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375 lines
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375 lines
25 KiB
Plaintext
Episode: 3991
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Title: HPR3991: YOU ARE A PIRATE
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr3991/hpr3991.mp3
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Transcribed: 2025-10-25 18:24:20
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---
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This is Hacker Public Radio Episode 3991 from Monday the 20th of November 2023.
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Today's show is entitled, You Are a Pirate.
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It is the 100th Show of Operator and is about 26 minutes long.
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It carries an explicit flag.
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The summary is a rant on about what I think about piracy.
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Hello everyone and welcome to another episode of Hacker Public Radio with your host
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Operator.
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I'm going to kind of do this from plot, but we're going to be kind of talking about piracy
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and how that's changed since I've grown up.
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So you know, going to have some contrasting things and there might be some elements of
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conflict within it, but should be pretty straightforward around how video games in piracy
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has changed and how like TV and movie videos piracy has changed as far as I've seen it.
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So I actually, what kind of sparked this was two things is that kind of piracy is hard
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now, in general, because you have things like content management systems and DRM types
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of things and these are all good and people should be, you know, I don't necessarily
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contend on piracy in any way, but I also think that they make it difficult for people
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to get the content they need.
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So if I could spend a reasonable amount of money in getting the content I need and not
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have to sign up for 5,000 different streaming services, then I would do that.
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And there was a very brief point in time, at least with movie and TVs, when we had, you
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know, we had Amazon and we had, you know, Hulu and we had whatever the other one was.
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And you know, you could have had those three and pretty much had most of your bases covered.
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But even then, you know, it's always been, the deal breaker has always been for me, you
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know, you get season two and season three.
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Like, well, I want to start the thing from season one.
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So allow me to have the content and I will, you know, gladly watch it or whatever.
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So there's always been that barrier to entry where, you know, I have to look at ads or
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I have to, you know, constantly be on b-bombarded, even though I'm paying for something, I'm
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still being bombarded by ads and that's just an absolute turn off.
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So my son doesn't even know really what ads are or commercials are or because, you
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know, we have ads skipping all the content that we have.
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And he has all the video games and stuff on the, on the actual switch that we have.
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So we have the, the rooted switch.
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So I'll first start, you know, it started back in the days, right, of copying games all
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you had to do was copy the folder, right?
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And you could pretty much play the game most of the time.
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Sometimes you'd have to do like a registry hack or whatever and that was great for land
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games where we didn't really play that specific game except when we played a multiplayer.
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So the only other time we would play that game is pretty much multiplayer and we wouldn't
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really play it single player because it wasn't really that good and we never really played
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it that often.
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So that's how kind of that started and then you got to where, you know, they would have
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copy protection and CD, they changed over time.
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And they had CD ROMs that had certain CDs where you had to have a certain kind of burner
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and then that got more complicated where bypassing the copy protection on CDs and then the
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same thing happened with DVDs and decrypting DVDs and backing up your content.
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So you know, in that regard, it got got a little bit complicated, but now it's, you know,
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as everything is more online, right?
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It becomes increasingly difficult to back up your own content that you paid for.
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So an example of my wife complaining is it's, you know, we had some kind of library check
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out thing or something and of course we were in the voonies and tried to play some content
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she had already downloaded, but it wouldn't let her play it because she wasn't on the internet.
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So it's, you know, it's a matter of convenience, sure, and whatever.
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But it's those types of things where you have the content but you don't really have it and
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if you're offline, you can't really do anything about it.
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So with that, it's like, we've got TV, same kind of thing over the air content.
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There was a brief moment in time.
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I don't remember the provider, but they basically recorded over the air TV and then sold you
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a tiny little antenna inside of a data center and it was like, you know, a TVO, but for
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over the air TV.
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And they lasted probably five or six years and then they got destroyed by, you know, that
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the networks because they were operating like a broadcast network, broadcast provider.
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So they got them on those on those terms, but you could basically record like, you know,
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all of Seinfeld and have for like $5 a month, you could have all your Seinfeld from any
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device, any time, anywhere and it was like a little PBR where they had, you know, the content
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for each channel you wanted.
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So that's becoming, you know, increasingly difficult to pirate content.
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So like, for example, on the, the switch, right, it's the switch you had to have an older
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version and to jailbreak it, you had to have an older version and then from there, you
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had to do a bunch, you know, a bunch of premarole to get it to go.
