Add DESIGN-REVIEW.md and ROADMAP.md

DESIGN-REVIEW.md is Fable's review of the v0.3.0 UI: token gaps and three
WCAG AA contrast failures, the modal/accessibility audit, and an IA
proposal that promotes the project from a sidebar card to a tabbed
main-area view.

ROADMAP.md covers Claude Code feature coverage — the five settings.json
keys currently surfaced, the gaps worth closing, the ones deliberately
skipped, the authentication handoff design, and phase sequencing.

Also published as an artifact for easier reading.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-08-09 10:56:26 -07:00
co-authored by Claude Opus 5
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# Triple-C Design & Product Review
**Date:** 2026-08-09 · **Version reviewed:** 0.3.0 · **Reviewer:** Fable 5
Scope: `app/src/` (App, layout, projects, settings, terminal, ui, store, index.css),
README/CLAUDE.md/TODO.md, the four repo screenshots, and `triple-c-app-logov2.png`.
---
## Summary verdict
The bones are good. The floating-panel layout reads clean, the GitHub-dark palette is
inoffensive, and terminal-as-centerpiece is correct for this product.
The two real problems are structural, and they are the same problem seen from two sides:
**the project — the app's actual unit of work — has no room to live.** Everything about a
project (backend auth, mounts, git identity, env vars, ports, Claude settings, file
manager) is stuffed into a ~280px sidebar card (`ProjectCard.tsx`, 1,257 lines) that
sprays out seven modals to compensate.
`screenshot_for_fix/project_config_run_off.png` is not a bug to patch. It is the
architecture reporting that the config does not fit where it lives. Fixing that one thing
also solves the modal pile, the density problems, *and* creates the surface where newer
Claude Code concepts belong.
---
## Part A — Visual & interaction design
### A1. Tokens: coherent but thin, with one real contrast failure
`index.css` is GitHub Primer dark, verbatim (`#0d1117 / #161b22 / #21262d / #30363d /
#8b949e / #58a6ff`). Defensible — familiar, calm, terminal-adjacent — but the token layer
stops at 11 variables. Roles the code is already faking ad hoc:
- **No elevation/overlay token.** Modals reuse `--bg-secondary`, so a modal over the
sidebar is the same color as the sidebar. Add `--bg-overlay: #1c2128` and
`--shadow-overlay`.
- **No muted-accent tokens.** The code hand-rolls `bg-yellow-500/20 text-yellow-400`,
`bg-blue-500/20 text-blue-400`, `--warning/15`, `--error/10`. Add `--accent-muted`,
`--warning-muted`, `--error-muted`, `--success-muted`. Those raw Tailwind palette colors
are the only two places the token system leaks.
- **Radius drift:** `rounded` (4px), `rounded-lg` (8px), plus hardcoded 3px/6px in help
styles. Pick two: 6px controls, 8px panels.
**Contrast bug (concrete):** white text on `--accent #58a6ff` is ~**2.5:1** — fails WCAG
AA. That is the primary button ("Add Project"), the "Update" pill, and more. Primer solves
this with two accents: keep `#58a6ff` as the *foreground/link* accent and add
`--accent-emphasis: #1f6feb` for filled buttons (white on `#1f6feb` ≈ 4.7:1).
Same story for `bg-[var(--success)] text-white` ON toggles — `#3fb950` + white ≈ **2.1:1**,
the worst offender in the app.
What passes: `--text-secondary #8b949e` on `#161b22` ≈ 5.8:1, fine even at 12px.
`--warning #d29922` ≈ 7:1. But `disabled:opacity-50` on secondary text drops to ~2.4:1 —
and since the entire config form is disabled while the container runs, **the most common
state of the form is illegible.** Use a dedicated `--text-disabled: #6e7681` instead of
opacity.
### A2. Type and density: everything is 12px
Roughly 90% of the UI is `text-xs`. Hierarchy is carried almost entirely by weight plus a
single `text-lg` modal title. Forms feel cramped rather than dense — density is
information per pixel, not small type.
