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353 lines
28 KiB
Plaintext
353 lines
28 KiB
Plaintext
Episode: 3699
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Title: HPR3699: Old and new videogames/board games with guest binrc
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr3699/hpr3699.mp3
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Transcribed: 2025-10-25 04:18:26
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---
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This is Hacker Public Radio Episode 3699 for Thursday the 6th of October 2022.
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Today's show is entitled, Old and New Video Games and Board Games with guest bin RC.
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It is hosted by Celeste, and is about 43 minutes long.
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It carries an explicit flag.
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The summary is…
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We will dive into our favorite games or others with interesting mechanics.
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No one thought that I would have a new episode, maybe Neether Eye.
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But we have a special guest today.
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You know him from other podcasts on HPR.
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He's bin RC.
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We recorded some episodes about Plan 9 and one about how I got into computing.
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So, welcome.
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Hello.
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So, for today we decided to talk about our favorite games.
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Just that.
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I think we might find even little games that are curious to look at.
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Yeah, I think a game's episode is easy to record and easy to listen to.
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It doesn't really require a lot of preliminary note-taking and research.
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And I can still talk for about 5 hours on games without having to write.
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Or write a small novel of notes for it, you know, just include links, maybe.
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Well, you can even talk for hours about Plan 9 without notes, so I'm pretty sure that we…
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Yeah, these episodes will be really long notes for the audience anyway.
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Okay, let's start with you.
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What is your favorite genre about games and…
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My favorite genre of games.
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Yeah, and then one of two examples about that.
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Two examples.
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So you can open my Steam library here and look through it.
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Lots of shooters.
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Lots of rogue lights and rogue lights.
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And it games look like some RPG elements, but not too heavy.
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I don't like the type of gameplay where it's like, get the thing to get the thing to get
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the thing to get the thing to progress the story.
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I guess like arena shooters with a little bit of story.
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Our games that I like a lot is kind of a weird thing to say.
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And also, rogue lights is like…
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Like the command line rogue game, except the more times you play through, you unlock more
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things.
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That's why it's a rogue light.
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And then RPG games, I enjoy.
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For people who don't know, rogue like games are a type of games where you have random
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dungeons with many layers and you have to explore every map and progress to the new one.
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And everything is generated every time different.
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Yeah, it's typically randomly generated.
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Although not all of them are dungeon crawlers, it's really the gameplay loop is you have
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a randomly generated thing before you.
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And that random generation either makes it a really easy playthrough or really hard
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playthrough and different things you unlock as you traverse through the levels will either
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help or hinder you.
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The rogue light aspect is kind of interesting because sometimes in different rogue lights,
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you will have like items persist.
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So if you like complete it, you will get a special item that persists across or like game mode
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modifiers, things like that.
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You just made me remember a similar game which is a mix of rogue like mechanics with
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the rhythm games.
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So one aspect in a rogue like games is that everything is third based.
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So the whole world stops, you decide what to do and then you do a move and then the
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old game progresses.
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So there is a game and indie game called Crypt of the Necrodenser.
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You can find it on Steam and I guess other platforms too.
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So they mixed those aspects and it still turned based but each turn progresses at each
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music beat automatically and you can only move in time following the beat.
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Some people even play that with a dance pad.
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I think you told me about playing this game with a dance pad.
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I just looked at it and it must have been early release or something and I said early release
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game for playing on Linux, either it will work now and what will work in the future or
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it will always work or it will be unreliable the whole time through.
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Well for me actually it always worked so I'm quite happy even on the laptop it works fine.
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Yes, Steam play is really good I think.
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I've only had a few games for problematic with Steam play on Linux.
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Yeah also they recently added the proton compatibility layer which is based on wine and
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let's you play Windows games on Linux machines.
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Clearly they did it and they founded it for aiming at their Steam Deck platform which is
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based on Linux too so they had to find a way to instantly make most of their games compatible
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with Linux. I think a lot of it is too you know Microsoft is buying up all of these game companies
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and as a business decision it makes sense to make anti-Microsoft moves when your competitor is
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buying up all of the gaming companies and building games that are deliberately very difficult to
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run on a non-Windows operating system and you know even like difficult to port to consoles right
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like Xbox and PC exclusives, things that you couldn't port to a PlayStation or play on any other
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platform. Yeah there is a nantitrust debate between Sony and Microsoft now but there's just
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company versus company. Yeah but we'll see how it goes. We'll see how it plays out.
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Okay so yeah I really suggest to play Crypto the NecroDancer it's not that long but it's a great
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mix and one cool thing trivia about this game is that Nintendo found it and they asked the original
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developers to create a Zelda themed licensed game with the same mechanic.