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So in regards to like pirated piracy, it's gotten kind of hard and almost extremely annoying
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at times to be a pirate.
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And there's easier ways to get content and things like that.
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But in general, you know, it's getting harder to do that.
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And if, you know, if there was a way for me to get the content that I want easily and quickly,
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and I would, without, you know, being bombarded with ads and advertising and spam and all
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that, I would do that.
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But there isn't one and it always frustrates me that when I do sign up for something and
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I go through the red tape to get the thing, I'm always bombarded with extra ads on top
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of it.
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For example, the fire stick, you know, I got a fire stick, I have Amazon Prime.
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But every time you idle for more than two minutes, it takes you back to the home screen
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and it closes out whatever app you're running, right?
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So like, it just, it's annoying in that regard because you've got your paying for a thing.
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You pay for a piece of hardware and the whole thing is being, you know, monitored and they're
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monitoring and capturing your data and selling it and whatever.
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And then on top of that, you're just constantly being bombarded with ads and things like that.
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So it's like, okay, I left it on this application, went away for two minutes and then now it
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goes back to the home screen with a bunch of ads on it.
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So and it's not even, it's not even content that you can even, you can even get without
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paying 90% of the time.
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So like, you know, I can understand, you know, having some kind of, you know, ads or whatever,
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but everything and there's just garbage.
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It's all just half of it is just a bunch of junk and spam.
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So every time I get into something or I pay for a service, I quickly get frustrated with
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being bombarded with ads and then I turn back into a pirate because with piracy, you don't
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have to deal with ads.
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You don't have to deal with, you know, being bombarded with shit that you don't want to
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see or hear, you know, and that's some of why I'm still, you know, kind of heavy in that
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space because it's just less fuss and if I can spend two hours a month messing with
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my flex server, then and not have to worry about ads, then I, I'll take that two hours
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and I will spend that two hours a month on maintaining the server and making sure it's
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working and all that stuff.
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It's, it's, you know, some of that is, is kind of a passion thing just because I like,
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you know, messing with computers and getting the content that I want on any device at any
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time, but, you know, it's some of that's hot so I'll give you another example.
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Last night, I purchased, I don't know what people's thoughts are on these resellers that
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will buy, you know, they're super shady ones for games, right?
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And likes, they're for activating games or getting a game, video game accounts.
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There's kind of two worlds.
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There's three worlds really.
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There's paying full price for the game.
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So was it Star, um, it's about Starfield.
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Starfield is the new defense of the game everybody's going crazy about.
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It's like $69 in Microsoft right now.
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My nephew gave me the free pass for a month or whatever from Microsoft and I activated
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it and quickly canceled it just to make sure I wouldn't be out of recharge if I forgot.
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So we started playing the game whatever and I've been playing it for maybe, maybe ten
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hours now and I've decided that I would like to purchase the game and, you know, we can
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argue that honestly paying $69 for a game is actually reasonable, um, considering, you
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know, some people play these games for 400 hours, right?
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Do the math.
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400 hours, you pay what, $10 for a movie, right?
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Even if you paid $5 for a movie, 400 hours at $5 per hour, that's like unfathomable
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that money to pay for a video game, but as far as entertainment to time spent ratio,
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you know, that's, that's some, that's some big numbers.
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So we're, I don't think we're paying enough for video games and I can, I can understand
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that too, but also the same thing.
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The first game, internet game base that I purchased was, um, like, Dragon Age or one of
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those RPGs and the first time I paid for it, I installed it, it took forever to download,
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took forever to install, I finally installed it and I walk into the whatever and I start
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the game and I start playing and the first thing I do, I get back to my house or get
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to back to my treasure chest or whatever, what is the first thing that happens after I've
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been playing the game for, you know, 30 minutes, 45 minutes?
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Oh, I get bombarded with DLC ads and ads to buy more content.
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When I haven't even played the game, but for like 40 minutes and it's just this constant
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bombarding and spamming of, of content, like, I don't, I just, it's just, I guess it's
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the generation of being, my generation is the generation that was just pop-up hell and
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having to deal with pop-ups and having to deal with ads and being bombarded with ads all
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the time.
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Um, I guess I went hyper the other direction and now that whole market is toxic to me and
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I don't, I just instantly have anger against all of that because, you know, I felt like
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a lot of that was just annoyances.
