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311 lines
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311 lines
26 KiB
Plaintext
Episode: 3934
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Title: HPR3934: Crusader Kings II
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr3934/hpr3934.mp3
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Transcribed: 2025-10-25 17:36:16
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---
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This is Hacker Public Radio Episode 3934 for Thursday the 31st of August 2023.
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Today's show is entitled Crusader Kings 2.
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It is part of the series' computer strategy games.
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It is hosted by Tukuturo Toe and is about 38 minutes long.
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It carries a clean flag.
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The summary is Tukuturo Toe Rambles about her all-time favorite strategy, Game Crusader
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Kings 2.
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Hi, this is Tula Tuto and you are listening to the Hacker Public Radio.
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Today's episode is about one of my all-time favorite games, Crusader Vikings 2.
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This episode is inspired by the Ahugas series about the strategy computer games.
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So the Crusader Kings is a dynasty simulator set into middle ages, some sort of rule and
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you have to guide your dynasty through that time frame from 7.69 to 14.63 and it's a
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paradox game.
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So there's plenty of skills if you are interested in trying this out, don't go buying all
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of those.
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It gets expensive.
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You can just try out the base game and see if you like it or not.
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So like I said, this is a dynasty simulator meaning that while you are playing as a rule
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you can get count or dash, duke or dushes or king queen, emperor, emperor and then there
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are some other titles depending on the deals you have.
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You are playing as that ruler, making a choice that ruler would make but your focus is the
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dynasty.
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Your ruler will die at some point then somebody else will inherit the titles and carry
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on.
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So your primary focus is to make sure that there's always somebody in your dynasty that will
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inherit your stuff and keep going.
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So there's some stats and traits and such that affect on your character.
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You can be good or bad in things like stay craft or spy craft or muscle.
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You could be an intricate weapon if you are very good at spy craft.
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And those affect what kind of things you can do.
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And basically it's not a turn-based game, it's a powerful real-time game, well real-time
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game in a sense that when it's unpost the time will keep ticking but of course it won't
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be the real real real-time game but actually the one because otherwise that those hundreds
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of years will take hundreds of years to play and you don't have any specific goals except
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of reaching to the end you can basically choose what you want to do.
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Because I have wanted to conquer as much of the land as possible sometimes I have wanted
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to build some really cool, cool monument to show off my power and wealth and sometimes
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it's things like I was playing as a Finnish tribe and then managed to unite all the
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tribes and form the Finland as a country and then in the later one form the kingdom
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of Scandinavia that was kind of kind of neat.
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There's a lot of choices, a lot of things to do in the game and those depend on what
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kind of culture you are playing.
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If you are playing a Finnish tribe you have quite a few different choices than if you
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are playing as a say a nomadic tribe in a someday in the Siberia.
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The geographical area of the game is Europe and big portions of the Asia and some portions
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of the Northern Africa.
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Because the focus is in ruling your dynasty and keeping it alive you of course need
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a spouse so that you will have somebody to inherit the stuff for as warmly your children
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but depending on the laws of your realm somebody else might inherit your titles and the
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inheritance is a pretty big part of the game, there's a lot of different kinds of systems
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that you can not really choose but sort of kind of choose.
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If you want to change your inheritance laws not everybody will be happy about the change
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and not all choices will be always available.
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One of the hardest one for example is the Gavelkind where it allows you to have a really
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big control of the, like you can control a lot of land but when you die all your titles
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are basically split to between the all your children and then there's an opposite
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and there's a one way you can nominate your inheritor here and they will inherit everything
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so there's a bit of play in that one.
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This in your hairs will also be a big part of a big part of the game because say you
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have a couple of sons, couple of daughters you can actually get them engaged with the
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children of your neighbors and that will form a, but that's not true but basically those
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neighbors are not no longer a threat to you so you don't have to be afraid of them attacking
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you.