Proposed scale with roles: **11px** uppercase section labels (already used, keep) ·
**12px** secondary/meta · **13px** default UI/body/form values · **14px** panel headers ·
**16px** view titles.
Path strings in mono are a nice identity touch — extend mono to all machine values (model
IDs, ports, digests), which the Bedrock/Ollama forms currently render in the UI face.
The outer chrome spends generously while content starves: `App.tsx` wraps everything in
`p-6 gap-4`, then the config form gets ~180px-wide inputs for AWS secret keys. Keep the
floating-island look; `p-3 gap-3` buys content ~24px horizontally and the terminal two
more rows.
### A3. The project card is three components wearing one div
`ProjectCard` is simultaneously a list row, a command strip, and the entire settings form.
- **Selection and disclosure are conflated.** Clicking a row both selects it and expands an
accordion in place, shoving the other projects down. The 06-28 screenshot shows 18
projects — this jank is daily.
- **Actions are unstyled text links.** `ActionButton` renders `text-xs px-2 py-0.5` colored
text with no border or background, so Start/Stop/Terminal/Shell/Files/Backup/Config/Remove
read as a wrapping line of links. Worse, **Remove (destructive, red) wraps directly next
to Config** with a ~20px hit target.
- **Double-click-to-rename** is undiscoverable and keyboard/touch-inaccessible.
- **27 hover-only `<Tooltip>` markers in ProjectCard alone.** When a form needs 27 tooltips,
the form is the problem.
### A4. Modals: eight is a pattern smell, and none are real dialogs
Hanging off ProjectCard: EnvVars, PortMappings, ClaudeInstructions, ClaudeCodeSettings,
ContainerProgress, FileManager, ConfirmRemove — plus AddProject, three reused from
SettingsPanel, and Update/ImageUpdate/Help from TopBar.
Each reimplements the overlay div, Escape handler, and click-outside logic by hand. **None
has `role="dialog"`, `aria-modal`, a focus trap, or focus restore** — zero hits for
`role=`, `aria-modal`, or `tabIndex` across `components/`.
The pattern is wrong not because modals are bad, but because these are not modal *tasks*.
Env vars, ports, instructions, and Claude settings are all "edit part of the project
config" — a detail view's job.
- Legitimately modal: **ConfirmRemove**, **AddProject**.
- **FileManager** wants to be a main-area tab, not a 42rem popup.
- **ContainerProgressModal actively hurts:** starting a container blocks the entire app
behind an overlay for an operation designed to be routine. Replace with inline row state
plus an error toast.
- Whatever survives should be one shared `<Modal>` primitive with focus trap + ARIA.
### A5. Keyboard and focus: currently unsupported
For a tool whose centerpiece is a keyboard-driven terminal, the chrome is mouse-only.
- Inputs use `focus:outline-none` with only a low-contrast border swap; **buttons have no
focus style at all** — tabbing through the sidebar is invisible.
- One-line fix: add `--focus-ring: #58a6ff` and
`:focus-visible { outline: 2px solid var(--focus-ring); outline-offset: 1px; }`
- No shortcuts for constant actions: `Ctrl+T` new terminal, `Ctrl+Tab`/`Ctrl+1..9` switch,
`Ctrl+W` close, `Ctrl+P` project switcher. The only shortcut in the app is the STT mic.
- Hit targets below 24px: tab close "×" (~14px), Tooltip "?" (14px), Browse "...". The
status bar is `h-6` yet hosts two interactive controls.
### A6. Status communication
Three disconnected dot systems (TopBar Docker/Image, per-project status, StatusBar counts),
all 8px and color-only.
- **Stopped (gray) and error (red) differ only by hue**, and Docker-unavailable renders the
same gray as Docker-still-being-checked (`dockerAvailable === null` and `false` both fall
through). An outage should be loud; unknown should pulse.
- Color-only encoding fails colorblind users. Add shape or text — `● Running`, `○ Stopped`,
`⚠ Error`. The words are already in the model.
