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251 lines
16 KiB
Plaintext
251 lines
16 KiB
Plaintext
Episode: 1925
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Title: HPR1925: Kdenlive Part 1: Introduction to Kdenlive
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Source: https://hub.hackerpublicradio.org/ccdn.php?filename=/eps/hpr1925/hpr1925.mp3
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Transcribed: 2025-10-18 11:13:40
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---
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This is HPR episode 1925 entitled, K then Live Part 1, Introduction to K then Live.
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It is hosted by Gens and is about 18 minutes long.
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The summary is, Gens narrates the first part on Seth Kenlon's Unintroduction to K then Live.
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This episode of HPR is brought to you by An Anastos.com.
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Get 15% discount on all shared hosting with the offer code HPR15, that's HPR15.
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Better web hosting that's honest and fair, at An Anastos.com.
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Hello HPR listeners, I'm Gedis and I'm back again with another audio voiceover recording
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of some creative commons material.
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This time I'll be covering a series of six articles on the video editing application
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K then Live.
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These articles are the work of Seth Kenlon and as expected, Seth has agreed to them being
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narrated as HPR episodes.
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You can find them on the OpenSource.com website where Seth has been a regular contributor
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of articles from around 2011 to the present day.
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He described as an independent multimedia artist, free culture advocate and Unix Geek.
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He's also one of the maintainers of the Slackware based multimedia production project, Slack
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Media.
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The KDN Live series was written in 2011, so the only things I'd like to point out, particularly
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in this first article, is that references to any installation issues are probably no
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longer applicable and version numbers stated would have of course moved on.
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Everything else of course is still current and correct.
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So here we go with the KDN Live Part 1 introduction to KDN Live.
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The new Slash Linux has infamously been waiting for a good, solid, professional level, free
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video editor for years.
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There have been glimpses of hope here and there, but mostly the editors that have had the
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look and feel of a professional application are prone to blockbuster worthy crashes and
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those that have been stable have mostly been stable because they don't actually do
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anything beyond very basic video editing.
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KDN Live changes all of that.
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At the Film Production Facility at which I work, KDN Live is the Linux editor in production
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use and it performs and frequently outperforms the Mac Box is in cost, upkeep, flexibility, speed
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and stability.
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This article series seeks to illuminate for professional editors how KDN Live can replace
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the proprietary tools nearly as a drop-in replacement.
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A good video editor is one that is suitable for anyone wanting to edit video, with powerful
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features that enable the video professional to do any task required of the job, yet with
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the simplicity that allows a hobbyist to quickly cut together footage of a phone or a point
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and click camera.
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KDN Live can be both of those things, but regardless of the scope of your video project, there
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are right and wrong ways of doing things.
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Over the course of five articles, we will review the practical usage and the common set of
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best practices that will ensure that your projects are successful.
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Installing KDN Live is a complex install, no question about it.
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It requires the MLT backend to deal with multimedia and for maximum compatibility with all possible
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video codecs, it wants as many video decoding and encoding libraries that you can possibly
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throw at it.
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The easiest fix obviously is to simply use the KDN Live version provided by your repository.
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The Watershed release for KDN Live in terms of stability and feature completeness was
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the O.8 release.
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All major distributions currently provide O.8 or above in their official repositories,
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their official unofficial add-on repos or built services like Slack Bills, AUR etc.
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First launch.
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During the first launch, KDN Live will perform checks to discover what video codecs and
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sources it has available to it.
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You'll be given the chance to rectify anything you may have neglected to install.
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The usual advice about troubleshooting applies.
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Last month, while setting up the Fedora 15 editing workstation, there was an error with
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the MLT-SDL module causing the new install of KDN Live not to launch.
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A quick internet search for the issue provided the solution and we were up and running in
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no time.
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You'll also be asked to create a default KDN Live project folder.
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This isn't anything you'll be locked into later and in fact, it's often best to separate
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projects through distinct directories, but choosing a same default ensures that you
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don't inadvertently dump important project files into a random folder without realizing
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it.
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Your workspace.
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KDN Live uses Qt4 for its interface, so customization is easy.
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It's pretty common for video editors to use a darkened theme to emphasize the video
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rather than distract the eye with a bright glowing interface.
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Also, the dark theme helps during color correction.
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To change the theme of KDN Live, use settings menu themes.
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The available themes come from the available KD-4 themes, which you'll find in your
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system settings.
