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155 lines
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155 lines
14 KiB
Plaintext
Episode: 745
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Title: HPR0745: Wingz
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr0745/hpr0745.mp3
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Transcribed: 2025-10-08 01:49:53
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---
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So
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This is Mr. Ketch, it's good morning, good afternoon, good evening, and I'm going to have
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a little divergence from our normal discussion here and talk about lessons learned, we'll
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call this, so we may have a series of lessons learned. And my lessons learned here is going
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to be about a little product that was of company I worked for before, I started working
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for the company I am presently employed by, and I'm going on 20 years with this company,
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but I used to work before that for a company here in Kansas City called Innovative Software.
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They got bought out subsequently by Informix, and that's a whole story which we may go into
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later in a lesson board if I decided to do this as a series. And primary product that
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innovating software had was a feat of products called Smart Software, it was a spreadsheet,
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a word processor, and a database. And we may talk about that also at some point, but I
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specifically want to talk about a such a good product that was originally for the Macintosh
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called Wings. Now Wings was an interesting product because someone who is studying marketing
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can fill me in on this. You should probably call in, or it's a bit, you know, an
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Acro-Public Radio episode in this regard, but a certain portion of marketing is finding
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that niche in the market that needs to be filled. Going out there surveying the products
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that are available in the market, finding a place where you think there is a need and fulfilling
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that need. That is decidedly not the history of Wings, that's a product. Turn the way back,
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machine all the way back to 1984, and the Macintosh comes out. I remember seeing the predecessor
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of the Macintosh Lease computer down in the Springfield of all places at a little computer store
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that used to be across the battlefield mall. My aunt, on my maternal aunt, lived in Springfield
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and we would go there, thanksgiving and Christus Pines and things like that, visiting my grandmother
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and my aunt, Don, south with me. My cousin knew I was interested in that, and I found out about
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the computer store, and so one way or another we got over there and I saw Lease. I just really
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didn't get it initially. Plus it was really, really, extraordinarily priced, even in the old,
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not quite inflated dollars back then. But the Macintosh comes out and a year later,
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at Condex, one of the guys who did the, happened to be the spreadsheet programmer,
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was the guy named Joe, and I'll call him Joe because that's his name. I'm not going to change
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any names here to protect the innocent or the guilty, and Joe went to Condex. Condex was the
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big show back then. This is all pre-world wide web, right? So the way you got the word out was you
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bought advertisements and printed media, and you showed your new product at Condex, and all the
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computer dealers found out about it, and then they picked it up and sold it in their stores.
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Condex is a big deal. I have a high school friend who actually went to every Condex, I guess,
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up until the time that they quit doing Condexes. Dan went on to become an electronics engineer,
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electrical engineer, electronics, and all that kind of stuff, which I probably would have if I
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hadn't taken a slightly different path due to randomness of how I was scheduled and the group
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that I was in when I went to my orientation at the university, but that's another story.
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And Dan went to Condex every year. I went to one Condex back in the day. They're in Las Vegas,
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and that used to be the big show in Las Vegas. This was way back before all of the expansion of
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Las Vegas in recent years. And so at Condex, I guess they showed a preview of the back-and-touch
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plus. Now, it wasn't really coming out efficiently until Macworld the next year, you know, in January,
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but there was a preview that happened at Condex, and Joe came back all excited about developing
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software for the Mac Plus. He really got it. He thought it was great. It was going to be a great
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platform. It really compared to the 128 came back, which was a little more limited. The Plus really
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did have, you know, it was at the time the big thing was the 3M, okay? This was a thing that the
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3M kind of concepts of something that actually came up with, I believe Carnegie Mellon. And they
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started pushing this as the kind of standard machine they wanted to have for their students, okay?
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Now, the 3M was, excuse me, an idea of the limitations of design, the 3M was 3 million
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pitfalls resolution, sorry, 1 million resolution pitfalls for your black and white
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display, 1 million bytes of memory, right? A mega memory. And what was that there? Oh, a mega
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hurt of processor speed. The 3M machine. And the plus, you know, embodied that whole thing. And
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Joe was really excited about this. And he came back and talked to Mark, Mark being his best friend,
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who also happened to be one of the co-founders of the company and the Ed of R&D. And Joe wanted
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to develop for the Mac Plus. So we developed a spreadsheet for the Macintosh because that was what
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Joe coded. He wrote the spreadsheet. Now, at this particular time, a spreadsheet from Macintosh
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was the stupidest possible product from a marketing perspective to come out with because
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Excel for the MacTosh was available. And it was a 49.9, you know, a 44 100% of the market.
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I mean, it was a spreadsheet Excel. They were synonymous. You want a spreadsheet of the MacTosh?
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You buy Excel. I mean, there may have been a couple of other spreadsheets available,
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but they were nothing in the market compared to Excel. Stupidest possible product to come up with.
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But that's what Joe wrote. So that's what we did. He checked the code base for our existing
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spreadsheet that ran under, you know, not even Windows, but DOS. That was part of the smart software
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system. And started recompiling that onto the Macintosh. This involved, of course,
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Inside Macintosh, which was a collection of books. This was called PreOS 10, right?
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Back in the day, you had to use Inside Macintosh to do everything on the Macintosh. Then the joke
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was to understand any given chapter of Inside Macintosh. You had to understand every other chapter first.
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Think about it. I still have a collection, I think, of the old Inside Macintosh. It's like
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five volumes initially and expanded through the years. I forget how many. Because anybody's
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interested in that, you know, from nostalgic reasons. I think I had that still somewhere.
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So the Macintosh product, we were going to come up with the eventual name for this was Wing.
