, you know, MKNRD.
|
|
And I really want to push people to use the generic kernel.
|
|
I'm not even certain there's going to be a huge kernel.
|
|
Oh, really?
|
|
When 13.0 goes out.
|
|
Because we also have to struggle against a bit below.
|
|
You know, we have to keep everything on a single DVD.
|
|
Right.
|
|
And, you know, that's applications.
|
|
I mean, the binaries, the packages, that's the source code.
|
|
Yeah.
|
|
That's the kernels.
|
|
That's everything.
|
|
So, sometimes space has to be trimmed somewhere on the line.
|
|
Yeah.
|
|
And we've always recommended that people use the generic kernels
|
|
instead of the huge ones.
|
|
So, you know, it just depends.
|
|
We're not entirely certain.
|
|
Or I'm not entirely certain.
|
|
There won't be just a generic kernel.
|
|
Right.
|
|
But, you know, I'm not aware that that decision has been made.
|
|
And it might be made differently.
|
|
Right.
|
|
So, it's difficult for me to say, you know, to write those sections
|
|
of the Slackbook when they haven't been completely decided yet.
|
|
Yeah.
|
|
It's almost like you have to wait for 13.0 to be released before you can write those.
|
|
Well, either way, it's going to be exciting.
|
|
Especially the 64-bit version.
|
|
I think that's really great.
|
|
Yeah.
|
|
I mean, I've been using it for a long time.
|
|
You know, we used it for quite a while before it was, you know, public knowledge.
|
|
Yeah.
|
|
And it was kind of a little hard to keep a lid on sometimes,
|
|
because we had to, you know, consult with Mozilla so we could rebuild Firefox
|
|
and keep it looking the same as our 32-bit Firefox.
|
|
Okay.
|
|
Which is just a repagging.
|
|
Otherwise, we'd have had to name it on each of these orders.
|
|
Right.
|
|
Yeah.
|
|
Yeah, because they don't make a 64-bit blob, I guess you would say,
|
|
that we could just repackage and distribute the servers.
|
|
Okay.
|
|
I did not know that.
|
|
Yeah.
|
|
Cool.
|
|
I mean, it's been very informative.
|
|
Thanks a lot for talking to me.
|
|
Well, thanks for having me.
|
|
Thank you.
|
|
Thanks.
|
|
Thank you for listening to Hacker Public Radio.
|
|
HPR is sponsored by Carol.net.
|
|
She'll head on over to car0.nct for all of her students.
|
|
Thank you.
|
|
Thank you.
|