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Um, so I guess that's why I have some history with it, but anyways.
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I go to buy a Death Star feel and I'm like $69, that's a lot.
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I don't really have a lot of time to play video games, so half the time I don't ever finish
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anything.
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You know, all the games I purchased out of all the games I purchased the past two years,
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I've only finished Cyberpunk, um, and that was a great game and I pay full price for
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it.
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And, you know, I knew I was going to make myself go through that game, same, same for
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some of the assets and screen games, I will make myself run through those games and beat
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them.
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A majority of the games I just don't have the time to do it and I would like to play the
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game for longer, right?
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Um, but at $9 a month or whatever it is for the Microsoft thing, um, that's going to
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add up quick and from not paying attention, right?
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Um, things can get at a hand and I'll end up paying, you know, $300 for a game I've only
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played four times, um, because I just don't have the time anymore.
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So, um, I went off to go something like G2G and, you know, content providers and game folks
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will argue that these services are kind of toxic to the community, um, essentially what
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happens, um, the first camp is, like I said, you pay for the game, full price, whatever.
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The second camp is, you know, you find a friend that has it and you borrow his account,
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right?
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And you play through his account when he's not online, whatever, um, kind of the third
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camp is you buy these reseller accounts, um, and you purchase, maybe they bought them
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in bulk or they got a deal on them or they bought them with a different type of, um, a different
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type of money transaction and that's not particularly great, right?
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Um, if they're buying them in bulk, maybe they have a discount or maybe they have an
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in or some kind of code or whatever, um, they've, they've gotten codes or keys or accounts
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for these, um, they usually buy them at bulk and then they assign like a bunch of, you
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know, email addresses to them and randomness, um, so with that said, you know, it was like
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$69 for the game, I got it for like $34, I think, and it was a steam version.
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So you know, it's, now it's 11 o'clock at night, I've picked out whichever one is not
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region locked.
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There's also region locked ones where you can only activate it in a specific region.
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So like if you're, if you buy one that's region locked to say Russia, you have to try
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to proxy through, um, try to find like a tour exit node if they'll not block already all
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blocked or just sign up for a free VPN or something and come through somewhere close to Russia,
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um, usually, usually is a, is enough, which I've only done this like twice for two different
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games.
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And once you activate it, you can generally play it for a while before you get the tunnel
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back through for updates or something like that and you get forced, um, essentially forced
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to update the server or talk phone home or contact the mothership and, you know, that's
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another thing too.
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It's like, okay, you know, I've bought the game from essentially a reseller that bought
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stuff in bulk or whatever and you can argue that that's not great for the community,
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but that's what people do.
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People buy sell, it's a, it's a capitalist world, we buy stuff in bulk and we sell it and
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how, how that happens in whatever that's, it's not any different than buying anything
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else in bulk and shipping it over to the States and selling it for, you know, 500% markup
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what we do every day all day.
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So, um, you know, buying that, getting that set up activated is kind of frustrating, but
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so I got it, got it set up, um, got the steam account logged in, changed the credentials,
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changed the emails, set it to mine, um, a backup email that I had and they say they were
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saying that you can share it through the family access or whatever.
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So you do this authorized thing and steam and you authorize both sides, you authorize the
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computer and then each user you authorize and then the idea is if the game is actually
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able to be shared through the family, whatever family link, whatever it's called, you can,
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essentially take that, uh, game and borrow it from the other user and as long as they're
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not logged in and playing it, you can, you can play the game, um, I don't think maybe
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this count that flagged for some reason as not being able to be shared, there's a, there's
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a website called like family, it's like family steamcheck.com or something and you can type
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in the game and it'll tell you if you can share it through the family, the family view
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deal.
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So my idea was to, you know, give this other account, share the game and then just not
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really ever log into the account, um, much and just have, not have to switch accounts
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back and forth and just use my main steam account for whatever.
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And I know there's terms and services said that you can't do like the geolocking stuff,
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so if you buy like an account with a non-US currency or you buy in, you know, a regional
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locked and you go around the region locked stuff, um, you know, it's against their terms
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of service and they can ban your whole and not your account or whatever.