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Of course if you are going to marry your son to the princess of the next kingdom that
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will have effect on the who will inherit the kingdom in the end so there's quite a bit
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of political maneuvering that you can do with engagement and marriages and such and
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it's a good idea to get your offspring as this engaged is not married soon enough because
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otherwise when they turn off the age they will call just marry of somebody who might
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not be the test from the political standpoint.
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So because you're rule you're not going to deal with or everything by yourself you're
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going to have a wassals depending on the what kind of system you have like mostly most
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systems have a some most cultures have some sort of wassals system this means that
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for example if you are king of the scan king of the France for example then you directly
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don't control all of that land but you you have your primary title like you could have
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a for example you could have set up your court in the burgundy and that's what you control
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directly and some counties yeah and then your wassals who are well your wassals you have
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handed them titles and they control rest of the France you could in theory have all
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that land by yourself but then everybody would hate you and the bigger you realm grows
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the more you will have wassals and then more difficult it will be because all those wassals
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well not all some of them are happy to be your wassals but some of them will have ambitions
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to replace you with themselves so you have to keep an eye on the all the political moves
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that they are making and here it is a good if you have some somebody who's good in
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spycraft to help you to detect various plots because they might want to have you assassinated
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or you might want to have them assassinated or something like that so there's an all kinds
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of political maneuvers and then from those your wassals some amounts are selected to form
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your council they are the closest ones to you there's the authentic guidance but they also
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are like you have a for example Marshall you can send that person into a to train your
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troops first or you can have them to help you to rule better in your country and your spy
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master can either try to detect plots against you or they can go and sue some disorder to
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some neighboring country that you want to conquer eventually so they are really useful for
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you but the council will will fight for the power they will like in the beginning for example
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you can declare wars easily you can just you need a casual spell you like you need a real
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reason for a war you can't just really really go that I want to conquer this place but in the
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beginning you can if you have some reason you can start a war in the later on the council
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might start saying that no we don't want to attack this one they are going to veto your
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decision so they are they are fighting for that power and you're fighting against them because
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the stronger the council is the harder it is for you to rule and then comes into play you can
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promise favors to your council members and vice versa they might promise favors for you meaning
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that when the council is voting about some decision you can calling those favors and make them
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to vote in the way that you like would like to happen the things okay so the titles are
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big part of the game title means well it means who you are basically what you control if you are
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king you are a you are a kingdom to rule and if you are count you have counted to rule and you
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probably if you are only a count in the game you probably will have a tool called Duchess who is
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your leech and they might do things like when you leech it's veging a war they don't want to only
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use their own nine power from their own holdings but they will call their vassals to provide
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fighting for them so that's why the vassals are nice to have of course if you have raised your
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armies of your vassals for a long time they will get angry and like I said you need a
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reason for a war there's a again depending depending on the your culture or your how you
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what you actually exactly ruling the singles fun is that you have your council member to forge
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some documents that stated yes this king has a right for this piece of land so now you can
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attack that piece of land of course it's that is the slow it takes it can take years in the game time
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and on the other hand if you are a tribe you have a cousins fairly to just subjugate your
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neighboring tribe you don't need anything else you can just say that I'm a Finnish tribe and
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you're a Finnish tribe and I want to I want your land so let's fight for but while the conquering the
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land is a one way of growing your kingdom or real down there's a other ways and I like these
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other ways a lot a lot more I like the political maneuvering in this game because you can if you
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want to plan for the longer you could say you are king of France and you notice that you're
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neighboring king of Spain for example example that they have a daughter who is unmarried and then
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they have couple sons who are older than so and by the inheritance laws that those sons would
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inherit the kingdoms to stay but you can you can just have your son engage with that princess of
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the Spain and then at some point you can arrange accidents like plots against those other people in
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the line of succession making sure that in the end that princess will actually be the queen of
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the Spain and they are offspring who you have said that he will be of your dynasty not the
