The state callback in main_headless.py wrote events to stdout
synchronously, so an EINVAL on the Tauri sidecar pipe (Windows) bubbled
up through _set_state and tore down engine init and reload_engine. That
turned PUT /api/config into a "Failed to fetch" for the user. The print
is now pipe-safe and api_server isolates the chained callback so a
future misbehaving listener cannot break the engine state machine.
Settings also now persists remote.email on login and shows a "Logged in
as <email>" indicator with a Log out button when an auth_token is
present, instead of leaving the email/password fields blank on reload.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Run apply_settings in thread pool executor to prevent engine reload
from blocking the HTTP response (caused "TypeError: Failed to fetch")
- Flatten nested config objects into dot-notation keys before saving
so partial updates don't wipe out unincluded keys like auth_token
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
start_transcription() blocks up to 15s waiting for the Deepgram
WebSocket to connect. Running it synchronously in the async endpoint
blocked the entire uvicorn event loop, preventing:
- pollStatus from completing (frozen HTTP request)
- WebSocket broadcasts from being sent
- Any other API requests from being handled
Fix: run start/stop/reload in thread pool via run_in_executor so
the event loop stays responsive during long-running operations.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Three issues fixed:
1. Port mismatch: The sidecar reported the OBS port (8080) in the
ready event but the frontend needs the API port (8081). Now reports
the API port so WebSocket/REST connects to the right place.
2. Broadcast from wrong thread: Engine init fires state_changed from
a background thread, but _broadcast_control used get_event_loop()
which returns the wrong loop. Now captures the uvicorn event loop
at startup via on_event("startup").
3. Missed ready state: If the engine finishes before the WebSocket
client connects, the "ready" state_changed was never received.
Added status polling (GET /api/status) on WebSocket connect that
retries every 2s while appState is "initializing".
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Scaffold the cross-platform rewrite from PySide6/Qt to Tauri + Svelte,
following the same architecture as voice-to-notes. The Python backend
runs headless as a sidecar, with a FastAPI control API that the Svelte
frontend connects to via REST and WebSocket.
New files:
- backend/app_controller.py: Headless orchestration (extracted from MainWindow)
- backend/api_server.py: FastAPI control endpoints + /ws/control WebSocket
- backend/main_headless.py: Headless entry point for sidecar mode
- src-tauri/: Tauri v2 Rust shell with sidecar and dialog plugins
- src/: Svelte 5 frontend (App, Settings, Controls, TranscriptionDisplay)
- src/lib/stores/: Reactive stores for backend connection, config, transcriptions
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>