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I can't remember the name.
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um
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Cadence of Hyrule. So it's just like a
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an intended themed version of the game. Exactly. Exactly. And they added a bit of the Zelda gameplay
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so you have little dungeons. You have an overwork to explore and the little dungeons. Yeah exactly
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the Zelda themed one. Okay so I see many games in your Steam library. Yeah do you want to go
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through them? Maybe not all of them because I'll go through the good ones. Okay so I've been playing
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uh take the best recent one and the best old one. The best okay I'm gonna have to pick a few so
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the game I was playing earlier today followed three on Linux. That's somewhat difficult to get
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running. The like game of the year edition wouldn't run but for some reason the regular one runs
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it's mostly reliable but as with all Windows games that are old they randomly crash.
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I was talking about the publishing date not about when you published it. Yeah but as you wish
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as I was to see some new games and some retro gaming. I don't think that I can sort by publisher date.
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Other games I like Team Fortress 2 let's go through the old game so this will be the old game
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section.
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Deus X I really enjoyed playing Deus X if you've never played Deus X. It's almost like a stealth
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game although as soon as you unlock the laser sword it becomes a stealth followed by
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kill all the enemies as fast as you can game. Of course just for the audience what the game what
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is the game about? Deus X for the audience. It's difficult to describe. It's like a stealth shooter
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in the future people have like cyborg modifications. You go through the game you have to
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complete various missions sort of finding the cure for the great death.
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The plot is difficult to describe but gameplay wise it's really just a stealth shooter.
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Okay and then half life one and two of course and then we'll look at my non-steam games.
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I know one. RuneScape of course old school RuneScape.
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I was the song called C-Chanty 2. I'm not sure the royalties on that but that could be a thing we
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put in the episode. I don't know. So we will have to check. This music is cursing me because when
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I remember it it starts playing all the time in my head. We could at least link it in the show
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now. So of course Quake is a fun game. Doom I believe I have blood installed also.
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Quake 2. Quake 2 is not really a Quake game but I like it anyway.
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Yeah and now we can talk about I guess new or games other than old shooter games.
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As you wish maybe I can go with the old games. Yeah you can go with your old games.
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For me about old games I mainly play on emulators especially the Nintendo 64 games.
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One of the best games I've played of all the old games is Banger Kazooie for Nintendo 64.
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It's a 3D platform. It's one of the very first three roaming platforms because unlike
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Crash Bandicoot on the PlayStation where the 3D was fake. It did use polygons but it was almost
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a 2D game on fixed rails. Whereas Mario 64 and Banger Kazooie are you have they give you a giant
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word to explore. I mean giant for the capability of the platform but that's fine because they
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I have to check a word. Dispersive.
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Dispersive okay it exists. They are not disperseive because you can explore but the word
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is more enough to fill it with secrets and puzzles. Yeah it's not like something like Fallout 3
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where the gameplay loop is wander for an hour and then kill a few enemies and wander for an hour
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looking for secrets. Yeah one of the problems of recent open word the games is that they are empty
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or they are they have our full of useless missions just to fill in some content.
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And also recent open word game they have a storyline problem where
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they give you a non-linear gameplay where you can go wherever you want but the storyline is
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still completely fixed. You just have to go from point A to point B to point B to point C
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with no choice. Yeah yeah actually the storyline feels so linear.
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It feels almost forced right like if you take a certain action before another action
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it just jumps to a different node on the dialogue tree and I actually did I guess break the
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Fallout 3 storyline in that way. I sort of completed the like the first main mission completely
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at random and now I'm going back and filling in all of these like preliminary quests to get
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experience points to proceed to the next one because my character is really underpowered.
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It breaks continuity when you allow for that and don't sort of program in
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I guess a softer storyline but not something so heavy-handed.
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Yeah yeah that's really difficult as I said because on one hand it doesn't have to fill linear
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so you don't have to force the player to go from in exact sequence of events but on the other
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end the possible endings they increase so much in number that it becomes not manageable if you let
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the user the player do too many choices. What they did in the latest Zelda game is that they
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splitted the events across the land and these events these videos they only gave you more insights
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more insights into the story but you are not mandated to find them and there isn't an exact order to do
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to find them you are really free to. I think a non-open world game where the story evolves
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based on player choice DSX again DSX is a game all about choices so
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for example there's a part where your brother gets ambushed in his house by like
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federal agents and if you stay and fight all the federal agents your brothers with you for the rest
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of the story right it's a hard fork in the in the story tree but if you leave your brother he dies
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and he's not in there for the rest of the story so you can get slightly different endings but the
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main storyline still persists and you know although you take actions that change the storyline they're
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not you aren't sort of under the impression that any action you take might break continuity.