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Spanish dynasty that this can be said in the when you are negotiating about the marriage terms
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so that's son who is of your dynasty will inherit the kingdom of Spain so this will take
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couple generations to come into the fruition so it's a slow but you can grab a big piece of land
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if you get lucky another thing that I did in the when I was playing as a Duke of Burgundy
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was that there was a kingdom who was a they had a elective monarchy so basically all the
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all the drugs when the when the king dies all the drugs get together and they vote who of the
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drugs will be the next king and I wasn't part of that kingdom in any way so I first conquered
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one one small douche so I could get a I would be a Duke in that kingdom I was also a king of
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the France at that time but I also had that title of Duke that need that I would vote in those
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those elections for the next king and then I just needed to party up with all the all the
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drugs or rather enough of the drugs pride them have throw them parties give them gifts all that
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stuff so that they would vote me so in the end I got that kingdom through a voting and sometimes
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they said just pure luck for pure court reasons in one game I was a I think I was a king at that
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point in the I think it was actually a king of France again and next to me was the
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disonting empire which is huge like they're one of the most scariest empires in the game they're
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gigantic so I tried to give a good turns with the neighbors they were some some drugs
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but I've just left the whole disonting empire peace otherwise there was nothing I could do
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against them they were so huge and powerful but I kept good turns with those drugs that were my neighbors
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and then I get the message that one of those two has has said that they don't like the current
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emperor and think that I would be a better emperor and have declared that civil war and of course
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that yeah whatever I cannot do anything about that that will not affect me in any way except that
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couple years later the action managed to one that civil war and whole disonting empire was
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handed me on a silver plate which sounded first like this is really cool this is what I wanted
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but then I realized that I was a French king speaking France having a French culture and all that
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and then suddenly I'm an emperor of disonting my court gets moved to the other side of the
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Mediterranean and everybody else they have different religion different culture and everybody hate
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my guts because I'm just nobody from nowhere so rest of lifetime of that now emperor was spent
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pacifying that empire no way I can do anything about expanding or anything rest of the couple of
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decades when the keeping of the vassals as happy as possible but after the
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next person in the line came to be a emperor things got a bit easier so there's some there's
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some types there's a really funny events there and of course if you are playing a
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Catholic ruler there's a really powerful ally or opponent you can party up with the pope
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so basically private them and sending your court chaplain into the room to improve your terms
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and when you are in a good terms with the pope you can ask them to ex-communicate somebody
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other Catholic ruler which means that you can attack them freely and then you can just craft their land
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of course it means that others other people can do that to you too so if you are playing a
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Catholic ruler you better be in a good terms with the pope
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okay so I also like the whole vassal managing thing that you have plenty of vassals
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that you have to look after I mean it depends on what role you are playing if you are
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and for example you will have tons of vassals if you are king you will have a lesser vassals
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and all your laws and traditions will affect on how many vassals you can effectively keep
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but managing vassals is an important part of the game like basically you have to make sure
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that they hate you less than they hate each other if that's the case then things are usually fine
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if vassals are fighting with each other it's at your realm king kingdom empire whatever
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it's not actually as bad as it sounds because it means that when they are fighting with each other
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they are not fighting against you sometimes somebody will manage to convince other vassals to form a
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plot and say that they want to be a king instead of current king and those are always dangerous
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situations you have to try to first break up that plot in where your another if that doesn't work
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you could decide trying assassinate that vassal which is risky because if you get caught people
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will hate you even more and if you don't manage you have a civil war in your hand
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and that is that is always a tricky situation so you each better if they hate you less than they
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hate each other and there's no one single vassal who is stronger than everybody else and this game
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is a little bit different maybe from the other 4x games that there's all kinds of funny events
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that may happen in the game like your for example your ruler might there's a thing called
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ruler focus that means what particular aspect that ruler is focusing it might be that they are
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focusing to be as good ruler as possible or they might be focusing on the hunting or from the
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vassal there's a lot of things to choose from and this will affect with the events like
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if you have a person who is focusing on hunting you can get yourself a hunting dog
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that actually boosts your health a little bit you can go on hunting trips
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and from there you can bring a like a what's that called trophy like some you can show off how
