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273
node_modules/playwright-core/lib/server/input.js
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273
node_modules/playwright-core/lib/server/input.js
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"use strict";
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var __create = Object.create;
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var __defProp = Object.defineProperty;
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var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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var __getOwnPropNames = Object.getOwnPropertyNames;
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var __getProtoOf = Object.getPrototypeOf;
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var __hasOwnProp = Object.prototype.hasOwnProperty;
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var __export = (target, all) => {
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for (var name in all)
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__defProp(target, name, { get: all[name], enumerable: true });
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};
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var __copyProps = (to, from, except, desc) => {
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if (from && typeof from === "object" || typeof from === "function") {
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for (let key of __getOwnPropNames(from))
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if (!__hasOwnProp.call(to, key) && key !== except)
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__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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}
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return to;
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};
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var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
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// If the importer is in node compatibility mode or this is not an ESM
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// file that has been converted to a CommonJS file using a Babel-
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// compatible transform (i.e. "__esModule" has not been set), then set
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// "default" to the CommonJS "module.exports" for node compatibility.
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isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
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mod
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));
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var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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var input_exports = {};
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__export(input_exports, {
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Keyboard: () => Keyboard,
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Mouse: () => Mouse,
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Touchscreen: () => Touchscreen,
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keypadLocation: () => keypadLocation,
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resolveSmartModifier: () => resolveSmartModifier,
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resolveSmartModifierString: () => resolveSmartModifierString
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});
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module.exports = __toCommonJS(input_exports);
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var import_utils = require("../utils");
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var keyboardLayout = __toESM(require("./usKeyboardLayout"));
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var import_dom = require("./dom");
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const keypadLocation = keyboardLayout.keypadLocation;
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const kModifiers = ["Alt", "Control", "Meta", "Shift"];
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class Keyboard {
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constructor(raw, page) {
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this._pressedModifiers = /* @__PURE__ */ new Set();
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this._pressedKeys = /* @__PURE__ */ new Set();
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this._raw = raw;
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this._page = page;
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}
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async down(progress, key) {
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const description = this._keyDescriptionForString(key);
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const autoRepeat = this._pressedKeys.has(description.code);
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this._pressedKeys.add(description.code);
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if (kModifiers.includes(description.key))
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this._pressedModifiers.add(description.key);
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await this._raw.keydown(progress, this._pressedModifiers, key, description, autoRepeat);
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}
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_keyDescriptionForString(str) {
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const keyString = resolveSmartModifierString(str);
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let description = usKeyboardLayout.get(keyString);
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if (!description)
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throw new import_dom.NonRecoverableDOMError(`Unknown key: "${keyString}"`);
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const shift = this._pressedModifiers.has("Shift");
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description = shift && description.shifted ? description.shifted : description;
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if (this._pressedModifiers.size > 1 || !this._pressedModifiers.has("Shift") && this._pressedModifiers.size === 1)
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return { ...description, text: "" };
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return description;
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}
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async up(progress, key) {
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const description = this._keyDescriptionForString(key);
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if (kModifiers.includes(description.key))
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this._pressedModifiers.delete(description.key);
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this._pressedKeys.delete(description.code);
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await this._raw.keyup(progress, this._pressedModifiers, key, description);
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}
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async insertText(progress, text) {
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await this._raw.sendText(progress, text);
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}
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async type(progress, text, options) {
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const delay = options && options.delay || void 0;
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for (const char of text) {
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if (usKeyboardLayout.has(char)) {
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await this.press(progress, char, { delay });
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} else {
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if (delay)
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await progress.wait(delay);
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await this.insertText(progress, char);
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}
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}
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}
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async press(progress, key, options = {}) {
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function split(keyString) {
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const keys = [];
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let building = "";
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for (const char of keyString) {
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if (char === "+" && building) {
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keys.push(building);
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building = "";
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} else {
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building += char;
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}
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}
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keys.push(building);
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return keys;
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}
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const tokens = split(key);
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key = tokens[tokens.length - 1];
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for (let i = 0; i < tokens.length - 1; ++i)
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await this.down(progress, tokens[i]);
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await this.down(progress, key);
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if (options.delay)
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await progress.wait(options.delay);
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await this.up(progress, key);
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for (let i = tokens.length - 2; i >= 0; --i)
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await this.up(progress, tokens[i]);
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}
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async ensureModifiers(progress, mm) {
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const modifiers = mm.map(resolveSmartModifier);
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for (const modifier of modifiers) {
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if (!kModifiers.includes(modifier))
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throw new Error("Unknown modifier " + modifier);
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}
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const restore = Array.from(this._pressedModifiers);
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for (const key of kModifiers) {
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const needDown = modifiers.includes(key);
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const isDown = this._pressedModifiers.has(key);
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if (needDown && !isDown)
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await this.down(progress, key);
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else if (!needDown && isDown)
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await this.up(progress, key);
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}