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But this, in this case, this was a, a US, um, non-region locked game, but when I got
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it all set up, I spent like an hour trying to install it and get it set up and do the
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family thing and watch videos and whatever, um, when it finally was ready to be shared
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or whatever it would work, it just said, like, purchase and there was no other option
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to purchase it.
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So it finally gave up and just started the game and went through and got a save file
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going.
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Um, I ended up, uh, finally getting the point where I could save the game and what happened
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was that, um, the Microsoft way that Microsoft saves the game is not the same way that's
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the team saves the game.
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So now I've got a bunch of these random files that don't look anything like the Steam
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save games and I'm like, what am I supposed to do?
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So I look online, um, and I'm actually using CXNG, which I don't think I've done an episode
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on, at CXNG, it's a local metadata search engine and I've kind of boycotted Google because
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Google has gotten kind of toxic and disgusting and they say that being is now better than
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Google.
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I don't know how that happened, but, um, so I, you looked, looked on CX and got some links
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for, uh, a tool that's called, um, XGP save extractor and this GitHub project and it converts,
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uh, I guess the Fezda titles, uh, from Microsoft to the plain normal save game files that Steam
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uses or any traditional, whatever, I don't know what it is about Microsoft, but they, of
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course, they have to do everything differently and chop it all up.
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Um, so luckily, somebody developed this tool, um, to convert the save games to the, the
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Steam, the Steam version or the Steam style.
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So I was able to have backups of my save games for Microsoft, convert them over and finally
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load up the game and get it going, um, but I will have to switch back and forth in between
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accounts.
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I don't really play anything on the main account anyways, um, every once in a while
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my son wants to play X-Play, um, but that's pretty much it or, um, what's the other game,
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uh, um, X-Playing and the, um, Kerbal Space would like to play that, but, you know, it's,
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it's, you know, when, and when it's all said and done, I've spent an hour and a half trying
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to, to play a game or get a discount on a game or whatever and not have to pay full price
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for a game.
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Is, is it worth the time?
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I don't know, but for me, it's kind of out of spite too, um, just because these platforms,
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you know, even, even the launchers to a point are wildly frustrating, you know, everybody
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has their own launcher.
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I think they've managed to consolidate some of them, but, you know, at one point in time,
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I had a screenshot of, of like five different game watchers being updated at a time.
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And when you don't play games that often, you go to play your game and it's like, oh,
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I'm forcing you to update right now.
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You have to update.
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I can't not let you play without updating, especially with the online games, they force
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you to update.
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I was like, I'm not even playing this game online, I'm playing the local, I don't want
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to update right now.
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I don't have the bandwidth or time to do it.
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So I basically had it set up where every time the computer started up, all the launchers
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I had start up to and have automatic updates all installed on all of them.
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So I, every once in a while, I would turn my computer on when I was playing games, everyone,
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now and then.
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So I would turn my computer on and start up, it would start up all the game engines and
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game clients, and I would make sure they were all updated and happy.
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So that way, next time I wanted to play, changes are I wouldn't have to install like every
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single patch for every single game.
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And you see that in consoles, too, it's the same way, just being bombarded by ads.
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You know, every time you go to play a game, this game needs an update, and I mean, I
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get it.
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If it's an online game, you got cheaters and stuff.
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And the thing about cheaters is that, you know, they'll go through a little bit of hoops
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to block cheaters and stuff, but they obviously don't care as much about cheaters as long as
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the, you know, people are playing the game, the amount of people playing the game are the
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number they want.
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And I don't know how they calculate all that, but at the end of the day, as long as people
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are playing the game, they're not super angry that their cheaters everywhere, they don't
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really necessarily care.
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They'd rather do silly stuff like region lock your games and do all these anti-piracy
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things and spend all their time doing that instead of actually, you know, trying to prevent
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people from cheating.
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And I know that's difficult, I know it's hard, but I gave up on video games, competitive
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video games, or just multiplayer video games in general for that reason because of the
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cheating.
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And there was so much of it, and I gave up the day they came out with multi-pack cheats
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for a single game.
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You could, like, download one binary and get cheats from multiple games.
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I just gave up.
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I was like, I'm not doing this anymore.
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This is, I don't know who's cheating, I don't know who's playing for real, I play with
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friends sometimes, but mostly, you know, towards the end I was kind of playing it by myself.
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So it wasn't really fun for me anymore and I just didn't have the time to play as much
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video games.