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And we had another guy named Larry, who was a programmer. He was actually trained as a mechanical
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engineer, but like many engineering students, got involved with computers in school and really
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liked that. So he was making his living as a programmer. And somewhere along the line, Larry
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came along board at the innovative and he was a graphic genius. He was the one who could take
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these spreadsheet numbers and make them look beautiful, make them presentation-wise,
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graphically represent those numbers. And so Joe and Larry basically were working on this product.
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Now, along the lines of the development of this product, it was really just Joe and Larry
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and two other people that got added to the team. And so there was four people, really,
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that developed this product. And about a year, so this is all, you know, 85 or so, right,
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when the plus came out, a year later at either Condex, or I think that's probably Mac World,
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a year later. So now it's 86. Another guy who with our marketing genius, who really had a
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pinched for having brilliant ideas, were presenting in, you know, two-page ads and magazines,
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which is how you got word out about your product and got interest, right, for your World Black Web.
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Doug had come up with a series of really brilliant kinds of things. So Doug came up with this idea.
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We were going to have the Wing Pine capsule, the Wing Pine machine. We were going to show you the
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future of spreadsheets on the Macintosh. And it was really a brilliant idea because, I mean,
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we had this building. I mean, we had this small thing. It was like an amusement park thing. You came
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in the entrance and you went out the exit and inside you saw this video. He hired Leonard Beemoy
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to be the person who was going to show you the future of spreadsheets with wings, right? He
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hired Leonard Beemoy to be the on in the video, not just voiceover. I mean, he appeared in the video.
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I mean, Doug wanted to meet Leonard Beemoy and he got to in the studio, but still, I mean,
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it was brilliant. And there were people, I mean, we had booth girls, right, that were in these
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silver jumpsuits, you know, from the future. And they would let you in, like with an amusement park,
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kind of a thing, you know. And, and then you go in and there was, there was smoke literally,
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no mirrors, but literally like smoke and stuff. And, and, and then Leonard Beemoy showed you
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the video of the future. And then as you left, there were more booth girls in, in silver jumpsuits
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that would hand you out a wings bag. It was a little shoulder bag, like a messenger bag, right?
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That had wings logo on the side and all that. There was a whole collection of wings bags because
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eventually it was a successful product and it came out in various flavors, right? It came out
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not only for the Macintosh, but for Windows, for OS 2, and each one of these had a different color.
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And there are different color schemes, you know, different combinations. I think I have a complete
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collection of all the wings bags, of all the different color combinations, all the operating
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systems and everything. Eventually, chaos and manner, which was a column written by Jerry Pernell.
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A science fiction writer of much renown, and you should read some nivenin Pernell and some
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Pernell books if you're interested in a hard science fiction during some of the heydays back there
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in the 70s and 80s. But, Jerry wrote the chaos and manner column in byte magazine, which was the
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premiere magazine, cross platform magazine of the day. And he actually awarded the wings bag as the
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laptop accessory of the year one year. He didn't know anything about the product, but it was the best
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possible thing to carry your laptop around it. What's the wings bag? I mean, we gave out hundreds
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of these things at every show. And we did that. We had the time capsule machine at every single
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computer show for a year, a solid year of total vaporware, but getting people excited about it,
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right? And then finally, after two years of development, the wings product came out. And it was
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a success. I mean, we managed to 99 or 44 100 percent. I mean, exo was it, right? It was a
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stupid product to come out with, but we got upwards of 15 percent or more of the marketplace
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in the Macintosh for the wings product. And it was a fantastic product. I mean, the number
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crunching was great. Larious graphics were superlative. Eventually, a couple of other people I
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knew, a lady who I worked for, who was in development, and her husband at the time, who was kind of
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the, you know, implementation guy, you know, who worked on implementing a customer's sites and
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using our software customer sites. Over a weekend, they wrote a data transfer kind of a thing
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where you could take data from databases, various databases at the, you know, available at the
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time, and pull them into wings, and then graph it in number crunch and all this kind of stuff.
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And it was great. That is actually what caused the the whole Informix deal to come into play. If
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that got the, you know, Informix databases, we're one of the ones that this data transfer
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just data product connected to of the various databases available at the time. And this data
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link product was what got their attention and caused the whole, you know, thing of the merger,
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quote unquote, which we'll talk about later because it wasn't really a merger with Informix
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and when that all took place. So what are the lessons learned here? Sometimes what the people
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in marketing will tell you, oh, don't come out with this because there's no chance, you got to
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ignore that because passion, passion and taking that passion and you have to deliver with a product,
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right? That is what makes a insanely great product, which was a term that Steve Jobs used
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back in the day and is also a term that Guy Kawasaki, a software evangelist for Apple. Think
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about that. They have software evangelists back in the day and a insanely great product comes
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from passion and turning that passion into delivery of a great product, okay? And the second lesson
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learned is a truly insanely great product. I believe this to the core of my being and it's true
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to this day, a team of six people is optimal for a insanely great product. Maybe upwards of 10,
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if you're really good at managing things, you can keep focused with a dozen people on the project.
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But more than that, then you lose that focus that leads to an insanely great product.
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And I think that that is true to this day and I think that somewhat that is reflected in
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open source because if you look at the open source projects, there's a core of people that are
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really where everything is happening and then they can coordinate with other people and have them
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help them. But there's always a core for the really great products that's a small core and that's
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what results. So that was my lessons learned. Sometimes the marketing guys are wrong when they say,
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oh, there's no chance of making it with this. And insanely great products come from small groups of
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people. You got to find the right group of six people, right? So that was my lessons learned number one
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and we may have more of these and that's all for today. We'll talk to you later. Bye now.
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Thank you for listening to Hacker Public Radio. For more information on the show and how to
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contribute your own shows, visit HackerPublicRadio.org.
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