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return restore;
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}
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_modifiers() {
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return this._pressedModifiers;
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}
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}
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function resolveSmartModifierString(key) {
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if (key === "ControlOrMeta")
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return process.platform === "darwin" ? "Meta" : "Control";
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return key;
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}
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function resolveSmartModifier(m) {
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return resolveSmartModifierString(m);
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}
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class Mouse {
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constructor(raw, page) {
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this._x = 0;
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this._y = 0;
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this._lastButton = "none";
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this._buttons = /* @__PURE__ */ new Set();
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this._raw = raw;
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this._page = page;
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this._keyboard = this._page.keyboard;
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}
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currentPoint() {
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return { x: this._x, y: this._y };
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}
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async move(progress, x, y, options = {}) {
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const { steps = 1 } = options;
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const fromX = this._x;
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const fromY = this._y;
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this._x = x;
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this._y = y;
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for (let i = 1; i <= steps; i++) {
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const middleX = fromX + (x - fromX) * (i / steps);
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const middleY = fromY + (y - fromY) * (i / steps);
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await this._raw.move(progress, middleX, middleY, this._lastButton, this._buttons, this._keyboard._modifiers(), !!options.forClick);
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}
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}
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async down(progress, options = {}) {
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const { button = "left", clickCount = 1 } = options;
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this._lastButton = button;
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this._buttons.add(button);
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await this._raw.down(progress, this._x, this._y, this._lastButton, this._buttons, this._keyboard._modifiers(), clickCount);
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}
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async up(progress, options = {}) {
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const { button = "left", clickCount = 1 } = options;
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this._lastButton = "none";
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this._buttons.delete(button);
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await this._raw.up(progress, this._x, this._y, button, this._buttons, this._keyboard._modifiers(), clickCount);
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}
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async click(progress, x, y, options = {}) {
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const { delay = null, clickCount = 1 } = options;
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if (delay) {
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this.move(progress, x, y, { forClick: true });
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for (let cc = 1; cc <= clickCount; ++cc) {
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await this.down(progress, { ...options, clickCount: cc });
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await progress.wait(delay);
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await this.up(progress, { ...options, clickCount: cc });
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if (cc < clickCount)
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await progress.wait(delay);
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}
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} else {
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const promises = [];
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promises.push(this.move(progress, x, y, { forClick: true }));
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for (let cc = 1; cc <= clickCount; ++cc) {
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promises.push(this.down(progress, { ...options, clickCount: cc }));
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promises.push(this.up(progress, { ...options, clickCount: cc }));
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}
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await Promise.all(promises);
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}
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}
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async wheel(progress, deltaX, deltaY) {
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await this._raw.wheel(progress, this._x, this._y, this._buttons, this._keyboard._modifiers(), deltaX, deltaY);
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}
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}
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const aliases = /* @__PURE__ */ new Map([
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["ShiftLeft", ["Shift"]],
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["ControlLeft", ["Control"]],
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["AltLeft", ["Alt"]],
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["MetaLeft", ["Meta"]],
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["Enter", ["\n", "\r"]]
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]);
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const usKeyboardLayout = buildLayoutClosure(keyboardLayout.USKeyboardLayout);
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function buildLayoutClosure(layout) {
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const result = /* @__PURE__ */ new Map();
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for (const code in layout) {
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const definition = layout[code];
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const description = {
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key: definition.key || "",
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keyCode: definition.keyCode || 0,
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keyCodeWithoutLocation: definition.keyCodeWithoutLocation || definition.keyCode || 0,
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code,
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text: definition.text || "",
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location: definition.location || 0
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};
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if (definition.key.length === 1)
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description.text = description.key;
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let shiftedDescription;
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if (definition.shiftKey) {
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(0, import_utils.assert)(definition.shiftKey.length === 1);
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shiftedDescription = { ...description };
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shiftedDescription.key = definition.shiftKey;
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shiftedDescription.text = definition.shiftKey;
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if (definition.shiftKeyCode)
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shiftedDescription.keyCode = definition.shiftKeyCode;
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}
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result.set(code, { ...description, shifted: shiftedDescription });
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if (aliases.has(code)) {
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for (const alias of aliases.get(code))
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result.set(alias, description);
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}
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if (definition.location)
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continue;
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if (description.key.length === 1)
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result.set(description.key, description);
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if (shiftedDescription)
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result.set(shiftedDescription.key, { ...shiftedDescription, shifted: void 0 });
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}
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return result;
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}
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class Touchscreen {
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constructor(raw, page) {
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this._raw = raw;
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this._page = page;
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}
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async tap(progress, x, y) {
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if (!this._page.browserContext._options.hasTouch)
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throw new Error("hasTouch must be enabled on the browser context before using the touchscreen.");
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await this._raw.tap(progress, x, y, this._page.keyboard._modifiers());
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}
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}
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// Annotate the CommonJS export names for ESM import in node:
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0 && (module.exports = {
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Keyboard,
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Mouse,
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Touchscreen,
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keypadLocation,
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resolveSmartModifier,
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resolveSmartModifierString
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});
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