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And when I did, they are so competitive I couldn't tell if it was just me or, you know, cheaters
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or all the above.
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But anyways, all this is to say is that, you know, I guess some of my, you know, some
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of my piracy comes from growing up in the age of just being bombarded with ads and, you
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know, and just being completely bombarded with things all the time and I, you know, I struggle
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with concentration and staying on task and I have lots of things that I have to do and
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I live my life by calendar and to be distracted on top of everything that I'm trying to do
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and supposed to do, it doesn't help.
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So, you know, if I could pay for the content that I wanted and I didn't have to sign up
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for 15 different, you know, there's like 30 different ones, even in Plex.
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If you go in Plex and you open up add a, you know, streaming provider, there's like 30
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of them in there.
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Obviously, there's only probably 10 of them that are decent.
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But even with the 10, it's, again, it's more, just more ads, more ads, more ads, more
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ads, more ads, more ads.
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And, you know, they want you to pay for everything and they want you to always be paying for
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this and paying for that and just like throwing stuff in your face, it's all just garbage.
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Like, you know, these old movies and having to, like, try to find the content either
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want and they're throwing stuff in your face, it's like not even anything you would want
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to watch just because they want to, you know, get the viewer ratings up for something.
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That's still why I'm kind of in that space is because the whole thing is still toxic and
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it's, it's almost even more toxic nowadays.
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Anyways, it's kind of a rant and kind of a, you know, lesson in how we're, I feel like
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where we're at today is, you know, it's still at the bombarding of the ads, the, the, the
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stuff and having to deal with all that and the reason I'm in, you know, I still do the
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piracy thing is that it allows me to get the content that I want without all of the bullshit.
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And I would pay double if I could get, you know, the content I want for not having to
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watch commercials or any of that stuff, I would pay double, but that's not the thing
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that exists.
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It's pay us, we will bombard you with ads and try to upsell you and try to sell you more
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shit and whatever and then also not give you the content that you want and it just, it
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doesn't make any sense to me.
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We wouldn't, like I said, there was a brief point with like Hulu and Netflix and Amazon
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where you could actually pay for the content that you wanted.
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And I had Netflix and Amazon, I didn't have Hulu because there was stuff on there that
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didn't really want.
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But between those two, I could pretty much watch everything that I want.
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But even then, there were, you know, limits to that and you got that, you can only get
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the first season or you can only get the third season.
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It's like, okay, well, that's, that's not, it's not what I want.
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So at the end of the day, you know, that's kind of what turned me off of that stuff and
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then now, you know, it used to be like piracy and then it was Netflix, Hulu and Amazon.
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And then slowly but surely people started to figure out that they could have their own
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streaming services.
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And so the piracy kind of like went down and with the Netflix and the three combo, you
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know, streaming services, piracy went down, friends and family, technical people that
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I talked to, they're like, oh, I don't do any of the other stuff I just pay for my content.
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And I was like, wow, it's actually kind of cool.
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And I started, the more I got into it, the more I realized it's not what I, it's not
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what I want still.
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I'm not still getting what I want.
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I'm still having to be in the way by, you know, being, being sold tough all the time.
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So I'd ever switched over and then more and more and more.
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It got to where it just got worse and worse and worse and now everybody has their own
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streaming thing.
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And everybody's pirating it again because, you know, they've made the process so awful
|
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and painful and toxic that, you know, people don't even like my parents can't even get
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the content they need.
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They have to call me up and figure out, help me, you know, help them figure out how to
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get it.
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What they're trying to, trying to watch or whatever.
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But anyways, that's kind of my rant for today and kind of shoot from the hip and, you know,
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it's not easy to be a pirate today, but I still go through the motions to do it.
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And, you know, when we can't get the content we need, we pay for it and hope that whatever
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we interface we pay for it through, I can block ads with or block stuff, the content
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that I don't want to be shoved in my face.
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So anyways, appreciate it.
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You all have a good one and a good look.
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You have been listening to Hacker Public Radio at Hacker Public Radio does work.
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Today's show was contributed by a HBR listener like yourself.
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If you ever thought of recording a podcast, you click on our contribute link to find out
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how easy it really is.
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Hosting for HBR has been kindly provided by an honesthost.com, the Internet Archive
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and R-Sync.net.
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On the Sadois status, today's show is released under Creative Commons, Attribution 4.0 International
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