The staged package put the module in build/package/bin. OBS does not look
there. From AddExtraModulePaths() in obs-studio's UI/window-basic-main.cpp,
the per-user plugin layout on Linux and Windows is:
<config>/obs-studio/plugins/<name>/bin/64bit/<name>.{so,dll}
<config>/obs-studio/plugins/<name>/data/
so build/package/ now uses bin/64bit and is a straight drop-in. Re-verified in
the headless libobs harness from the new path: the module loads, both sources
connect, frames arrive, the camera switch round-trips, and `ldd` on the staged
copy resolves liblivekit and liblivekit_ffi from bin/64bit via $ORIGIN.
macOS deliberately keeps the flat bin/ -- there OBS looks for a
<name>.plugin/Contents/MacOS bundle, which this build does not produce. That
gap is documented in README.md rather than papered over with a directory name
that would only look right.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RL8abRmgFXkVASHkkqiJbE
156 lines
5.8 KiB
YAML
156 lines
5.8 KiB
YAML
name: Build
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# Every job builds the real plugin: the core library linked against the
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# pinned livekit/client-sdk-cpp release, and -- where libobs is available --
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# the OBS adapter module itself.
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#
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# Linux gets libobs from Ubuntu's libobs-dev. macOS and Windows have no
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# equivalent system package, so they run obs-plugintemplate's buildspec
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# bootstrap (buildspec.json + cmake/common/buildspec_common.cmake), which
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# downloads the pinned obs-deps bundle and obs-studio source and builds just
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# `libobs`. That step is the slow one: several minutes on a cold runner.
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on:
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push:
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pull_request:
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jobs:
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linux:
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name: Linux (ubuntu-24.04)
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# Pinned to 24.04 rather than ubuntu-latest, which this instance's two
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# Linux runners answer with different releases. 24.04's libobs-dev is
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# 30.0.2, exactly the OBS version buildspec.json pins for macOS/Windows,
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# so all three platforms build against the same libobs. On a 22.04 runner
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# libobs-dev is OBS 27, which is a different API surface entirely.
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runs-on: ubuntu-24.04
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Install build dependencies
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run: |
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sudo apt-get update -qq
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sudo apt-get install -y -qq cmake ninja-build libobs-dev libcurl4-openssl-dev
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- name: Configure
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# Linux keeps its distribution libobs; the buildspec bootstrap is for
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# the two platforms that have no such package.
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run: cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DSTPLUGIN_BOOTSTRAP_OBS=OFF
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- name: Build
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run: cmake --build build
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- name: Test (core library)
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run: ctest --test-dir build --output-on-failure
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- name: Show what was built
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run: |
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ls -la build/package/bin/64bit build/package/data/locale build/package/licenses
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ldd build/package/bin/64bit/streamer-tools-camera.so | grep -E 'obs|livekit'
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nm -D build/package/bin/64bit/streamer-tools-camera.so | grep -E ' T obs_module_(load|unload)'
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- name: Upload plugin
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continue-on-error: true
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uses: actions/upload-artifact@v3
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with:
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name: streamer-tools-camera-linux-x64
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path: build/package
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macos:
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name: macOS (macos-latest)
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runs-on: macos-latest
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Install build dependencies
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run: brew install cmake ninja
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- name: Configure
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# The buildspec bootstrap runs here: it fetches obs-deps + the pinned
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# obs-studio source and builds libobs before this project configures.
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#
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# If that fails, fall back to a core-library-only build rather than
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# going red: the core library and its tests are what this job mainly
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# guards, and the fallback is loud (a workflow warning, plus the
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# "Show what was built" step below reporting no module) rather than
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# silent. Do not remove the warning -- a green job that quietly stopped
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# building the plugin is worse than a red one.
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run: |
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if ! cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release; then
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echo "::warning::OBS SDK bootstrap failed on macOS; building the core library only. The plugin module was NOT built."
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rm -rf build
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cmake -S . -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DSTPLUGIN_BOOTSTRAP_OBS=OFF
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fi
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- name: Build
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run: cmake --build build
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- name: Test (core library)
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run: ctest --test-dir build --output-on-failure
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- name: Show what was built
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run: |
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ls -la .deps/Frameworks/libobs.framework/Resources/cmake || true
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ls -la build/package/bin || true
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otool -L build/package/bin/streamer-tools-camera.so || true
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- name: Upload plugin
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continue-on-error: true
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uses: actions/upload-artifact@v3
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with:
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name: streamer-tools-camera-macos
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path: build/package
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windows:
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name: Windows (windows-latest)
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runs-on: windows-latest
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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- name: Install build dependencies
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# winvm-builder is a self-hosted act_runner labeled "windows-latest";
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# it is NOT the GitHub-hosted image, so none of that image's
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# preinstalled tooling (cmake included) can be assumed present.
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uses: lukka/get-cmake@latest
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- name: Configure
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# The default Visual Studio generator is required, not Ninja:
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# cmake/windows/buildspec.cmake keys the dependency slice off
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# CMAKE_VS_PLATFORM_NAME, which only a VS generator sets.
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#
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# Same fallback as macOS, and the same warning: a green job that
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# quietly stopped building the plugin is worse than a red one.
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# PowerShell, not bash: this runner is a plain Windows VM and bash
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# cannot be assumed present.
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run: |
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cmake -S . -B build -A x64
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if ($LASTEXITCODE -ne 0) {
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Write-Host "::warning::OBS SDK bootstrap failed on Windows; building the core library only. The plugin module was NOT built."
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Remove-Item -Recurse -Force build -ErrorAction SilentlyContinue
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cmake -S . -B build -A x64 -DSTPLUGIN_BOOTSTRAP_OBS=OFF
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if ($LASTEXITCODE -ne 0) { exit 1 }
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}
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- name: Build
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run: cmake --build build --config Release
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- name: Test (core library)
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run: ctest --test-dir build -C Release --output-on-failure
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- name: Show what was built
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run: |
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if (Test-Path build\package\bin\64bit) {
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Get-ChildItem build\package\bin\64bit
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} else {
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Write-Host "no plugin module was built (core library only)"
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}
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- name: Upload plugin
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continue-on-error: true
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uses: actions/upload-artifact@v3
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with:
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name: streamer-tools-camera-windows-x64
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path: build/package
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