- Raw `String(e)` errors dumped into a 12px card line; bollard errors are long. Errors need
a home: toast plus expandable detail.
- The TopBar tab strip is visually disconnected from the terminal it controls. Move tabs
onto the terminal panel's top edge so the active tab connects to its content.
### A7. Empty and first-run states
`WelcomeScreen` is three lines of gray text with no affordance — "Add a project from the
sidebar" *describes* a button instead of *being* one. This is also where brand could exist:
the orange sun-gear logo appears nowhere in the UI and shares no DNA with the blue-on-
graphite chrome.
Make it an onboarding checklist reusing state already tracked:
✓ Docker detected → ✓ Image pulled → **[ Add your first project ]** → open terminal.
The same pattern fixes the "image missing" case, today just a gray dot in the corner.
### A8. Dark-only: keep it
Right call. Terminal-first developer tool, xterm content is dark, audience expects it. The
tokens make a light theme cheap later. Don't spend on it now — but keep discipline that no
color bypasses the token layer.
### A9. Iconography
Mixed: hand-inlined Feather-style SVGs in the sidebar rail, text glyphs elsewhere ("×",
"?", "...", "+", "✓", "✕"). Adopt `lucide-react` — same stroke style already being
imitated, tree-shakeable — and replace the text glyphs. It also supplies the per-concept
icons Part B needs.
---
## Part B — Information architecture & product concepts
### B1. The diagnosis
Current IA: `Projects | MCP | Settings` in a sidebar, terminal in main, project detail
crammed into the list.
Deleting the MCP tab was correct — but **the lesson matters more than the freed slot.
MCP died as a Triple-C feature because Claude Code absorbed it.** Hooks, skills, agents,
plugins, output styles, and statusline are all the same species: files under `.claude/`
that Claude Code manages natively with its own TUIs (`/agents`, `/hooks`, `/plugins`). If
Triple-C builds form editors for them, it loses the same race again and becomes exactly
what it should fear — a settings-file editor with a GUI skin.
What Claude Code *cannot* do is what Triple-C uniquely owns: **the container boundary and
what persists behind it.** The config volume, the workspace mounts, the lifecycle, the
scheduler already shipping in every image, and the fleet view across many projects.
> **Principle: Triple-C shows state and launches things. Claude Code edits its own config.**
Sessions, checkpoints, background tasks, scheduled tasks, capability inventory → surface
them, read from the volume, launch into the terminal. Hook/skill/agent *editing*
deep-link into the terminal, don't rebuild.
### B2. Proposed IA: three nouns
**Project** (a sandboxed workspace) · **Session** (a resumable conversation) ·
**Library** (reusable capabilities pushed into projects). Everything is one of these, or
Settings.
```
┌────────────────────────────────────────────────────────────────────┐
│ TopBar: ⌂ api-server │ ▣ api-server ✕ │ ▣ api (bash) ✕ │ ● ● ? │
├─────────────┬──────────────────────────────────────────────────────┤
│ ◤ Projects │ MAIN AREA — a tab strip of two tab kinds: │
│ ● api-serv │ ⌂ project-home tabs ▣ terminal tabs │
│ ○ blog │ │
│ ● data-pipe│ ⌂ api-server ● Running · 2h 14m │
│ … │ ┌─────────┬──────────┬────────────┬────────┐ │
│ ◧ Library │ │Overview │ Sessions │ Automation │ Config │ │
│ ⚙ Settings │ └─────────┴──────────┴────────────┴────────┘ │
├─────────────┴──────────────────────────────────────────────────────┤
│ StatusBar: 18 projects · 8 running · 4 terminals 🎤 ↓Jump │
└────────────────────────────────────────────────────────────────────┘
```
- **Sidebar** becomes a pure list plus nav rail. Rows carry name, path, status dot, and on
hover a play/stop and terminal button. Clicking opens (or focuses) that project's
**Project Home** tab. The freed MCP slot becomes **Library**.
- **Main area** hosts two tab kinds: terminals (as today) and project-home tabs, like VS
Code's Settings tab. The terminal stays the centerpiece; Project Home is one keystroke
away rather than a layer on top.