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Another game similar where you have to do many choices all the time is life is strange have you ever
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played it someone told me to play it I think I may or may not have installed it and it didn't run
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very well I think I actually tried to play it on my think pad x2 20 because you know you read the
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hardware requirements hey that's my think pad x2 20 turns out no you need a big GPU but yeah it's
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pretty heavy it's pretty heavy I think my laptop's doctor diabetes and my desktop works fine but
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yeah it's pretty heavy maybe it's the Linux port I don't know I think either there's a little bit
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of performance decrease playing playing through sort of like steam play on Linux but it's not
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noticeable if the game is well optimized right so like if the game is well optimized it will play
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just fine you won't even notice a difference but the game is poorly optimized you know it doesn't
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really run well on windows really and then we try to play it through compatibility layer and all
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the problems on windows are only amplified through steam play on Linux you know my example of
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this is one of nightmare is something like bio shock you know bio shock is a buggy game you know
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follow through is a buggy game even on windows they randomly crash and then you play them through
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steam play on Linux and the frequency of random crashes just seems to increase exponentially
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oh I was talking yeah I forgot to finish the sentence
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what I like about Benchakazoo is that it aged well and that's not easy to do many old games
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that suffer from the old age maybe you have really old mechanics for instance ductays and other
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games like that have a lot of influence from arcade machines of that time and in arcade machines
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you had random obstacles you cannot even you cannot really avoid random enemies
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spawning next to you so you cannot really avoid them because in arcade games you have to make
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the player play again and play a game and play a game and play a game to get more coins
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yeah the game play is allowed the player to play long enough to want to keep playing but not
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long enough to where they complete the game so you have to add some randomization to
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and the game prematurely exactly so some of the NES games from the late late 80s suffer from
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that influence from the arcade games but really in Benchakazoo the difficulty level is very
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well tuned I think that's sort of prematurely ending a player's game that's also something you see
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in in rogue type games right because it's purely random and you might have a very difficult
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boss on the first floor of the dungeon although if the game is well optimized and sort of designed
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around progression rather than getting money you know you might have an unwinnable game but most
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of the time it's not an unwinnable game unlike an arcade machine okay new games new games you get
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let's see this time we're gonna start with the games I have not installed in steam
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endless guy that's a Linux game endless guys really it's a fun game I don't know what it is
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endless guy it's a classic Linux game are we gonna mention super tux cart here too maybe I'm
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a big fan of super tux cart yeah and endless guy is a game you fly a spaceship around it's like
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3d space trader game almost and it's open source it runs on Linux quite well and the story is
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very good I didn't expect to sort of become invested in the storyline but I ended up becoming
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invested in the storyline when I was playing it I thought it was just sort of like a space trader
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simulator where there's not a whole lot of story but you know I became very invested in the story
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very good never heard of it really never heard of it I'm surprised it's one of the classics
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well if we are talking about classingly next games I will say power manga which is a arcade style
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spaceship shooter in 2d I think expel did you ever play expel poor wheelgates yeah for the audience
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who doesn't know it shall we explain what actually I might have it installed an example of the hatred
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of the Linux community against the poor wheelgates well you know you only do oh that's cool it is
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in the fedora repose so yeah so I will I will play it real quick and sort of narrate
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game so basically expel you have to build gates tries to install windows on various unix systems
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and as he comes to these various unix systems you have to click on him to turn him into a puddle of
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of guts and when you let him get to a Linux system if he installs windows on one of these Linux
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or unix systems it will create like a network effect and then it will infect the other systems
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connected to it exactly literally as a spyware it's quite literally spyware but
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can I work to level 99 yeah so level 99 Bill Gates comes running in examples of the unix systems
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you know like old Macintosh Linux next silicon SGI that one
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Solaris BSD even no plan 9 no plan 9 but we have to we have to make a gtub mean gt issue
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we'll just fork fork x bill yeah we'll fork x bill call it x storm and enrich it
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storm and tries to install canoe on all the non canoe unixes you know I don't want canoe on plan 9
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and you have to squash Richard storm maybe a parody game I don't know he's not a I don't know
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that was just a fun idea I thought of right because you know viral gpl
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oh maybe one time I will tell about the time I met staldman did he ask to borrow your phone
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no no no he did it in a friend of mine but maybe for an x-tap episode
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anyway new game new games I'm almost or maybe with new game say a game where you really was
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you were surprised by your very smart gameplay mechanics a game that I was surprised by gameplay mechanics
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yeah um
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um
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new games were also surprised by mechanics okay so there's a game called