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Since I'm often editing late into the night, I use the default theme during most of the
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edit.
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I find the light from the monitor precludes me from having to turn on a deslamp and still
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prevents me from blindly knocking over my coffee.
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During color correction, the bright theme is distracting.
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Good neutral themes for color work are Obsidian Coast and Wanton Soup.
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You'll probably want to use KDN Live in full screen mode.
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A near-keyos mode is available by right-clicking on the Windows title bar and selecting full screen,
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but within its main window there are several different components.
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These sections can be popped out of the main window, tabbed, rearranged and floated.
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All available components of KDN Live's visual workspace can be seen via its view menu.
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The layout of KDN Live is up to you and your own workstyle.
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You can choose to emulate the default layout of whatever video editor you might be used to,
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or you may find the layout that works better for you.
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Once you've created one that you like, you can save it via view menu save layout as.
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A typical layout will have at least these panels.
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The project tree, otherwise known as the bin or clip browser in other video editors.
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The clip monitor, a place to preview raw footage before committing it to the final edit.
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The project monitor, a place to watch your edited footage.
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The timeline, the destination of all selected clips you use in your project.
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We'll review what each of these panels is used for and how to use them, but first let's
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import some footage.
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Importing footage.
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Before importing footage, you should save your project.
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This may seem strange given that your project is currently empty, but given your workspace
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and name and location on your hard drive, will establish the default skeletal structure
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for all KDN Live projects.
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KDN Live like most professional grade editors generates lots of cache files and metadata.
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Starting your work without determining a place for all those temporary files to go, simply
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means that you'll be dumping temp files into your default KDN Live directory and then
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abandon them once you save.
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Save your test project in its own sub directory.
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I generally keep my KDN Live project directories in a forward slash KDN Live directory, with
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the default location being its own sub directory called forward slash KDN Live forward slash default.
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This tends to work quite well and lends itself to being able to offload all projects into
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backup drives without worrying about whether or not that project is actually self-contained
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or whether I need to search through files to locate dependent media.
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Keeping the project self-contained, even if it means replicating media, is quite liberating
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and should be used unless you are working in an infrastructure with stores of shared media
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that don't need to be saved along with your project data.
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Any standard path for your projects is also helpful in the event that you need to migrate
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projects from one system to another.
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If the file paths are always forward slash KDN Live forward slash project dash name, then
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KDN Live losing track of media files is less likely.
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The path for your default KDN Live project folder can always be changed via project menu,
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project settings, project folder.
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Now that you've saved your project, you can import footage.
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There are several ways to do this and KDN Live can handle them all.
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Since most cameras record to solid state media now, import in footage often consists of
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little more than putting your camera into USB storage mode, plug it into your computer
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and dragging and drop in the camera's directory into your KDN Live project folder.
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Note that carrying over the entire directory tree is essential.
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Since many cameras use complex, marked formats that require metadata about the clips in
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order to actually play the clips, do not just drag over the streams or clips folder.
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Once you've copied the footage to your hard drive, you can add those clips to your KDN
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Live project via project menu, add clip, or by right-clicking on the project tree and
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selecting add clip, you may be notified by KDN Live that the current project setting
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is not the same as the footage that you've just imported.
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This is telling you that your project setting has defaulted to, for instance, DV, NTSC,
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but that you've just imported CIF-sized clips.
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If this is the case, then you should accept KDN Live's offer to change your project profile
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to match your clips.
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It's best to edit in a native environment and perform any Tranks coding only when exporting,
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so regardless of what you actually intend to create, you should try to edit in the format
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you shot, or else Tranks code up, open brackets, a topic will cover in more detail in article
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file of this series of close brackets.
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Otherwise, you'll be capturing footage from some external source, like a tape-based camera
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or even a theory a webcam.
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All of these options are accessible via the View menu Record Monitor.
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The Record Monitor is a robust video capture front end.
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It currently defaults to Firewire and will warn you if DV Grab is not installed on your
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system.
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But don't panic, you can change this.
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Click the wrench icon to configure what back end Record Monitor attempts to use.
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The Configuration menu for Record Monitor should give you a choice between Firewire in
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brackets DV Grab, Video for Linux in brackets USB and accordingly building webcams on laptops,
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screen grab in brackets via Record My Desktop and even third party capture cards.
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Choose the appropriate back end.