- **All seven config modals dissolve** into the Config tab, full-width, grouped:
*Workspace* (folders/mounts), *Model* (backend + auth), *Access* (git/SSH/env/ports),
*Runtime* (docker access, sandbox, permission mode, Mission Control). Room for visible
helper text kills most of the 27 tooltips. Save-on-blur stays but gains a visible
"Saved ✓ / Failed" indicator — today failures go only to `console.error`, which is
silent data loss.
#### Project Home — Overview tab
```
api-server ● Running · started 2h ago
[ Stop ] [ Open Claude Terminal ] [ Shell ] [ Files ] [⋯ menu]
Permission mode ( Plan ) ( Default ) ( Accept Edits ) (▮ Bypass ▮)
Sandbox ON — bubblewrap isolation Backend Anthropic
CAPABILITIES (read from container volume)
◆ Skills 7 ◆ Agents 3 ◆ Hooks 2 ◆ Plugins 1 ◆ Commands 5
└ click any → drawer listing names/descriptions,
[Manage in terminal] → opens claude with /agents etc.
RECENT SESSIONS SCHEDULED TASKS
"Refactor OAuth flow" 2h ago [Resume] nightly-review 0 3 * * *
"Fix flaky CI test" 1d ago [Resume] [2 notifications]
```
### B3. The four concepts worth building
**1. Sessions & Resume — the flagship.** The stop/start container model creates a problem
plain Claude Code doesn't have: stop a container, come back Tuesday, and "which
conversation was I in?" is buried in the volume. Read session metadata via `docker exec`
(the exec and tar plumbing already exists), list sessions with summary and age, and make
**[Resume]** open a terminal running `claude --resume <id>`. Closing a terminal tab today
silently abandons a session; it should say "Session saved — resume from Project Home."
This turns the biggest architectural quirk into the best feature.
Do **not** build a checkpoint browser. Mention rewind (`Esc Esc`) in Help and stop there.
**2. Library — the MCP tab's successor.** The pattern was already invented three times:
global MCP servers with per-project checkboxes, global Claude instructions, and Mission
Control's bundled skill install. Generalize it once: a Library of **skills, agents, and
slash commands** defined globally with per-project enable, synced into the container's
`.claude` volume by the entrypoint. Across many projects, "write a skill once, enable it in
twelve sandboxes" is genuinely differentiated. Keep the editor minimal — name plus markdown
textarea, or "import from folder." Not a structured form per frontmatter field.
**3. Permission mode as the hero control.** The whole pitch is "sandbox so you can safely
go fast," yet that pitch is expressed as a scary boolean buried in a config accordion.
Replace it with Claude Code's real vocabulary — a segmented control (**Plan / Default /
Accept Edits / Bypass**) on Overview, echoed as a badge on terminal tabs, with sandbox
state beside it. When sandbox is ON, Bypass loses its red paint ("contained by sandbox");
when sandbox is OFF *and* Bypass is on, that is when caution color earns its place. This
reframes the product's core value in the product's own UI.
**4. Automation tab.** `triple-c-scheduler` ships in every container with
add/list/logs/notifications — and its only UI is a CLAUDE.md paragraph telling Claude to
run it. Wrap it: task list (name, cron, last run, enabled), toggle/run-now/view-log, and a
notification badge on the project row. "Your nightly agent left you a note" is a reason to
open the app in the morning. Fleet-of-scheduled-agents management across projects is
something the Claude Code TUI does not offer.
**Explicitly skip:** status line builder, output-styles editor, hook *editors* (surface the
count, deep-link to the terminal), checkpoint browser, marketplace browser. Each is niche,
natively handled, or a settings-editor trap.
### B4. Coherence test
Every screen answers exactly one question:
| Screen | Question |
|---|---|
| Sidebar | What projects exist and are they up? |
| Project Home | What can this sandbox do, and where did I leave off? |
| Terminal | Do the work. |
| Library | What capabilities do I reuse? |
| Settings | How does the host behave? |
Anything that doesn't answer one of those doesn't get a nav slot.