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strong you are to your vassals by bringing bring down a beer for example on foot of course
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of course hunting trips can be that you might have an accident if you are hunting a dangerous
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animal or somebody actually might arrange an accident to happen to you you can have crantour
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remnants you can build observatories all kinds of all kinds of things and these little little
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events are actually what really brings up this game in the life
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managing your court is interesting like you have vassals there they are the big part of the game
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but you also have all those minor titles depending on the culture you are playing us you like
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you might have a keeper of the swans which is basically just a
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scientific title that you can crant to someone they get little prestige boots
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boost from that it's like other people think that they are more important and that's that's all
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that doesn't and they are of course a bit happy because you cranted them that
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so and those small minor titles are actually good way to get your next in line to get started with
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their life because if other people then they will be a ruler if other people already think that
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they are important and prestigious it's easier to start start with that
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okay and I like to approach them from the role of playing game point of view like if I'm playing
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the game I'm not thinking I'm not usually thinking what is the optimum choice I'm just thinking
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what would this specific character do and like it's fun it's fun some of those events can be
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really powerful if you know how to take advantage of them like you might have your
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martial in the county to organize a fighting force and then suddenly you have a 500 men
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who is just showing up and saying that even to go and raid the venice for example
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like if you if you're playing a say Finland you can actually take a long boat
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throw all the way to the venice and raid it and then come back with a loads of gold
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if you are successful that is and of course if you don't get those 500 men to do something soon
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enough they will go home and be unhappy about the whole thing that's not good for you as a ruler
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so the game is pretty complex I'm probably misremembering or to talk about all the things like
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it's it's about managing your courtments and your vassals then you have the technology to research
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it's not as big as in say civilization it's a basically it's a small improvement over time but
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it will it will affect through the game a little bit you can if you have plenty of money you can
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build a volume and you could say build a huge cut a cut a draw that takes hundreds of years
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to complete takes a lot of money through but it will be a grand and it will give you a boost to your
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country realm but whatever you want to call it and of course you can try to catch those from other
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other realms then there's a especially if you have the playing as a pagans in the game say
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city stripe in the beginning of the game the religion is a unreformed meaning that
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it it varies a lot there's no central authority each village basically the village honestly
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actually cities are represented in the game but every city has a little bit different customs
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and beliefs so it's not very thick one but if you manage to I don't remember exact details but
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you need to first of all you need to have a control of all the holy sites of that pagans religion
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and enough of religious authority and then you can actually reform the religion you can
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recreate your own religion there you have a head of the religion and then you have the customs
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and everything written down and that gives you more more control for that religion and
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there's of course there's the usual useless aspects in the religions like
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Catholic and then there's the Indian one has a much more nuanced system but like if you want
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to focus on that be free and as I'm playing the game I usually at the couple years in as a new
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new rule I already have a sort of idea to which direction I want to take this rule sometimes
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sometimes I want somebody to be like the peak of the martial proveers so that they can
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do a lot of other nobles and they can conquer the lands and everything sometimes I want
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them to be very p.o.s and just be a good example to the people sometimes I want them to be a
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book form who is doing studies and the late late one is interesting in a way that you can
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if you have resources you can filter off serratory you can start writing a book and then you
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actually detect that hey it's the it's a thing that the earth is in the center of the universe
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but the earth revolves around the sun and then you get to choose the do I am I going to reveal
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this to everyone or not and if I reveal this then of course I will answer the church
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and things like that you can join enough depending on the reals if you have of course you can
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join up in a secret society that's relatively late addition to the game and I have a
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bit mixed feelings about that it adds something to do in the game when you don't really have much to
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much interesting to otherwise but it's super powerful like you and I am a bit mixed feelings about
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that there's a secret societies like you could join into assassins for example and then you
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do you think that society you can start that's like on a completely another level you're not
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that you're there inside of that society that is not confined by the borders of the countries
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you can climb on the hierarchy and be the ruler of that society and that's interesting again
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uh what else well I probably missing a lot of but like it's a very complex game and there's