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Once you've set the default capture device, return to the Record Monitor and select from
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the pop-up menu on the lower right, the back end you'd like to use.
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You may need to click the Connect button on the left of the Record Monitor in order to bring
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the capture device online.
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Finally, press the Play button to preview the external video and record to save it to
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your hard drive.
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3.Editing The editing process was invented and refined
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more than a hundred years ago and is still just as applicable as ever.
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The first of these editing principles that we have inherited from men and women dealing
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with hundreds of feet of ceilaloid film is the 3.edit.
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To perform a basic edit on your footage, click on a clip in your project tree.
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It appears in the clip monitor for you to preview.
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This is aching to a film editor, taking a stripper film from the film bin and running it
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through a Movola, a small hand-cranked personal film projector.
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Once you've played the clip past the introductory footage, actors getting ready for their shot,
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the clapboard or slate and so on, set an in point for that clip by hitting the i key
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on your keyboard.
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Allow the clips to continue playing until you find the end of the action you want to
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use in the clip.
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Mark out with the o key on your keyboard.
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You've just set the first two points in your 3.edit.
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The third point is where in your timeline the clip should appear.
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If this is your first clip in your movie, then probably the logical place for it would
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be 0000000IE, the very beginning of your timeline.
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To do this quickly, press V, which will drop the video between the in and out points of
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your clip into the selected video track of your timeline.
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By default, this will be video track 1, but you can select a different one by clicking
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on the track label on the left of the timeline.
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On many other video editors, the video playhead in the timeline determines where the clip
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is dropped.
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In KDN Live, you get a dedicated target tool for this purpose, meaning that you needn't
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move your playhead from its parked position just to drop in a new clip.
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The target tool appears as a small white box in the top of the SMPTE ruler bar of the
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timeline.
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You can also do a drag and drop add by grabbing the video thumbnail from the clip monitor and
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dragging it down to the timeline.
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The basic tools.
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There are 3 basic tools in KDN Live.
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The select tool, the razor tool and the spacer tool.
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This is a fairly standard albeit basic tool set.
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There's no ripple tool, edit tool, or any of the power user tools that some editors
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might have become accustomed to on other editing systems, but I've found that adapting
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to the simplified tool set is almost natural.
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For the amount of use most of the specialized tools actually get, it's probably difficult
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to justify maintaining the associated code.
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I noticed the lack of some specialized editing tools when I first launched KDN Live, but
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in practice, haven't even noticed them missing.
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The select tool is exactly what you'd expect.
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Click to select a clip, drag to move a clip.
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Use it for related tasks as well, such as selecting the active track, creating guides and
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markers, extending or shorten in video clips in the timeline, control clicking to select
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multiple clips at once and so on.
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The razor tool creates slices in a video region in the timeline.
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In theory, this isn't really a necessary tool, since you can always just use the select
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tool to shorten a video clip manually, but in practice, it's nice to be able to target
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a point at which you wish to cut out or in, make a slice and then delete the excess footage.
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If you shorten a clip with the razor tool and delete the excess footage that you've
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just sliced off, you will be left with a gap between your new outpoint and the beginning
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of the next clip in the timeline.
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To get rid of this empty space, you can right-click on it and select Remove Space.
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Note that you need to remove space on both the video track and audio track if you're
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using separate audio.
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Rather than using the Remove Space function, you could manually move the video and audio
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regions over using the space tool.
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This tool simply selects everything to the right of where you click.
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IE, it selects all video and audio regions in the future and allows you to either move
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them to the left or right in your timeline.
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It's a common task, although unfortunately, the space tool is quite rigid in how it
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selects.
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It will select and move every media region on every track.
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Did you ever decide that you want to select all regions on, for instance, only one track?
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Then you'll need to either lock all other tracks or you'll need to zoom out and just use
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your select tool to manually select the regions you want to grab.
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Conclusion
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KDN Life excels at a very difficult task, importing media from a myriad of different sources,
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organising them into projects and allowing them to be manipulated in a variety of ways.
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This uses a friendly, powerful, simple and yet capable of so much.
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It is easily a drop-in replacement for industry-standard video editors, as usual continue to discover
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in the fourth comment articles in this series.
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And that's the end of KDN Life Part 1 introduction to KDN Life.
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See you for part 2.
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You've been listening to HECKA Public Radio at HECKA Public Radio dot org.
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