Test suite covering all three layers:
Python backend (25 tests):
- AppController: state machine, start/stop, callbacks, settings reload
- API server: REST endpoints, config CRUD, status, devices
- Config: dot-notation get/set, persistence, nested paths
- Main headless: ready event port format validation
Svelte frontend (14 tests via Vitest):
- Backend store: exported properties/methods, port derivation, URLs
- Config store: method names (fetchConfig not loadConfig), defaults
- Transcriptions store: add/clear/plaintext
- File extension regression: ensures $state runes only in .svelte.ts
Rust sidecar (24 tests via cargo test):
- Platform/arch detection, asset name construction
- Ready event deserialization (with extra fields tolerance)
- Path construction, version read/write, old version cleanup
- Zip extraction, SidecarManager lifecycle
CI workflow (.gitea/workflows/test.yml):
- Runs on push to main and PRs
- Three parallel jobs: Python, Frontend, Rust
Also fixes three bugs found during test planning:
- Settings: /api/check-updates -> GET /api/check-update
- Settings: /api/remote/login -> /api/login
- Settings: /api/remote/register -> /api/register
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Three issues fixed:
1. Port mismatch: The sidecar reported the OBS port (8080) in the
ready event but the frontend needs the API port (8081). Now reports
the API port so WebSocket/REST connects to the right place.
2. Broadcast from wrong thread: Engine init fires state_changed from
a background thread, but _broadcast_control used get_event_loop()
which returns the wrong loop. Now captures the uvicorn event loop
at startup via on_event("startup").
3. Missed ready state: If the engine finishes before the WebSocket
client connects, the "ready" state_changed was never received.
Added status polling (GET /api/status) on WebSocket connect that
retries every 2s while appState is "initializing".
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Svelte 5 runes ($state, $derived, $effect) are only compiled in
.svelte and .svelte.ts files. The stores used runes in plain .ts
files, which meant $state was treated as an undefined function at
runtime, crashing the JS before anything rendered.
- Renamed backend.ts -> backend.svelte.ts
- Renamed config.ts -> config.svelte.ts
- Renamed transcriptions.ts -> transcriptions.svelte.ts
- Added .svelte.ts to Vite resolve extensions
- Added missing obsUrl/syncUrl getters to backend store
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The src/lib/ directory was being excluded by a Python .gitignore rule
for lib/ (meant for Python's build output). Changed to /lib/ so it
only matches root-level lib/ and doesn't block src/lib/.
Adds 8 files that were created but missed in the initial commit:
- 5 Svelte components (Header, StatusBar, Controls, TranscriptionDisplay, Settings)
- 3 TypeScript stores (backend, config, transcriptions)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>