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well you even old yeah even just even old games so a lot of the like arena type shooters
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I play are pretty predictable although half life 2 has a lot of novel mechanics and you can
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see a lot of newer shooters taking inspiration from half life to half life 2 it's like the gameplay
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is fairly fluid it almost feels like an arena shooter but um
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it's sort of the gravity gun mechanics are kind of interesting um
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but the game that surprised me most with gameplay mechanics is a game called cruelty squad this
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I believe this is a go dot game actually but but cruelty squad is a game it's it's almost
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takes inspiration from these old shooters uh but but you know it's in the name cruelty squad it's
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a very difficult name and right off the bat you're sort of punished and every action you take
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is punishing and it's difficult and your player dies very easily and there's like a stock market
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mechanics so how you make money is by putting your money into the stock market and uh there's also
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like a what what what is about what is it about I see it's very colorful uh very uh
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cruelty crazy cruelty squad is hard to describe um it's uh imagine like like the the
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Gore levels from like Doom 3 combined with like a vapor wave aesthetic combined with like
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a lot of other things um I'm gonna start the game and see if it gives me a better gauge on how to
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describe it I guess your laptop will just crash yeah it's just gonna crash goodbye
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well if the laptop crafies uh thank for leaving you we'll be able to patch you in the next
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episode so cruelty squad's a very colorful game um
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just just the mechanics are so strange like the entire uh the entire idea behind the game is to
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make the player uncomfortable with the idea of playing the game right it's it's some of the mechanics
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are familiar but like the reload mechanic instead of just pushing R to reload the gun you have to
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hold right click and drag your mouse down and then up right even that mechanic is so strange a lot
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of the mechanics are really strange and unfamiliar and uncomfortable and I think uh it's really
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surprising to play just because of how difficult it is to get used to it it isn't that difficulty made
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for a reason for a maybe uh storyline reason or is it just uh it's uh it's not interface design
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uh I think what was what's the bad the bad interface design is intentional the whole the whole
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design behind the game is to make it difficult to play right from a controls perspective and to
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alienate the user from the concept of playing a game so it's really refreshing although somewhat
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frustrating until you sort of uh get used to it and then it becomes uh quite fun to play
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um okay so we have a very good suggestios for uh for everyone listening yeah we can put a list
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and you can find it on steam too I think a lot of these are on god too
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okay uh yeah maybe uh for people who don't know it god uh is a platform similar to steam where you
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can buy games but they are they are DRN free DRN free so you can get the full executable of the game
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without restriction and without uh having to log in just to play your game and similar yeah
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I typically just use steam although I have a few god games floating around but I typically just
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use steam because of uh the community and steam play on Linux makes it really easy to run games
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that are not officially supported on Linux okay well for me instead uh a cool gameplay I found
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the uh I really enjoy where when uh developers experiment with new local multiplayer ideas
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I like the concept of uh making people play together instead of making people play with the screen
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so you know when you are playing with some friends and everyone is watching
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the TV in order to interact but there are some video games where you need to interact
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with your peers directly face to face and one of these uh it's a very strange party game for
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you uh it's called spin the bottle bump is party and they really use every possible sense or every
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available sense around the console for uh to to make uh the group of friends interact uh and
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another one I guess it is from the same developers or I'm not quite sure it's called affordable
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space adventures and uh it's interesting because it has the it pushes strongly uh for the concept of
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asimetric multiplayer which is multiplayer where each player has a different uh goal uh has a
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different uh uh controls has different uh tools to interact with the game so you have to
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control a spaceship all together as you wear uh I don't know the term uh as a cube
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uh so one is driving only the direction one is driving only the activation of the engines one is
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driving only the light sensors one is and you split the tasks between the uh the players and you
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have you are forced to collaborate to succeed you are forced to interact and talk to the other
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people in the room to succeed I think I like I like the idea of games like that although I don't
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play many of them because it's almost like like a digital version of a cooperative board game um
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if you've ever played a board game where sort of the wind condition is cooperation um rather than
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beating the other players that's what a lot of those games feel like and they're really fun to play
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with friends because at the end of it nobody loses right uh they're also the only types of games you
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can play with people who get mad and sort of flip the table when they start to lose uh and you know
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throw throw controllers when they start to lose but I I don't try to surround myself with those
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types of people they're not very fun to play with uh but I think you mix the up uh
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cooperative multiplayer and as a metric multiplayer uh cooperative multiplayer is the one where
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you have to collaborate with the other players but maybe you can do the you have the same tools