---
## Priorities
### Tier 1 — high impact, cheap
1. `:focus-visible` ring and stop stripping outlines (one CSS rule + token). Add
`Ctrl+T` / `Ctrl+W` / `Ctrl+1..9` / `Ctrl+Tab`.
2. Contrast: `--accent-emphasis: #1f6feb` for filled buttons; kill white-on-`#3fb950`;
`--text-disabled` instead of `opacity-50`.
3. Real buttons for project actions; Remove into an overflow menu; primary action filled.
4. Inline start/stop progress and an error toast; delete `ContainerProgressModal`.
5. Status dots get labels or shapes; Docker-down turns red; null state pulses.
6. Welcome screen becomes an onboarding checklist with a real button, plus the logo.
7. One shared `<Modal>` with focus trap and ARIA for the modals that remain.
8. Permission-mode segmented control replacing the boolean.
9. `lucide-react` icons; move the tab strip onto the terminal panel.
### Tier 2 — high impact, expensive
1. **Project Home tabbed view** — the structural fix that dissolves the modal pile and the
1,257-line ProjectCard. The forms already exist; this is mostly moving and splitting.
2. **Sessions tab** with `claude --resume`.
3. **Library** — generalize global→per-project sync to skills/agents/commands.
4. **Automation tab** wrapping `triple-c-scheduler`, with notification badges.
### Tier 3 — skip
- Light theme (dark-only is right; tokens keep the door open).
- Editors for hooks, statusline, output styles; checkpoint browser; marketplace browser.
- Any new global sidebar tab beyond Library.
- Rebuilding MCP management in any form. Let the deletion be a lesson, not a vacancy.
---
**One sentence:** promote the project from a sidebar card to a first-class workspace view,
use the volume you already own to surface sessions/capabilities/automation instead of
building config editors, and spend a focused week on focus rings, contrast, and button
affordances — the visual layer needs sanding, not redesign.
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# Triple-C Roadmap — Claude Code Feature Parity
**Date:** 2026-08-09 · **Baseline:** v0.3.0 · **Claude Code reference:** 2.1.226
Companion to [DESIGN-REVIEW.md](DESIGN-REVIEW.md), which covers visual design and
information architecture. This document covers *which Claude Code capabilities Triple-C
should surface, and why.*
---
## Guiding principle
> **Triple-C shows state and launches things. Claude Code edits its own config.**
Triple-C's built-in MCP server management was removed in this cycle because Claude Code
absorbed the capability natively (`claude mcp add/list/remove`, `.mcp.json`, `/mcp`).
Hooks, skills, agents, plugins, output styles, and statusline are the same species: files
under `.claude/` with first-class Claude Code TUIs. Building GUI form editors for them
means losing the same race again.
What Claude Code cannot do is what Triple-C uniquely owns: **the container boundary and
what persists behind it** — the config volume, workspace mounts, lifecycle, the bundled
scheduler, and the fleet view across many projects.
---
## Current coverage (v0.3.0)
Triple-C sets exactly five `settings.json` keys, plus a sandbox block:
| Key | Surfaced as |
|---|---|
| `tui` | TUI Mode select (`fullscreen`) |
| `effort` | Effort Level select (`low`/`medium`/`high`) |
| `autoScrollEnabled` | Auto-Scroll Disabled toggle |
| `focusMode` | Focus Mode toggle |
| `showThinkingSummaries` | Thinking Summaries toggle |
| `sandbox.*` | Sandbox toggle (`enabled`, `enableWeakerNestedSandbox`, `allowUnsandboxedCommands`) |
Plus four env feature flags — `CLAUDE_CODE_NO_FLICKER`, `CLAUDE_CODE_ENABLE_AWAY_SUMMARY`,
`CLAUDE_CODE_SUBPROCESS_ENV_SCRUB`, `ENABLE_PROMPT_CACHING_1H` — and arbitrary user-set
`CLAUDE_CODE_*` vars via the Env Vars modal.