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a crusade king speaking that I will link the show notes the basic idea is that you guide your dynasty
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through the times and you try to prove whatever you want during the times technology doesn't
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improve hugely the nut is always the same countries are always the same uh different for
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what test is one of the central things about the game is that there's the the cure and the factor
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like you the factor countries is there it's what it is currently and the cure that
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cure means that those that by the law or by the tradition should be like this so if it's a
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French kingdom manages to conquer some dashes from the Spain then those dashes are the
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factor part of the French kingdom but they are not the cure part of the French kingdom which means
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that the Spanish king has claims to us titles because they are traditional theirs they're just
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captured by the French king so they can try and conquer them back that's a one of the one of the
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most common casus bellies are reasons for the war and that actually opens up a interesting
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interesting way of expanding your country say you are king of some country and then your neighboring
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country has a dashi that you would like to grab and you notice that there's somebody who has
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a claim to that title but isn't the current rule they are unlanded they have a claim to that title
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but they don't have any land but themselves so you can invite that person into your court you
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can say just say that come here and I make you count okay now that person is in your court he's
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your vassal and he has claimed to that dashi in the neighboring kingdom so you can press that claim
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you can declare that war and say that by by the rightful that this this a vassal of mine has a
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rightful claim so we are going to conquer this land after you have conquered that land you don't
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get that dashi you're just waging that war because of that another person but because this person
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who is now broke off that place is also part of is also count in your in your court so he's your
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vassal he stays as your vassal if you are king or emperor and now that
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dashi is actually part of your kingdom the big part of the learning about this game for me
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was just playing and seeing what happens of course I read quite a bit of the wiki and watch the
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tutorial but big part of the funnel about learning the game is just playing seeing what happens
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and learning from that because that's probably how the kings back in the times also did that they
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did not have a wiki to check how to best conquer the whole Europe they just tried their best they
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probably had the advisors and what not to help them but they made up they made up stuff as they
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went along then they all right there's a I mentioned those minor titles like keep up of these
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ones some of those are more important than others one of the most important one is the court
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physician that's the that's basically the doctor who is looking after you and you can
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nominate basically anyone to that position but it is a very good idea to spend some cold and time
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to find somebody who can do that stuff effectively because when you get sick if you have a
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if you don't have a competent doctor to look after you you're going to die or or you can
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going to have some depilitating disease because the game is set into the middle age there's of course
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chance of black dead like the cramped plague arriving and that is that is just going to
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steep through the whole whole Europe that is going to have a huge effect when it happens
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and at that point you actually have action to close the cage of your castle so you are just hold
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up inside of the castle ruling will be quite a bit more difficult from there the people outside
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of the gates won't like that at all and eventually you will run out of the four there's a whole
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event chain relating to this and first time I had the plague hit it was extremely scary scary event
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you can also have a small small small diseases like measles it is it will form a
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pandemic it's a bad thing but it's not as bad as the black dead or you can have just a flu
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the funny thing is that the sometimes your not so competent doctor will prescribe you with
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some treatment like I had once I had a flu so the doctor just decided that you get rid of that
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by doing more of the what gave you that so go run in go run in the court forest but make it
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in the night and of course I could even more sick after that in the game
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so it's it's fun game I think I haven't checked that that the base game is actually might be
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actually free to play currently I remember it being free to play a couple years ago at least
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but the DLCs will cost or you can try to subscrive some model if you are uncertain if you like some
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DLC and you can just pay some modest amount of money and play with all the DLCs for a bit
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and see how they change the game and if you have any questions comments feedback
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hit me at the Hague Public Radio or even better record your own episode and tell how you
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conquered the bird in the cruiser against two this is Tula Torta signing off
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you have been listening to Hague Public Radio at Hague Public Radio does work today's show was
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contributed by a HPER listener like yourself if you ever thought of recording podcasts
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and click on our contribute link to find out how easy it really is hosting for HPER has been
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kindly provided by an onsthost.com, the internet archive and our syncs.net
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on the Sadois status today's show is released under creative comments, attribution 4.0 international
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