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you have the same ways to interact with the game uh it it just means that you have to
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cooperate to succeed uh whereas as a metric multiplayer it means that every player has different
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available actions in different times of the uh of the game don't think I've ever played an
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isometric board game uh I don't know if those probably exist but uh um I would need to think about
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that yeah it's kind of a strange concept to think about sort of digitalizing these sort of game
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mechanics uh but even like children's board games like cooperative children's board games those
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are kind of an interesting uh way of thinking about playing games because you know it's sort of
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designed to make siblings not fight each other but uh you know playing playing it as an adult
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there's a lot of interesting game mechanics that you haven't seen before uh I can't I don't have
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my my game shelf next to me I don't play a lot of board games anymore but I start to play board
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games again because we have a local pub uh where they have board games so you if you pay more than
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the five euros you can play for hours yeah every available game they have uh one of them
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isn't have video games we have a couple we mostly go them with uh we go them for board games
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we have a couple local games stores they do like you can just go in and play games um I don't
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go to those the types of people who are there are not typically the types of people I enjoy being
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around you know a lot of people who are kind of uh really hell bent on winning and it's not really
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a relaxed environment you know people play like like like Warhammer really seriously oh no
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and getting out the rulers and you ask you try to ask them a question about the game and you know
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uh they're like why don't you know this it's like I've never played this game before I don't
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as far as I can tell you guys are just playing with action figures I'm trying to learn the
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the math stuff looks like something I'd be interested in uh similarly uh other card games um
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I guess we're going to be tough topic uh that's okay that's okay it's just a game show maybe
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we can uh yeah we can use these as a second episode or we'll just put it all we'll just put it
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all together anyway you were talking about Warhammer Warhammer I've never played it I know of it
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uh all I know is you have like a ruler and a protractor or something and you do math uh I don't
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go to game stores very often sometimes they'll have interesting games there uh but typically the
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types of board games I find myself buying are more like uh almost like I said children's
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board games uh largely because they all have an interesting mechanic uh I actually might go
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raid my board game shelf and just talk about some of those games uh okay so I'll be back
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he's going away the guest went away and really I'm serious he left the room to see the games and
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uh
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what while I was gone all of the uh personal information was shared
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my privacy was violated perhaps I will never know I would feel the publishing of the show yeah
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I will live in fear tell that day so the first game I have is a game called uh labyrinth from
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ravens broger this is a children's game it's tile based strategy based um it's really fun
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is it the is it the one where you uh push one tile on one side and then it yep you you move the
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tiles yeah I know that I know that you get to get to the goal it's it's quite a fun uh
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a game and it's very simple but cool yeah it's quite simple um I grabbed three I'm only going to
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talk about two I haven't I think I've only played this game once and then someone got hot blue on
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the cover uh this game is see that's the problem I buy board games and then I only play them once
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because I have no one to play with if I have to remember this game
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yeah so this game is kind of interesting it's called uh tow kaito the wind condition
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really there isn't a wind condition right uh you win by moving across the board and back
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and you can collect various things uh for scoring purposes
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and you you win uh you win the game by sort of uh removing all of you the resources you collect
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along the way right so the more the more resources you get rid of the more you win
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I can't like it it was years ago I played this game but I I remembered enjoying it a lot
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uh but yeah sort of you can buy things to increase your own score or you can increase your score by
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not buying things and instead getting rid of your money without anything in return uh I remember
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enjoying it quite a lot I'll probably have to play it again but like I said the issue is not
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having anybody to play games with um and that's always sort of the problem isn't it
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and that's why I mostly play single player video games now is because I can have fun then
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strategize something uh or like card games you know
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Yu-gi-o no Yu-gi-o this is the Yu-gi-o episode we will now talk about Pokemon and Yu-gi-o for the next
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six hours I have the cards here anyway next episode really next episode so thankfully
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and uh well let's thank the our guest binar-c for joining us
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uh yeah I guess thanks for having me thanks for the nonsensical drowning about video games
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uh I think I think I'll make a list of the games I recommend and send it over before you edit so
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then I will also link in like any game board games we talked about in case people want to buy them
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absolutely we can put that into the notes yeah we'll make a link list for the notes
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and I might I might include some I didn't talk about either just because I think they're fun
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okay thank you and see you in the next episode yep thanks for listening
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you have been listening to hacker public radio at hacker public radio does work
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