Also covered: per-project auth backends (Anthropic OAuth, Bedrock incl. SSO refresh,
Ollama, OpenAI-compatible), user-level `CLAUDE.md` composition, `claude update` on every
container start, terminal ergonomics (OAuth URL detection, OSC 52 clipboard, image paste,
file drag-drop, STT), the web terminal, and workspace backup.
---
## Gap analysis
### Committed for this cycle
| # | Gap | Today | Plan |
|---|---|---|---|
| 1 | **Permission modes** | one boolean → `--dangerously-skip-permissions` | Four-state control (Plan / Default / Accept Edits / Bypass) → `--permission-mode`. Verified choices on 2.1.226: `acceptEdits`, `auto`, `bypassPermissions`, `manual`, `dontAsk`, `plan`. |
| 2 | **Session resume** | none | List sessions from the config volume; `[Resume]` opens a terminal on `claude --resume <id>`. |
| 3 | **Capability inventory** | none | Read-only counts + names for skills / agents / hooks / plugins / commands / native MCP servers. Deep-link to the terminal to manage. |
| 4 | **Automation** | `triple-c-scheduler` ships in every container with *zero* UI | Task list, cron editor, run-now, logs, notification badges. |
| 5 | **Container auth handoff** | manual code paste | See "Authentication handoff" below — design decision pending. |
### Deliberately skipped
Status line builder · output-styles editor · hook *editors* · checkpoint/rewind browser ·
plugin marketplace browser. Each is niche, natively handled by Claude Code's own TUI, or a
settings-editor trap. Surface counts and deep-link instead.
### Not yet scheduled
- Granular `permissions.allow` / `ask` / `deny` rules and `additionalDirectories`
- Sandbox detail settings (`filesystem.allowRead/allowWrite`, `allowedDomains`,
`excludedCommands`) — currently documented for hand-editing via `SANDBOX_INSTRUCTIONS`
- Project-level `.claude/settings.json` vs user-level settings hierarchy
- A model picker. **Note:** the only model strings in the app today are stale placeholders
(`anthropic.claude-sonnet-4-20250514-v1:0` in `AwsSettings.tsx` and `ProjectCard.tsx`,
`qwen3.5:27b`, `gpt-4o / gemini-pro / etc.`). These are free-text placeholders, not
dropdowns, but they should be refreshed to current model identifiers regardless.
- The container's settings.json merge is **shallow** (`jq -s '.[0] * .[1]'`), so a
user-authored nested block such as `sandbox.filesystem.allowWrite` is replaced wholesale
on every container start. Worth deepening to `*` recursive merge.
---
## Authentication handoff
**Goal:** stop making users hand-copy an auth code into every container.
**Constraint discovered during research:** `claude login`'s callback server uses an
**ephemeral port** and its redirect URI is **not configurable** for the main login flow
(`--callback-port` and `oauth.callbackPort` apply to *MCP server* OAuth only). So a design
that pre-assigns each container a fixed callback port and routes to it cannot work as
stated — there is no fixed port to route.
There is also a known container gotcha: on Linux, Node resolves `localhost` to IPv6 first,
so the callback server may bind `[::1]:PORT` only and be unreachable over IPv4
([anthropics/claude-code#44844](https://github.com/anthropics/claude-code/issues/44844)).
Two viable options:
### Option A — long-lived token injection (simple)
`claude setup-token` (verified present on 2.1.226: *"Set up a long-lived authentication
token (requires Claude subscription)"*) returns a ~1-year OAuth token. Triple-C runs it
once on the host, stores the token in the OS keychain via the existing `secure.rs`, and
injects `CLAUDE_CODE_OAUTH_TOKEN` into every container that uses the Anthropic backend.
- No routing, no ports, no proxy.
- One auth event covers every project.
- Cost: small. Reuses existing keychain and env-injection plumbing.
- Limits: token is subscription-scoped and expires annually; per the docs a `setup-token`
token cannot drive Remote Control sessions or claude.ai connector fetches.
### Option B — the Auth Bridge (general loopback-callback bridge)
Option A only solves Claude Code. The same problem affects every CLI that authenticates by
starting a temporary loopback listener and opening a browser at a URL that redirects back
to it — Concourse `fly login` (random loopback port serving `/auth/callback`),
`aws sso login`, and many others. Inside a container the host browser cannot reach that
listener, so login stalls.
Because the ports are ephemeral and unconfigurable, nothing can be pre-assigned. The bridge
**discovers** listeners instead:
1. While enabled for a running project, poll the container for loopback TCP listeners by
reading `/proc/net/tcp` and `/proc/net/tcp6` over `docker exec` — no dependency on
`ss`/`netstat`/`lsof`, which aren't guaranteed in the image.
2. For each newly-appeared loopback listener, bind **the same port on the host's
`127.0.0.1`** (never `0.0.0.0` — that would expose container internals to the LAN).
3. Proxy each accepted connection into the container over the Docker API via
`socat - TCP:127.0.0.1:<port>` (socat already ships in the image), reusing the existing
attached-exec streaming in `docker/exec.rs`. Going through the Docker API rather than a
container IP keeps this working on Docker Desktop, where container IPs are not routable
from the host.
4. Fall back to `TCP6:[::1]:<port>` when the listener appeared only on IPv6 — on Linux,
Node resolves `localhost` to IPv6 first, so `claude login` frequently binds `::1` only
([anthropics/claude-code#44844](https://github.com/anthropics/claude-code/issues/44844)).
5. Tear down when the listener vanishes, the container stops, the bridge is disabled, or
the app exits. Ports already covered by the project's explicit port mappings are skipped;
host-side conflicts are reported rather than silently swallowed.
Opt-in per project (`auth_bridge_enabled`, default off), since it makes container-internal
loopback services reachable from the host.
**Plan:** ship **A** for Claude Code specifically — it removes the pain for the common case
at a fraction of the cost — and **B** as the general mechanism covering every other CLI.
They compose: A means most users never trigger a browser login at all; B catches AWS SSO,
Concourse, and anything else that needs a real callback.
---
## Sequencing
**Phase 0 — done.** Remove MCP (frontend, backend, entrypoint, docs) with a self-healing
migration for containers created against the old per-project Docker network.
**Phase 1 — foundations.** Permission modes end-to-end (including the scheduler bug fix
below). Read-only introspection backend: sessions, capabilities, scheduler.
**Phase 2 — Tier-1 polish.** Focus rings, contrast fixes, real buttons, inline start/stop
progress, status labels, onboarding welcome screen, shared accessible `<Modal>`.
**Phase 3 — Project Home.** Move project config out of the sidebar card into a tabbed
main-area view (Overview / Sessions / Automation / Config), dissolving the modal pile and
splitting the 1,257-line `ProjectCard`.
**Phase 4 — authentication handoff.** Option A, then evaluate B.
**Phase 5 — Library.** Global skills/agents/commands with per-project enable, synced into
the config volume by the entrypoint. Generalizes the pattern the MCP tab was reaching for.
---
## Bugs found during this review
1. **Scheduled tasks ignore the project's permission setting.**
`container/triple-c-task-runner:69` runs
`claude -p "$PROMPT" --dangerously-skip-permissions` unconditionally, regardless of the
project's Full Permissions toggle. Being fixed as part of Phase 1.
2. **Docs claim Reset preserves credentials; it does not.**
`rebuild_project_container` calls `remove_project_volumes`, which deletes both
`triple-c-home-{id}` (holding `~/.claude.json`) and `triple-c-claude-config-{id}`
(holding `~/.claude`). README.md, HOW-TO-USE.md, and CLAUDE.md all still state that
OAuth tokens survive a Reset. Pre-existing; not yet corrected.
3. **Stale model placeholders** — see "Not yet scheduled" above.
4. **Silent save failures.** Project config saves on blur; failures go only to
`console.error`. No user-visible indication. Addressed in Phase 3.